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C++ mop_iterator::isUse方法代码示例

本文整理汇总了C++中machineinstr::mop_iterator::isUse方法的典型用法代码示例。如果您正苦于以下问题:C++ mop_iterator::isUse方法的具体用法?C++ mop_iterator::isUse怎么用?C++ mop_iterator::isUse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在machineinstr::mop_iterator的用法示例。


在下文中一共展示了mop_iterator::isUse方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: isOpRelevant

bool SIInsertWaits::isOpRelevant(MachineOperand &Op) {

  // Constants are always irrelevant
  if (!Op.isReg())
    return false;

  // Defines are always relevant
  if (Op.isDef())
    return true;

  // For exports all registers are relevant
  MachineInstr &MI = *Op.getParent();
  if (MI.getOpcode() == AMDGPU::EXP)
    return true;

  // For stores the stored value is also relevant
  if (!MI.getDesc().mayStore())
    return false;

  for (MachineInstr::mop_iterator I = MI.operands_begin(),
       E = MI.operands_end(); I != E; ++I) {

    if (I->isReg() && I->isUse())
      return Op.isIdenticalTo(*I);
  }

  return false;
}
开发者ID:8l,项目名称:emscripten-fastcomp,代码行数:28,代码来源:SIInsertWaits.cpp

示例2: isOpRelevant

bool SIInsertWaits::isOpRelevant(MachineOperand &Op) {

    // Constants are always irrelevant
    if (!Op.isReg())
        return false;

    // Defines are always relevant
    if (Op.isDef())
        return true;

    // For exports all registers are relevant
    MachineInstr &MI = *Op.getParent();
    if (MI.getOpcode() == AMDGPU::EXP)
        return true;

    // For stores the stored value is also relevant
    if (!MI.getDesc().mayStore())
        return false;

    // Check if this operand is the value being stored.
    // Special case for DS instructions, since the address
    // operand comes before the value operand and it may have
    // multiple data operands.

    if (TII->isDS(MI.getOpcode())) {
        MachineOperand *Data = TII->getNamedOperand(MI, AMDGPU::OpName::data);
        if (Data && Op.isIdenticalTo(*Data))
            return true;

        MachineOperand *Data0 = TII->getNamedOperand(MI, AMDGPU::OpName::data0);
        if (Data0 && Op.isIdenticalTo(*Data0))
            return true;

        MachineOperand *Data1 = TII->getNamedOperand(MI, AMDGPU::OpName::data1);
        if (Data1 && Op.isIdenticalTo(*Data1))
            return true;

        return false;
    }

    // NOTE: This assumes that the value operand is before the
    // address operand, and that there is only one value operand.
    for (MachineInstr::mop_iterator I = MI.operands_begin(),
            E = MI.operands_end(); I != E; ++I) {

        if (I->isReg() && I->isUse())
            return Op.isIdenticalTo(*I);
    }

    return false;
}
开发者ID:leloulight,项目名称:rootsubtree,代码行数:51,代码来源:SIInsertWaits.cpp

示例3: if

MachineBasicBlock *
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
  // Splitting the critical edge to a landing pad block is non-trivial. Don't do
  // it in this generic function.
  if (Succ->isLandingPad())
    return nullptr;

  MachineFunction *MF = getParent();
  DebugLoc dl;  // FIXME: this is nowhere

  // Performance might be harmed on HW that implements branching using exec mask
  // where both sides of the branches are always executed.
  if (MF->getTarget().requiresStructuredCFG())
    return nullptr;

  // We may need to update this's terminator, but we can't do that if
  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
  const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
  MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
  SmallVector<MachineOperand, 4> Cond;
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
    return nullptr;

  // Avoid bugpoint weirdness: A block may end with a conditional branch but
  // jumps to the same MBB is either case. We have duplicate CFG edges in that
  // case that we can't handle. Since this never happens in properly optimized
  // code, just skip those edges.
  if (TBB && TBB == FBB) {
    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
                 << getNumber() << '\n');
    return nullptr;
  }

  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
  MF->insert(std::next(MachineFunction::iterator(this)), NMBB);
  DEBUG(dbgs() << "Splitting critical edge:"
        " BB#" << getNumber()
        << " -- BB#" << NMBB->getNumber()
        << " -- BB#" << Succ->getNumber() << '\n');

  LiveIntervals *LIS = P->getAnalysisIfAvailable<LiveIntervals>();
  SlotIndexes *Indexes = P->getAnalysisIfAvailable<SlotIndexes>();
  if (LIS)
    LIS->insertMBBInMaps(NMBB);
  else if (Indexes)
    Indexes->insertMBBInMaps(NMBB);

  // On some targets like Mips, branches may kill virtual registers. Make sure
  // that LiveVariables is properly updated after updateTerminator replaces the
  // terminators.
  LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();

  // Collect a list of virtual registers killed by the terminators.
  SmallVector<unsigned, 4> KilledRegs;
  if (LV)
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
         I != E; ++I) {
      MachineInstr *MI = I;
      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
           OE = MI->operands_end(); OI != OE; ++OI) {
        if (!OI->isReg() || OI->getReg() == 0 ||
            !OI->isUse() || !OI->isKill() || OI->isUndef())
          continue;
        unsigned Reg = OI->getReg();
        if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
            LV->getVarInfo(Reg).removeKill(MI)) {
          KilledRegs.push_back(Reg);
          DEBUG(dbgs() << "Removing terminator kill: " << *MI);
          OI->setIsKill(false);
        }
      }
    }

  SmallVector<unsigned, 4> UsedRegs;
  if (LIS) {
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
         I != E; ++I) {
      MachineInstr *MI = I;

      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
           OE = MI->operands_end(); OI != OE; ++OI) {
        if (!OI->isReg() || OI->getReg() == 0)
          continue;

        unsigned Reg = OI->getReg();
        if (std::find(UsedRegs.begin(), UsedRegs.end(), Reg) == UsedRegs.end())
          UsedRegs.push_back(Reg);
      }
    }
  }

  ReplaceUsesOfBlockWith(Succ, NMBB);

  // If updateTerminator() removes instructions, we need to remove them from
  // SlotIndexes.
  SmallVector<MachineInstr*, 4> Terminators;
  if (Indexes) {
    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
         I != E; ++I)
      Terminators.push_back(I);
//.........这里部分代码省略.........
开发者ID:8l,项目名称:SPIRV-LLVM,代码行数:101,代码来源:MachineBasicBlock.cpp

示例4: getParent

MachineBasicBlock *
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
  MachineFunction *MF = getParent();
  DebugLoc dl;  // FIXME: this is nowhere

  // We may need to update this's terminator, but we can't do that if
  // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
  MachineBasicBlock *TBB = 0, *FBB = 0;
  SmallVector<MachineOperand, 4> Cond;
  if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
    return NULL;

  // Avoid bugpoint weirdness: A block may end with a conditional branch but
  // jumps to the same MBB is either case. We have duplicate CFG edges in that
  // case that we can't handle. Since this never happens in properly optimized
  // code, just skip those edges.
  if (TBB && TBB == FBB) {
    DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
                 << getNumber() << '\n');
    return NULL;
  }

  MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
  MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
  DEBUG(dbgs() << "Splitting critical edge:"
        " BB#" << getNumber()
        << " -- BB#" << NMBB->getNumber()
        << " -- BB#" << Succ->getNumber() << '\n');

  // On some targets like Mips, branches may kill virtual registers. Make sure
  // that LiveVariables is properly updated after updateTerminator replaces the
  // terminators.
  LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();

  // Collect a list of virtual registers killed by the terminators.
  SmallVector<unsigned, 4> KilledRegs;
  if (LV)
    for (iterator I = getFirstTerminator(), E = end(); I != E; ++I) {
      MachineInstr *MI = I;
      for (MachineInstr::mop_iterator OI = MI->operands_begin(),
           OE = MI->operands_end(); OI != OE; ++OI) {
        if (!OI->isReg() || !OI->isUse() || !OI->isKill() || OI->isUndef())
          continue;
        unsigned Reg = OI->getReg();
        if (TargetRegisterInfo::isVirtualRegister(Reg) &&
            LV->getVarInfo(Reg).removeKill(MI)) {
          KilledRegs.push_back(Reg);
          DEBUG(dbgs() << "Removing terminator kill: " << *MI);
          OI->setIsKill(false);
        }
      }
    }

  ReplaceUsesOfBlockWith(Succ, NMBB);
  updateTerminator();

  // Insert unconditional "jump Succ" instruction in NMBB if necessary.
  NMBB->addSuccessor(Succ);
  if (!NMBB->isLayoutSuccessor(Succ)) {
    Cond.clear();
    MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
  }

  // Fix PHI nodes in Succ so they refer to NMBB instead of this
  for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
       i != e && i->isPHI(); ++i)
    for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
      if (i->getOperand(ni+1).getMBB() == this)
        i->getOperand(ni+1).setMBB(NMBB);

  // Inherit live-ins from the successor
  for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
	 E = Succ->livein_end(); I != E; ++I)
    NMBB->addLiveIn(*I);

  // Update LiveVariables.
  if (LV) {
    // Restore kills of virtual registers that were killed by the terminators.
    while (!KilledRegs.empty()) {
      unsigned Reg = KilledRegs.pop_back_val();
      for (iterator I = end(), E = begin(); I != E;) {
        if (!(--I)->addRegisterKilled(Reg, NULL, /* addIfNotFound= */ false))
          continue;
        LV->getVarInfo(Reg).Kills.push_back(I);
        DEBUG(dbgs() << "Restored terminator kill: " << *I);
        break;
      }
    }
    // Update relevant live-through information.
    LV->addNewBlock(NMBB, this, Succ);
  }

  if (MachineDominatorTree *MDT =
      P->getAnalysisIfAvailable<MachineDominatorTree>()) {
    // Update dominator information.
    MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);

    bool IsNewIDom = true;
    for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
//.........这里部分代码省略.........
开发者ID:Bootz,项目名称:multicore-opimization,代码行数:101,代码来源:MachineBasicBlock.cpp


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