本文整理汇总了C++中ois::InputManager::createInputObject方法的典型用法代码示例。如果您正苦于以下问题:C++ InputManager::createInputObject方法的具体用法?C++ InputManager::createInputObject怎么用?C++ InputManager::createInputObject使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ois::InputManager
的用法示例。
在下文中一共展示了InputManager::createInputObject方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initOIS
void App::initOIS()
{
OIS::ParamList pl;
size_t windowHnd = 0;
std::ostringstream windowHndStr;
// Tell OIS about the Ogre Rendering window (give its id)
mWindow->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
// Setup the manager, keyboard and mouse to handle input
OIS::InputManager* inputManager = OIS::InputManager::createInputSystem(pl);
mKeyboard = static_cast<OIS::Keyboard*>(inputManager->createInputObject(OIS::OISKeyboard, true));
mMouse = static_cast<OIS::Mouse*>(inputManager->createInputObject(OIS::OISMouse, true));
// Tell OIS about the window's dimensions
unsigned int width, height, depth;
int top, left;
mWindow->getMetrics(width, height, depth, left, top);
const OIS::MouseState &ms = mMouse->getMouseState();
ms.width = width;
ms.height = height;
// Setup THIS CLASS INSTANCE as a OIS mouse listener AND key listener
// This means that OIS will call keyPressed(), mouseMoved(), etc.
// automatically and whenever needed
mKeyboard->setEventCallback(this);
mMouse->setEventCallback(this);
}
示例2: initOIS
void App::initOIS()
{
OIS::ParamList pl;
size_t windowHnd = 0;
std::ostringstream windowHndStr;
//tell OIS about the Ogre window
mWindow->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
//setup the manager, keyboard and mouse to handle input
OIS::InputManager* inputManager = OIS::InputManager::createInputSystem(pl);
mKeyboard = static_cast<OIS::Keyboard*>(inputManager->createInputObject(OIS::OISKeyboard, true));
mMouse = static_cast<OIS::Mouse*>(inputManager->createInputObject(OIS::OISMouse, true));
//tell OIS about the window's dimensions
unsigned int width, height, depth;
int top, left;
mWindow->getMetrics(width, height, depth, left, top);
const OIS::MouseState &ms = mMouse->getMouseState();
ms.width = width;
ms.height = height;
// Make sure OIS calls callbacks (keyPressed, mouseMoved etc) of this class:
mKeyboard->setEventCallback(this);
mMouse->setEventCallback(this);
}
示例3: capture
void InputHandler::capture()
{
if (keyboard == 0 && mouse == 0)
{
try {
keyboard = static_cast<OIS::Keyboard*>
(ois->createInputObject(OIS::OISKeyboard, true));
keyboard->setEventCallback(this);
mouse = static_cast<OIS::Mouse*>
(ois->createInputObject(OIS::OISMouse, true));
mouse->setEventCallback(this);
cout << "[libclois-lane] Keyboard and mouse acquired!" << endl;
} catch (OIS::Exception &e) {
cout << "[libclois-lane] " << e.eText << endl;
}
}
else
{
try {
keyboard->capture();
mouse->capture();
} catch (OIS::Exception &e) {
cout << "[libclois-lane] " << e.eText << endl;
keyboard = 0;
mouse = 0;
}
}
}
示例4:
MyFrameListener(RenderWindow* win, Ogre::Camera* Cam ){
size_t windowHnd = 0;
std::stringstream windowsHndStr;
win->getCustomAttribute("WINDOW", &windowHnd);
windowsHndStr << windowHnd;
OIS::ParamList pl;
pl.insert(std::make_pair(std::string("WINDOW"), windowsHndStr.str()));
_man = OIS::InputManager::createInputSystem(pl);
_key = static_cast<OIS::Keyboard*>(_man->createInputObject(OIS::OISKeyboard,false));
_mouse = static_cast<OIS::Mouse*>(_man->createInputObject(OIS::OISMouse,false));
_cam = Cam;
}
示例5:
AppFrameListener(Ogre::RenderWindow* win, Ogre::Camera* cam, Ogre::SceneManager* _sceneManager){
OIS::ParamList parameters;
unsigned int windowHandle = 0;
std::ostringstream windowHandleString;
win->getCustomAttribute("WINDOW", &windowHandle);
windowHandleString << windowHandle;
parameters.insert(std::make_pair("WINDOW", windowHandleString.str()));
_InputManager = OIS::InputManager::createInputSystem(parameters);
_Keyboard = static_cast<OIS::Keyboard*>(_InputManager->createInputObject( OIS::OISKeyboard, false ));
_Mouse = static_cast<OIS::Mouse*>(_InputManager->createInputObject( OIS::OISMouse, false ));
_sManager = _sceneManager;
_Cam = cam;
_movementspeed = 25;
}
示例6: go
void go(void)
{
// OGRE의 메인 루트 오브젝트 생성
#if !defined(_DEBUG)
mRoot = new Root("plugins.cfg", "ogre.cfg", "ogre.log");
#else
mRoot = new Root("plugins_d.cfg", "ogre.cfg", "ogre.log");
#endif
// 초기 시작의 컨피규레이션 설정 - ogre.cfg 이용
if (!mRoot->restoreConfig()) {
if (!mRoot->showConfigDialog()) return;
}
mWindow = mRoot->initialise(true, "Hello Professor : Copyleft Dae-Hyun Lee");
// ESC key를 눌렀을 경우, 오우거 메인 렌더링 루프의 탈출을 처리
size_t windowHnd = 0;
std::ostringstream windowHndStr;
OIS::ParamList pl;
mWindow->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
mInputManager = OIS::InputManager::createInputSystem(pl);
mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, false));
mESCListener = new ESCListener(mKeyboard);
mRoot->addFrameListener(mESCListener);
mSceneMgr = mRoot->createSceneManager(ST_GENERIC);
mCamera = mSceneMgr->createCamera("camera");
mCamera->setPosition(0.0f, 200.0f, 300.0f);
mCamera->lookAt(0.0f, 100.0f, 0.00f);
mCamera->setNearClipDistance(5.0f);
mViewport = mWindow->addViewport(mCamera);
mViewport->setBackgroundColour(ColourValue(0.0f,0.0f,0.5f));
mCamera->setAspectRatio(Real(mViewport->getActualWidth()) / Real(mViewport->getActualHeight()));
ResourceGroupManager::getSingleton().addResourceLocation("resource.zip", "Zip");
ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
mSceneMgr->setAmbientLight(ColourValue(1.0f, 1.0f, 1.0f));
Entity* daehyunEntity = mSceneMgr->createEntity("Daehyun", "DustinBody.mesh");
SceneNode* daehyunNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
daehyunNode->attachObject(daehyunEntity);
mRoot->startRendering();
mInputManager->destroyInputObject(mKeyboard);
OIS::InputManager::destroyInputSystem(mInputManager);
delete mRoot;
}
示例7: initOIS
void App::initOIS()
{
size_t windowHnd = 0;
mWindow->getCustomAttribute("WINDOW", &windowHnd);
std::ostringstream windowHndStr;
windowHndStr << windowHnd;
OIS::ParamList pl;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
OIS::InputManager* inputManager = OIS::InputManager::createInputSystem(pl);
mKeyboard = static_cast<OIS::Keyboard*>(inputManager->createInputObject(OIS::OISKeyboard, true));
mKeyboard->setEventCallback(this);
}
示例8: setupInputSystem
void setupInputSystem()
{
size_t windowHnd = 0;
std::ostringstream windowHndStr;
OIS::ParamList pl;
RenderWindow *win = mWindow;
win->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
mInputManager = OIS::InputManager::createInputSystem(pl);
try
{
mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
//mJoy = static_cast<OIS::JoyStick*>(mInputManager->createInputObject(OIS::OISJoyStick, false));
}
catch (const OIS::Exception &e)
{
throw Exception(42, e.eText, "Application::setupInputSystem");
}
}
示例9: init
void OglOIS::init()
{
OIS::ParamList pl;
OIS::InputManager *mInputSystem;
/*SDL_SysWMinfo info;
SDL_VERSION( &info.version );
SDL_GetWindowWMInfo( window, &info );*/
size_t m_windowHandle;
#if defined OIS_WIN32_PLATFORM
m_windowHandle = (int) GetActiveWindow();//*(reinterpret_cast<std::size_t*>(&(/*info.info.x11.window*/info.info.win.window)));
#elif defined OIS_LINUX_PLATFORM
Display *display;
Window focus;
int revert;
display = XOpenDisplay( NULL );
XGetInputFocus( display, &focus, &revert );
m_windowHandle = (int) focus;
#endif
ostringstream windowHndStr;
windowHndStr << m_windowHandle;
pl.insert( std::make_pair( std::string( "WINDOW" ), windowHndStr.str( ) ) );
#if defined OIS_WIN32_PLATFORM
pl.insert( std::make_pair( std::string( "w32_mouse" ), std::string( "DISCL_FOREGROUND" ) ) );
pl.insert( std::make_pair( std::string( "w32_mouse" ), std::string( "DISCL_NONEXCLUSIVE" ) ) );
#elif defined OIS_LINUX_PLATFORM
pl.insert( std::make_pair( std::string( "x11_mouse_grab" ), std::string( "false" ) ) );
pl.insert( std::make_pair( std::string( "x11_mouse_hide" ), std::string( "false" ) ) );;
#endif
mInputSystem = OIS::InputManager::createInputSystem( pl );
mouse = static_cast<OIS::Mouse*>(mInputSystem->createInputObject( OIS::OISMouse, false ));
keyb = static_cast<OIS::Keyboard*>(mInputSystem->createInputObject( OIS::OISKeyboard, false ));
}
示例10: Init
void cKeyboard::Init()
{
// Clear the input buffer
memset(mabInputBuffer, 0, kuiInputChanelSize);
assert(cInputManager::Get().mpOISInputManager);
// Creates keyboard object
OIS::InputManager * lpOISInputManager =cInputManager::Get().mpOISInputManager;
mpOISKeyboard = (OIS::Keyboard*)lpOISInputManager->createInputObject( OIS::OISKeyboard, true );
// Set callbacks
mpOISKeyboard->setEventCallback( this );
mbIsValid = true;
}
示例11: catch
JNIEXPORT jlong JNICALL Java_com_badlogic_gdx_controllers_desktop_ois_Ois_createJoystick(JNIEnv* env, jobject object, jlong inputManagerPtr) {
//@line:103
OIS::InputManager* inputManager = (OIS::InputManager*)inputManagerPtr;
try {
return (jlong)static_cast<OIS::JoyStick*>(inputManager->createInputObject(OIS::OISJoyStick, true));
} catch (std::exception &ex) {
printf("Error creating joystick: %s\n", ex.what());
fflush(stdout);
return 0;
}
}
示例12: create_frame_listener
void application::create_frame_listener()
{
Ogre::LogManager::getSingletonPtr() -> logMessage("Initializing OIS");
OIS::ParamList pl;
size_t wndhnd = 0;
std::ostringstream wndhndstr;
wnd->getCustomAttribute ("WINDOW", &wndhnd);
wndhndstr << wndhnd;
pl.insert (std::make_pair (std::string {"WINDOW"}, wndhndstr.str()));
input = OIS::InputManager::createInputSystem(pl);
kbd = static_cast<OIS::Keyboard*> (input->createInputObject (OIS::OISKeyboard, true));
mouse = static_cast<OIS::Mouse*> (input->createInputObject (OIS::OISMouse, true));
mouse -> setEventCallback(this);
kbd -> setEventCallback(this);
windowResized(wnd);
Ogre::WindowEventUtilities::addWindowEventListener (wnd, this);
OgreBites::InputContext inctx;
inctx.mMouse = mouse;
inctx.mKeyboard = kbd;
tray_mgr = new OgreBites::SdkTrayManager ("InterfaceName", wnd, inctx, this);
tray_mgr->showFrameStats(OgreBites::TL_BOTTOMLEFT);
tray_mgr->showLogo(OgreBites::TL_BOTTOMRIGHT);
tray_mgr->hideCursor();
Ogre::StringVector items;
items.push_back("cam.pX");
items.push_back("cam.pY");
items.push_back("cam.pZ");
items.push_back("");
items.push_back("cam.oW");
items.push_back("cam.oX");
items.push_back("cam.oY");
items.push_back("cam.oZ");
items.push_back("");
items.push_back("Filtering");
items.push_back("Poly Mode");
root->addFrameListener(this);
}
示例13: setup
bool App::setup ()
{
// Set up the input manager
input_manager = OIS::InputManager::createInputSystem(window.getSystemHandle());
// Joystick
cout << input_manager->getNumberOfDevices(OIS::OISJoyStick) << " joysticks" << endl;
OIS::DeviceList::iterator it = input_manager->listFreeDevices().begin();
OIS::DeviceList::iterator end = input_manager->listFreeDevices().end();
for (; it!=end; it++) {
cout << it->first << ", " << it->second << endl;
}
joystick = static_cast<OIS::JoyStick*>(input_manager->createInputObject(OIS::OISJoyStick, true));
joystick->setEventCallback(this);
return true;
}
示例14: WinMain
//.........这里部分代码省略.........
Shader* waterShader = Renderer::GetInstance()->CreateShader();
waterShader->SetSourceFile("Shaders/vert", "Shaders/frag");
Material waterMaterial(waterShader);
Texture2D* waterTexture = Renderer::GetInstance()->CreateTexture2DFromFile("Media/water.jpg");
waterMaterial.SetUniformTexture("waterTexture", waterTexture);
// Water node
Node waterNode;
waterNode.SetMaterial(&waterMaterial);
waterNode.SetMesh(&waterMesh);
Renderer::GetInstance()->GetSceneTree().AddNode(&waterNode);
Renderer::GetInstance()->CameraLookAt(Vector3(0.0f, 0.0f, -3.5f), Vector3::ZERO);
// Create the OIS system if present
#ifdef OIS_AVAILABLE
size_t windowHandle = (size_t)window.GetHandle();
OIS::ParamList paramList;
paramList.insert(pair<string, string>("WINDOW", to_string(windowHandle)));
#if defined OIS_WIN32_PLATFORM
paramList.insert(pair<string, string>("w32_mouse", "DISCL_FOREGROUND"));
paramList.insert(pair<string, string>("w32_mouse", "DISCL_NONEXCLUSIVE"));
#elif defined OIS_LINUX_PLATFORM
paramList.insert(pair<string, string>("x11_mouse_grab", "false"));
paramList.insert(pair<string, string>("x11_mouse_hide", "false"));
#endif
OIS::InputManager* inputManager = OIS::InputManager::createInputSystem(paramList);
OIS::Keyboard* keyboard = static_cast<OIS::Keyboard*>(inputManager->createInputObject(OIS::OISKeyboard, false));
OIS::Mouse* mouse = static_cast<OIS::Mouse*>(inputManager->createInputObject(OIS::OISMouse, false));
const OIS::MouseState& ms = mouse->getMouseState();
ms.width = window.GetWidth();
ms.height = window.GetHeight();
#endif
//Renderer::GetInstance()->SetRenderFillMode(RENDER_MODE_WIREFRAME);
float splashForce = 0.1f;
float damping = 0.999f;
float maxHeight = 0.15f;
while (window.IsOpen()) {
WindowEvent windowEvent;
if (window.PollEvents(windowEvent)) {
}
// Poll the mouse if OIS is present
#ifdef OIS_AVAILABLE
keyboard->capture();
if (keyboard->isKeyDown(OIS::KC_ESCAPE)) {
break;
}
mouse->capture();
// If we clicked on the surface, get the point on the water plane and send it to the shader
// for it to compute the ripples
if (mouse->getMouseState().buttonDown(OIS::MB_Left)) {
Vector3 pos = Renderer::GetInstance()->ScreenToWorldPoint(Vector2((float)mouse->getMouseState().X.abs, (float)mouse->getMouseState().Y.abs));
示例15: initialise
bool initialise()
{
mRoot = new Ogre::Root(PLUGINS_CFG, OGRE_CFG, OGRE_LOG);
if (!mRoot->restoreConfig())
if (!mRoot->showConfigDialog())
return false;
initResources();
mWindow = mRoot->initialise(true, "CS Clone Editor v0.0");
Ogre::WindowEventUtilities::addWindowEventListener(mWindow, this);
mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC);
mSceneMgr->setAmbientLight(Ogre::ColourValue(0.7, 0.7, 0.7));
mCamera = mSceneMgr->createCamera("camera");
mWindow->addViewport(mCamera);
mCamera->setAutoAspectRatio(true);
mCamera->setNearClipDistance(0.1);
mCamera->setFarClipDistance(10000);
mCamera->setPosition(10, 10, 10);
// mCamera->lookAt(0, 0, 0);
mRoot->addFrameListener(this);
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
//Initializing OIS
Ogre::LogManager::getSingletonPtr()->logMessage("*-*-* OIS Initialising");
OIS::ParamList pl;
size_t windowHnd = 0;
mWindow->getCustomAttribute("WINDOW", &windowHnd);
pl.insert(std::make_pair(std::string("WINDOW"), Ogre::StringConverter::toString(windowHnd)));
#if OGRE_DEBUG_MODE == 1
#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
#define NO_EXCLUSIVE_INPUT
#endif
#endif
#ifdef NO_EXCLUSIVE_INPUT
#if defined OIS_WIN32_PLATFORM
pl.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND" )));
pl.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE")));
pl.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_FOREGROUND")));
pl.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_NONEXCLUSIVE")));
#elif defined OIS_LINUX_PLATFORM
pl.insert(std::make_pair(std::string("x11_mouse_grab"), std::string("false")));
pl.insert(std::make_pair(std::string("x11_mouse_hide"), std::string("false")));
pl.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("false")));
pl.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true")));
#endif
#endif
mInputManager = OIS::InputManager::createInputSystem(pl);
mKeyboard = static_cast<OIS::Keyboard*>(mInputManager->createInputObject(OIS::OISKeyboard, true));
mKeyboard->setEventCallback(this);
mMouse = static_cast<OIS::Mouse*>(mInputManager->createInputObject(OIS::OISMouse, true));
mMouse->setEventCallback(this);
windowResized(mWindow);
//Initialising GUI
Ogre::LogManager::getSingletonPtr()->logMessage("*-*-* MyGUI Initialising");
mGUI = new MyGUI::Gui;
mGUI->initialise(mWindow);
mGUI->load("editor.layout");
mMenuBar = mGUI->createWidget<MyGUI::MenuBar>("MenuBar",
MyGUI::IntCoord(0, 0, mGUI->getViewWidth(), 28),
MyGUI::ALIGN_TOP | MyGUI::ALIGN_HSTRETCH, "Overlapped");
mMenuBar->addItem("File");
mPopupMenuFile = mMenuBar->getItemMenu(0);
mPopupMenuFile->addItem("New");
mPopupMenuFile->addItem("Open ...");
mPopupMenuFile->addItem("Save");
mPopupMenuFile->addItem("Save as ...", false, true);
mPopupMenuFile->addItem("Settings", false, true);
mPopupMenuFile->addItem("Quit");
mMenuBar->addItem("Help");
mPopupMenuHelp = mMenuBar->getItemMenu(1);
mPopupMenuHelp->addItem("Help");
mPopupMenuHelp->addItem("About ...");
return (true);
}