本文整理汇总了C++中llvm::Function::materialize方法的典型用法代码示例。如果您正苦于以下问题:C++ Function::materialize方法的具体用法?C++ Function::materialize怎么用?C++ Function::materialize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类llvm::Function
的用法示例。
在下文中一共展示了Function::materialize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: _runOnFunction
bool _runOnFunction(llvm::Function& f) {
Timer _t2("(sum)");
Timer _t("initializing");
initialize();
_t.split("overhead");
// f.dump();
llvm::Module* cur_module = f.getParent();
#if LLVMREV < 217548
llvm::PassManager fake_pm;
#else
llvm::legacy::PassManager fake_pm;
#endif
llvm::InlineCostAnalysis* cost_analysis = new llvm::InlineCostAnalysis();
fake_pm.add(cost_analysis);
// llvm::errs() << "doing fake run\n";
fake_pm.run(*fake_module);
// llvm::errs() << "done with fake run\n";
bool did_any_inlining = false;
// TODO I haven't gotten the callgraph-updating part of the inliner to work,
// so it's not easy to tell what callsites have been inlined into (ie added to)
// the function.
// One simple-but-not-great way to handle it is to just iterate over the entire function
// multiple times and re-inline things until we don't want to inline any more;
// NPASSES controls the maximum number of times to attempt that.
// Right now we actually don't need that, since we only inline fully-optimized
// functions (from the stdlib), and those will already have had inlining
// applied recursively.
const int NPASSES = 1;
for (int passnum = 0; passnum < NPASSES; passnum++) {
_t.split("collecting calls");
std::vector<llvm::CallSite> calls;
for (llvm::inst_iterator I = llvm::inst_begin(f), E = llvm::inst_end(f); I != E; ++I) {
llvm::CallInst* call = llvm::dyn_cast<llvm::CallInst>(&(*I));
// From Inliner.cpp:
if (!call || llvm::isa<llvm::IntrinsicInst>(call))
continue;
// I->dump();
llvm::CallSite CS(call);
llvm::Value* v = CS.getCalledValue();
llvm::ConstantExpr* ce = llvm::dyn_cast<llvm::ConstantExpr>(v);
if (!ce)
continue;
assert(ce->isCast());
llvm::ConstantInt* l_addr = llvm::cast<llvm::ConstantInt>(ce->getOperand(0));
int64_t addr = l_addr->getSExtValue();
if (addr == (int64_t)printf)
continue;
llvm::Function* f = g.func_addr_registry.getLLVMFuncAtAddress((void*)addr);
if (f == NULL) {
if (VERBOSITY()) {
printf("Giving up on inlining %s:\n",
g.func_addr_registry.getFuncNameAtAddress((void*)addr, true).c_str());
call->dump();
}
continue;
}
// We load the bitcode lazily, so check if we haven't yet fully loaded the function:
if (f->isMaterializable()) {
#if LLVMREV < 220600
f->Materialize();
#else
f->materialize();
#endif
}
// It could still be a declaration, though I think the code won't generate this case any more:
if (f->isDeclaration())
continue;
// Keep this section as a release_assert since the code-to-be-inlined, as well as the inlining
// decisions, can be different in release mode:
int op_idx = -1;
for (llvm::Argument& arg : f->args()) {
++op_idx;
llvm::Type* op_type = call->getOperand(op_idx)->getType();
if (arg.getType() != op_type) {
llvm::errs() << f->getName() << " has arg " << op_idx << " mismatched!\n";
llvm::errs() << "Given ";
op_type->dump();
llvm::errs() << " but underlying function expected ";
arg.getType()->dump();
llvm::errs() << '\n';
}
RELEASE_ASSERT(arg.getType() == call->getOperand(op_idx)->getType(), "");
}
assert(!f->isDeclaration());
CS.setCalledFunction(f);
calls.push_back(CS);
}
//.........这里部分代码省略.........