本文整理汇总了C++中osg::ArgumentParser::find方法的典型用法代码示例。如果您正苦于以下问题:C++ ArgumentParser::find方法的具体用法?C++ ArgumentParser::find怎么用?C++ ArgumentParser::find使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类osg::ArgumentParser
的用法示例。
在下文中一共展示了ArgumentParser::find方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: VBox
//.........这里部分代码省略.........
view->addEventHandler( mcTool );
canvas->addControl( readout );
}
// Configure for an ortho camera:
if ( useOrtho )
{
EarthManipulator* manip = dynamic_cast<EarthManipulator*>(view->getCameraManipulator());
if ( manip )
{
manip->getSettings()->setCameraProjection( EarthManipulator::PROJ_ORTHOGRAPHIC );
}
}
// Install an auto clip plane clamper
if ( useAutoClip )
{
mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) );
}
// Scan for images if necessary.
if ( !imageFolder.empty() )
{
std::vector<std::string> extensions;
if ( !imageExtensions.empty() )
StringTokenizer( imageExtensions, extensions, ",;", "", false, true );
if ( extensions.empty() )
extensions.push_back( "tif" );
OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl;
ImageLayerVector imageLayers;
DataScanner scanner;
scanner.findImageLayers( imageFolder, extensions, imageLayers );
if ( imageLayers.size() > 0 )
{
mapNode->getMap()->beginUpdate();
for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i )
{
mapNode->getMap()->addImageLayer( i->get() );
}
mapNode->getMap()->endUpdate();
}
OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl;
}
// Install a normal map layer.
if ( !normalMapConf.empty() )
{
osg::ref_ptr<NormalMap> effect = new NormalMap(normalMapConf, mapNode->getMap());
if ( effect->getNormalMapLayer() )
{
mapNode->getTerrainEngine()->addEffect( effect.get() );
}
}
// Install a detail texturer
if ( !detailTexConf.empty() )
{
osg::ref_ptr<DetailTexture> effect = new DetailTexture(detailTexConf);
if ( effect->getImage() )
{
mapNode->getTerrainEngine()->addEffect( effect.get() );
}
}
示例2: options
//.........这里部分代码省略.........
SkyNode* sky = SkyNode::create(options, mapNode);
if ( sky )
{
sky->attach( view, 0 );
if ( mapNode->getNumParents() > 0 )
{
osgEarth::insertGroup(sky, mapNode->getParent(0));
}
else
{
sky->addChild( mapNode );
root = sky;
}
Control* c = SkyControlFactory().create(sky, view);
if ( c )
mainContainer->addControl( c );
if (animateSky)
{
sky->setUpdateCallback( new AnimateSkyUpdateCallback() );
}
}
}
// Adding an ocean model:
if ( useOcean || !oceanConf.empty() )
{
OceanNode* ocean = OceanNode::create(OceanOptions(oceanConf), mapNode);
if ( ocean )
{
// if there's a sky, we want to ocean under it
osg::Group* parent = osgEarth::findTopMostNodeOfType<SkyNode>(root);
if ( !parent ) parent = root;
parent->addChild( ocean );
Control* c = OceanControlFactory().create(ocean);
if ( c )
mainContainer->addControl(c);
}
}
// Shadowing.
if ( useShadows )
{
ShadowCaster* caster = new ShadowCaster();
caster->setLight( view->getLight() );
caster->getShadowCastingGroup()->addChild( mapNode->getModelLayerGroup() );
if ( mapNode->getNumParents() > 0 )
{
insertGroup(caster, mapNode->getParent(0));
}
else
{
caster->addChild(mapNode);
root = caster;
}
}
// Loading KML from the command line:
if ( !kmlFile.empty() )
{
KMLOptions kml_options;
kml_options.declutter() = true;
示例3: if
//.........这里部分代码省略.........
{
mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) );
}
// Install logarithmic depth buffer on main camera
if ( useLogDepth )
{
OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl;
osgEarth::Util::LogarithmicDepthBuffer logDepth;
logDepth.setUseFragDepth( false );
logDepth.install( view->getCamera() );
}
else if ( useLogDepth2 )
{
OE_INFO << LC << "Activating logarithmic depth buffer (precise) on main camera" << std::endl;
osgEarth::Util::LogarithmicDepthBuffer logDepth;
logDepth.setUseFragDepth( true );
logDepth.install( view->getCamera() );
}
// Scan for images if necessary.
if ( !imageFolder.empty() )
{
std::vector<std::string> extensions;
if ( !imageExtensions.empty() )
StringTokenizer( imageExtensions, extensions, ",;", "", false, true );
if ( extensions.empty() )
extensions.push_back( "tif" );
OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl;
ImageLayerVector imageLayers;
DataScanner scanner;
scanner.findImageLayers( imageFolder, extensions, imageLayers );
if ( imageLayers.size() > 0 )
{
mapNode->getMap()->beginUpdate();
for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i )
{
mapNode->getMap()->addImageLayer( i->get() );
}
mapNode->getMap()->endUpdate();
}
OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl;
}
// Install elevation morphing
if ( !lodBlendingConf.empty() )
{
mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) );
}
// Install vertical scaler
if ( !vertScaleConf.empty() )
{
mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) );
}
// Install a contour map effect.
if (args.read("--contourmap"))
{
mapNode->addExtension(Extension::create("contourmap", ConfigOptions()));
// with the cmdline switch, hids all the image layer so we can see the contour map.
for (unsigned i = 0; i < mapNode->getMap()->getNumImageLayers(); ++i) {