本文整理汇总了C++中nickserv::Nick::SetLastSeen方法的典型用法代码示例。如果您正苦于以下问题:C++ Nick::SetLastSeen方法的具体用法?C++ Nick::SetLastSeen怎么用?C++ Nick::SetLastSeen使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类nickserv::Nick
的用法示例。
在下文中一共展示了Nick::SetLastSeen方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnSuccess
void OnSuccess(NickServ::IdentifyRequest *) override
{
if (!source.GetUser() || source.GetUser()->nick != nick || !target)
return;
User *u = source.GetUser();
NickServ::Nick *na = NickServ::FindNick(nick);
/* If the nick is already registered, drop it. */
if (na)
{
EventManager::Get()->Dispatch(&Event::ChangeCoreDisplay::OnChangeCoreDisplay, na->GetAccount(), u->nick);
delete na;
}
na = Serialize::New<NickServ::Nick *>();
na->SetNick(nick);
na->SetAccount(target->GetAccount());
na->SetLastUsermask(u->GetIdent() + "@" + u->GetDisplayedHost());
na->SetLastRealname(u->realname);
na->SetLastSeen(Anope::CurTime);
na->SetTimeRegistered(Anope::CurTime);
u->Login(target->GetAccount());
EventManager::Get()->Dispatch(&Event::NickGroup::OnNickGroup, u, target);
Log(LOG_COMMAND, source, cmd) << "to make " << nick << " join group of " << target->GetNick() << " (" << target->GetAccount()->GetDisplay() << ") (email: " << (!target->GetAccount()->GetEmail().empty() ? target->GetAccount()->GetEmail() : "none") << ")";
source.Reply(_("You are now in the group of \002{0}\002."), target->GetNick());
u->lastnickreg = Anope::CurTime;
}
示例2: ChangeNick
void User::ChangeNick(const Anope::string &newnick, time_t ts)
{
/* Sanity check to make sure we don't segfault */
if (newnick.empty())
throw CoreException("User::ChangeNick() got a bad argument");
this->super_admin = false;
Log(this, "nick") << "(" << this->realname << ") changed nick to " << newnick;
Anope::string old = this->nick;
this->timestamp = ts;
if (this->nick.equals_ci(newnick))
this->nick = newnick;
else
{
NickServ::Nick *old_na = NickServ::FindNick(this->nick);
if (old_na && (this->IsIdentified(true) || this->IsRecognized()))
old_na->SetLastSeen(Anope::CurTime);
UserListByNick.erase(this->nick);
this->nick = newnick;
User* &other = UserListByNick[this->nick];
if (other)
{
CollideKill(this, "Nick collision");
CollideKill(other, "Nick collision");
return;
}
other = this;
on_access = false;
if (NickServ::service)
{
NickServ::Nick *na = NickServ::service->FindNick(this->nick);
if (na)
{
on_access = na->GetAccount()->IsOnAccess(this);
if (na->GetAccount() == this->Account())
{
na->SetLastSeen(Anope::CurTime);
this->UpdateHost();
}
}
}
}
EventManager::Get()->Dispatch(&Event::UserNickChange::OnUserNickChange, this, old);
}