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C++ ReadResult::getNode方法代码示例

本文整理汇总了C++中readerwriter::ReadResult::getNode方法的典型用法代码示例。如果您正苦于以下问题:C++ ReadResult::getNode方法的具体用法?C++ ReadResult::getNode怎么用?C++ ReadResult::getNode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在readerwriter::ReadResult的用法示例。


在下文中一共展示了ReadResult::getNode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

osg::ref_ptr<osg::Node> osgDB::readRefNodeFile(const std::string& filename,const Options* options)
{
    ReaderWriter::ReadResult rr = Registry::instance()->readNode(filename,options);
    if (rr.validNode()) return osg::ref_ptr<osg::Node>(rr.getNode());
    if (rr.error()) OSG_WARN << rr.message() << std::endl;
    return NULL;
}
开发者ID:Kurdakov,项目名称:emscripten_OSG,代码行数:7,代码来源:ReadFile.cpp

示例2: preFrame

void TouchDesigner::preFrame() {
	string data = "";

	//	cerr << "painting\t" << endl;
	if (ComController::instance()->isMaster()) // head node
	{
		data = st->getSerializedScene();
		dsize = data.size();

		//		cerr << "in master doing nothing" << endl;
		ComController::instance()->sendSlaves(&dsize, sizeof(int));
		ComController::instance()->sendSlaves(&data[0], dsize);
		ComController::instance()->sendSlaves(&received, sizeof(bool));
	} else // rendering nodes
	{
		//		cerr<<"slave node"<<endl;	
		ComController::instance()->readMaster(&dsize, sizeof(int));
		recvData.resize(dsize);
		ComController::instance()->readMaster(&recvData[0], dsize);
		data = recvData;
		ComController::instance()->readMaster(&received, sizeof(bool));
	}



		//cerr << "data size\t" << dsize << endl;
	std::stringstream ss(data);
	osgDB::ReaderWriter * readerwriter =
		Registry::instance()->getReaderWriterForExtension("ive");
	ReaderWriter::ReadResult result = readerwriter->readNode(ss);

	if (result.validNode()) {
		//printf("Node valid\n");
		//cerr<<"Valid Node"<<endl;
		Node * node = result.getNode();
		/*			
		osg::Geode * geode = dynamic_cast<osg::Geode* > (node);

		if( geode )
		{
		for(int i = 0; i < geode->getNumDrawables(); i++)
		{
		osg::Geometry* geom = dynamic_cast<osg::Geometry*> (geode->getDrawable(i));

		if( geom )
		{
		osg::Vec3Array* array = dynamic_cast<osg::Vec3Array *> (geom->getVertexArray());

		for(int j =0; j < array->size(); j++)
		{
		cerr << array->at(0)[0] << " " << array->at(0)[1] << " " << array->at(0)[2] << endl;
		}
		}
		}	
		}
		*/
		osg::Group * objectRoot = SceneManager::instance()->getObjectsRoot();

		// remove all children and add new node
	  objectRoot->addChild(node);

		if (prevNode)
			objectRoot->removeChild(prevNode);

		prevNode = node;
		


		// lets see if directly reassigning the entire thing works?
		// TODO err, is there a way to assign the root object as node?
		//SceneManager::instance()->getObjectsRoot() = node->asGroup();

	}

	//cerr << "" << endl;

}
开发者ID:Peachychan,项目名称:calvr_plugins,代码行数:77,代码来源:TouchDesigner.cpp


注:本文中的readerwriter::ReadResult::getNode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。