本文整理汇总了C++中mautil::Vector::add方法的典型用法代码示例。如果您正苦于以下问题:C++ Vector::add方法的具体用法?C++ Vector::add怎么用?C++ Vector::add使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类mautil::Vector
的用法示例。
在下文中一共展示了Vector::add方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addStatusMessagesButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addStatusMessagesButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
OpenMenuCommand *statusButtonCmd = new OpenMenuCommand(menu);
/**
* We only want to retrieve from Facebook the "name", "id", "message" fields from an StatusMessage object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("message");
ConnectionRequestCommand *displayStatusesCmd = new ConnectionRequestCommand( mFacebookManager,
menu, Connections<User>::statuses(), fields, "me");
ListItem *displayStatuses = new ListItem(displayStatusesCmd, "Display status messages");
statusButtonCmd->addMenuItem(displayStatuses);
//create new status message
AddCommand<StatusMessage> *createStatusMsgCmd = new AddCommand<StatusMessage>( mFacebookManager, menu);
createStatusMsgCmd->setMessage("New status message created with MOSYNC_SDK");
ListItem *createStatusMsg = new ListItem(createStatusMsgCmd, "Create StatusMessage");
statusButtonCmd->addMenuItem(createStatusMsg);
ListItem *statusButton = new ListItem(statusButtonCmd, "status messages");
menu->add(statusButton);
}
示例2: addCheckinsButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addCheckinsButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
OpenMenuCommand *checkinsButtonCmd = new OpenMenuCommand(menu);
/**
* We only want to retrieve from Facebook the "place" and "id" fields from an Checkin object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("place");
//fields.add("application");
ConnectionRequestCommand *displayCheckinsCmd = new ConnectionRequestCommand( mFacebookManager,
checkinsButtonCmd->getMenuScreen(), Connections<User>::checkins(), fields, "me");
ListItem *displayCheckins = new ListItem(displayCheckinsCmd, "display checkins");
checkinsButtonCmd->addMenuItem(displayCheckins);
//create new checkin
AddCommand<Checkin> *createCheckinCmd = new AddCommand<Checkin>( mFacebookManager,
checkinsButtonCmd->getMenuScreen());
MAUtil::String placeIdMoSync = "126381597427662";
Coordinate coordMoSync;
coordMoSync.mLatitude = "59.339451";
coordMoSync.mLongitude = "18.05798";
createCheckinCmd->setCheckinParams(placeIdMoSync, coordMoSync);
ListItem *createCheckin = new ListItem(createCheckinCmd, "create checkin");
checkinsButtonCmd->addMenuItem(createCheckin);
ListItem *checkinsButton = new ListItem(checkinsButtonCmd, "checkins");
menu->add(checkinsButton);
}
示例3: addNotesButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addNotesButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
OpenMenuCommand *notesButtonCmd = new OpenMenuCommand(menu);
/**
* We only want to retrieve from Facebook the "id", "subject" and "from" fields from an Album object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("subject");
// fields.add("from");
ConnectionRequestCommand *displayNotesCmd = new ConnectionRequestCommand( mFacebookManager,
notesButtonCmd->getMenuScreen(),
Connections<User>::notes(), fields, "me");
ListItem *displayNotes = new ListItem(displayNotesCmd, "Display notes");
notesButtonCmd->addMenuItem(displayNotes);
//create new friend list
AddCommand<Note> *createNoteCmd = new AddCommand<Note>( mFacebookManager,
notesButtonCmd->getMenuScreen());
createNoteCmd->setNoteParams("New note created with MOSYNC_SDK", "Testing creating a note with Facebook library");
ListItem *createNote = new ListItem(createNoteCmd, "Create Note");
notesButtonCmd->addMenuItem(createNote);
ListItem *listsButton = new ListItem(notesButtonCmd, "notes");
menu->add(listsButton);
}
示例4: addAlbumsButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addAlbumsButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
OpenMenuCommand *albumsButtonCmd = new OpenMenuCommand(menu);
/**
* We only want to retrieve from Facebook the "name", "id", "description" and "count" fields from an Album object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("name");
fields.add("id");
// fields.add("description");
// fields.add("count");
ConnectionRequestCommand *displayAlbumsCmd = new ConnectionRequestCommand( mFacebookManager,
albumsButtonCmd->getMenuScreen(),
Connections<User>::albums(), fields, "me");
ListItem *displayAlbums = new ListItem(displayAlbumsCmd, "display albums");
albumsButtonCmd->addMenuItem(displayAlbums);
//create new album
AddCommand<Album> *createAlbumCmd = new AddCommand<Album>( mFacebookManager,
albumsButtonCmd->getMenuScreen());
createAlbumCmd->setAlbumName("New album created with MOSYNC_SDK");
ListItem *createAlbum = new ListItem(createAlbumCmd, "create album");
albumsButtonCmd->addMenuItem(createAlbum);
ListItem *albumsButton = new ListItem(albumsButtonCmd, "albums");
menu->add(albumsButton);
}
示例5: addLinksButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addLinksButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("name");
// fields.add("message");
ConnectionRequestCommand *displayLinksCmd = new ConnectionRequestCommand( mFacebookManager, menu,
Connections<User>::links(), fields, "me");
ListItem *button = new ListItem(displayLinksCmd, "links");
menu->add(button);
}
示例6: addPhotosButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addPhotosButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
/**
* We only want to retrieve from Facebook the "from", "name" and "id" fields from an Photo object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("from");
// fields.add("name");
fields.add("id");
ConnectionRequestCommand *displayPhotosCmd = new ConnectionRequestCommand( mFacebookManager, menu,
Connections<User>::photos(), fields, "me");
ListItem *button = new ListItem(displayPhotosCmd, "photos");
menu->add(button);
}
示例7: testConnectOverload
void testConnectOverload(const char* url, bool acceptSuccess) {
int connects = 0, events = 0;
int result = 0;
int conn;
bool hasConn = false;
MAUtil::Vector<Handle> conns;
do {
EVENT event;
while(maGetEvent(&event)) {
if(event.type == EVENT_TYPE_CLOSE ||
(event.type == EVENT_TYPE_KEY_PRESSED && event.key == MAK_0))
{
maExit(0);
} else if(event.type == EVENT_TYPE_CONN) {
printf("Op %i conn %i result %i\n", event.conn.opType, event.conn.handle, event.conn.result);
MAASSERT(event.conn.opType == CONNOP_CONNECT);
conn = event.conn.handle;
if(acceptSuccess) {
if(event.conn.result < 0) {
result = event.conn.result;
}
} else {
result = event.conn.result;
}
MAASSERT(event.conn.result != 0);
hasConn = true;
events++;
printf("Event %i\n", events);
break;
}
}
if(result == 0) {
conn = maConnect(url);
conns.add(conn);
if(conn < 0) {
printf("maConnect error %i\n", conn);
result = conn;
hasConn = false;
} else {
connects++;
printf("Connect %i\n", connects);
}
} else if(events != connects)
maWait(0);
} while(events != connects);// && connects < 3);
if(hasConn) {
printf("Result %i on handle %i after %i connects\n", result, conn, connects);
} else {
printf("Result %i after %i connects\n", result, connects);
}
printf("Closing %i handles\n", conns.size());
for(int i=0; i<conns.size(); i++) {
maConnClose(conns[i]);
}
printf("Done.\n");
}
示例8:
/**
* Gets the current map visible area.
* @return A vector containing two location points: the upper left corner and the lower right corner if
* the value from the runtime is corrent and NULL otherwise.
*/
MAUtil::Vector<Location> Map::getVisibleArea()
{
MAUtil::Vector<Location> corners;
MAUtil::String upperLeftCornerLatitude = this->getPropertyString(MAW_MAP_VISIBLE_AREA_UPPER_LEFT_CORNER_LATITUDE);
MAUtil::String upperLeftCornerLongitude = this->getPropertyString(MAW_MAP_VISIBLE_AREA_UPPER_LEFT_CORNER_LONGITUDE);
MAUtil::String lowerRightCornerLatitude = this->getPropertyString(MAW_MAP_VISIBLE_AREA_LOWER_RIGHT_CORNER_LATITUDE);
MAUtil::String lowerRightCornerLongitude = this->getPropertyString(MAW_MAP_VISIBLE_AREA_LOWER_RIGHT_CORNER_LONGITUDE);
Location upperLeftCorner, lowerRightCorner;
upperLeftCorner.setLatitude(MAUtil::stringToDouble(upperLeftCornerLatitude));
upperLeftCorner.setLongitude(MAUtil::stringToDouble(upperLeftCornerLongitude));
lowerRightCorner.setLatitude(MAUtil::stringToDouble(lowerRightCornerLatitude));
lowerRightCorner.setLongitude(MAUtil::stringToDouble(lowerRightCornerLongitude));
corners.add(upperLeftCorner);
corners.add(lowerRightCorner);
return corners;
}
示例9:
/**
* Provides the titles.
* Only for the checked ones.
*/
MAUtil::Vector<MAUtil::String> MediaWiki::getAllCheckedTitles()
{
MAUtil::Vector<MAUtil::String> list;
for (int i=0; i < mWiki->titleResults.size(); i++)
{
if ( !isItemHidden(i) )
{
list.add(mWiki->titleResults[i]);
}
}
return list;
}
示例10: addHomeButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addHomeButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
/**
* We only want to retrieve from Facebook the "id", "name", and "caption" fields from an Album object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("from");
fields.add("name");
// fields.add("caption");
fields.add("message");
fields.add("application");
fields.add("type");
ConnectionRequestCommand *displayHomeCmd = new ConnectionRequestCommand( mFacebookManager, menu,
Connections<User>::home(), fields, "me");
ListItem *homeButton = new ListItem(displayHomeCmd, "home");
menu->add(homeButton);
}
示例11: addEventsButton
/**
* Creates a button and adds it to the main menu
* Adds on the button a command that sends the connection request to Facebook
*/
void FacebookDemoMoblet::addEventsButton(FacebookDemoGUI::FacebookDemoScreen *menu)
{
using namespace FacebookDemoGUI;
using namespace FacebookDemoApplication;
OpenMenuCommand *eventsButtonCmd = new OpenMenuCommand(menu);
/**
* We only want to retrieve from Facebook the "name", "id", "name" and "start_time" and "location" fields from an Event object
*/
MAUtil::Vector<MAUtil::String> fields;
fields.add("id");
fields.add("name");
// fields.add("start_time");
fields.add("location");
ConnectionRequestCommand *displayEventsCmd = new ConnectionRequestCommand( mFacebookManager,
eventsButtonCmd->getMenuScreen(), Connections<User>::events(), fields, "me");
ListItem *displayEvents = new ListItem(displayEventsCmd, "Display events");
eventsButtonCmd->addMenuItem(displayEvents);
//create new event
AddCommand<Event> *createEventCmd = new AddCommand<Event>( mFacebookManager,
eventsButtonCmd->getMenuScreen());
//event
UnixTimeStamp startTimeStamp(Date("2012", "10", "6"), Time("4","15","30"));
UnixTimeStamp endTimeStamp(Date("2012", "10", "6"), Time("5", "20","00"));
createEventCmd->setEventParams("New event created with MOSYNC_SDK", startTimeStamp, endTimeStamp,
"Testing creating an event", "Stockholm");
ListItem *createEvent = new ListItem(createEventCmd, "Create event");
eventsButtonCmd->addMenuItem(createEvent);
ListItem *eventsButton = new ListItem(eventsButtonCmd, "events");
menu->add(eventsButton);
}