本文整理汇总了C++中osmium::Way::get_value_by_key方法的典型用法代码示例。如果您正苦于以下问题:C++ Way::get_value_by_key方法的具体用法?C++ Way::get_value_by_key怎么用?C++ Way::get_value_by_key使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类osmium::Way
的用法示例。
在下文中一共展示了Way::get_value_by_key方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: way
void CreateGraph::way(const osmium::Way& way)
{
const char* highway = way.get_value_by_key("highway");
if (!highway || !strcmp(highway, "footway"))
{
return;
}
vertex_type u = -1;
for (const auto& node_ref : way.nodes())
{
node_id_map_type::iterator pos;
bool inserted;
boost::tie(pos, inserted) = node_id_map.emplace(node_ref.positive_ref(), vertex_type());
if (inserted)
{
double x = osmium::geom::detail::lon_to_x(node_ref.lon());
double y = osmium::geom::detail::lat_to_y(node_ref.lat());
Location loc(x, y);
pos->second = boost::add_vertex(vertex_property(loc), graph);
}
const vertex_type v = pos->second;
if (u+1)
{
const char* street_name = way.get_value_by_key("name", "");
const Location& a = boost::get(boost::vertex_name, graph, u);
const Location& b = boost::get(boost::vertex_name, graph, v);
const double length = dist(a, b);
edge_property prop;
boost::get_property_value(prop, boost::edge_name) = street_name;
boost::get_property_value(prop, boost::edge_weight) = length;
boost::add_edge(u, v, prop, graph);
}
u = v;
}
}
示例2: ProcessWay
/**
* Takes the geometry contained in the ```input_way``` and the tags computed
* by the lua profile inside ```parsed_way``` and computes all edge segments.
*
* Depending on the forward/backwards weights the edges are split into forward
* and backward edges.
*
* warning: caller needs to take care of synchronization!
*/
void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const ExtractionWay &parsed_way)
{
if (((0 >= parsed_way.forward_speed) ||
(TRAVEL_MODE_INACCESSIBLE == parsed_way.forward_travel_mode)) &&
((0 >= parsed_way.backward_speed) ||
(TRAVEL_MODE_INACCESSIBLE == parsed_way.backward_travel_mode)) &&
(0 >= parsed_way.duration))
{ // Only true if the way is specified by the speed profile
return;
}
if (input_way.nodes().size() <= 1)
{ // safe-guard against broken data
return;
}
if (std::numeric_limits<decltype(input_way.id())>::max() == input_way.id())
{
util::SimpleLogger().Write(logDEBUG) << "found bogus way with id: " << input_way.id()
<< " of size " << input_way.nodes().size();
return;
}
InternalExtractorEdge::WeightData forward_weight_data;
InternalExtractorEdge::WeightData backward_weight_data;
if (0 < parsed_way.duration)
{
const unsigned num_edges = (input_way.nodes().size() - 1);
// FIXME We devide by the numer of nodes here, but should rather consider
// the length of each segment. We would eigther have to compute the length
// of the whole way here (we can't: no node coordinates) or push that back
// to the container and keep a reference to the way.
forward_weight_data.duration = parsed_way.duration / num_edges;
forward_weight_data.type = InternalExtractorEdge::WeightType::WAY_DURATION;
backward_weight_data.duration = parsed_way.duration / num_edges;
backward_weight_data.type = InternalExtractorEdge::WeightType::WAY_DURATION;
}
else
{
if (parsed_way.forward_speed > 0 &&
parsed_way.forward_travel_mode != TRAVEL_MODE_INACCESSIBLE)
{
forward_weight_data.speed = parsed_way.forward_speed;
forward_weight_data.type = InternalExtractorEdge::WeightType::SPEED;
}
if (parsed_way.backward_speed > 0 &&
parsed_way.backward_travel_mode != TRAVEL_MODE_INACCESSIBLE)
{
backward_weight_data.speed = parsed_way.backward_speed;
backward_weight_data.type = InternalExtractorEdge::WeightType::SPEED;
}
}
if (forward_weight_data.type == InternalExtractorEdge::WeightType::INVALID &&
backward_weight_data.type == InternalExtractorEdge::WeightType::INVALID)
{
util::SimpleLogger().Write(logDEBUG) << "found way with bogus speed, id: "
<< input_way.id();
return;
}
// FIXME this need to be moved into the profiles
const char *data = input_way.get_value_by_key("highway");
guidance::RoadClassificationData road_classification;
if (data)
{
road_classification.road_class = guidance::functionalRoadClassFromTag(data);
}
const auto laneStringToDescription = [](std::string lane_string) -> TurnLaneDescription {
if (lane_string.empty())
return {};
TurnLaneDescription lane_description;
typedef boost::tokenizer<boost::char_separator<char>> tokenizer;
boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
boost::char_separator<char> inner_sep(";", "");
tokenizer tokens(lane_string, sep);
const constexpr std::size_t num_osm_tags = 11;
const constexpr char *osm_lane_strings[num_osm_tags] = {"none",
"through",
"sharp_left",
"left",
"slight_left",
"slight_right",
"right",
"sharp_right",
"reverse",
//.........这里部分代码省略.........
示例3: ProcessWay
/**
* Takes the geometry contained in the ```input_way``` and the tags computed
* by the lua profile inside ```parsed_way``` and computes all edge segments.
*
* Depending on the forward/backwards weights the edges are split into forward
* and backward edges.
*
* warning: caller needs to take care of synchronization!
*/
void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const ExtractionWay &parsed_way)
{
if (((0 >= parsed_way.forward_speed) ||
(TRAVEL_MODE_INACCESSIBLE == parsed_way.forward_travel_mode)) &&
((0 >= parsed_way.backward_speed) ||
(TRAVEL_MODE_INACCESSIBLE == parsed_way.backward_travel_mode)) &&
(0 >= parsed_way.duration))
{ // Only true if the way is specified by the speed profile
return;
}
if (input_way.nodes().size() <= 1)
{ // safe-guard against broken data
return;
}
if (std::numeric_limits<decltype(input_way.id())>::max() == input_way.id())
{
util::SimpleLogger().Write(logDEBUG) << "found bogus way with id: " << input_way.id()
<< " of size " << input_way.nodes().size();
return;
}
InternalExtractorEdge::WeightData forward_weight_data;
InternalExtractorEdge::WeightData backward_weight_data;
if (0 < parsed_way.duration)
{
const unsigned num_edges = (input_way.nodes().size() - 1);
// FIXME We devide by the numer of nodes here, but should rather consider
// the length of each segment. We would eigther have to compute the length
// of the whole way here (we can't: no node coordinates) or push that back
// to the container and keep a reference to the way.
forward_weight_data.duration = parsed_way.duration / num_edges;
forward_weight_data.type = InternalExtractorEdge::WeightType::WAY_DURATION;
backward_weight_data.duration = parsed_way.duration / num_edges;
backward_weight_data.type = InternalExtractorEdge::WeightType::WAY_DURATION;
}
else
{
if (parsed_way.forward_speed > 0 &&
parsed_way.forward_travel_mode != TRAVEL_MODE_INACCESSIBLE)
{
forward_weight_data.speed = parsed_way.forward_speed;
forward_weight_data.type = InternalExtractorEdge::WeightType::SPEED;
}
if (parsed_way.backward_speed > 0 &&
parsed_way.backward_travel_mode != TRAVEL_MODE_INACCESSIBLE)
{
backward_weight_data.speed = parsed_way.backward_speed;
backward_weight_data.type = InternalExtractorEdge::WeightType::SPEED;
}
}
if (forward_weight_data.type == InternalExtractorEdge::WeightType::INVALID &&
backward_weight_data.type == InternalExtractorEdge::WeightType::INVALID)
{
util::SimpleLogger().Write(logDEBUG) << "found way with bogus speed, id: "
<< input_way.id();
return;
}
// FIXME this need to be moved into the profiles
const char *data = input_way.get_value_by_key("highway");
guidance::RoadClassificationData road_classification;
if (data)
{
road_classification.road_class = guidance::functionalRoadClassFromTag(data);
}
// Deduplicates street names and street destination names based on the street_map map.
// In case we do not already store the name, inserts (name, id) tuple and return id.
// Otherwise fetches the id based on the name and returns it without insertion.
const constexpr auto MAX_STRING_LENGTH = 255u;
// Get the unique identifier for the street name
const auto string_map_iterator = string_map.find(parsed_way.name);
unsigned name_id = external_memory.name_lengths.size();
if (string_map.end() == string_map_iterator)
{
auto name_length = std::min<unsigned>(MAX_STRING_LENGTH, parsed_way.name.size());
external_memory.name_char_data.reserve(name_id + name_length);
std::copy(parsed_way.name.c_str(),
parsed_way.name.c_str() + name_length,
std::back_inserter(external_memory.name_char_data));
external_memory.name_lengths.push_back(name_length);
string_map.insert(std::make_pair(parsed_way.name, name_id));
}
//.........这里部分代码省略.........