本文整理汇总了C++中numeric::Ptr::castAs方法的典型用法代码示例。如果您正苦于以下问题:C++ Ptr::castAs方法的具体用法?C++ Ptr::castAs怎么用?C++ Ptr::castAs使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类numeric::Ptr
的用法示例。
在下文中一共展示了Ptr::castAs方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mod
/** Returns the arithmetic product of its operands as a Numeric */
Numeric::Ptr ATDecimalOrDerivedImpl::mod(const Numeric::Ptr &other, const DynamicContext* context) const {
if(this->isOfType(other->getTypeURI(), other->getTypeName(), context)) {
// if both are of the same type exactly, we can perform the modulo
const ATDecimalOrDerivedImpl* otherImpl = (ATDecimalOrDerivedImpl*)(const Numeric*)other;
if(otherImpl->isZero()) {
XQThrow2(::IllegalArgumentException, X("ATDecimalOrDerivedImpl::mod"), X("Division by zero [err:FOAR0001]"));
}
MAPM result = _decimal;
MAPM r;
r = result.integer_divide(otherImpl->_decimal);
result -= r * otherImpl->_decimal;
// if integer, return xs:integer, otherwise xs:decimal
if(_isInteger) {
return context->getItemFactory()->createInteger(result, context);
}
return context->getItemFactory()->createDecimal(result, context);
} else if(this->getPrimitiveTypeIndex() != other->getPrimitiveTypeIndex()) {
// if other is not a decimal, then we need to promote this to a float or double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->mod(other, context);
} else if (this->isInstanceOfType(other->getTypeURI(), other->getTypeName(), context)) {
// here we know we have two decimals, and this is 'lower' in the hierarchy than other
// so cast this to other's type
return ((const Numeric::Ptr )this->castAs(AnyAtomicType::DECIMAL, other->getTypeURI(), other->getTypeName(), context))->mod(other, context);
} else if (other->isInstanceOfType(this->getTypeURI(), this->getTypeName(), context)) {
// here we have two decimals, and this is 'higher' in the hierarchy than other
// so cast other to this' type
return this->mod((const Numeric::Ptr )other->castAs(AnyAtomicType::DECIMAL, this->getTypeURI(), this->getTypeName(), context), context);
} else {
// we have two separate branches. if either is instance of integer, cast it to integer, otherwise, cast to decimal
// revisit: this is not the prettiest way to do it. You would want to go up the tree one by one instead of
// jumping to integer and decimal
ATDecimalOrDerived::Ptr first;
ATDecimalOrDerived::Ptr second;
if(this->_isInteger) {
first = (const ATDecimalOrDerived::Ptr )this->castAs(AnyAtomicType::DECIMAL, SchemaSymbols::fgURI_SCHEMAFORSCHEMA,
SchemaSymbols::fgDT_INTEGER, context);
} else {
first = (const ATDecimalOrDerived::Ptr )this->castAs(AnyAtomicType::DECIMAL, context);
}
if(((ATDecimalOrDerivedImpl*)(const Numeric*)other)->_isInteger) {
second = (const ATDecimalOrDerived::Ptr )other->castAs(AnyAtomicType::DECIMAL, SchemaSymbols::fgURI_SCHEMAFORSCHEMA,
SchemaSymbols::fgDT_INTEGER, context);
} else {
second = (const ATDecimalOrDerived::Ptr )other->castAs(AnyAtomicType::DECIMAL, context);
}
return first->mod(second, context);
}
}
示例2: roundHalfToEven
/** Rounds this Numeric to the given precision, and rounds a half to even */
Numeric::Ptr ATDecimalOrDerivedImpl::roundHalfToEven(const Numeric::Ptr &precision, const DynamicContext* context) const {
ATDecimalOrDerived::Ptr decimal_precision = (const Numeric::Ptr)precision->castAs(this->getPrimitiveTypeIndex(), context);
MAPM exp = MAPM(10).pow(((ATDecimalOrDerivedImpl*)(const ATDecimalOrDerived*)decimal_precision)->_decimal);
MAPM value = _decimal * exp;
bool halfVal = false;
// check if we're rounding on a half value
if((value-0.5) == (value.floor())) {
halfVal = true;
}
value = _decimal * exp + 0.5;
value = value.floor();
// if halfVal make sure what we return has the least significant digit even
if (halfVal) {
if(value.is_odd()) {
value = value - 1;
}
}
value = value / exp;
// if integer, return xs:integer, otherwise xs:decimal
if(_isInteger) {
return context->getItemFactory()->createInteger(value, context);
}
return context->getItemFactory()->createDecimal(value, context);
}
示例3: mod
/** Returns the mod of its operands as a Numeric */
Numeric::Ptr ATFloatOrDerivedImpl::mod(const Numeric::Ptr &other, const DynamicContext* context) const {
if(other->getPrimitiveTypeIndex() == AnyAtomicType::DECIMAL) {
// if other is a decimal, promote it to xs:float
return this->mod((const Numeric::Ptr )other->castAs(this->getPrimitiveTypeIndex(), context), context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::DOUBLE) {
// if other is a double, promote this to xs:double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->mod(other, context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::FLOAT) {
// same primitive type, can make comparison
const ATFloatOrDerivedImpl* otherImpl = (ATFloatOrDerivedImpl*)(const Numeric*)other;
if(this->isNaN() || otherImpl->isNaN() || this->isInfinite() || otherImpl->isZero()) {
return notANumber(context);
} else if(otherImpl->isInfinite() || this->isZero()) {
return (const Numeric::Ptr )this->castAs(AnyAtomicType::FLOAT, context);
} else {
MAPM result = _float;
MAPM r;
r = result.integer_divide(otherImpl->_float);
result -= r * otherImpl->_float;
if (result == 0 && isNegative())
return negZero(context);
return newFloat(result, context);
}
} else {
assert(false); // should never get here, numeric types are xs:decimal, xs:float, xs:integer and xs:double
return 0;
}
}
示例4: subtract
/** Returns a Numeric object which is the difference of this and
* other */
Numeric::Ptr ATDecimalOrDerivedImpl::subtract(const Numeric::Ptr &other, const DynamicContext* context) const {
if(this->isOfType(other->getTypeURI(), other->getTypeName(), context)) {
// if both are of the same type exactly, we can perform subtraction
ATDecimalOrDerivedImpl* otherImpl = (ATDecimalOrDerivedImpl*)(const Numeric*)other;
// if integer, return xs:integer, otherwise xs:decimal
if(_isInteger) {
return context->getItemFactory()->createInteger(_decimal - otherImpl->_decimal, context);
}
return context->getItemFactory()->createDecimal(_decimal - otherImpl->_decimal, context);
} else if(this->getPrimitiveTypeIndex() != other->getPrimitiveTypeIndex()) {
// if other is not a decimal, then we need to promote this to a float or double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->subtract(other, context);
} else if (this->isInstanceOfType(other->getTypeURI(), other->getTypeName(), context)) {
// here we know we have two decimals, and this is 'lower' in the hierarchy than other
// so cast this to other's type
return ((const Numeric::Ptr )this->castAs(AnyAtomicType::DECIMAL, other->getTypeURI(), other->getTypeName(),
context))->subtract(other, context);
} else if (other->isInstanceOfType(this->getTypeURI(), this->getTypeName(), context)) {
// here we have two decimals, and this is 'higher' in the hierarchy than other
// so cast other to this' type
return this->subtract((const Numeric::Ptr )other->castAs(AnyAtomicType::DECIMAL, getTypeURI(), getTypeName(),
context), context);
} else {
// we have two separate branches. if either is instance of integer, cast it to integer, otherwise, cast to decimal
// revisit: this is not the prettiest way to do it. You would want to go up the tree one by one instead of
// jumping to integer and decimal
ATDecimalOrDerived::Ptr first;
ATDecimalOrDerived::Ptr second;
if(this->_isInteger) {
first = (const ATDecimalOrDerived::Ptr )this->castAs(AnyAtomicType::DECIMAL, SchemaSymbols::fgURI_SCHEMAFORSCHEMA,
SchemaSymbols::fgDT_INTEGER, context);
} else {
first = (const ATDecimalOrDerived::Ptr )this->castAs(AnyAtomicType::DECIMAL, context);
}
if(((ATDecimalOrDerivedImpl*)(const Numeric*)other)->_isInteger) {
second = (const ATDecimalOrDerived::Ptr )other->castAs(AnyAtomicType::DECIMAL, SchemaSymbols::fgURI_SCHEMAFORSCHEMA,
SchemaSymbols::fgDT_INTEGER, context);
} else {
second = (const ATDecimalOrDerived::Ptr )other->castAs(AnyAtomicType::DECIMAL, context);
}
return first->subtract(second, context);
}
}
示例5: subtract
/** Returns a Numeric object which is the difference of this and
* other */
Numeric::Ptr ATFloatOrDerivedImpl::subtract(const Numeric::Ptr &other, const DynamicContext* context) const {
if(other->getPrimitiveTypeIndex() == AnyAtomicType::DECIMAL) {
// if other is a decimal, promote it to xs:float
return this->subtract((const Numeric::Ptr )other->castAs(this->getPrimitiveTypeIndex(), context), context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::DOUBLE) {
// if other is a double, promote this to xs:double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->subtract(other, context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::FLOAT) {
// same primitive type, can make comparison
ATFloatOrDerivedImpl* otherImpl = (ATFloatOrDerivedImpl*)(const Numeric*)other;
if(otherImpl->_state == NaN) return notANumber(context);
switch (_state) {
case NaN: return notANumber(context);
case INF: {
switch(otherImpl->_state) {
case NaN: return notANumber(context); // case taken care of above
case NEG_NUM:
case NUM: return infinity(context); // INF - NUM = INF
case INF: return notANumber(context); // INF - INF = NaN
case NEG_INF: return infinity(context); // INF - (-INF) = INF
default: assert(false); return 0; // should never get here
}
}
case NEG_INF: {
switch(otherImpl->_state) {
case NaN: return notANumber(context); //case taken care of above
case NEG_NUM:
case NUM: return negInfinity(context); // -INF - NUM = -INF
case INF: return negInfinity(context); // -INF - INF = -INF
case NEG_INF: return notANumber(context); // -INF - (-INF) = NaN
default: assert(false); return 0; // should never get here
}
}
case NEG_NUM:
case NUM: {
switch(otherImpl->_state) {
case NaN: return notANumber(context); // case taken care of above
case INF: return negInfinity(context); // NUM - INF = -INF
case NEG_INF: return infinity(context); // NUM - (-INF) = INF
case NEG_NUM:
case NUM: return newFloat(_float - otherImpl->_float, context);
default: assert(false); return 0; // should never get here
}
}
default: assert(false); return 0; // should never get here
}
} else {
assert(false); // should never get here, numeric types are xs:decimal, xs:float, xs:integer and xs:double
return 0;
}
}
示例6: roundHalfToEven
/** Rounds this Numeric to the given precision, and rounds a half to even */
Numeric::Ptr ATFloatOrDerivedImpl::roundHalfToEven(const Numeric::Ptr &precision, const DynamicContext* context) const {
switch (_state) {
case NaN:
return notANumber(context);
case INF:
return infinity(context);
case NEG_INF:
return negInfinity(context);
case NEG_NUM:
case NUM:
break;
default: {
assert(false);
return 0; // should never get here
}
}
if (isZero() && isNegative())
return this;
ATFloatOrDerived::Ptr float_precision = (const Numeric::Ptr)precision->castAs(this->getPrimitiveTypeIndex(), context);
MAPM exp = MAPM(10).pow(((ATFloatOrDerivedImpl*)(const ATFloatOrDerived*)float_precision)->_float);
MAPM value = _float * exp;
bool halfVal = false;
// check if we're rounding on a half value
if((value-0.5) == (value.floor())) {
halfVal = true;
}
value = _float * exp + 0.5;
value = value.floor();
// if halfVal make sure what we return has the least significant digit even
if (halfVal) {
if(value.is_odd()) {
value = value - 1;
}
}
value = value / exp;
// the spec doesn't actually say to do this, but djf believes this is the correct way to handle rounding of -ve values which will result in 0.0E0
// if (value == 0 && isNegative())
// return negZero(context);
return newFloat(value, context);
}
示例7: divide
/** Returns a Numeric object which is the quotient of this and other */
Numeric::Ptr ATFloatOrDerivedImpl::divide(const Numeric::Ptr &other, const DynamicContext* context) const {
if(other->getPrimitiveTypeIndex() == AnyAtomicType::DECIMAL) {
// if other is a decimal, promote it to xs:float
return this->divide((const Numeric::Ptr )other->castAs(this->getPrimitiveTypeIndex(), context), context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::DOUBLE) {
// if other is a double, promote this to xs:double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->divide(other, context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::FLOAT) {
// same primitive type, can make comparison
ATFloatOrDerivedImpl* otherImpl = (ATFloatOrDerivedImpl*)(const Numeric*)other;
if(otherImpl->_state == NaN) return notANumber(context);
switch (_state) {
case NaN:
return notANumber(context);
case INF: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); // case taken care of above
case NEG_NUM:
case NUM:
return other->isPositive() ? infinity(context) : negInfinity(context); // INF / NUM = +/-INF
case INF:
return notANumber(context); // INF / INF = NaN
case NEG_INF:
return notANumber(context); // INF / (-INF) = NaN
default:
assert(false);
return 0; // should never get here
} // switch
}// case
case NEG_INF: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); //case taken care of above
case NEG_NUM:
case NUM:
return other->isPositive() ? negInfinity(context) : infinity(context); // -INF / NUM = -INF
case INF:
return notANumber(context); // -INF / INF = NaN
case NEG_INF:
return notANumber(context); // -INF / (-INF) = NaN
default:
assert(false);
return 0; // should never get here
} // switch
} // case
case NEG_NUM:
case NUM: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); // case taken care of above
case INF: { // NUM / INF = +/-0
if(this->isNegative()) {
return negZero(context);
} else {
return newFloat(0, context);
}
}// case
case NEG_INF: { // NUM / -INF = +/-0
if(this->isPositive()) {
return negZero(context);
} else {
return newFloat(0, context);
}
}// case
case NEG_NUM:
case NUM: {
if(other->isZero()) {
if(this->isZero()) return notANumber(context);
if((this->isNegative() && other->isPositive()) ||
(this->isPositive() && other->isNegative())) {
return negInfinity(context); // NUM / (-0) or (-NUM) / 0 = -INF
} else {
return infinity(context); // NUM / 0 or (-NUM) / (-0) = INF
}
}
else if(this->isZero())
{
if((this->isNegative() && other->isPositive()) ||
(this->isPositive() && other->isNegative())) {
return negZero(context); // 0 / (-NUM) or (-0) / NUM = -0
} else {
return newFloat(0, context); // 0 / NUM or (-0) / (-NUM) = 0
}
}
return newFloat(_float / otherImpl->_float, context);
}// case
default:
assert(false);
return 0; // should never get here
}// switch
}// case
default:
assert(false);
return 0; // should never get here
}// switch
} else {
assert(false); // should never get here, numeric types are xs:decimal, xs:float, xs:integer and xs:double
//.........这里部分代码省略.........
示例8: add
/** Returns a Numeric object which is the sum of this and other */
Numeric::Ptr ATFloatOrDerivedImpl::add(const Numeric::Ptr &other, const DynamicContext* context) const {
if(other->getPrimitiveTypeIndex() == AnyAtomicType::DECIMAL) {
// if other is a decimal, promote it to xs:float
return this->add((const Numeric::Ptr )other->castAs(this->getPrimitiveTypeIndex(), context), context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::DOUBLE) {
// if other is a double, promote this to xs:double
return ((const Numeric::Ptr )this->castAs(other->getPrimitiveTypeIndex(), context))->add(other, context);
} else if (other->getPrimitiveTypeIndex() == AnyAtomicType::FLOAT) {
// same primitive type, can make comparison
ATFloatOrDerivedImpl* otherImpl = (ATFloatOrDerivedImpl*)(const Numeric*)other;
if(otherImpl->_state == NaN) return notANumber(context);
switch (_state) {
case NaN:
return notANumber(context);
case INF: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); // case taken care of above
case NEG_NUM:
case NUM:
return infinity(context); // INF + NUM = INF
case INF:
return infinity(context); // INF + INF = INF
case NEG_INF:
return notANumber(context); // INF + (-INF) = NaN
default:
assert(false);
return 0; // should never get here
}
}
case NEG_INF: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); //case taken care of above
case NEG_NUM:
case NUM:
return negInfinity(context); // -INF + NUM = -INF
case INF:
return notANumber(context); // -INF + INF = NaN
case NEG_INF:
return negInfinity(context); // -INF + (-INF) = -INF
default:
assert(false);
return 0; // should never get here
}
}
case NEG_NUM:
case NUM: {
switch(otherImpl->_state) {
case NaN:
return notANumber(context); // case taken care of above
case INF:
return infinity(context);
case NEG_INF:
return negInfinity(context);
case NEG_NUM:
case NUM:
{
// Handle positive and negative zero
if(_float.sign()==0 && otherImpl->_float!=0)
return other;
else if(_float.sign()!=0 && otherImpl->_float==0)
return this;
else if(_float.sign()==0 && otherImpl->_float==0)
{
if(_state==otherImpl->_state)
// sum of two zero of the same sign -> result is equal to any of the two items
return this;
else
// sum of two zero of different sign -> result is equal to +0
return newFloat(0, context);
}
return newFloat(_float + otherImpl->_float, context);
}
default:
assert(false);
return 0; // should never get here
}
}
default:
assert(false);
return 0; // should never get here
}
} else {
assert(false); // should never get here, numeric types are xs:decimal, xs:float, xs:integer and xs:double
return 0;
}
}