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C++ ogre::FileInfoListPtr类代码示例

本文整理汇总了C++中ogre::FileInfoListPtr的典型用法代码示例。如果您正苦于以下问题:C++ FileInfoListPtr类的具体用法?C++ FileInfoListPtr怎么用?C++ FileInfoListPtr使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了FileInfoListPtr类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: mSpeed

//---------------------------------------------------------------------------------------------------------
Vehicle::Vehicle(const std::string &fileName,Ogre::SceneManager* sm,
				 Ogre::RenderWindow* win, NxScene* ns, 
				 const Ogre::Vector3 pos, const Ogre::Quaternion ori):
                 mSpeed(0), mAngle(0),mAngleDelta(0),mTurnLeft(0),mTurnRight(0),mRollAngle(0)
{

	//初始化各种变量
	mSceneMgr		= sm;
	mWindow			= win;
	mOriginalPos	= pos;
	mOriginalQuat	= ori;
	mNxScene		= ns;
	//mVehicleInfo.loadFromFile("carinfo.cfg");	
	mDecalShadow = NULL;

	VehicleWheel vw;
	mWheels.push_back(vw);
	mWheels.push_back(vw);
	mWheels.push_back(vw);
	mWheels.push_back(vw);

	loadScene(fileName);

	//load parameter data from file
	Ogre::FileInfoListPtr fp = 
		Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo("Popular", fileName + ".vpf");
	Ogre::String total = fp->back().archive->getName() + "\\" + fileName + ".vpf";
	mVehicleParam.loadFromFile(total);
	refreshParameter();

	mCarNode = mBaseCarNode;

	//创建摄像机节点
	mCameraDerivedNode = mCarNode->createChildSceneNode(Ogre::Vector3(0.0f, mBoundingBox.getSize().y, -mBoundingBox.getSize().z*2));
	mVehicleCamer = new VehicleCamera(fileName + "VehicleCamera", mWindow, mSceneMgr);
	mVehicleCamer->setTarget(mCameraDerivedNode, mCarNode);
	mVehicleCamer->setTightness(2.5f);

	//获取VehicleCamera计算后得到的CameraNode
	mCameraNode = mVehicleCamer->getCameraNode();

	//创建车的附加物体外设
	createPeriphery();

	CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0), "Radial Blur");
	CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0), "Radial Blur", false);

	tforce = ttortue = NxVec3(0, 0, 0);
	isJet = false;
}
开发者ID:flair2005,项目名称:Racing-Game,代码行数:51,代码来源:Vehicle.cpp

示例2: setOperation

OgreNetworkReply::OgreNetworkReply(const QNetworkRequest &request)
{
    setOperation(QNetworkAccessManager::GetOperation);
    setRequest(request);
    setUrl(request.url());

    QString path = request.url().toString(QUrl::RemoveScheme);

    // Remote slashes at the beginning
    while (path.startsWith('/'))
        path = path.mid(1);

    qDebug() << "Opening" << path << "from ogre resource.";

    Ogre::ResourceGroupManager &resourceManager = Ogre::ResourceGroupManager::getSingleton();

    qRegisterMetaType<QNetworkReply::NetworkError>("QNetworkReply::NetworkError");

    /* Is it a directory? */
    Ogre::FileInfoListPtr fileInfo = resourceManager.findResourceFileInfo("General", path.toStdString(), true);
    if (fileInfo->size() > 0) {
        QString msg = QString("Cannot open %1: Path is a directory").arg(path);
        setError(ContentOperationNotPermittedError, msg);
        QMetaObject::invokeMethod(this, "error", Qt::QueuedConnection,
                                  Q_ARG(QNetworkReply::NetworkError, QNetworkReply::ContentOperationNotPermittedError));
        QMetaObject::invokeMethod(this, "finished", Qt::QueuedConnection);
        return;
    }

    try {
        mDataStream = resourceManager.openResource(path.toStdString());
    } catch (Ogre::FileNotFoundException &e) {
        qWarning("Couldn't find %s: %s", qPrintable(path), e.getFullDescription().c_str());
        setError(ContentNotFoundError, "Couldn't find " + path);
        QMetaObject::invokeMethod(this, "error", Qt::QueuedConnection,
                                  Q_ARG(QNetworkReply::NetworkError, QNetworkReply::ContentNotFoundError));
        QMetaObject::invokeMethod(this, "finished", Qt::QueuedConnection);
        return;
    }

    open(QIODevice::ReadOnly);

    setHeader(QNetworkRequest::ContentLengthHeader, mDataStream->size());

    QMetaObject::invokeMethod(this, "metaDataChanged", Qt::QueuedConnection);
    QMetaObject::invokeMethod(this, "downloadProgress", Qt::QueuedConnection,
                              Q_ARG(qint64, mDataStream->size()), Q_ARG(qint64, mDataStream->size()));
    QMetaObject::invokeMethod(this, "readyRead", Qt::QueuedConnection);
    QMetaObject::invokeMethod(this, "finished", Qt::QueuedConnection);
}
开发者ID:GrognardsFromHell,项目名称:EvilTemple-Native,代码行数:50,代码来源:ogrenetworkaccessmanager.cpp

示例3:

	const VectorString& Ogre2DataManager::getDataListNames(const std::string& _pattern, bool _fullpath)
	{
		static VectorString result;
		result.clear();

		VectorString search;
		if (mAllGroups)
		{
			Ogre::StringVector sp = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
			search.reserve(sp.size());
			for (size_t i = 0; i < sp.size(); i++)
				search.push_back(sp[i]);
		}
		else
			search.push_back(mGroup);

		std::vector<Ogre::FileInfoListPtr> pFileInfos;

		int resultSize = 0;
		for (size_t i = 0; i < search.size(); i++)
		{
			Ogre::FileInfoListPtr pFileInfo = Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(search[i], _pattern);
			resultSize += pFileInfo->size();
			if (!pFileInfo->empty())
				pFileInfos.push_back(pFileInfo);
			else
				pFileInfo.setNull();
		}

		result.reserve(resultSize);

		for (size_t i = 0; i < pFileInfos.size(); i++)
		{
			Ogre::FileInfoListPtr pFileInfo = pFileInfos[i];
			for (Ogre::FileInfoList::iterator fi = pFileInfo->begin(); fi != pFileInfo->end(); ++fi )
			{
				if (fi->path.empty())
				{
					bool found = false;
					for (VectorString::iterator iter = result.begin(); iter != result.end(); ++iter)
					{
						if (*iter == fi->filename)
						{
							found = true;
							break;
						}
					}
					if (!found)
					{
						result.push_back(_fullpath ? fi->archive->getName() + "/" + fi->filename : fi->filename);
					}
				}
			}

			pFileInfo.setNull();
		}

		return result;
	}
开发者ID:DotWolff,项目名称:mygui,代码行数:59,代码来源:MyGUI_Ogre2DataManager.cpp

示例4: wxEnumProperty

void
ObjectPropertyEditor::onSelectObject(const Fairy::ObjectPtr& object)
{
    mPropertiesViewer->GetGrid()->Clear();
    mCurrentObject = object;

	if (mObjNameList.GetCount()<=0)
	{
		Ogre::FileInfoListPtr fileInfoList =
			Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(
			Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
			"*.obj");

		for(Ogre::FileInfoList::const_iterator it = fileInfoList->begin(); it != fileInfoList->end(); ++it)
		{	
			const Ogre::String name = it->filename;
			mObjNameList.AddString(name.c_str());
		}
	}

    const Fairy::PropertyList& properties = object->getProperties();
    for (Fairy::PropertyList::const_iterator it = properties.begin(); it != properties.end(); ++it)
    {
        const Fairy::PropertyDef& propertyDef = *it;
        Fairy::uint propertyFlags = object->getPropertyFlags(propertyDef.name);	
		wxPGId id;
		if (propertyDef.name == "actor name")
		{
			wxPGProperty* property = NULL;
			wxString name = propertyDef.name.c_str();
			property = wxEnumProperty(name, name, mObjNameList);
			property->SetValueFromString(propertyDef.defaultValue.c_str(),0);
			id = AddPropertyRecursive(property);
		}
		else
		{
			id = AddPropertyRecursive(mPropertyManager->CreateProperty(propertyDef));
		}
			
		wxPGIdToPtr(id)->SetValueFromString(AS_STRING(object->getPropertyAsString(propertyDef.name)), wxPG_FULL_VALUE);
		
		if (propertyFlags & Fairy::PF_READONLY)
        {
            mPropertiesViewer->DisableProperty(id);
        }
    }

    mPropertiesViewer->Refresh();
}
开发者ID:jjiezheng,项目名称:pap_full,代码行数:49,代码来源:ObjectPropertyEditor.cpp

示例5: move

std::vector<std::wstring> ManipulatorEffect::GetAttachEffectMeshNames()
{
	std::vector<std::wstring> ret;

	Ogre::FileInfoListPtr fileinfo = Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(
		"Effect", "*.mesh");

	for(auto iter=fileinfo->begin(); iter!=fileinfo->end(); ++iter)
	{
		const Ogre::FileInfo& info = *iter;
		ret.push_back(Utility::EngineToUnicode(info.basename));
	}

	return std::move(ret);
}
开发者ID:mavaL,项目名称:MiniCraft,代码行数:15,代码来源:ManipulatorEffect.cpp

示例6: setFirstTextureGeneration


//.........这里部分代码省略.........
    Ogre::String textureFileNameGeneration = getTextureFileNameGeneration (sequence); // returns full qualified filename
    if (sequence == 0)
        loadTextureGeneration(textureFileNameGeneration); // Don't check the filename if sequence is 0, because it is without path
    else if (textureFileExists(textureFileNameGeneration))
        loadTextureGeneration(textureFileNameGeneration);
}

//****************************************************************************/
void TextureLayer::loadTextureGeneration (const Ogre::String& filename)
{
    // Assume the filename exists
    mTextureOnWhichIsPainted.load(filename, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    mPixelboxTextureOnWhichIsPainted = mTextureOnWhichIsPainted.getPixelBox(0, 0);
    mTextureOnWhichIsPaintedHasAlpha = mTextureOnWhichIsPainted.getHasAlpha();
    mTextureOnWhichIsPaintedWidth = mPixelboxTextureOnWhichIsPainted.getWidth();
    mTextureOnWhichIsPaintedHeight = mPixelboxTextureOnWhichIsPainted.getHeight();
    // In theory, createCarbonCopyTexture() of all related paintlayers should be called,
    // but the texture size doesn't change in practice.

    blitTexture();
}

//****************************************************************************/
void TextureLayer::saveTextureGeneration (void)
{
    // Increase the sequence
    ++mMaxSequence;
    Ogre::String textureFileNameGeneration = getTextureFileNameGeneration (mMaxSequence); // returns full qualified filename

    // Saving the Image must be done in the background, otherwise the painting stutters
    QThread* thread = new QThread;
    TextureSaveWorker* textureSaveWorker = new TextureSaveWorker (mTextureOnWhichIsPainted, textureFileNameGeneration);
    textureSaveWorker->moveToThread(thread);
    connect(thread, SIGNAL(started()), textureSaveWorker, SLOT(saveImage()));
    connect(textureSaveWorker, SIGNAL(finished()), thread, SLOT(quit()));
    connect(textureSaveWorker, SIGNAL(finished()), textureSaveWorker, SLOT(deleteLater()));
    connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
    thread->start();
}

//****************************************************************************/
const Ogre::String& TextureLayer::saveTextureWithTimeStampToImportDir (void)
{
    Ogre::String strippedTextureFileName = mTextureFileName;
    Ogre::String extension = mTextureFileName;
    strippedTextureFileName.erase(strippedTextureFileName.find_last_of("."), Ogre::String::npos); // Remove extension
    if (strippedTextureFileName.find("_hlms") != Ogre::String::npos)
        strippedTextureFileName.erase(strippedTextureFileName.find("_hlms"), Ogre::String::npos); // Remove earlier hlms editor additions
    extension.erase(0, extension.find_last_of("."));
    mHelperString = strippedTextureFileName +
            "_hlms" +
            Ogre::StringConverter::toString((size_t)time(0)) +
            extension;

    mTextureOnWhichIsPainted.save(DEFAULT_IMPORT_PATH.toStdString() + mHelperString); // Saving to the import dir doesn't have to be in the background
    return mHelperString; // Return the basename
}

//****************************************************************************/
const Ogre::String& TextureLayer::getTextureFileNameGeneration (int sequence, bool fullQualified)
{
    mHelperString = mTextureFileName;

    // Do not go beyond the max sequence number
    sequence = sequence > mMaxSequence ? mMaxSequence : sequence;
    if (sequence > 0)
    {
        // Do not go below sequence number 1 (otherwise the original mTextureFileName (without path) is returned)
        Ogre::String strippedTextureFileName = mTextureFileName;
        Ogre::String extension = mTextureFileName;
        strippedTextureFileName.erase(strippedTextureFileName.find_last_of("."), Ogre::String::npos);
        extension.erase(0, extension.find_last_of("."));
        mHelperString = strippedTextureFileName +
                Ogre::StringConverter::toString(sequence) +
                extension;

        if (fullQualified)
            mHelperString = TEMP_PATH + mHelperString;
    }

    return mHelperString;
}

//****************************************************************************/
bool TextureLayer::isTextureFileNameDefinedAsResource (const Ogre::String& filename)
{
    Ogre::String path;
    Ogre::FileInfoListPtr list = Ogre::ResourceGroupManager::getSingleton().listResourceFileInfo(Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) ;
    Ogre::FileInfoList::iterator it;
    Ogre::FileInfoList::iterator itStart = list->begin();
    Ogre::FileInfoList::iterator itEnd = list->end();
    for(it = itStart; it != itEnd; ++it)
    {
        Ogre::FileInfo& fileInfo = (*it);
        if (fileInfo.basename == filename || fileInfo.filename == filename)
            return true;
    }

    return false;
}
开发者ID:spookyboo,项目名称:HLMSEditor,代码行数:101,代码来源:texturelayer.cpp

示例7: wxT

void
ReshapeDialog::ReloadTextureList(void)
{

	if (!Ogre::ResourceGroupManager::getSingletonPtr())
		return;

	Ogre::Codec::CodecIterator it = Ogre::Codec::getCodecIterator();
	while (it.hasMoreElements())
	{
		const Ogre::String& ext = it.peekNextKey();
		Ogre::Codec* codec = it.getNext();
		if (codec->getDataType() != "ImageData")
			continue;

		Ogre::FileInfoListPtr fileInfoList =
			Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(
			AS_STRING(mResourceGroup),
			"*." + ext);
		for (Ogre::FileInfoList::const_iterator it = fileInfoList->begin(); it != fileInfoList->end(); ++it)
		{
			Ogre::String path, baseName;
			Ogre::StringUtil::splitFilename(it->filename, baseName, path);




			// 把相对路径的最后一个/去掉
			if (!path.empty() && path[path.length()-1] == '/')
				path.erase(path.length() - 1);

			Ogre::String value;
			if(path.empty())
			{
				value = baseName;
			}
			else
			{
				value = path + "/" + baseName;
			}

			mCmbTexture->AppendString( wxT(baseName) );

			pathNameMap.insert(make_pair(baseName,value));
		}
	}
}
开发者ID:rvpoochen,项目名称:wxsj2,代码行数:47,代码来源:ReshapeDialog.cpp

示例8:

const Ogre::StringVector& ManipulatorTerrain::GetAllLayerTexThumbnailNames()
{
	m_vecLayerTex.clear();

	Ogre::FileInfoListPtr fileinfo = Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(
		"TerrainTextures", "*.png");

	int i = 0;
	m_vecLayerTex.resize(fileinfo->size());
	for (auto iter=fileinfo->begin(); iter!=fileinfo->end(); ++iter)
	{
		const Ogre::FileInfo& info = (*iter);
		m_vecLayerTex[i++] = info.archive->getName() + "/" + info.filename;
	}

	return m_vecLayerTex;
}
开发者ID:mavaL,项目名称:MiniCraft,代码行数:17,代码来源:ManipulatorTerrain.cpp

示例9: resolveFilePathForMesh

std::string AssetsManager::resolveFilePathForMesh(Ogre::MeshPtr meshPtr)
{
	Ogre::ResourceGroupManager& manager = Ogre::ResourceGroupManager::getSingleton();
	const std::multimap<std::string, std::string>& locations = EmberOgre::getSingleton().getResourceLocations();

	for (std::multimap<std::string, std::string>::const_iterator I = locations.begin(); I != locations.end(); ++I) {
		std::string group = I->first;
		std::string fileName = meshPtr->getName();
		Ogre::FileInfoListPtr files = manager.findResourceFileInfo(group, fileName, false);
		for (Ogre::FileInfoList::const_iterator J = files->begin(); J != files->end(); ++J) {
			if (J->filename == fileName) {
				return I->second + J->filename;
			}
		}
	}
	return "";

}
开发者ID:Laefy,项目名称:ember,代码行数:18,代码来源:AssetsManager.cpp

示例10: openFile

void SoundBank::openFile(std::string path, std::string id, int index)
{
	std::string foundPath = path;
	Ogre::ResourceGroupManager* groupManager = Ogre::ResourceGroupManager::getSingletonPtr() ;
	Ogre::String group = groupManager->findGroupContainingResource(path) ;
	Ogre::FileInfoListPtr fileInfos = groupManager->findResourceFileInfo(group,foundPath);
	Ogre::FileInfoList::iterator it = fileInfos->begin();
	if(it != fileInfos->end())
	{
		foundPath = it->archive->getName() + "/" + foundPath;
	}
	else
	{
		foundPath = "";
	}

	this->addSound(new SoundChunk(foundPath), id, index);
}
开发者ID:simonkwong,项目名称:Shamoov,代码行数:18,代码来源:Sound.cpp

示例11: findFilePath

        std::string findFilePath(const std::string& filename)
        {
          // on demand init
          Model::initRessources() ;
          
          std::string foundPath = filename;
          Ogre::ResourceGroupManager* groupManager = Ogre::ResourceGroupManager::getSingletonPtr() ;
          Ogre::String group = groupManager->findGroupContainingResource(filename) ;
          Ogre::FileInfoListPtr fileInfos = groupManager->findResourceFileInfo(group,foundPath);
          Ogre::FileInfoList::iterator it = fileInfos->begin();
          if(it != fileInfos->end())
          {
            foundPath = it->archive->getName() + "/" + foundPath;
            foundPath;
          }
          else
            foundPath = "";

          return foundPath;
        }
开发者ID:BackupTheBerlios,项目名称:projet-univers-svn,代码行数:20,代码来源:manager.cpp

示例12: kXml

KBOOL Kylin::PathwayLoader::Load( KCCHAR* pScene )
{
	Ogre::FileInfoListPtr resPtr = Ogre::ResourceGroupManager::getSingletonPtr()->findResourceFileInfo("General", pScene);
	Ogre::FileInfo fInfo = (*(resPtr->begin()));
	
	KSTR sName = StringUtils::replace(pScene,".xml","_pathway.xml");
	KSTR sPath = fInfo.archive->getName();
	sPath += "/" + sName;
	
	XmlStream kXml(sPath.data());
	if (!kXml.Open(XmlStream::Read))
		return false;

	KBOOL bScene = kXml.SetToFirstChild("pathway");
	while (bScene)
	{
		Pathway* pPathway = KNEW Pathway;

		KUINT id		= kXml.GetAttrInt("id");
		KBOOL bTurnback = kXml.GetAttrBool("turnback");

		KBOOL bPoint = kXml.SetToFirstChild("point");
		while (bPoint)
		{
			KFLOAT fX = kXml.GetAttrFloat("x");
			KFLOAT fZ = kXml.GetAttrFloat("z");
		
			pPathway->Add(KPoint3(fX,0,fZ));

			bPoint = kXml.SetToNextChild("point");
		}

		m_kPathwayMap.insert(std::pair<KUINT,Pathway*>(id,pPathway));

		bScene = kXml.SetToNextChild("pathway");
	}

	kXml.Close();

	return true;
}
开发者ID:dzw,项目名称:kylin001v,代码行数:41,代码来源:PathwayLoader.cpp

示例13: InitMaterialCombo

void MaterialEditorDialog::InitMaterialCombo(void)
{
	typedef std::list<Ogre::String> MaterialFileNameList;
	MaterialFileNameList materialFileNameList;

	Ogre::FileInfoListPtr fileInfoList =
		Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo(
		Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
		"*.material");
	for (Ogre::FileInfoList::const_iterator it = fileInfoList->begin(); it != fileInfoList->end(); ++it)
	{
		if ( it->archive->getName() == EFFECT_PATH)
		{
			materialFileNameList.push_back(it->filename);
		}
	}

	Ogre::ResourceManager::ResourceMapIterator resourceMapIterator = Ogre::MaterialManager::getSingleton().getResourceIterator();

	while ( resourceMapIterator.hasMoreElements() )
	{				
		Ogre::String matName = resourceMapIterator.peekNextValue()->getName();

		for ( MaterialFileNameList::iterator i = materialFileNameList.begin();
			i != materialFileNameList.end(); ++i )
		{
			if ( *i == resourceMapIterator.peekNextValue()->getOrigin() )
			{
				mMaterialComboBox->Append(matName);

				break;

			}
		}

		resourceMapIterator.moveNext();
	}

}
开发者ID:jjiezheng,项目名称:pap_full,代码行数:39,代码来源:WXMaterialEditorDialog.cpp

示例14: open

    //-----------------------------------------------------------------------
    DataStreamPtr ZipArchive::open(const String& filename, bool readOnly)
    {
        // zziplib is not threadsafe
        OGRE_LOCK_AUTO_MUTEX;
        String lookUpFileName = filename;

        // Format not used here (always binary)
        ZZIP_FILE* zzipFile = 
            zzip_file_open(mZzipDir, lookUpFileName.c_str(), ZZIP_ONLYZIP | ZZIP_CASELESS);
        if (!zzipFile) // Try if we find the file
        {
            const Ogre::FileInfoListPtr fileNfo = findFileInfo(lookUpFileName, true);
            if (fileNfo->size() == 1) // If there are more files with the same do not open anyone
            {
                Ogre::FileInfo info = fileNfo->at(0);
                lookUpFileName = info.path + info.basename;
                zzipFile = zzip_file_open(mZzipDir, lookUpFileName.c_str(), ZZIP_ONLYZIP | ZZIP_CASELESS); // When an error happens here we will catch it below
            }
        }

        if (!zzipFile)
        {
            int zerr = zzip_error(mZzipDir);
            String zzDesc = getZzipErrorDescription((zzip_error_t)zerr);
            LogManager::getSingleton().logMessage(
                mName + " - Unable to open file " + lookUpFileName + ", error was '" + zzDesc + "'", LML_CRITICAL);
                
            // return null pointer
            return DataStreamPtr();
        }

        // Get uncompressed size too
        ZZIP_STAT zstat;
        zzip_dir_stat(mZzipDir, lookUpFileName.c_str(), &zstat, ZZIP_CASEINSENSITIVE);

        // Construct & return stream
        return DataStreamPtr(OGRE_NEW ZipDataStream(lookUpFileName, zzipFile, static_cast<size_t>(zstat.st_size)));

    }
开发者ID:Ketzer2002,项目名称:meridian59-engine,代码行数:40,代码来源:OgreZip.cpp

示例15: loadSceneFile

bool GameState::loadSceneFile(Ogre::String filename,NXU::NXU_FileType type)
{
	bool success = false;

	if (mPhysicsSDK)
	{
		Ogre::String totalname;

		//获得完整文件路径
		Ogre::FileInfoListPtr svp = Ogre::ResourceGroupManager::getSingleton().findResourceFileInfo("Popular", filename);
		totalname = svp->back().archive->getName() + "/" + filename;
		Ogre::StringVector sv = Ogre::StringUtil::split(totalname, "/");
		totalname = sv[0];
		for (unsigned int i = 1;i<sv.size();i++)
			totalname += "\\\\" + sv[i];

		//读取场景
		NXU::NxuPhysicsCollection *c = NXU::loadCollection(totalname.c_str(), type );
		if ( c )
		{
			if (mPhysicScene)
			{
				mPhysicsSDK->releaseScene(*mPhysicScene);
			}

			if (mPhysicsSDK)
			{
				success = NXU::instantiateCollection( c, *mPhysicsSDK, 0, 0, 0);
				mPhysicScene = mPhysicsSDK->getScene(0);
			}
			NXU::releaseCollection(c);
		}
		else
		{
		}
	}

	return success;
}
开发者ID:flair2005,项目名称:Racing-Game,代码行数:39,代码来源:GameState.cpp


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