本文整理汇总了C++中qstringlist::iterator::replace方法的典型用法代码示例。如果您正苦于以下问题:C++ iterator::replace方法的具体用法?C++ iterator::replace怎么用?C++ iterator::replace使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类qstringlist::iterator
的用法示例。
在下文中一共展示了iterator::replace方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: validate
QValidator::State ListValidator::validate(QString &text, int &pos) const
{
Q_ASSERT(inner);
QStringList strings = text.split(QLatin1Char(','));
int unusedPos;
QValidator::State state = Acceptable;
for (QStringList::iterator i = strings.begin(); i != strings.end(); ++i) {
QString string = i->trimmed();
const int position = i->indexOf(string);
const int size = string.size();
const QValidator::State current = inner->validate(string, unusedPos);
i->replace(position, size, string);
if (current == Invalid) {
state = Invalid;
break;
}
if (current == Intermediate) {
if (state == Intermediate) {
state = Invalid;
break;
}
state = Intermediate;
}
}
text = strings.join(QLatin1Char(','));
return state;
}
示例2: CheckSysEnvironment
bool PathManager::CheckSysEnvironment()
{
QString javaHome = QString("");
QStringList environment = QProcess::systemEnvironment();
for (QStringList::iterator ite = environment.begin(); ite != environment.end(); ite++)
{
if (ite->toLower().startsWith("path=")){
QStringList pathValueList = ite->mid(QString("path=").length()).split(";");
for (QStringList::iterator ite = pathValueList.begin(); ite != pathValueList.end(); ite++)
{
QString path = ite->toLower();
if (path.contains("java") && path.contains("bin")){
SetJdkPath(ite->replace("\\", "/"));
break;
}
}
continue;
}
else if (ite->toLower().startsWith("java_home")){
javaHome = *ite;
}
}
if (JDKPATH.isEmpty()){
BjMessageBox::warning(NULL, QStringLiteral("jdk环境变量错误"), QStringLiteral("在系统环境变量中未发现jdk路径,请先设置jdk环境变量,如果已经设置jdk环境变量,请在设置中指定其位置!"), QMessageBox::Ok, QMessageBox::NoButton);
return false;
}
else if (javaHome.isEmpty()){
BjMessageBox::warning(NULL, QStringLiteral("java_home环境变量错误"), QStringLiteral("在系统环境变量中未发现java_home环境变量,请先设置java_home环境变量!"), QMessageBox::Ok, QMessageBox::NoButton);
return false;
}
return true;
}
示例3: execute
bool FGame::execute()
{
syncData();
qDebug() << "Game type: " << gameType;
if(gameType == FGameType::Steam) {
#ifdef _WIN32
QString cmd("start steam://rungameid/" + gameExe);
system(cmd.toStdString().c_str());
#else
QStringList args;
args << "-applaunch" << gameExe;
QProcess::startDetached("steam", args);
#endif
} else if (gameType == FGameType::Origin) {
QString cmd("start origin://launchgame/" + gameExe);
system(cmd.toStdString().c_str());
}
else if (gameType == FGameType::Executable || gameType == FGameType::Galaxy || gameType == FGameType::ROM )
{
if(gameExe.isEmpty() || gamePath.isEmpty() || !QFile(gamePath+'/'+gameExe).exists())
{
qDebug() << "gameExe.isEmpty() || gamePath.isEmpty() || !QFile(gamePath+'/'+gameExe).exists()";
return false;
}
if(launcherEnabled)
{
qDebug() << "Launcher:" << launcher.getName() << ", path:" << launcher.getPath() << ", args:" << launcher.getArgs() << ", id:" << launcher.getDbId();
QProcess *process = new QProcess();
process->setWorkingDirectory(gamePath);
if(!launcher.getArgs().isEmpty())
{
qDebug() << "Found some arguments!";
QStringList argList = createStringListFromArguments(launcher.getArgs());
qDebug() << "Launcher ArgList: " << argList;
QStringList::iterator i;
for(i = argList.begin(); i != argList.end(); i++)
{
i->replace("$GAMENAME", gameName);
i->replace("$GAMECOMMAND", gameCommand);
i->replace("$GAMEPATH", gamePath);
i->replace("$GAMEEXE", gameExe);
}
process->start(launcher.getPath(), argList);
}
else
{
qDebug() << "Didn't find arguments.";
process->start(launcher.getPath(), QStringList(gameExe));
}
}
else
{
QProcess *process = new QProcess();
process->setWorkingDirectory(gamePath);
qDebug() << "Command: " << gameCommand;
if(!gameCommand.isEmpty())
{
QStringList newGameArgs = createStringListFromArguments(gameArgs.at(0));
qDebug() << "Found a command!";
QStringList::iterator i;
for(i = newGameArgs.begin(); i != newGameArgs.end(); i++)
{
i->replace("$GAMENAME", gameName);
i->replace("$GAMECOMMAND", gameCommand);
i->replace("$GAMEPATH", gamePath);
i->replace("$GAMEEXE", gameExe);
}
process->start(gameCommand, newGameArgs);
}
else
{
qDebug() << "Didn't find command, running executable";
process->start(gamePath+'/'+gameExe, gameArgs);
}
}
}
return true;
}
示例4: query
MixxxLibraryFeature::MixxxLibraryFeature(QObject* parent,
TrackCollection* pTrackCollection,
ConfigObject<ConfigValue>* pConfig)
: LibraryFeature(parent),
kMissingTitle(tr("Missing Tracks")),
kHiddenTitle(tr("Hidden Tracks")),
m_pMissingView(NULL),
m_pHiddenView(NULL),
m_trackDao(pTrackCollection->getTrackDAO()),
m_pConfig(pConfig),
m_pTrackCollection(pTrackCollection) {
QStringList columns;
columns << "library." + LIBRARYTABLE_ID
<< "library." + LIBRARYTABLE_PLAYED
<< "library." + LIBRARYTABLE_TIMESPLAYED
//has to be up here otherwise Played and TimesPlayed are not show
<< "library." + LIBRARYTABLE_ARTIST
<< "library." + LIBRARYTABLE_TITLE
<< "library." + LIBRARYTABLE_ALBUM
<< "library." + LIBRARYTABLE_ALBUMARTIST
<< "library." + LIBRARYTABLE_YEAR
<< "library." + LIBRARYTABLE_DURATION
<< "library." + LIBRARYTABLE_RATING
<< "library." + LIBRARYTABLE_GENRE
<< "library." + LIBRARYTABLE_COMPOSER
<< "library." + LIBRARYTABLE_GROUPING
<< "library." + LIBRARYTABLE_FILETYPE
<< "library." + LIBRARYTABLE_TRACKNUMBER
<< "library." + LIBRARYTABLE_KEY
<< "library." + LIBRARYTABLE_KEY_ID
<< "library." + LIBRARYTABLE_DATETIMEADDED
<< "library." + LIBRARYTABLE_BPM
<< "library." + LIBRARYTABLE_BPM_LOCK
<< "library." + LIBRARYTABLE_BITRATE
<< "track_locations.location"
<< "track_locations.fs_deleted"
<< "library." + LIBRARYTABLE_COMMENT
<< "library." + LIBRARYTABLE_MIXXXDELETED;
QSqlQuery query(pTrackCollection->getDatabase());
QString tableName = "library_cache_view";
QString queryString = QString(
"CREATE TEMPORARY VIEW IF NOT EXISTS %1 AS "
"SELECT %2 FROM library "
"INNER JOIN track_locations ON library.location = track_locations.id")
.arg(tableName, columns.join(","));
query.prepare(queryString);
if (!query.exec()) {
LOG_FAILED_QUERY(query);
}
// Strip out library. and track_locations.
for (QStringList::iterator it = columns.begin();
it != columns.end(); ++it) {
if (it->startsWith("library.")) {
*it = it->replace("library.", "");
} else if (it->startsWith("track_locations.")) {
*it = it->replace("track_locations.", "");
}
}
BaseTrackCache* pBaseTrackCache = new BaseTrackCache(
pTrackCollection, tableName, LIBRARYTABLE_ID, columns, true);
connect(&m_trackDao, SIGNAL(trackDirty(int)),
pBaseTrackCache, SLOT(slotTrackDirty(int)));
connect(&m_trackDao, SIGNAL(trackClean(int)),
pBaseTrackCache, SLOT(slotTrackClean(int)));
connect(&m_trackDao, SIGNAL(trackChanged(int)),
pBaseTrackCache, SLOT(slotTrackChanged(int)));
connect(&m_trackDao, SIGNAL(tracksAdded(QSet<int>)),
pBaseTrackCache, SLOT(slotTracksAdded(QSet<int>)));
connect(&m_trackDao, SIGNAL(tracksRemoved(QSet<int>)),
pBaseTrackCache, SLOT(slotTracksRemoved(QSet<int>)));
connect(&m_trackDao, SIGNAL(dbTrackAdded(TrackPointer)),
pBaseTrackCache, SLOT(slotDbTrackAdded(TrackPointer)));
m_pBaseTrackCache = QSharedPointer<BaseTrackCache>(pBaseTrackCache);
pTrackCollection->addTrackSource(QString("default"), m_pBaseTrackCache);
// These rely on the 'default' track source being present.
m_pLibraryTableModel = new LibraryTableModel(this, pTrackCollection);
TreeItem* pRootItem = new TreeItem();
TreeItem* pmissingChildItem = new TreeItem(kMissingTitle, kMissingTitle,
this, pRootItem);
TreeItem* phiddenChildItem = new TreeItem(kHiddenTitle, kHiddenTitle,
this, pRootItem);
pRootItem->appendChild(pmissingChildItem);
pRootItem->appendChild(phiddenChildItem);
m_childModel.setRootItem(pRootItem);
}