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C++ observer_ptr::addEventHandler方法代码示例

本文整理汇总了C++中osg::observer_ptr::addEventHandler方法的典型用法代码示例。如果您正苦于以下问题:C++ observer_ptr::addEventHandler方法的具体用法?C++ observer_ptr::addEventHandler怎么用?C++ observer_ptr::addEventHandler使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在osg::observer_ptr的用法示例。


在下文中一共展示了observer_ptr::addEventHandler方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: create

void Scene::create()
{
    _oneSidedProgram = new osg::Program;
    _oneSidedProgram->addShader(osgDB::readShaderFile(osg::Shader::VERTEX, "data/diffuse_directional1_vs.glsl"));
    _oneSidedProgram->addShader(osgDB::readShaderFile(osg::Shader::FRAGMENT, "data/diffuse_directional1_fs.glsl"));

    _twoSidedProgram = new osg::Program;
    _twoSidedProgram->addShader(osgDB::readShaderFile(osg::Shader::VERTEX, "data/diffuse_directional2_vs.glsl"));
    _twoSidedProgram->addShader(osgDB::readShaderFile(osg::Shader::FRAGMENT, "data/diffuse_directional2_fs.glsl"));

    _instancedProgram = new osg::Program;
    _instancedProgram->addShader(osgDB::readShaderFile(osg::Shader::VERTEX, "data/diffuse_billboard_instanced_vs.glsl"));
    _instancedProgram->addShader(osgDB::readShaderFile(osg::Shader::FRAGMENT, "data/diffuse_billboard_instanced_fs.glsl"));

    createPolyhedronNode();
    createVertexNode();
    createTextNode();

    onPolyhedronChanged();
    onLightModelChanged();

    osg::ref_ptr<osgGA::LambdaEventHandler> eventHandler = new osgGA::LambdaEventHandler;
    eventHandler->onKeyDown([&](const osgGA::GUIEventAdapter& ea) {
        auto key = ea.getKey();
        auto num = key - osgGA::GUIEventAdapter::KEY_0;
        if (0 <= num && num <= 9)
        {
            _faces ^= osgKaleido::PolyhedronGeometry::FaceMaskFromSides(wild::mod(num-1, 10) + 3);
            onFaceMaskChanged();
            return true;
        }
        switch (key)
        {
        case osgGA::GUIEventAdapter::KEY_V:
        {
            _vgeode->setNodeMask(~_vgeode->getNodeMask());
            return true;
        }
        case osgGA::GUIEventAdapter::KEY_L:
        {
            _twoSided = !_twoSided;
            onLightModelChanged();
            return true;
        }
        case osgGA::GUIEventAdapter::KEY_Right:
        {
            _faces = osgKaleido::PolyhedronGeometry::All;
            _index++;
            onPolyhedronChanged();
            return true;
        }
        case osgGA::GUIEventAdapter::KEY_Left:
        {
            _faces = osgKaleido::PolyhedronGeometry::All;
            _index--;
            onPolyhedronChanged();
            return true;
        }
        default:
            return false;
        }
    });

    _viewer->addEventHandler(eventHandler);
}
开发者ID:kloffy,项目名称:osgKaleido,代码行数:65,代码来源:osgkaleidoviewer.cpp


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