本文整理汇总了C++中ofx::ImageEffectDescriptor::setOverlayInteractDescriptor方法的典型用法代码示例。如果您正苦于以下问题:C++ ImageEffectDescriptor::setOverlayInteractDescriptor方法的具体用法?C++ ImageEffectDescriptor::setOverlayInteractDescriptor怎么用?C++ ImageEffectDescriptor::setOverlayInteractDescriptor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ofx::ImageEffectDescriptor
的用法示例。
在下文中一共展示了ImageEffectDescriptor::setOverlayInteractDescriptor方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: describe
void BasicExamplePluginFactory::describe(OFX::ImageEffectDescriptor& desc)
{
// basic labels
desc.setLabels("Gain", "Gain", "Gain");
desc.setPluginGrouping("OFX");
// add the supported contexts, only filter at the moment
desc.addSupportedContext(eContextFilter);
desc.addSupportedContext(eContextGeneral);
desc.addSupportedContext(eContextPaint);
// add supported pixel depths
desc.addSupportedBitDepth(eBitDepthUByte);
desc.addSupportedBitDepth(eBitDepthUShort);
desc.addSupportedBitDepth(eBitDepthFloat);
// set a few flags
desc.setSingleInstance(false);
desc.setHostFrameThreading(false);
desc.setSupportsMultiResolution(true);
desc.setSupportsTiles(true);
desc.setTemporalClipAccess(false);
desc.setRenderTwiceAlways(false);
desc.setSupportsMultipleClipPARs(false);
desc.setOverlayInteractDescriptor( new BasicExampleOverlayDescriptor);
}
示例2: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void HistogramKeyerPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
desc.setLabels( "TuttleHistogramKeyer", "HistogramKeyer",
"HistogramKeyer" );
desc.setPluginGrouping( "tuttle/image/process/color" );
desc.setDescription(
"HistogramKeyer\n"
"Test parametric parameters.\n"
"Full description of the plugin....\n"
"\n"
"bla bla\n"
"\n"
);
// add the supported contexts, only filter at the moment
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsTiles( kSupportTiles );
desc.setRenderThreadSafety( OFX::eRenderFullySafe );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<HistogramKeyerOverlayDescriptor>() );
// if( ! OFX::getImageEffectHostDescription()->supportsParametricParameter )
// {
// BOOST_THROW_EXCEPTION( exception::MissingHostFeature( "Parametric parameter" ) );
// }
}
示例3: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void HistogramKeyerPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
// describe the plugin
desc.setLabels( "TuttleHistogramKeyer", "HistogramKeyer",
"HistogramKeyer" );
desc.setPluginGrouping( "tuttle/image/process/color" );
desc.setDescription(
"HistogramKeyer\n"
"This histogram keyer plugin allows user to create an alpha mask using HSL & RGB curves. Output can be in gray scale or directly in alpha channel (RGBA)."
"There are some selection parameters which could help you to refine your maniplulation (control points unders histograms and quantity)."
"A reverse output mask is also implemented.\n"
"\n"
);
// add the supported contexts, only filter at the moment
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsTiles( kSupportTiles );
desc.setRenderThreadSafety( OFX::eRenderFullySafe );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<HistogramKeyerOverlayDescriptor>() );
if( ! OFX::getImageEffectHostDescription()->supportsParametricParameter )
{
BOOST_THROW_EXCEPTION( exception::MissingHostFeature( "Parametric parameter" ) );
}
}
示例4: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void HistogramPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
// describe the plugin
desc.setLabels( "TuttleHistogram", "Histogram",
"Histogram" );
desc.setPluginGrouping( "tuttle/image/display" );
desc.setDescription(
"Histogram\n"
"\n"
"An image histogram is a type of histogram that acts as a graphical representation "
"of the tonal distribution in a digital image.[1] It plots the number of pixels "
"for each tonal value. By looking at the histogram for a specific image a viewer "
"will be able to judge the entire tonal distribution at a glance.\n"
"Image histograms are present on many modern digital cameras. Photographers can "
"use them as an aid to show the distribution of tones captured, and whether image "
"detail has been lost to blown-out highlights or blacked-out shadows.\n"
"The horizontal axis of the graph represents the tonal variations, while the vertical "
"axis represents the number of pixels in that particular tone.[1] The left side "
"of the horizontal axis represents the black and dark areas, the middle represents "
"medium grey and the right hand side represents light and pure white areas. The vertical "
"axis represents the size of the area that is captured in each one of these zones. "
"Thus, the histogram for a very dark image will have the majority of its data points "
"on the left side and center of the graph. Conversely, the histogram for a very "
"bright image with few dark areas and/or shadows will have most of its data points "
"on the right side and center of the graph.\n"
"\n"
"See http://en.wikipedia.org/wiki/Image_histogram"
"\n"
);
// add the supported contexts, only filter at the moment
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsTiles( kSupportTiles );
desc.setRenderThreadSafety( OFX::eRenderFullySafe );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<HistogramOverlayDescriptor>() );
}
示例5: describe
void GenericTestExamplePluginFactory::describe(OFX::ImageEffectDescriptor &desc)
{
desc.setLabels("GenericTest", "GenericTest", "GenericTest");
desc.setPluginGrouping("OFX");
desc.addSupportedContext(eContextFilter);
desc.addSupportedBitDepth(eBitDepthUByte);
desc.addSupportedBitDepth(eBitDepthUShort);
desc.addSupportedBitDepth(eBitDepthFloat);
desc.setSingleInstance(false);
desc.setHostFrameThreading(false);
desc.setSupportsMultiResolution(true);
desc.setSupportsTiles(true);
desc.setTemporalClipAccess(false);
desc.setRenderTwiceAlways(false);
desc.setSupportsMultipleClipPARs(false);
desc.setOverlayInteractDescriptor( new PositionOverlayDescriptor);
}
示例6: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void PinningPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
desc.setLabels( "TuttlePinning", "Pinning",
"Pinning" );
desc.setPluginGrouping( "tuttle/image/process/geometry" );
// add the supported contexts, only filter at the moment
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsTiles( kSupportTiles );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<PinningEffectOverlayDescriptor > ( ) );
}
示例7: describe
void LensCalibrationPluginFactory::describe(OFX::ImageEffectDescriptor& desc)
{
//Plugin Labels
desc.setLabels(
"LensCalibration",
"LensCalibration",
"openMVG LensCalibration");
//Plugin grouping
desc.setPluginGrouping("openMVG");
//Plugin description
desc.setPluginDescription(
"LensCalibration estimates the best distortion parameters "
"according to the couple camera/optics of a dataset."
"\n"
"The plugin supports video file & folder containing images or "
"image sequence."
);
//Supported contexts
desc.addSupportedContext(OFX::eContextFilter);
desc.addSupportedContext(OFX::eContextGeneral);
desc.addSupportedContext(OFX::eContextPaint);
//Supported pixel depths
desc.addSupportedBitDepth(OFX::eBitDepthUByte);
desc.addSupportedBitDepth(OFX::eBitDepthUShort);
desc.addSupportedBitDepth(OFX::eBitDepthFloat);
//Flags
desc.setSingleInstance(false);
desc.setHostFrameThreading(false);
desc.setSupportsMultiResolution(false);
desc.setSupportsTiles(false);
desc.setTemporalClipAccess(false);
desc.setRenderTwiceAlways(false);
desc.setSupportsMultipleClipPARs(false);
desc.setOverlayInteractDescriptor( new LensCalibrationOverlayDescriptor);
}
示例8: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void CropPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
desc.setLabels( "TuttleCrop", "Crop",
"Image crop" );
desc.setPluginGrouping( "tuttle/image/process/geometry" );
// add the supported contexts
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsTiles( kSupportTiles );
desc.setRenderThreadSafety( OFX::eRenderFullySafe );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<CropMarginOverlay>() );
}
示例9: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void ImageStatisticsPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
desc.setLabels( "TuttleImageStatistics", "ImageStatistics",
"Image statistics" );
desc.setPluginGrouping( "tuttle/param/analysis" );
// add the supported contexts
desc.addSupportedContext( OFX::eContextGeneral );
desc.addSupportedContext( OFX::eContextFilter );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// plugin flags
desc.setSupportsMultiResolution( false );
desc.setSupportsTiles( kSupportTiles );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<ImageStatisticsEffectOverlayDescriptor>() );
}
示例10: describe
/**
* @brief Function called to describe the plugin main features.
* @param[in, out] desc Effect descriptor
*/
void LensDistortPluginFactory::describe( OFX::ImageEffectDescriptor& desc )
{
// basic labels
desc.setLabels( "TuttleLensDistort", "LensDistort",
"Create or correct lens distortion." );
desc.setPluginGrouping( "tuttle/image/process/geometry" );
// add the supported contexts
desc.addSupportedContext( OFX::eContextFilter );
desc.addSupportedContext( OFX::eContextGeneral );
// add supported pixel depths
desc.addSupportedBitDepth( OFX::eBitDepthUByte );
desc.addSupportedBitDepth( OFX::eBitDepthUShort );
desc.addSupportedBitDepth( OFX::eBitDepthFloat );
// set a few flags
desc.setRenderThreadSafety( OFX::eRenderFullySafe );
desc.setSupportsTiles( true );
desc.setOverlayInteractDescriptor( new OFX::DefaultEffectOverlayWrap<LensDistortOverlayDescriptor>() );
}