本文整理汇总了C++中pbxsetting::Environment::resolve方法的典型用法代码示例。如果您正苦于以下问题:C++ Environment::resolve方法的具体用法?C++ Environment::resolve怎么用?C++ Environment::resolve使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pbxsetting::Environment
的用法示例。
在下文中一共展示了Environment::resolve方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
std::vector<std::string> Tool::InterfaceBuilderCommon::
DeploymentTargetArguments(pbxsetting::Environment const &environment)
{
return {
"--minimum-deployment-target",
environment.resolve(environment.resolve("DEPLOYMENT_TARGET_SETTING_NAME")),
};
}
示例2:
static void
AppendNotUsedInPrecompsFlags(std::vector<std::string> *args, pbxsetting::Environment const &environment)
{
std::vector<std::string> preprocessorDefinitions = pbxsetting::Type::ParseList(environment.resolve("GCC_PREPROCESSOR_DEFINITIONS_NOT_USED_IN_PRECOMPS"));
Tool::CompilerCommon::AppendCompoundFlags(args, "-D", true, preprocessorDefinitions);
std::vector<std::string> otherFlags = pbxsetting::Type::ParseList(environment.resolve("GCC_OTHER_CFLAGS_NOT_USED_IN_PRECOMPS"));
args->insert(args->end(), otherFlags.begin(), otherFlags.end());
}
示例3:
static std::vector<std::string>
ResolveArchitectures(pbxsetting::Environment const &environment)
{
std::vector<std::string> archsVector = pbxsetting::Type::ParseList(environment.resolve("ARCHS"));
std::set<std::string> archs = std::set<std::string>(archsVector.begin(), archsVector.end());
std::vector<std::string> validArchsVector = pbxsetting::Type::ParseList(environment.resolve("VALID_ARCHS"));
std::set<std::string> validArchs = std::set<std::string>(validArchsVector.begin(), validArchsVector.end());
std::vector<std::string> architectures;
std::set_intersection(archs.begin(), archs.end(), validArchs.begin(), validArchs.end(), std::back_inserter(architectures));
return architectures;
}
示例4: AddOptionArgumentValue
static void
AddOptionArgumentValues(std::vector<std::string> *arguments, pbxsetting::Environment const &environment, std::string const &workingDirectory, std::vector<pbxsetting::Value> const &args, pbxspec::PBX::PropertyOption::shared_ptr const &option)
{
if ((option->type() == "StringList" || option->type() == "stringlist") ||
(option->type() == "PathList" || option->type() == "pathlist")) {
std::vector<std::string> values = pbxsetting::Type::ParseList(environment.resolve(option->name()));
if (option->flattenRecursiveSearchPathsInValue()) {
values = Tool::SearchPaths::ExpandRecursive(values, environment, workingDirectory);
}
for (std::string const &value : values) {
AddOptionArgumentValue(arguments, environment, args, value);
}
} else {
std::string value = environment.resolve(option->name());
AddOptionArgumentValue(arguments, environment, args, value);
}
}
示例5:
static void
AppendPaths(std::vector<std::string> *args, pbxsetting::Environment const &environment, std::string const &workingDirectory, std::vector<std::string> const &paths)
{
Filesystem const *filesystem = Filesystem::GetDefaultUNSAFE();
for (std::string path : paths) {
// TODO(grp): Is this the right place to insert the SDKROOT? Should all path lists have this, or just *_SEARCH_PATHS?
std::string const system = "/System";
std::string const usr = "/usr";
if ((path.size() >= system.size() && path.compare(0, system.size(), system) == 0) ||
(path.size() >= usr.size() && path.compare(0, usr.size(), usr) == 0)) {
std::string sdkPath = FSUtil::NormalizePath(environment.resolve("SDKROOT") + path);
// TODO(grp): Testing if the directory exists seems fragile.
if (filesystem->type(sdkPath) == Filesystem::Type::Directory) {
path = sdkPath;
}
}
std::string recursive = "**";
if (path.size() >= recursive.size() && path.substr(path.size() - recursive.size()) == recursive) {
std::string root = path.substr(0, path.size() - recursive.size());
args->push_back(root);
std::string absoluteRoot = FSUtil::ResolveRelativePath(root, workingDirectory);
filesystem->readDirectory(absoluteRoot, true, [&](std::string const &relative) -> bool {
// TODO(grp): Use build settings for included and excluded recursive paths.
// Included: INCLUDED_RECURSIVE_SEARCH_PATH_SUBDIRECTORIES
// Excluded: EXCLUDED_RECURSIVE_SEARCH_PATH_SUBDIRECTORIES
// Follow: RECURSIVE_SEARCH_PATHS_FOLLOW_SYMLINKS
std::string absolute = absoluteRoot + "/" + relative;
if (filesystem->type(absolute) == Filesystem::Type::Directory) {
args->push_back(root + "/" + relative);
}
return true;
});
} else {
args->push_back(path);
}
}
}
示例6: SearchPaths
Tool::SearchPaths Tool::SearchPaths::
Create(pbxsetting::Environment const &environment, std::string const &workingDirectory)
{
std::vector<std::string> headerSearchPaths;
AppendPaths(&headerSearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("PRODUCT_TYPE_HEADER_SEARCH_PATHS")));
AppendPaths(&headerSearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("HEADER_SEARCH_PATHS")));
std::vector<std::string> userHeaderSearchPaths;
AppendPaths(&userHeaderSearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("USER_HEADER_SEARCH_PATHS")));
std::vector<std::string> frameworkSearchPaths;
AppendPaths(&frameworkSearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("FRAMEWORK_SEARCH_PATHS")));
AppendPaths(&frameworkSearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("PRODUCT_TYPE_FRAMEWORK_SEARCH_PATHS")));
std::vector<std::string> librarySearchPaths;
AppendPaths(&librarySearchPaths, environment, workingDirectory, pbxsetting::Type::ParseList(environment.resolve("LIBRARY_SEARCH_PATHS")));
return Tool::SearchPaths(headerSearchPaths, userHeaderSearchPaths, frameworkSearchPaths, librarySearchPaths);
}
示例7: OptionsResult
Tool::OptionsResult Tool::OptionsResult::
Create(
pbxsetting::Environment const &environment,
std::string const &workingDirectory,
std::vector<pbxspec::PBX::PropertyOption::shared_ptr> const &options,
pbxspec::PBX::FileType::shared_ptr const &fileType,
std::unordered_set<std::string> const &deletedSettings)
{
std::vector<std::string> arguments;
std::unordered_map<std::string, std::string> environmentVariables;
std::vector<std::string> linkerArgs;
std::string architecture = environment.resolve("arch");
for (pbxspec::PBX::PropertyOption::shared_ptr const &option : options) {
if (deletedSettings.find(option->name()) != deletedSettings.end()) {
continue;
}
if (option->condition() && !EvaluateCondition(*option->condition(), environment)) {
continue;
}
if (option->commandLineCondition() && !EvaluateCondition(*option->commandLineCondition(), environment)) {
continue;
}
if (option->architectures() && std::find(option->architectures()->begin(), option->architectures()->end(), architecture) == option->architectures()->end()) {
continue;
}
if (option->fileTypes() && fileType != nullptr && std::find(option->fileTypes()->begin(), option->fileTypes()->end(), fileType->identifier()) == option->fileTypes()->end()) {
continue;
}
// TODO(grp): Use PropertyOption::conditionFlavors().
std::string value = environment.resolve(option->name());
if (option->type() == "Boolean" || option->type() == "bool") {
bool booleanValue = pbxsetting::Type::ParseBoolean(value);
ext::optional<pbxsetting::Value> const &flag = (booleanValue ? option->commandLineFlag() : option->commandLineFlagIfFalse());
if (flag) {
/* Boolean flags don't get the flag value after, since that would be just YES or NO. */
arguments.push_back(environment.expand(*flag));
}
} else {
if (!value.empty()) {
if (option->commandLineFlag()) {
pbxsetting::Value const &flag = *option->commandLineFlag();
/* Pass both the command line flag and the option value itself. */
std::vector<pbxsetting::Value> values = { flag, pbxsetting::Value::Variable("value") };
AddOptionArgumentValues(&arguments, environment, workingDirectory, values, option);
}
}
}
AddOptionValuesArguments(&arguments, environment, workingDirectory, plist::CastTo<plist::Array>(option->values()), value, option);
AddOptionValuesArguments(&arguments, environment, workingDirectory, plist::CastTo<plist::Array>(option->allowedValues()), value, option);
if (!value.empty()) {
/* Pass the prefix then the option value in the same argument. */
if (option->commandLinePrefixFlag()) {
pbxsetting::Value const &prefix = *option->commandLinePrefixFlag();
pbxsetting::Value prefixValue = prefix + pbxsetting::Value::Variable("value");
AddOptionArgumentValues(&arguments, environment, workingDirectory, { prefixValue }, option);
}
}
AddOptionArgsArguments(&arguments, environment, workingDirectory, option->commandLineArgs(), value, option);
AddOptionArgsArguments(&linkerArgs, environment, workingDirectory, option->additionalLinkerArgs(), value, option);
if (option->setValueInEnvironmentVariable()) {
std::string const &variable = environment.expand(*option->setValueInEnvironmentVariable());
environmentVariables.insert({ variable, value });
}
// TODO(grp): Use PropertyOption::conditionFlavors().
// TODO(grp): Use PropertyOption::isCommand{Input,Output}().
// TODO(grp): Use PropertyOption::isInputDependency(), PropertyOption::outputDependencies().
// TODO(grp): Use PropertyOption::outputsAreSourceFiles().
}
return Tool::OptionsResult(arguments, environmentVariables, linkerArgs);
}
示例8: AppendDialectFlags
void Tool::ClangResolver::
resolveSource(
Tool::Context *toolContext,
pbxsetting::Environment const &environment,
Phase::File const &input,
std::string const &outputDirectory) const
{
Tool::HeadermapInfo const &headermapInfo = toolContext->headermapInfo();
std::string resolvedOutputDirectory;
if (_compiler->outputDir()) {
resolvedOutputDirectory = environment.expand(*_compiler->outputDir());
} else {
resolvedOutputDirectory = outputDirectory;
}
std::string outputExtension = _compiler->outputFileExtension().value_or("o");
std::string outputBaseName = FSUtil::GetBaseNameWithoutExtension(input.path());
if (!input.fileNameDisambiguator().empty()) {
outputBaseName = input.fileNameDisambiguator();
}
std::string output = resolvedOutputDirectory + "/" + outputBaseName + "." + outputExtension;
pbxspec::PBX::FileType::shared_ptr const &fileType = input.fileType();
std::vector<std::string> const &inputArguments = input.buildFile()->compilerFlags();
pbxspec::PBX::Tool::shared_ptr tool = std::static_pointer_cast <pbxspec::PBX::Tool> (_compiler);
Tool::Environment toolEnvironment = Tool::Environment::Create(tool, environment, toolContext->workingDirectory(), { input }, { output });
pbxsetting::Environment const &env = toolEnvironment.environment();
Tool::OptionsResult options = Tool::OptionsResult::Create(toolEnvironment, toolContext->workingDirectory(), fileType);
Tool::Tokens::ToolExpansions tokens = Tool::Tokens::ExpandTool(toolEnvironment, options);
std::vector<std::string> inputDependencies;
inputDependencies.insert(inputDependencies.end(), headermapInfo.systemHeadermapFiles().begin(), headermapInfo.systemHeadermapFiles().end());
inputDependencies.insert(inputDependencies.end(), headermapInfo.userHeadermapFiles().begin(), headermapInfo.userHeadermapFiles().end());
std::vector<std::string> arguments;
AppendDialectFlags(&arguments, fileType->GCCDialectName());
size_t dialectOffset = arguments.size();
arguments.insert(arguments.end(), tokens.arguments().begin(), tokens.arguments().end());
Tool::CompilerCommon::AppendIncludePathFlags(&arguments, env, toolContext->searchPaths(), headermapInfo);
AppendFrameworkPathFlags(&arguments, env, toolContext->searchPaths());
AppendCustomFlags(&arguments, env, fileType->GCCDialectName());
bool precompilePrefixHeader = pbxsetting::Type::ParseBoolean(env.resolve("GCC_PRECOMPILE_PREFIX_HEADER"));
std::string prefixHeader = env.resolve("GCC_PREFIX_HEADER");
std::shared_ptr<Tool::PrecompiledHeaderInfo> precompiledHeaderInfo = nullptr;
if (!prefixHeader.empty()) {
std::string prefixHeaderFile = FSUtil::ResolveRelativePath(prefixHeader, toolContext->workingDirectory());
if (precompilePrefixHeader) {
std::vector<std::string> precompiledHeaderArguments;
AppendDialectFlags(&precompiledHeaderArguments, fileType->GCCDialectName(), "-header");
precompiledHeaderArguments.insert(precompiledHeaderArguments.end(), arguments.begin() + dialectOffset, arguments.end());
// Added below, but need to have here in case it affects the precompiled header (as it often does).
precompiledHeaderArguments.insert(precompiledHeaderArguments.end(), inputArguments.begin(), inputArguments.end());
precompiledHeaderInfo = std::make_shared<Tool::PrecompiledHeaderInfo>(PrecompiledHeaderInfo::Create(_compiler, prefixHeaderFile, fileType, precompiledHeaderArguments));
AppendPrefixHeaderFlags(&arguments, env.expand(precompiledHeaderInfo->logicalOutputPath()));
inputDependencies.push_back(env.expand(precompiledHeaderInfo->compileOutputPath()));
} else {
AppendPrefixHeaderFlags(&arguments, prefixHeaderFile);
inputDependencies.push_back(prefixHeaderFile);
}
}
AppendNotUsedInPrecompsFlags(&arguments, env);
// After all of the configurable settings, so they can override.
arguments.insert(arguments.end(), inputArguments.begin(), inputArguments.end());
AppendDependencyInfoFlags(&arguments, _compiler, env);
AppendInputOutputFlags(&arguments, _compiler, input.path(), output);
std::string logMessage = CompileLogMessage(_compiler, "CompileC", input.path(), fileType, output, env, toolContext->workingDirectory());
std::vector<Tool::Invocation::DependencyInfo> dependencyInfo;
if (_compiler->dependencyInfoFile()) {
dependencyInfo.push_back(Tool::Invocation::DependencyInfo(
dependency::DependencyInfoFormat::Makefile,
env.expand(*_compiler->dependencyInfoFile())));
}
Tool::Invocation invocation;
invocation.executable() = Tool::Invocation::Executable::Determine(tokens.executable(), toolContext->executablePaths());
invocation.arguments() = arguments;
invocation.environment() = options.environment();
invocation.workingDirectory() = toolContext->workingDirectory();
invocation.inputs() = toolEnvironment.inputs(toolContext->workingDirectory());
invocation.outputs() = toolEnvironment.outputs(toolContext->workingDirectory());
invocation.inputDependencies() = inputDependencies;
invocation.dependencyInfo() = dependencyInfo;
invocation.logMessage() = logMessage;
/* Add the compilation invocation to the context. */
toolContext->invocations().push_back(invocation);
auto variantArchitectureKey = std::make_pair(environment.resolve("variant"), environment.resolve("arch"));
toolContext->variantArchitectureInvocations()[variantArchitectureKey].push_back(invocation);
//.........这里部分代码省略.........
示例9: TODO
static void
AddBuildEnvironment(plist::Dictionary *root, pbxsetting::Environment const &environment)
{
root->set("DTCompiler", plist::String::New(environment.resolve("DEFAULT_COMPILER")));
root->set("DTXcode", plist::String::New(environment.resolve("XCODE_VERSION_ACTUAL")));
root->set("DTXcodeBuild", plist::String::New(environment.resolve("XCODE_PRODUCT_BUILD_VERSION")));
root->set("BuildMachineOSBuild", plist::String::New(environment.resolve("MAC_OS_X_PRODUCT_BUILD_VERSION")));
root->set("DTPlatformName", plist::String::New(environment.resolve("PLATFORM_NAME")));
root->set("DTPlatformBuild", plist::String::New(environment.resolve("PLATFORM_PRODUCT_BUILD_VERSION")));
root->set("DTPlatformVersion", plist::String::New("")); // TODO(grp): Not available through build settings.
root->set("DTSDKName", plist::String::New(environment.resolve("SDK_NAME")));
root->set("DTSDKBuild", plist::String::New(environment.resolve("SDK_PRODUCT_BUILD_VERSION")));
root->set("MinimumOSVersion", plist::String::New(environment.resolve(environment.resolve("DEPLOYMENT_TARGET_SETTING_NAME"))));
std::string targetedDeviceFamily = environment.resolve("TARGETED_DEVICE_FAMILY");
if (!targetedDeviceFamily.empty()) {
std::unique_ptr<plist::Array> deviceFamily = plist::Array::New();
std::string::size_type off = 0;
do {
std::string::size_type noff = targetedDeviceFamily.find(',', off);
std::string entry = (noff == std::string::npos ? targetedDeviceFamily.substr(off) : targetedDeviceFamily.substr(off, noff));
if (!entry.empty()) {
int value = pbxsetting::Type::ParseInteger(entry);
deviceFamily->append(plist::Integer::New(value));
}
off = noff;
} while ((off != std::string::npos) && (off++ < targetedDeviceFamily.size()));
std::unique_ptr<plist::Object> deviceFamilyObject = std::unique_ptr<plist::Object>(deviceFamily.release());
root->set("UIDeviceFamily", std::move(deviceFamilyObject));
}
}