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C++ Widget::isUserString方法代码示例

本文整理汇总了C++中mygui::Widget::isUserString方法的典型用法代码示例。如果您正苦于以下问题:C++ Widget::isUserString方法的具体用法?C++ Widget::isUserString怎么用?C++ Widget::isUserString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mygui::Widget的用法示例。


在下文中一共展示了Widget::isUserString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onFrame

void ToolTips::onFrame(float frameDuration)
{
    while (mDynamicToolTipBox->getChildCount())
    {
        MyGUI::Gui::getInstance().destroyWidget(mDynamicToolTipBox->getChildAt(0));
    }

    // start by hiding everything
    for (unsigned int i=0; i < mMainWidget->getChildCount(); ++i)
    {
        mMainWidget->getChildAt(i)->setVisible(false);
    }

    const IntSize &viewSize = RenderManager::getInstance().getViewSize();

    if (!mEnabled)
    {
        return;
    }

    if (!mGameMode)
    {
        const MyGUI::IntPoint& mousePos = InputManager::getInstance().getMousePosition();

        if (mWindowManager->getWorldMouseOver() && ((mWindowManager->getMode() == GM_Console)
            || (mWindowManager->getMode() == GM_Container)
            || (mWindowManager->getMode() == GM_Inventory)))
        {
            std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle();
            try
            {
                mFocusObject = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle);
            }
            catch (std::exception& e)
            {
                return;
            }

            MyGUI::IntSize tooltipSize = getToolTipViaPtr(true);

            IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24);

            // make the tooltip stay completely in the viewport
            if ((tooltipPosition.left + tooltipSize.width) > viewSize.width)
            {
                tooltipPosition.left = viewSize.width - tooltipSize.width;
            }
            if ((tooltipPosition.top + tooltipSize.height) > viewSize.height)
            {
                tooltipPosition.top = viewSize.height - tooltipSize.height;
            }

            setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height);
        }

        else
        {
            const MyGUI::IntPoint& lastPressed = InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);

            if (mousePos == lastPressed) // mouseclick makes tooltip disappear
                return;

            if (mousePos.left == mLastMouseX && mousePos.top == mLastMouseY)
            {
                mRemainingDelay -= frameDuration;
            }
            else
            {
                mRemainingDelay = mDelay;
            }
            mLastMouseX = mousePos.left;
            mLastMouseY = mousePos.top;

            if (mRemainingDelay > 0)
                return;

            Widget* focus = InputManager::getInstance().getMouseFocusWidget();
            if (focus == 0)
            {
                return;
            }

            IntSize tooltipSize;

            // try to go 1 level up until there is a widget that has tooltip
            // this is necessary because some skin elements are actually separate widgets
            int i=0;
            while (!focus->isUserString("ToolTipType"))
            {
                focus = focus->getParent();
                if (!focus)
                    return;
                ++i;
            }

            std::string type = focus->getUserString("ToolTipType");
            std::string text = focus->getUserString("ToolTipText");

            if (type == "")
            {
//.........这里部分代码省略.........
开发者ID:SlavaHill,项目名称:openmw,代码行数:101,代码来源:tooltips.cpp


注:本文中的mygui::Widget::isUserString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。