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C++ SystemAddress::IsLANAddress方法代码示例

本文整理汇总了C++中raknet::SystemAddress::IsLANAddress方法的典型用法代码示例。如果您正苦于以下问题:C++ SystemAddress::IsLANAddress方法的具体用法?C++ SystemAddress::IsLANAddress怎么用?C++ SystemAddress::IsLANAddress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在raknet::SystemAddress的用法示例。


在下文中一共展示了SystemAddress::IsLANAddress方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PrintStatus

	void PrintStatus( void ) {
		// enumerate local addresses
		size_t numAddresses = peer->GetNumberOfAddresses();
		if ( numAddresses ) {
			console.Print( PrintLevel::Normal, "Network primed on:\n" );
			for ( size_t i = 0u; i < numAddresses; i++ ) {
				Indent indent( 1u );
				console.Print( PrintLevel::Normal, "%i. %s\n",
					i + 1,
					peer->GetLocalIP( i )
				);
			}
		}
		else {
			console.Print( PrintLevel::Normal, "Network primed on %s\n",
				peer->GetMyBoundAddress().ToString()
			);
		}
		console.Print( PrintLevel::Normal, "GUID: %" PRIX64 "\n",
			myGUID
		);

		// get a list of remote connections
		uint16_t numRemoteSystems;
		peer->GetConnectionList( nullptr, &numRemoteSystems );
		RakNet::SystemAddress *remoteSystems = new RakNet::SystemAddress[numRemoteSystems];
		peer->GetConnectionList( remoteSystems, &numRemoteSystems );

		console.Print( PrintLevel::Normal, "%i connections (max: %i)\n",
			numRemoteSystems,
			peer->GetMaximumIncomingConnections()
		);
		if ( numRemoteSystems ) {
			console.Print( PrintLevel::Normal, "Listing active connections...\n" );
			for ( size_t i = 0u; i < numRemoteSystems; i++ ) {
				RakNet::SystemAddress *sa = &remoteSystems[i];
				Indent indent( 1u );

				std::string type;
				if ( sa->IsLANAddress() ) {
					type = " LAN";
				}
				else if ( sa->IsLoopback() ) {
					type = "LOOP";
				}
				else {
					type = "INET";
				}

				console.Print( PrintLevel::Normal, "%s: %s - %s\n",
					type.c_str(),
					sa->ToString(),
					connectionStateMessages[peer->GetConnectionState( *sa )]
				);
			}
		}
		delete[] remoteSystems;
	}
开发者ID:Razish,项目名称:xsngine,代码行数:58,代码来源:Network.cpp

示例2: main

_CONSOLE_2_SetSystemProcessParams
#endif

int main(void)
{
	// Pointers to the interfaces of our server and client.
	// Note we can easily have both in the same program
	RakNet::RakPeerInterface *server=RakNet::RakPeerInterface::GetInstance();
	RakNet::RakNetStatistics *rss;
	server->SetIncomingPassword("Rumpelstiltskin", (int)strlen("Rumpelstiltskin"));
	server->SetTimeoutTime(30000,RakNet::UNASSIGNED_SYSTEM_ADDRESS);
//	RakNet::PacketLogger packetLogger;
//	server->AttachPlugin(&packetLogger);

#if LIBCAT_SECURITY==1
	cat::EasyHandshake handshake;
	char public_key[cat::EasyHandshake::PUBLIC_KEY_BYTES];
	char private_key[cat::EasyHandshake::PRIVATE_KEY_BYTES];
	handshake.GenerateServerKey(public_key, private_key);
	server->InitializeSecurity(public_key, private_key, false);
	FILE *fp = fopen("publicKey.dat","wb");
	fwrite(public_key,sizeof(public_key),1,fp);
	fclose(fp);
#endif

	// Holds packets
	RakNet::Packet* p;

	// GetPacketIdentifier returns this
	unsigned char packetIdentifier;

	// Record the first client that connects to us so we can pass it to the ping function
	RakNet::SystemAddress clientID=RakNet::UNASSIGNED_SYSTEM_ADDRESS;

	// Holds user data
	char portstring[30];

	printf("This is a sample implementation of a text based chat server.\n");
	printf("Connect to the project 'Chat Example Client'.\n");
	printf("Difficulty: Beginner\n\n");

	// A server
	puts("Enter the server port to listen on");
	Gets(portstring,sizeof(portstring));
	if (portstring[0]==0)
		strcpy(portstring, "1234");
	
	puts("Starting server.");
	// Starting the server is very simple.  2 players allowed.
	// 0 means we don't care about a connectionValidationInteger, and false
	// for low priority threads
	// I am creating two socketDesciptors, to create two sockets. One using IPV6 and the other IPV4
	RakNet::SocketDescriptor socketDescriptors[2];
	socketDescriptors[0].port=atoi(portstring);
	socketDescriptors[0].socketFamily=AF_INET; // Test out IPV4
	socketDescriptors[1].port=atoi(portstring);
	socketDescriptors[1].socketFamily=AF_INET6; // Test out IPV6
	bool b = server->Startup(4, socketDescriptors, 2 )==RakNet::RAKNET_STARTED;
	server->SetMaximumIncomingConnections(4);
	if (!b)
	{
		printf("Failed to start dual IPV4 and IPV6 ports. Trying IPV4 only.\n");

		// Try again, but leave out IPV6
		b = server->Startup(4, socketDescriptors, 1 )==RakNet::RAKNET_STARTED;
		if (!b)
		{
			puts("Server failed to start.  Terminating.");
			exit(1);
		}
	}
	server->SetOccasionalPing(true);
	server->SetUnreliableTimeout(1000);

	DataStructures::List< RakNet::RakNetSocket2* > sockets;
	server->GetSockets(sockets);
	printf("Socket addresses used by RakNet:\n");
	for (unsigned int i=0; i < sockets.Size(); i++)
	{
		printf("%i. %s\n", i+1, sockets[i]->GetBoundAddress().ToString(true));
	}

	printf("\nMy IP addresses:\n");
	for (unsigned int i=0; i < server->GetNumberOfAddresses(); i++)
	{
		RakNet::SystemAddress sa = server->GetInternalID(RakNet::UNASSIGNED_SYSTEM_ADDRESS, i);
		printf("%i. %s (LAN=%i)\n", i+1, sa.ToString(false), sa.IsLANAddress());
	}

	printf("\nMy GUID is %s\n", server->GetGuidFromSystemAddress(RakNet::UNASSIGNED_SYSTEM_ADDRESS).ToString());
	puts("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'pingip' to ping an ip address\n'ban' to ban an IP from connecting.\n'kick to kick the first connected player.\nType to talk.");
	char message[2048];

	// Loop for input
	while (1)
	{

	// This sleep keeps RakNet responsive
	RakSleep(30);

//.........这里部分代码省略.........
开发者ID:Darrenbydesign,项目名称:HoloToolkit,代码行数:101,代码来源:Chat+Example+Server.cpp

示例3: Init

bool TetrisServer::Init()
{
	m_interface = RakNet::RakPeerInterface::GetInstance();
	RakNet::RakNetStatistics *rss;
	m_interface->SetIncomingPassword("Rumpelstiltskin", (int)strlen("Rumpelstiltskin"));
	m_interface->SetTimeoutTime(30000, RakNet::UNASSIGNED_SYSTEM_ADDRESS);

	// Record the first client that connects to us so we can pass it to the ping function
	m_clientID = RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	// Holds user data
	char* portstring = "1234";

	printf("This is a sample implementation of a text based chat server.\n");
	printf("Connect to the project 'Chat Example Client'.\n");
	printf("Difficulty: Beginner\n\n");

	printf("Starting server.\n");
	// Starting the server is very simple.  2 players allowed.
	// 0 means we don't care about a connectionValidationInteger, and false
	// for low priority threads
	// I am creating two socketDesciptors, to create two sockets. One using IPV6 and the other IPV4
	RakNet::SocketDescriptor socketDescriptors[2];
	socketDescriptors[0].port = atoi(portstring);
	socketDescriptors[0].socketFamily = AF_INET; // Test out IPV4
	socketDescriptors[1].port = atoi(portstring);
	socketDescriptors[1].socketFamily = AF_INET6; // Test out IPV6
	bool b = m_interface->Startup(4, socketDescriptors, 2) == RakNet::RAKNET_STARTED;
	m_interface->SetMaximumIncomingConnections(4);
	if (!b)
	{
		printf("Failed to start dual IPV4 and IPV6 ports. Trying IPV4 only.\n");

		// Try again, but leave out IPV6
		b = m_interface->Startup(4, socketDescriptors, 1) == RakNet::RAKNET_STARTED;
		if (!b)
		{
			printf("Server failed to start.  Terminating.\n");
			return false;
		}
	}
	m_interface->SetOccasionalPing(true);
	m_interface->SetUnreliableTimeout(1000);

	DataStructures::List< RakNet::RakNetSocket2* > sockets;
	m_interface->GetSockets(sockets);
	printf("Socket addresses used by RakNet:\n");
	for (unsigned int i = 0; i < sockets.Size(); i++)
	{
		printf("%i. %s\n", i + 1, sockets[i]->GetBoundAddress().ToString(true));
	}

	printf("\nMy IP addresses:\n");
	for (unsigned int i = 0; i < m_interface->GetNumberOfAddresses(); i++)
	{
		RakNet::SystemAddress sa = m_interface->GetInternalID(RakNet::UNASSIGNED_SYSTEM_ADDRESS, i);
		printf("%i. %s (LAN=%i)\n", i + 1, sa.ToString(false), sa.IsLANAddress());
	}

	printf("\nMy GUID is %s\n", m_interface->GetGuidFromSystemAddress(RakNet::UNASSIGNED_SYSTEM_ADDRESS).ToString());

	return true;
}
开发者ID:kmiron,项目名称:SFMLTetris,代码行数:62,代码来源:Networking.cpp


注:本文中的raknet::SystemAddress::IsLANAddress方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。