本文整理汇总了C++中property::Map::push_back方法的典型用法代码示例。如果您正苦于以下问题:C++ Map::push_back方法的具体用法?C++ Map::push_back怎么用?C++ Map::push_back使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类property::Map
的用法示例。
在下文中一共展示了Map::push_back方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UtcDaliScriptingNewActorNegative
int UtcDaliScriptingNewActorNegative(void)
{
TestApplication application;
// Empty map
{
Actor handle = NewActor( Property::Map() );
DALI_TEST_CHECK( !handle );
}
// Map with only properties
{
Property::Map map;
map.push_back( Property::StringValuePair( "parent-origin", ParentOrigin::TOP_CENTER ) );
map.push_back( Property::StringValuePair( "anchor-point", AnchorPoint::TOP_CENTER ) );
Actor handle = NewActor( map );
DALI_TEST_CHECK( !handle );
}
// Add some signals to the map, we should have no signal connections as its not yet supported
{
Property::Map map;
map.push_back( Property::StringValuePair( "type", "Actor" ) );
map.push_back( Property::StringValuePair( "signals", Property::MAP ) );
Actor handle = NewActor( map );
DALI_TEST_CHECK( handle );
DALI_TEST_CHECK( !handle.MouseWheelEventSignal().GetConnectionCount() );
DALI_TEST_CHECK( !handle.OffStageSignal().GetConnectionCount() );
DALI_TEST_CHECK( !handle.OnStageSignal().GetConnectionCount() );
DALI_TEST_CHECK( !handle.SetSizeSignal().GetConnectionCount() );
DALI_TEST_CHECK( !handle.TouchedSignal().GetConnectionCount() );
}
END_TEST;
}
示例2: GetType
void Property::Value::SetValue(const std::string& key, const Property::Value &value)
{
DALI_ASSERT_DEBUG(Property::MAP == GetType() && "Property type invalid");
Property::Map *container = AnyCast<Property::Map>(&(mImpl->mValue));
if(container)
{
for(Property::Map::iterator iter = container->begin(); iter != container->end(); ++iter)
{
if(iter->first == key)
{
iter->second = value;
return;
}
}
// if we get here its a new key
container->push_back(Property::StringValuePair(key, value));
}
}
示例3: UtcDaliScriptingNewShaderEffect
int UtcDaliScriptingNewShaderEffect(void)
{
TestApplication application;
Property::Map programMap;
programMap.push_back( Property::StringValuePair( "vertex-filename", "bump.vert" ) );
programMap.push_back( Property::StringValuePair( "fragment-filename", "bump.frag" ) );
Property::Map imageMap;
imageMap.push_back( Property::StringValuePair( "filename", "image.png" ) );
Property::Map map;
map.push_back( Property::StringValuePair( "image", imageMap ) );
map.push_back( Property::StringValuePair( "program", programMap ) );
map.push_back( Property::StringValuePair( "uLightPosition", Vector3( 0.0, 0.0, -1.5) ) );
map.push_back( Property::StringValuePair( "uAmbientLight", (int)10 ) );
ShaderEffect shader = NewShaderEffect( map );
DALI_TEST_CHECK( shader );
END_TEST;
}
示例4: UtcDaliPushButtonProperties
void UtcDaliPushButtonProperties()
{
ToolkitTestApplication application;
PushButton button = PushButton::New();
Stage::GetCurrent().Add( button );
// PushButton::PROPERTY_AUTO_REPEATING
button.SetAutoRepeating( false );
DALI_TEST_CHECK( ! button.GetProperty< bool >( PushButton::PROPERTY_AUTO_REPEATING ) );
button.SetProperty( PushButton::PROPERTY_AUTO_REPEATING, true );
DALI_TEST_CHECK( button.IsAutoRepeating() ) ;
DALI_TEST_CHECK( button.GetProperty< bool >( PushButton::PROPERTY_AUTO_REPEATING ) );
// PushButton::PROPERTY_INITIAL_AUTO_REPEATING_DELAY
button.SetInitialAutoRepeatingDelay( 10.0f );
DALI_TEST_EQUALS( 10.0f, button.GetProperty< float >( PushButton::PROPERTY_INITIAL_AUTO_REPEATING_DELAY ), TEST_LOCATION );
button.SetProperty( PushButton::PROPERTY_INITIAL_AUTO_REPEATING_DELAY, 25.0f );
DALI_TEST_EQUALS( 25.0f, button.GetInitialAutoRepeatingDelay(), TEST_LOCATION );
DALI_TEST_EQUALS( 25.0f, button.GetProperty< float >( PushButton::PROPERTY_INITIAL_AUTO_REPEATING_DELAY ), TEST_LOCATION );
// PushButton::PROPERTY_NEXT_AUTO_REPEATING_DELAY
button.SetNextAutoRepeatingDelay( 3.0f );
DALI_TEST_EQUALS( 3.0f, button.GetProperty< float >( PushButton::PROPERTY_NEXT_AUTO_REPEATING_DELAY ), TEST_LOCATION );
button.SetProperty( PushButton::PROPERTY_NEXT_AUTO_REPEATING_DELAY, 4.0f );
DALI_TEST_EQUALS( 4.0f, button.GetNextAutoRepeatingDelay(), TEST_LOCATION );
DALI_TEST_EQUALS( 4.0f, button.GetProperty< float >( PushButton::PROPERTY_NEXT_AUTO_REPEATING_DELAY ), TEST_LOCATION );
// PushButton::PROPERTY_TOGGLABLE
button.SetToggleButton( false );
DALI_TEST_CHECK( ! button.GetProperty< bool >( PushButton::PROPERTY_TOGGLABLE ) );
button.SetProperty( PushButton::PROPERTY_TOGGLABLE, true );
DALI_TEST_CHECK( button.IsToggleButton() ) ;
DALI_TEST_CHECK( button.GetProperty< bool >( PushButton::PROPERTY_TOGGLABLE ) );
// PushButton::PROPERTY_TOGGLE
button.SetToggled( false );
DALI_TEST_CHECK( ! button.GetProperty< bool >( PushButton::PROPERTY_TOGGLE ) );
button.SetProperty( PushButton::PROPERTY_TOGGLE, true );
DALI_TEST_CHECK( button.IsToggled() ) ;
DALI_TEST_CHECK( button.GetProperty< bool >( PushButton::PROPERTY_TOGGLE ) );
// PushButton::PROPERTY_NORMAL_STATE_ACTOR
{
button.SetButtonImage( Image::New( "IMAGE_PATH_1") );
DALI_TEST_EQUALS( "IMAGE_PATH_1", button.GetProperty( PushButton::PROPERTY_NORMAL_STATE_ACTOR ).GetValue( "image" ).GetValue( "filename" ).Get< std::string >(), TEST_LOCATION );
Property::Map map;
map.push_back( Property::StringValuePair( "type", "ImageActor" ) );
button.SetProperty( PushButton::PROPERTY_NORMAL_STATE_ACTOR, map );
DALI_TEST_EQUALS( "ImageActor", button.GetProperty( PushButton::PROPERTY_NORMAL_STATE_ACTOR ).GetValue( "type" ).Get< std::string >(), TEST_LOCATION );
}
// PushButton::PROPERTY_PRESSED_IMAGE
{
button.SetPressedImage( Image::New( "IMAGE_PATH_2") );
DALI_TEST_EQUALS( "IMAGE_PATH_2", button.GetProperty( PushButton::PROPERTY_PRESSED_STATE_ACTOR ).GetValue( "image" ).GetValue( "filename" ).Get< std::string >(), TEST_LOCATION );
Property::Map map;
map.push_back( Property::StringValuePair( "type", "TextActor" ) );
button.SetProperty( PushButton::PROPERTY_PRESSED_STATE_ACTOR, map );
DALI_TEST_EQUALS( "TextActor", button.GetProperty( PushButton::PROPERTY_PRESSED_STATE_ACTOR ).GetValue( "type" ).Get< std::string >(), TEST_LOCATION );
}
// PushButton::PROPERTY_DIMMED_STATE_ACTOR
{
button.SetDimmedImage( Image::New( "IMAGE_PATH_3") );
DALI_TEST_EQUALS( "IMAGE_PATH_3", button.GetProperty( PushButton::PROPERTY_DIMMED_STATE_ACTOR ).GetValue( "image" ).GetValue( "filename" ).Get< std::string >(), TEST_LOCATION );
Property::Map map;
map.push_back( Property::StringValuePair( "type", "Actor" ) );
button.SetProperty( PushButton::PROPERTY_DIMMED_STATE_ACTOR, map );
DALI_TEST_EQUALS( "Actor", button.GetProperty( PushButton::PROPERTY_DIMMED_STATE_ACTOR ).GetValue( "type" ).Get< std::string >(), TEST_LOCATION );
}
// PushButton::PROPERTY_LABEL_ACTOR
{
button.SetLabelText( "LABEL_TEXT_CUSTOM" );
DALI_TEST_EQUALS( "TextView", button.GetProperty( PushButton::PROPERTY_LABEL_ACTOR ).GetValue( "type" ).Get< std::string >(), TEST_LOCATION );
Property::Map map;
map.push_back( Property::StringValuePair( "type", "Actor" ) );
button.SetProperty( PushButton::PROPERTY_LABEL_ACTOR, map );
DALI_TEST_EQUALS( "Actor", button.GetProperty( PushButton::PROPERTY_LABEL_ACTOR ).GetValue( "type" ).Get< std::string >(), TEST_LOCATION );
}
}
示例5: UtcDaliScriptingNewActorChildren
int UtcDaliScriptingNewActorChildren(void)
{
TestApplication application;
Property::Map map;
map.push_back( Property::StringValuePair( "type", "Actor" ) );
map.push_back( Property::StringValuePair( "position", Vector3::XAXIS ) );
Property::Map child1Map;
child1Map.push_back( Property::StringValuePair( "type", "ImageActor" ) );
child1Map.push_back( Property::StringValuePair( "position", Vector3::YAXIS ) );
Property::Map child2Map;
child2Map.push_back( Property::StringValuePair( "type", "TextActor" ) );
child2Map.push_back( Property::StringValuePair( "position", Vector3::ZAXIS ) );
Property::Map grandChildMap;
grandChildMap.push_back( Property::StringValuePair( "type", "LightActor" ) );
grandChildMap.push_back( Property::StringValuePair( "position", Vector3::ONE ) );
// Add arrays to appropriate maps
Property::Array grandChildArray;
grandChildArray.push_back( grandChildMap );
Property::Array childArray;
child1Map.push_back( Property::StringValuePair( "actors", grandChildArray ) );
childArray.push_back( child1Map );
childArray.push_back( child2Map );
map.push_back( Property::StringValuePair( "actors", childArray ) );
// Create
Actor handle = NewActor( map );
DALI_TEST_CHECK( handle );
Stage::GetCurrent().Add( handle );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( handle.GetCurrentPosition(), Vector3::XAXIS, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetChildCount(), 2u, TEST_LOCATION );
Actor child1 = handle.GetChildAt(0);
DALI_TEST_CHECK( child1 );
DALI_TEST_CHECK( ImageActor::DownCast( child1 ) );
DALI_TEST_EQUALS( child1.GetCurrentPosition(), Vector3::YAXIS, TEST_LOCATION );
DALI_TEST_EQUALS( child1.GetChildCount(), 1u, TEST_LOCATION );
Actor child2 = handle.GetChildAt(1);
DALI_TEST_CHECK( child2 );
DALI_TEST_CHECK( TextActor::DownCast( child2 ) );
DALI_TEST_EQUALS( child2.GetCurrentPosition(), Vector3::ZAXIS, TEST_LOCATION );
DALI_TEST_EQUALS( child2.GetChildCount(), 0u, TEST_LOCATION );
Actor grandChild = child1.GetChildAt( 0 );
DALI_TEST_CHECK( grandChild );
DALI_TEST_CHECK( LightActor::DownCast( grandChild ) );
DALI_TEST_EQUALS( grandChild.GetCurrentPosition(), Vector3::ONE, TEST_LOCATION );
DALI_TEST_EQUALS( grandChild.GetChildCount(), 0u, TEST_LOCATION );
Stage::GetCurrent().Remove( handle );
END_TEST;
}
示例6: UtcDaliScriptingNewActorProperties
int UtcDaliScriptingNewActorProperties(void)
{
TestApplication application;
Property::Map map;
map.push_back( Property::StringValuePair( "type", "Actor" ) );
map.push_back( Property::StringValuePair( "size", Vector3::ONE ) );
map.push_back( Property::StringValuePair( "position", Vector3::XAXIS ) );
map.push_back( Property::StringValuePair( "scale", Vector3::ONE ) );
map.push_back( Property::StringValuePair( "visible", false ) );
map.push_back( Property::StringValuePair( "color", Color::MAGENTA ) );
map.push_back( Property::StringValuePair( "name", "MyActor" ) );
map.push_back( Property::StringValuePair( "color-mode", "USE_PARENT_COLOR" ) );
map.push_back( Property::StringValuePair( "inherit-shader-effect", false ) );
map.push_back( Property::StringValuePair( "sensitive", false ) );
map.push_back( Property::StringValuePair( "leave-required", true ) );
map.push_back( Property::StringValuePair( "position-inheritance", "DONT_INHERIT_POSITION" ) );
map.push_back( Property::StringValuePair( "draw-mode", "STENCIL" ) );
map.push_back( Property::StringValuePair( "inherit-rotation", false ) );
map.push_back( Property::StringValuePair( "inherit-scale", false ) );
// Default properties
{
Actor handle = NewActor( map );
DALI_TEST_CHECK( handle );
Stage::GetCurrent().Add( handle );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( handle.GetCurrentSize(), Vector3::ONE, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetCurrentPosition(), Vector3::XAXIS, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetCurrentScale(), Vector3::ONE, TEST_LOCATION );
DALI_TEST_EQUALS( handle.IsVisible(), false, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetCurrentColor(), Color::MAGENTA, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetName(), "MyActor", TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetColorMode(), USE_PARENT_COLOR, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetInheritShaderEffect(), false, TEST_LOCATION );
DALI_TEST_EQUALS( handle.IsSensitive(), false, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetLeaveRequired(), true, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetPositionInheritanceMode(), DONT_INHERIT_POSITION, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetDrawMode(), DrawMode::STENCIL, TEST_LOCATION );
DALI_TEST_EQUALS( handle.IsRotationInherited(), false, TEST_LOCATION );
DALI_TEST_EQUALS( handle.IsScaleInherited(), false, TEST_LOCATION );
Stage::GetCurrent().Remove( handle );
}
// Check Anchor point and parent origin vector3s
map.push_back( Property::StringValuePair( "parent-origin", ParentOrigin::TOP_CENTER ) );
map.push_back( Property::StringValuePair( "anchor-point", AnchorPoint::TOP_LEFT ) );
{
Actor handle = NewActor( map );
DALI_TEST_CHECK( handle );
Stage::GetCurrent().Add( handle );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( handle.GetCurrentParentOrigin(), ParentOrigin::TOP_CENTER, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetCurrentAnchorPoint(), AnchorPoint::TOP_LEFT, TEST_LOCATION );
Stage::GetCurrent().Remove( handle );
}
// Check Anchor point and parent origin STRINGS
map.erase( map.end() - 2, map.end() ); // delete previously added parent origin and anchor point
map.push_back( Property::StringValuePair( "parent-origin", "BACK_TOP_LEFT" ) );
map.push_back( Property::StringValuePair( "anchor-point", "FRONT_CENTER_LEFT" ) );
{
Actor handle = NewActor( map );
DALI_TEST_CHECK( handle );
Stage::GetCurrent().Add( handle );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( handle.GetCurrentParentOrigin(), ParentOrigin::BACK_TOP_LEFT, TEST_LOCATION );
DALI_TEST_EQUALS( handle.GetCurrentAnchorPoint(), AnchorPoint::FRONT_CENTER_LEFT, TEST_LOCATION );
Stage::GetCurrent().Remove( handle );
}
END_TEST;
}
示例7: UtcDaliScriptingNewImage
int UtcDaliScriptingNewImage(void)
{
TestApplication application;
Property::Map map;
map.push_back( Property::StringValuePair( "filename", "TEST_FILE" ) );
// Filename only
{
Image image = NewImage( map );
DALI_TEST_EQUALS( "TEST_FILE", image.GetFilename(), TEST_LOCATION );
}
// load-policy
map.push_back( Property::StringValuePair( "load-policy", "" ) );
{
const StringEnum values[] =
{
{ "IMMEDIATE", Image::Immediate },
{ "ON_DEMAND", Image::OnDemand }
};
TestEnumStrings< Image::LoadPolicy, Image >( map, values, ( sizeof( values ) / sizeof ( values[0] ) ), &Image::GetLoadPolicy, &NewImage );
}
// release-policy
map.push_back( Property::StringValuePair( "release-policy", "" ) );
{
const StringEnum values[] =
{
{ "UNUSED", Image::Unused },
{ "NEVER", Image::Never }
};
TestEnumStrings< Image::ReleasePolicy, Image >( map, values, ( sizeof( values ) / sizeof ( values[0] ) ), &Image::GetReleasePolicy, &NewImage );
}
// float width and height
map.push_back( Property::StringValuePair( "width", (float) 10.0f ) );
map.push_back( Property::StringValuePair( "height", (float) 20.0f ) );
{
Image image = NewImage( map );
DALI_TEST_EQUALS( image.GetWidth(), 10.0f, TEST_LOCATION );
DALI_TEST_EQUALS( image.GetHeight(), 20.0f, TEST_LOCATION );
}
// int width and height
map.erase( map.end() - 2, map.end() );
map.push_back( Property::StringValuePair( "width", 50 ) );
map.push_back( Property::StringValuePair( "height", 70 ) );
{
Image image = NewImage( map );
DALI_TEST_EQUALS( image.GetWidth(), 50u, TEST_LOCATION );
DALI_TEST_EQUALS( image.GetHeight(), 70u, TEST_LOCATION );
}
//map.erase( map.end() - 2, map.end() );
// pixel-format
map.push_back( Property::StringValuePair( "pixel-format", "" ) );
{
const StringEnum values[] =
{
{ "A8", Pixel::A8 },
{ "L8", Pixel::L8 },
{ "LA88", Pixel::LA88 },
{ "RGB565", Pixel::RGB565 },
{ "BGR565", Pixel::BGR565 },
{ "RGBA4444", Pixel::RGBA4444 },
{ "BGRA4444", Pixel::BGRA4444 },
{ "RGBA5551", Pixel::RGBA5551 },
{ "BGRA5551", Pixel::BGRA5551 },
{ "RGB888", Pixel::RGB888 },
{ "RGB8888", Pixel::RGB8888 },
{ "BGR8888", Pixel::BGR8888 },
{ "RGBA8888", Pixel::RGBA8888 },
{ "BGRA8888", Pixel::BGRA8888 },
{ "COMPRESSED_R11_EAC", Pixel::COMPRESSED_R11_EAC },
{ "COMPRESSED_SIGNED_R11_EAC", Pixel::COMPRESSED_SIGNED_R11_EAC },
{ "COMPRESSED_RG11_EAC", Pixel::COMPRESSED_RG11_EAC },
{ "COMPRESSED_SIGNED_RG11_EAC", Pixel::COMPRESSED_SIGNED_RG11_EAC },
{ "COMPRESSED_RGB8_ETC2", Pixel::COMPRESSED_RGB8_ETC2 },
{ "COMPRESSED_SRGB8_ETC2", Pixel::COMPRESSED_SRGB8_ETC2 },
{ "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", Pixel::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
{ "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", Pixel::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 },
{ "COMPRESSED_RGBA8_ETC2_EAC", Pixel::COMPRESSED_RGBA8_ETC2_EAC },
{ "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", Pixel::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC },
{ "COMPRESSED_RGB8_ETC1", Pixel::COMPRESSED_RGB8_ETC1 },
{ "COMPRESSED_RGB_PVRTC_4BPPV1", Pixel::COMPRESSED_RGB_PVRTC_4BPPV1 },
{ "A8", Pixel::A8 }, // Checked already but reset so that BitmapImage works
};
TestEnumStrings< Pixel::Format, ImageAttributes >( map, values, ( sizeof( values ) / sizeof ( values[0] ) ), &ImageAttributes::GetPixelFormat, &NewImageAttributes );
}
// scaling-mode
map.push_back( Property::StringValuePair( "scaling-mode", "" ) );
{
const StringEnum values[] =
{
{ "SHRINK_TO_FIT", ImageAttributes::ShrinkToFit },
{ "SCALE_TO_FILL", ImageAttributes::ScaleToFill },
{ "FIT_WIDTH", ImageAttributes::FitWidth },
//.........这里部分代码省略.........
示例8: UtcDaliScriptingNewImageNegative
int UtcDaliScriptingNewImageNegative(void)
{
TestApplication application;
// Invalid filename
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "filename", Vector3::ZERO ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "map.GetValue(field).GetType()", TEST_LOCATION );
}
// Invalid load-policy
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "load-policy", Vector3::ZERO ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "map.GetValue(field).GetType()", TEST_LOCATION );
// Invalid value
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "load-policy", "INVALID" ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "!\"Unknown", TEST_LOCATION );
}
}
// Invalid release-policy
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "release-policy", Vector3::ZERO ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "map.GetValue(field).GetType()", TEST_LOCATION );
// Invalid value
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "release-policy", "INVALID" ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "!\"Unknown", TEST_LOCATION );
}
}
// Invalid width
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "width", "Invalid" ) );
map.push_back( Property::StringValuePair( "height", "Invalid" ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "value.GetType()", TEST_LOCATION );
}
// Invalid height
try
{
Property::Map map;
map.push_back( Property::StringValuePair( "width", 10 ) );
map.push_back( Property::StringValuePair( "height", "Invalid" ) );
Image image = NewImage( map );
tet_result( TET_FAIL );
}
catch ( DaliException& e )
{
DALI_TEST_ASSERT( e, "value.GetType()", TEST_LOCATION );
}
// Invalid pixel-format
try
{
//.........这里部分代码省略.........