本文整理汇总了C++中machinebasicblock::const_iterator::isDebugValue方法的典型用法代码示例。如果您正苦于以下问题:C++ const_iterator::isDebugValue方法的具体用法?C++ const_iterator::isDebugValue怎么用?C++ const_iterator::isDebugValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类machinebasicblock::const_iterator
的用法示例。
在下文中一共展示了const_iterator::isDebugValue方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: isPhysDefTriviallyDead
bool MachineCSE::isPhysDefTriviallyDead(unsigned Reg,
MachineBasicBlock::const_iterator I,
MachineBasicBlock::const_iterator E) {
unsigned LookAheadLeft = 5;
while (LookAheadLeft--) {
if (I == E)
// Reached end of block, register is obviously dead.
return true;
if (I->isDebugValue())
continue;
bool SeenDef = false;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
if (!MO.isReg() || !MO.getReg())
continue;
if (!TRI->regsOverlap(MO.getReg(), Reg))
continue;
if (MO.isUse())
return false;
SeenDef = true;
}
if (SeenDef)
// See a def of Reg (or an alias) before encountering any use, it's
// trivially dead.
return true;
++I;
}
return false;
}
示例2: PhysRegDefsReach
bool MachineCSE::PhysRegDefsReach(MachineInstr *CSMI, MachineInstr *MI,
SmallSet<unsigned,8> &PhysRefs) const {
// For now conservatively returns false if the common subexpression is
// not in the same basic block as the given instruction.
MachineBasicBlock *MBB = MI->getParent();
if (CSMI->getParent() != MBB)
return false;
MachineBasicBlock::const_iterator I = CSMI; I = llvm::next(I);
MachineBasicBlock::const_iterator E = MI;
unsigned LookAheadLeft = LookAheadLimit;
while (LookAheadLeft) {
// Skip over dbg_value's.
while (I != E && I->isDebugValue())
++I;
if (I == E)
return true;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
if (!MO.isReg() || !MO.isDef())
continue;
unsigned MOReg = MO.getReg();
if (TargetRegisterInfo::isVirtualRegister(MOReg))
continue;
if (PhysRefs.count(MOReg))
return false;
}
--LookAheadLeft;
++I;
}
return false;
}
示例3: getCurrSlot
SlotIndex RegPressureTracker::getCurrSlot() const {
MachineBasicBlock::const_iterator IdxPos = CurrPos;
while (IdxPos != MBB->end() && IdxPos->isDebugValue())
++IdxPos;
if (IdxPos == MBB->end())
return LIS->getMBBEndIdx(MBB);
return LIS->getInstructionIndex(*IdxPos).getRegSlot();
}
示例4: while
bool
MachineCSE::isPhysDefTriviallyDead(unsigned Reg,
MachineBasicBlock::const_iterator I,
MachineBasicBlock::const_iterator E) const {
unsigned LookAheadLeft = LookAheadLimit;
while (LookAheadLeft) {
// Skip over dbg_value's.
while (I != E && I->isDebugValue())
++I;
if (I == E)
// Reached end of block, register is obviously dead.
return true;
bool SeenDef = false;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
if (MO.isRegMask() && MO.clobbersPhysReg(Reg))
SeenDef = true;
if (!MO.isReg() || !MO.getReg())
continue;
if (!TRI->regsOverlap(MO.getReg(), Reg))
continue;
if (MO.isUse())
// Found a use!
return false;
SeenDef = true;
}
if (SeenDef)
// See a def of Reg (or an alias) before encountering any use, it's
// trivially dead.
return true;
--LookAheadLeft;
++I;
}
return false;
}
示例5:
/// shouldTailDuplicate - Determine if it is profitable to duplicate this block.
bool
TailDuplicatePass::shouldTailDuplicate(const MachineFunction &MF,
MachineBasicBlock &TailBB) {
// Only duplicate blocks that end with unconditional branches.
if (TailBB.canFallThrough())
return false;
// Don't try to tail-duplicate single-block loops.
if (TailBB.isSuccessor(&TailBB))
return false;
// Set the limit on the cost to duplicate. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDuplicateSize.getNumOccurrences() == 0 &&
MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else
MaxDuplicateCount = TailDuplicateSize;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
if (PreRegAlloc && !TailBB.empty()) {
const TargetInstrDesc &TID = TailBB.back().getDesc();
if (TID.isIndirectBranch())
MaxDuplicateCount = 20;
}
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
for (MachineBasicBlock::const_iterator I = TailBB.begin(); I != TailBB.end();
++I) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->getDesc().isNotDuplicable())
return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && I->getDesc().isReturn())
return false;
// Avoid duplicating calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (PreRegAlloc && I->getDesc().isCall())
return false;
if (!I->isPHI() && !I->isDebugValue())
InstrCount += 1;
if (InstrCount > MaxDuplicateCount)
return false;
}
return true;
}
示例6: PhysRegDefsReach
bool MachineCSE::PhysRegDefsReach(MachineInstr *CSMI, MachineInstr *MI,
SmallSet<unsigned,8> &PhysRefs,
SmallVector<unsigned,2> &PhysDefs,
bool &NonLocal) const {
// For now conservatively returns false if the common subexpression is
// not in the same basic block as the given instruction. The only exception
// is if the common subexpression is in the sole predecessor block.
const MachineBasicBlock *MBB = MI->getParent();
const MachineBasicBlock *CSMBB = CSMI->getParent();
bool CrossMBB = false;
if (CSMBB != MBB) {
if (MBB->pred_size() != 1 || *MBB->pred_begin() != CSMBB)
return false;
for (unsigned i = 0, e = PhysDefs.size(); i != e; ++i) {
if (MRI->isAllocatable(PhysDefs[i]) || MRI->isReserved(PhysDefs[i]))
// Avoid extending live range of physical registers if they are
//allocatable or reserved.
return false;
}
CrossMBB = true;
}
MachineBasicBlock::const_iterator I = CSMI; I = llvm::next(I);
MachineBasicBlock::const_iterator E = MI;
MachineBasicBlock::const_iterator EE = CSMBB->end();
unsigned LookAheadLeft = LookAheadLimit;
while (LookAheadLeft) {
// Skip over dbg_value's.
while (I != E && I != EE && I->isDebugValue())
++I;
if (I == EE) {
assert(CrossMBB && "Reaching end-of-MBB without finding MI?");
(void)CrossMBB;
CrossMBB = false;
NonLocal = true;
I = MBB->begin();
EE = MBB->end();
continue;
}
if (I == E)
return true;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I->getOperand(i);
// RegMasks go on instructions like calls that clobber lots of physregs.
// Don't attempt to CSE across such an instruction.
if (MO.isRegMask())
return false;
if (!MO.isReg() || !MO.isDef())
continue;
unsigned MOReg = MO.getReg();
if (TargetRegisterInfo::isVirtualRegister(MOReg))
continue;
if (PhysRefs.count(MOReg))
return false;
}
--LookAheadLeft;
++I;
}
return false;
}