本文整理汇总了C++中outputoptions::Private::error方法的典型用法代码示例。如果您正苦于以下问题:C++ Private::error方法的具体用法?C++ Private::error怎么用?C++ Private::error使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类outputoptions::Private
的用法示例。
在下文中一共展示了Private::error方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: computeImageSize
bool Compressor::Private::compress(AlphaMode alphaMode, int w, int h, int d, int face, int mipmap, const float * rgba, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const
{
int size = computeImageSize(w, h, d, compressionOptions.getBitCount(), compressionOptions.pitchAlignment, compressionOptions.format);
outputOptions.beginImage(size, w, h, d, face, mipmap);
// Decide what compressor to use.
AutoPtr<CompressorInterface> compressor;
#if defined HAVE_CUDA
if (cudaEnabled && w * h >= 512)
{
compressor = chooseGpuCompressor(compressionOptions);
}
#endif
if (compressor == NULL)
{
compressor = chooseCpuCompressor(compressionOptions);
}
if (compressor == NULL)
{
outputOptions.error(Error_UnsupportedFeature);
}
else
{
compressor->compress(alphaMode, w, h, d, rgba, dispatcher, compressionOptions, outputOptions);
}
outputOptions.endImage();
return true;
}
示例2: if
bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int h, int d, int mipmapCount, bool isNormalMap, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const
{
if (w <= 0 || h <= 0 || d <= 0 || mipmapCount <= 0)
{
outputOptions.error(Error_InvalidInput);
return false;
}
if (!outputOptions.outputHeader)
{
return true;
}
// Output DDS header.
if (outputOptions.container == Container_DDS || outputOptions.container == Container_DDS10)
{
DDSHeader header;
header.setUserVersion(outputOptions.version);
if (textureType == TextureType_2D) {
header.setTexture2D();
}
else if (textureType == TextureType_Cube) {
header.setTextureCube();
}
else if (textureType == TextureType_3D) {
header.setTexture3D();
header.setDepth(d);
}
header.setWidth(w);
header.setHeight(h);
header.setMipmapCount(mipmapCount);
bool supported = true;
if (outputOptions.container == Container_DDS10)
{
if (compressionOptions.format == Format_RGBA)
{
const uint bitcount = compressionOptions.getBitCount();
if (bitcount == 16)
{
if (compressionOptions.rsize == 16)
{
header.setDX10Format(56); // R16_UNORM
}
else
{
// B5G6R5_UNORM
// B5G5R5A1_UNORM
supported = false;
}
}
else if (bitcount == 32)
{
// B8G8R8A8_UNORM
// B8G8R8X8_UNORM
// R8G8B8A8_UNORM
// R10G10B10A2_UNORM
supported = false;
}
else {
supported = false;
}
}
else
{
if (compressionOptions.format == Format_DXT1 || compressionOptions.format == Format_DXT1a || compressionOptions.format == Format_DXT1n) {
header.setDX10Format(outputOptions.srgb ? DXGI_FORMAT_BC1_UNORM_SRGB : DXGI_FORMAT_BC1_UNORM);
if (compressionOptions.format == Format_DXT1a) header.setHasAlphaFlag(true);
if (isNormalMap) header.setNormalFlag(true);
}
else if (compressionOptions.format == Format_DXT3) {
header.setDX10Format(outputOptions.srgb ? DXGI_FORMAT_BC2_UNORM_SRGB : DXGI_FORMAT_BC2_UNORM);
}
else if (compressionOptions.format == Format_DXT5 || compressionOptions.format == Format_BC3_RGBM) {
header.setDX10Format(outputOptions.srgb ? DXGI_FORMAT_BC3_UNORM_SRGB : DXGI_FORMAT_BC3_UNORM);
}
else if (compressionOptions.format == Format_DXT5n) {
header.setDX10Format(DXGI_FORMAT_BC3_UNORM);
if (isNormalMap) header.setNormalFlag(true);
}
else if (compressionOptions.format == Format_BC4) {
header.setDX10Format(DXGI_FORMAT_BC4_UNORM); // DXGI_FORMAT_BC4_SNORM ?
}
else if (compressionOptions.format == Format_BC5 || compressionOptions.format == Format_BC5_Luma) {
header.setDX10Format(DXGI_FORMAT_BC5_UNORM); // DXGI_FORMAT_BC5_SNORM ?
if (isNormalMap) header.setNormalFlag(true);
}
else if (compressionOptions.format == Format_BC6) {
if (compressionOptions.pixelType == PixelType_Float) header.setDX10Format(DXGI_FORMAT_BC6H_SF16);
/*if (compressionOptions.pixelType == PixelType_UnsignedFloat)*/ header.setDX10Format(DXGI_FORMAT_BC6H_UF16); // By default we assume unsigned.
}
else if (compressionOptions.format == Format_BC7) {
header.setDX10Format(outputOptions.srgb ? DXGI_FORMAT_BC7_UNORM_SRGB : DXGI_FORMAT_BC7_UNORM);
if (isNormalMap) header.setNormalFlag(true);
}
//.........这里部分代码省略.........
示例3: nvStaticCheck
bool Compressor::Private::compress(const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const
{
// Make sure enums match.
nvStaticCheck(FloatImage::WrapMode_Clamp == (FloatImage::WrapMode)WrapMode_Clamp);
nvStaticCheck(FloatImage::WrapMode_Mirror == (FloatImage::WrapMode)WrapMode_Mirror);
nvStaticCheck(FloatImage::WrapMode_Repeat == (FloatImage::WrapMode)WrapMode_Repeat);
// Get output handler.
if (!outputOptions.hasValidOutputHandler()) {
outputOptions.error(Error_FileOpen);
return false;
}
nvtt::Surface img;
img.setWrapMode(inputOptions.wrapMode);
img.setAlphaMode(inputOptions.alphaMode);
img.setNormalMap(inputOptions.isNormalMap);
const int faceCount = inputOptions.faceCount;
int width = inputOptions.width;
int height = inputOptions.height;
int depth = inputOptions.depth;
nv::getTargetExtent(&width, &height, &depth, inputOptions.maxExtent, inputOptions.roundMode, inputOptions.textureType);
// If the extents have not changed, then we can use source images for all mipmaps.
bool canUseSourceImages = (inputOptions.width == width && inputOptions.height == height && inputOptions.depth == depth);
int mipmapCount = 1;
if (inputOptions.generateMipmaps) {
mipmapCount = countMipmaps(width, height, depth);
if (inputOptions.maxLevel > 0) mipmapCount = min(mipmapCount, inputOptions.maxLevel);
}
if (!outputHeader(inputOptions.textureType, width, height, depth, mipmapCount, img.isNormalMap(), compressionOptions, outputOptions)) {
return false;
}
// Output images.
for (int f = 0; f < faceCount; f++)
{
int w = width;
int h = height;
int d = depth;
bool canUseSourceImagesForThisFace = canUseSourceImages;
img.setImage(inputOptions.inputFormat, inputOptions.width, inputOptions.height, inputOptions.depth, inputOptions.images[f]);
// To normal map.
if (inputOptions.convertToNormalMap) {
img.toGreyScale(inputOptions.heightFactors.x, inputOptions.heightFactors.y, inputOptions.heightFactors.z, inputOptions.heightFactors.w);
img.toNormalMap(inputOptions.bumpFrequencyScale.x, inputOptions.bumpFrequencyScale.y, inputOptions.bumpFrequencyScale.z, inputOptions.bumpFrequencyScale.w);
}
// To linear space.
if (!img.isNormalMap()) {
img.toLinear(inputOptions.inputGamma);
}
// Resize input.
img.resize(w, h, d, ResizeFilter_Box);
nvtt::Surface tmp = img;
if (!img.isNormalMap()) {
tmp.toGamma(inputOptions.outputGamma);
}
quantize(tmp, compressionOptions);
compress(tmp, f, 0, compressionOptions, outputOptions);
for (int m = 1; m < mipmapCount; m++) {
w = max(1, w/2);
h = max(1, h/2);
d = max(1, d/2);
int idx = m * faceCount + f;
bool useSourceImages = false;
if (canUseSourceImagesForThisFace) {
if (inputOptions.images[idx] == NULL) { // One face is missing in this mipmap level.
canUseSourceImagesForThisFace = false; // If one level is missing, ignore the following source images.
}
else {
useSourceImages = true;
}
}
if (useSourceImages) {
img.setImage(inputOptions.inputFormat, w, h, d, inputOptions.images[idx]);
// For already generated mipmaps, we need to convert to linear.
if (!img.isNormalMap()) {
img.toLinear(inputOptions.inputGamma);
}
}
else {
if (inputOptions.mipmapFilter == MipmapFilter_Kaiser) {
float params[2] = { inputOptions.kaiserStretch, inputOptions.kaiserAlpha };
img.buildNextMipmap(MipmapFilter_Kaiser, inputOptions.kaiserWidth, params);
//.........这里部分代码省略.........
示例4: rgba
/// Compress image using CUDA.
void CudaCompressor::compressDXT5(const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(cuda::isHardwarePresent());
#if defined HAVE_CUDA
// Image size in blocks.
const uint w = (m_image->width() + 3) / 4;
const uint h = (m_image->height() + 3) / 4;
uint imageSize = w * h * 16 * sizeof(Color32);
uint * blockLinearImage = (uint *) malloc(imageSize);
convertToBlockLinear(m_image, blockLinearImage);
const uint blockNum = w * h;
const uint compressedSize = blockNum * 8;
AlphaBlockDXT5 * alphaBlocks = NULL;
alphaBlocks = (AlphaBlockDXT5 *)malloc(min(compressedSize, MAX_BLOCKS * 8U));
setupCompressKernel(compressionOptions.colorWeight.ptr());
clock_t start = clock();
uint bn = 0;
while(bn != blockNum)
{
uint count = min(blockNum - bn, MAX_BLOCKS);
cudaMemcpy(m_ctx.data, blockLinearImage + bn * 16, count * 64, cudaMemcpyHostToDevice);
// Launch kernel.
if (m_alphaMode == AlphaMode_Transparency)
{
compressWeightedKernelDXT1(count, m_ctx.data, m_ctx.result, m_ctx.bitmapTable);
}
else
{
compressKernelDXT1_Level4(count, m_ctx.data, m_ctx.result, m_ctx.bitmapTable);
}
// Compress alpha in parallel with the GPU.
for (uint i = 0; i < count; i++)
{
ColorBlock rgba(blockLinearImage + (bn + i) * 16);
QuickCompress::compressDXT5A(rgba, alphaBlocks + i);
}
// Check for errors.
cudaError_t err = cudaGetLastError();
if (err != cudaSuccess)
{
nvDebug("CUDA Error: %s\n", cudaGetErrorString(err));
outputOptions.error(Error_CudaError);
}
// Copy result to host, overwrite swizzled image.
cudaMemcpy(blockLinearImage, m_ctx.result, count * 8, cudaMemcpyDeviceToHost);
// Output result.
for (uint i = 0; i < count; i++)
{
outputOptions.writeData(alphaBlocks + i, 8);
outputOptions.writeData(blockLinearImage + i * 2, 8);
}
bn += count;
}
clock_t end = clock();
//printf("\rCUDA time taken: %.3f seconds\n", float(end-start) / CLOCKS_PER_SEC);
free(alphaBlocks);
free(blockLinearImage);
#else
outputOptions.error(Error_CudaError);
#endif
}