当前位置: 首页>>代码示例>>C++>>正文


C++ HardwarePixelBufferSharedPtr::blit方法代码示例

本文整理汇总了C++中ogre::HardwarePixelBufferSharedPtr::blit方法的典型用法代码示例。如果您正苦于以下问题:C++ HardwarePixelBufferSharedPtr::blit方法的具体用法?C++ HardwarePixelBufferSharedPtr::blit怎么用?C++ HardwarePixelBufferSharedPtr::blit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ogre::HardwarePixelBufferSharedPtr的用法示例。


在下文中一共展示了HardwarePixelBufferSharedPtr::blit方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PaintScrollImage

void HTML::PaintScrollImage(Ogre::HardwarePixelBufferSharedPtr pixelBuffer, const Berkelium::Rect& scrollOrigRect, int scroll_dx, int scroll_dy)
{

  Berkelium::Rect scrolledRect = scrollOrigRect.translate(scroll_dx, scroll_dy);

  Berkelium::Rect scrolled_shared_rect = scrollOrigRect.intersect(scrolledRect);
  // Only do scrolling if they have non-zero intersection
  if(scrolled_shared_rect.width() == 0 || scrolled_shared_rect.height() == 0)
    return;
  Berkelium::Rect shared_rect = scrolled_shared_rect.translate(-scroll_dx, -scroll_dy);

  size_t width = shared_rect.width();
  size_t height = shared_rect.height();

  Ogre::TexturePtr shadow = Ogre::TextureManager::getSingleton().createManual("scrollbuf", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, Ogre::Bitwise::firstPO2From(width), Ogre::Bitwise::firstPO2From(height), 1, 1, Ogre::PF_BYTE_BGRA);
  {
    Ogre::HardwarePixelBufferSharedPtr shadowBuffer = shadow->getBuffer();

    Berkelium::Rect borderedScrollRect = GetBorderedRect(shared_rect);
    Berkelium::Rect borderedScrolledRect = GetBorderedRect(scrolled_shared_rect);

    shadowBuffer->blit(pixelBuffer, Ogre::Box(borderedScrollRect.left(), borderedScrollRect.top(), borderedScrollRect.right(), borderedScrollRect.bottom()), Ogre::Box(0, 0, width, height));

    pixelBuffer->blit(shadowBuffer, Ogre::Box(0, 0, width, height), Ogre::Box(borderedScrolledRect.left(), borderedScrolledRect.top(), borderedScrolledRect.right(), borderedScrolledRect.bottom()));
  }

  Ogre::ResourcePtr shadowResource(shadow);
  Ogre::TextureManager::getSingleton().remove(shadowResource);

}
开发者ID:kamijawa,项目名称:kmgdgis3D,代码行数:30,代码来源:HTML.cpp


注:本文中的ogre::HardwarePixelBufferSharedPtr::blit方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。