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C++ Item::set_previousbuttons方法代码示例

本文整理汇总了C++中listhookedpointing::Item::set_previousbuttons方法的典型用法代码示例。如果您正苦于以下问题:C++ Item::set_previousbuttons方法的具体用法?C++ Item::set_previousbuttons怎么用?C++ Item::set_previousbuttons使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在listhookedpointing::Item的用法示例。


在下文中一共展示了Item::set_previousbuttons方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: push_RelativePointerEventCallback

// ----------------------------------------------------------------------
void EventInputQueue::push_RelativePointerEventCallback(OSObject* target,
                                                        int buttons_raw,
                                                        int dx,
                                                        int dy,
                                                        AbsoluteTime ts,
                                                        OSObject* sender,
                                                        void* refcon) {
  GlobalLock::ScopedLock lk;
  if (!lk) return;

  Params_RelativePointerEventCallback::log(true, Buttons(buttons_raw), dx, dy);

  // ------------------------------------------------------------
  Buttons buttons(buttons_raw);
  Buttons justPressed;
  Buttons justReleased;

  IOHIPointing* device = OSDynamicCast(IOHIPointing, sender);
  if (!device) return;

  ListHookedPointing::Item* item = static_cast<ListHookedPointing::Item*>(ListHookedPointing::instance().get(device));
  if (!item) return;

  // ------------------------------------------------------------
  CommonData::setcurrent_ts(ts);

  // ------------------------------------------------------------
  justPressed = buttons.justPressed(item->get_previousbuttons());
  justReleased = buttons.justReleased(item->get_previousbuttons());
  item->set_previousbuttons(buttons);

  // ------------------------------------------------------------
  // divide an event into button and cursormove events.
  for (int i = 0; i < ButtonStatus::MAXNUM; ++i) {
    PointingButton btn(1 << i);
    if (justPressed.isOn(btn)) {
      Params_RelativePointerEventCallback params(buttons, 0, 0, btn, true);
      bool retainFlagStatusTemporaryCount = Config::get_essential_config(BRIDGE_ESSENTIAL_CONFIG_INDEX_general_lazy_modifiers_with_mouse_event);
      enqueue_(params, retainFlagStatusTemporaryCount, item->getDeviceIdentifier());
    }
    if (justReleased.isOn(btn)) {
      Params_RelativePointerEventCallback params(buttons, 0, 0, btn, false);
      bool retainFlagStatusTemporaryCount = Config::get_essential_config(BRIDGE_ESSENTIAL_CONFIG_INDEX_general_lazy_modifiers_with_mouse_event);
      enqueue_(params, retainFlagStatusTemporaryCount, item->getDeviceIdentifier());
    }
  }
  // If (dx == 0 && dy == 0), the event is either needless event or just pressing/releasing buttons event.
  // About just pressing/releasing buttons event, we handled these in the above processes.
  // So, we can drop (dx == 0 && dy == 0) events in here.
  if (dx != 0 || dy != 0) {
    Params_RelativePointerEventCallback params(buttons, dx, dy, PointingButton::NONE, false);
    bool retainFlagStatusTemporaryCount = true;
    enqueue_(params, retainFlagStatusTemporaryCount, item->getDeviceIdentifier());
  }

  setTimer();
}
开发者ID:piaowenjie,项目名称:Karabiner,代码行数:58,代码来源:EventInputQueue.cpp

示例2: lk_eventlock

  // ----------------------------------------------------------------------
  void
  EventInputQueue::push_RelativePointerEventCallback(OSObject* target,
                                                     int buttons_raw,
                                                     int dx,
                                                     int dy,
                                                     AbsoluteTime ts,
                                                     OSObject* sender,
                                                     void* refcon)
  {
    IOLockWrapper::ScopedLock lk_eventlock(CommonData::getEventLock());
    if (! lk_eventlock) return;
    IOLockWrapper::ScopedLock lk(timer_.getlock());
    if (! lk) return;

    // ------------------------------------------------------------
    Buttons buttons(buttons_raw);
    Buttons justPressed;
    Buttons justReleased;

    DeviceVendor deviceVendor(0);
    DeviceProduct deviceProduct(0);
    {
      IOLockWrapper::ScopedLock lk_device(ListHookedKeyboard::instance().getListLock());
      if (! lk_device) return;

      IOHIPointing* device = OSDynamicCast(IOHIPointing, sender);
      if (! device) return;

      ListHookedPointing::Item* item = static_cast<ListHookedPointing::Item*>(ListHookedPointing::instance().get_nolock(device));
      if (! item) return;

      // ------------------------------------------------------------
      CommonData::setcurrent_ts(ts);
      deviceVendor = item->getVendor();
      deviceProduct = item->getProduct();

      // ------------------------------------------------------------
      justPressed = buttons.justPressed(item->get_previousbuttons());
      justReleased = buttons.justReleased(item->get_previousbuttons());
      item->set_previousbuttons(buttons);
    }

    // ------------------------------------------------------------
    // divide an event into button and cursormove events.
    for (int i = 0; i < ButtonStatus::MAXNUM; ++i) {
      PointingButton btn(1 << i);
      if (justPressed.isOn(btn)) {
        Params_RelativePointerEventCallback::auto_ptr ptr(Params_RelativePointerEventCallback::alloc(buttons, 0, 0, btn, true));
        if (! ptr) return;
        bool retainFlagStatusTemporaryCount = Config::get_essential_config(BRIDGE_ESSENTIAL_CONFIG_INDEX_general_lazy_modifiers_with_mouse_event);
        enqueue_(*ptr, retainFlagStatusTemporaryCount, deviceVendor, deviceProduct);
      }
      if (justReleased.isOn(btn)) {
        Params_RelativePointerEventCallback::auto_ptr ptr(Params_RelativePointerEventCallback::alloc(buttons, 0, 0, btn, false));
        if (! ptr) return;
        bool retainFlagStatusTemporaryCount = Config::get_essential_config(BRIDGE_ESSENTIAL_CONFIG_INDEX_general_lazy_modifiers_with_mouse_event);
        enqueue_(*ptr, retainFlagStatusTemporaryCount, deviceVendor, deviceProduct);
      }
    }
    Params_RelativePointerEventCallback::auto_ptr ptr(Params_RelativePointerEventCallback::alloc(buttons, dx, dy, PointingButton::NONE, false));
    if (! ptr) return;
    bool retainFlagStatusTemporaryCount = true;
    enqueue_(*ptr, retainFlagStatusTemporaryCount, deviceVendor, deviceProduct);

    setTimer();
  }
开发者ID:Haccci,项目名称:KeyRemap4MacBook,代码行数:67,代码来源:EventInputQueue.cpp


注:本文中的listhookedpointing::Item::set_previousbuttons方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。