当前位置: 首页>>代码示例>>C++>>正文


C++ value::Members类代码示例

本文整理汇总了C++中json::value::Members的典型用法代码示例。如果您正苦于以下问题:C++ Members类的具体用法?C++ Members怎么用?C++ Members使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Members类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: LoadSceneSettings

//-----------------------------------------------------------------------------------
void EngineConfig::LoadSceneSettings(Json::Value root, Json::Reader reader)
{
	Json::Value settings = root["scenes"];
	int componentCount = settings.size();

	for( int i=0; i< componentCount; ++i )
	{
		Json::Value componentVal = settings[i];
		Json::Value::Members members = componentVal.getMemberNames();

		map<std::string, std::string> mapValues;
		for( Json::Value::Members::iterator it = members.begin(); it != members.end(); ++it)
		{
			std::string memberName = *it;
			std::string value = componentVal[memberName].asString();
			
			mapValues[memberName] = value;

		}

		std::string sceneName = mapValues["name"];
		std::string fileName = mapValues["file"];

		SceneData *sceneData = new SceneData( sceneName, fileName );

		scenes[sceneName] = sceneData;
	}

	settings = root["startscene"];
	startScene = scenes[settings.asCString()];
}
开发者ID:bfogerty,项目名称:xdpixelengine,代码行数:32,代码来源:EngineConfig.cpp

示例2: jsonValueToVariant

FB::variant jsonValueToVariant( Json::Value root )
{
    Json::Value def;
    if (root.isString())
        return root.asString();
    else if (root.isBool())
        return root.asBool();
    else if (root.isDouble())
        return root.asDouble();
    else if (root.isInt())
        return root.asInt();
    else if (root.isUInt())
        return root.asUInt();
    else if (root.isNull())
        return FB::FBNull();
    else if (root.isArray()) {
        FB::VariantList outList;
        for (size_t i = 0; i < root.size(); ++i) {
            outList.push_back(jsonValueToVariant(root.get(i, def)));
        }
        return outList;
    } else if (root.isObject()) {
        Json::Value::Members members = root.getMemberNames();
        FB::VariantMap outMap;
        for (Json::Value::Members::iterator it = members.begin(); it != members.end(); ++it)
        {
            outMap[*it] = jsonValueToVariant(root.get(*it, def));
        }
        return outMap;
    } else {
        return FB::FBVoid();
    }
}
开发者ID:GarysRefererence2014,项目名称:FireBreath,代码行数:33,代码来源:fbjson.cpp

示例3: load

int Database::load()
{
    if (open() != 0)
        return -1;
    Json::Reader reader;
    if (!reader.parse(file_in, root, false)){
        ERR("Json reader parse error, maybe empty file\n");
        root.clear();
        return -1;
    }
    try {
        Json::Value::Members member = root.getMemberNames();
        Json::Value::Members::iterator it = member.begin();
        for (; it != member.end(); it++){
            if (load_obj(string_to_wstring(*it)) == NULL)
                ERR("Load object error\n");
        }
    }
    catch (Json::LogicError & e) {
    	cout << e.what() << endl;
        ERR("Json file data not correct\n");
        close_json();
        return -1;
    }
    
    return 0;
}
开发者ID:ginoblue,项目名称:chatman,代码行数:27,代码来源:Database.cpp

示例4: updateConfigurationMap

/**
 * Updates a configuration map with the given json node.
 *
 * @param configurationMap The configuration map to be updated.
 * @param currentNode The node to be used to update the configuration map.
 */
void JsonConfigurationParser::updateConfigurationMap(ConfigurationMap *configurationMap, const Json::Value &currentNode) {
    // retrieves the menber names
    Json::Value::Members currentNodeMembers = currentNode.getMemberNames();

    // retrieves the current node members iterator
    Json::Value::Members::iterator currentNodeMembersIterator = currentNodeMembers.begin();

    // itearates over all the current node members
    while(currentNodeMembersIterator != currentNodeMembers.end()) {
        // retrieves the property name
        std::string &propertyName = *currentNodeMembersIterator;

        // retrieves the property value
        Json::Value propertyValue = currentNode[propertyName];

        // creates the configuration value
        ConfigurationValue *configurationValue = this->createConfigurationValue(propertyValue);

        // sets the propery in the configuration map
        configurationMap->setProperty(propertyName, configurationValue);

        // increments the current node members iterator
        currentNodeMembersIterator++;
    }
}
开发者ID:gamedevforks,项目名称:mariachi,代码行数:31,代码来源:json_configuration_parser.cpp

示例5: getConfigOfGoods

configGoodsItem*  CData::getConfigOfGoods(int tempid)
{
    
    if(m_config_goods_dic->count() < 1)
    {
//        const char * path=FileUtils::getInstance()->fullPathForFilename("itemconfig.json").c_str();
//        ifstream ifs;
//        ifs.open(path);
//        assert(ifs.is_open());
        Json::Reader reader;
        Json::Value root;
        Json::Value items;
        
        Json::Value::Members members;
        
//        Json::Value::iterator it;
        Json::Value::Members::iterator it;
        
        string path = FileUtils::getInstance()->fullPathForFilename("item.json");
        __String* str = __String::createWithContentsOfFile(path.c_str());
            
        if(reader.parse(str->getCString(), root)){
            
            members = root.getMemberNames();
            it = members.begin();
            while (it != members.end()) {
                
                items = root[std::string(*it)];
                
                configGoodsItem * item= new configGoodsItem();
                char inttostr[20]="";
                sprintf(inttostr, "%d",tempid);
                
                item->bodytype=items["bodyType"].asInt();
                item->name=items["name"].asString();
                item->pinzhi=items["baseQuality"].asInt();
                item->des=items["description"].asString();
                item->tempid = items["id"].asInt();
                item->icon = items["icon"].asInt();
                item->maxexp = items["maxexp"].asInt();
                item->growTemp = items["growTemp"].asInt();
                item->comprice = items["comprice"].asInt();
                item->compound = items["compound"].asInt();
                
                
                m_config_goods_dic->setObject(item, item->tempid);
                
                it++;
            }
        
         //   ifs.close();
    
        }

    }
    
    
    return (configGoodsItem*)m_config_goods_dic->objectForKey(tempid);
    
}
开发者ID:RQZeng,项目名称:DiabloWorld,代码行数:60,代码来源:CData.cpp

示例6: load_card_right_json

int CCardFieldDlg::load_card_right_json()
{
	int i,idx;
	Json::Value root;
	Json::Reader reader;
	std::ifstream input;
	//input.open("e:\\works\\cardlib\\ykt.v3_1.dev\\bin\\lcsmanager\\cardright.json");
	input.open((LPCTSTR)m_jsonfile);
	if(input.is_open()==false)
	{
		AfxMessageBox("´ò¿ªÅäÖÃÎļþ´íÎó");
		return -1;
	}
	if(reader.parse(input,root)==false)
	{
		std::string msg = "¶ÁÈ¡ÅäÖÃÎļþ´íÎó : " + reader.getFormatedErrorMessages();
		AfxMessageBox(msg.c_str());
		return -1;
	}
	std::string encoding = root.get("encoding","GBK").asString();
	Json::Value fields = root["cardfield"];
	Json::Value::Members fldid = fields.getMemberNames();
	m_cardfield.clear();
	for(i = 0;i < fldid.size();++i)
	{
		idx = atoi(fldid[i].c_str());
		std::string v = fields.get(fldid[i],"Unknown").asString();
		m_cardfield.insert(CARD_FILED_MAP::value_type(idx,v));
	}
	if(fldid.size() > m_string_len)
		m_string_len = fldid.size();
//	std::sort(m_cardfield.begin(),m_cardfield.end());
	init_check_box();
	return 0;
}
开发者ID:nykma,项目名称:ykt4sungard,代码行数:35,代码来源:CardFieldDlg.cpp

示例7: buildTasks

void QueryParser::buildTasks(
    const Json::Value &query,
    std::vector<std::shared_ptr<Task> > &tasks,
    task_map_t &task_map) const {
    Json::Value::Members members = query["operators"].getMemberNames();
    std::string papiEventName = getPapiEventName(query);
    for (unsigned i = 0; i < members.size(); ++i) {
        Json::Value planOperationSpec = query["operators"][members[i]];
        std::string typeName = planOperationSpec["type"].asString();
        std::shared_ptr<PlanOperation> planOperation = QueryParser::instance().parse(
                    typeName, planOperationSpec);
        planOperation->setEvent(papiEventName);
        setInputs(planOperation, planOperationSpec);
        if (auto para = std::dynamic_pointer_cast<ParallelizablePlanOperation>(planOperation)) {
            para->setPart(planOperationSpec["part"].asUInt());
            para->setCount(planOperationSpec["count"].asUInt());
        } else {
            if (planOperationSpec.isMember("part") || planOperationSpec.isMember("count")) {
                throw std::runtime_error("Trying to parallelize " + typeName + ", which is not a subclass of Parallelizable");
            }
        }

        planOperation->setOperatorId(members[i]);
        if (planOperationSpec.isMember("core"))
            planOperation->setPreferredCore(planOperationSpec["core"].asInt());
        // check for materialization strategy
        if (planOperationSpec.isMember("positions"))
            planOperation->setProducesPositions(!planOperationSpec["positions"].asBool());
        tasks.push_back(planOperation);
        task_map[members[i]] = planOperation;
    }
}
开发者ID:kaihowl,项目名称:hyrise,代码行数:32,代码来源:QueryParser.cpp

示例8: jsonParse

int jsonParse(string _s)
{
    // Let's parse it
    Json::Value root;
    Json::Reader reader;
    bool parsedSuccess = reader.parse(_s,
                                      root,
                                      false);

    if (not parsedSuccess) {
        // Report failures and their locations
        // in the document.
        cout << "Failed to parse JSON" << endl
             << reader.getFormatedErrorMessages()
             << endl;
        return 1;
    }

    Json::Value::Members mem = root.getMemberNames();
    Json::Value child = root[mem[0]];
    cout << "name: " << mem[0] << ", child: " << child.asString() << endl;
    for (int i = 1; i < mem.size(); ++i)
    {
        child = root[mem[i]];
        cout << "name: " << mem[i] << endl;
        Json::Value::Members childMem = child.getMemberNames();
        cout << "\t" << "type: " << child[childMem[0]].asString() << endl;
        cout << "\t" << "value: " << child[childMem[1]].asString() << endl;
        cout << "\t" << "typeGen: " << child[childMem[2]].asString() << endl;
    }
    return 1;
}
开发者ID:skyline-gleb,项目名称:fuzzy-tyrion,代码行数:32,代码来源:jsonparse.cpp

示例9: importParameters

void JsonParameters::importParameters(Json::Value parametersImport)
{
    if (parametersImport.isObject()) {
        Json::Value::Members members = parametersImport.getMemberNames();
        Json::Value::Members::iterator it;

        for (it=members.begin(); it!=members.end(); it++) {
            string name = *it;
            JsonParameter *parameter = getParameter(name);
            if (parameter != NULL) {
                if (parameter->canDeserialize(parametersImport[name])) {
                    parameter->deserialize(parametersImport[name]);
                } else {
                    std::cerr << "Can't load parameter " << name << std::endl;
                }
            } else {
                std::cerr << "Non-existent parameter: " << name << std::endl;
            }
        }
    } else {
        if (!parametersImport.isNull()) {
            std::cerr << "Parameters values should be an object" << std::endl;
        }
    }
}
开发者ID:RhobanProject,项目名称:Utils,代码行数:25,代码来源:JsonParameters.cpp

示例10: Load

void SceneLoader::Load(const char* strFileName, GameObject *rootGameObject)
{
	GameObject *pGo = 0;
	Json::Value root;
	Json::Reader reader;

	const char* jsonText = ReadFileIntoString( strFileName );

	if( !reader.parse( jsonText, root ) )
	{
		return;
	}


	Json::Value componentsVal = root["objects"];
	int componentCount = componentsVal.size();

	for( int i=0; i< componentCount; ++i )
	{
		Json::Value componentVal = componentsVal[i];
		Json::Value::Members members = componentVal.getMemberNames();
		
		std::map<std::string, std::string> mapParams;
		for( Json::Value::Members::iterator it = members.begin(); it != members.end(); ++it)
		{
			std::string memberName = *it;
			std::string value = componentVal[memberName].asString();

			mapParams[memberName] = value;
		}

		CreateSceneObject( rootGameObject, mapParams );
	}
}
开发者ID:bfogerty,项目名称:xdpixelengine,代码行数:34,代码来源:SceneLoader.cpp

示例11: init

//virtual 
bool AnimationLogic::init(  const JsonValueRef json )
{
	m_states.clear();

	if( !json.isMember("states") || !json.isMember("events") ) return false;

	for( int i=0; i< json["events"].size(); i++)
	{
		m_events.push_back( json["events"][i].asString() );
	}

	m_defaultState = json.get("default", "idle").asString();

	Json::Value::Members states = json["states"].getMemberNames();
	for(int i=0; i< states.size(); i++)
	{
		JsonValueRef stateObj = json["states"][states[i]];
		Json::Value::Members events = stateObj.getMemberNames();

		AnimState animState;
		animState.name = states[i];
		CCLOG(" animState: %s", animState.name.c_str() );
		for( int j=0; j< events.size(); j++)
		{
			std::string newState = stateObj[ events[j] ].asString();
			animState.transitionTable[ events[j] ] = newState;

			CCLOG("  %s => %s", events[j].c_str(), newState.c_str() );
		}

		m_states[ states[i] ] = animState;
	}

	return true;
}
开发者ID:keless,项目名称:FuzzPop,代码行数:36,代码来源:ZZAnimatedSprite.cpp

示例12: parseJsonData

bool KsCardMsg::parseJsonData(const std::string& rootname,Json::Value &root)
{
	size_t i;
	Json::Value::Members mbs = root.getMemberNames();
	++parseLevel_;
	if(parseLevel_>2)
		return false;
	for(i = 0;i < mbs.size(); ++i)
	{
		Json::Value& clt = root[mbs[i]];
		std::string fullname = rootname;
		if(rootname.length() > 0)
			 fullname += ".";
		fullname += mbs[i];
		if(clt.isArray() || clt.isObject())
		{
			if(!parseJsonData(fullname,clt))
				return false;
		}
		else
		{
			msg_field_.insert(PARA_MAP_TYPE::value_type(fullname,root.get(mbs[i],"").asString()));
		}
	}
	return true;
}
开发者ID:nykma,项目名称:ykt4sungard,代码行数:26,代码来源:kscardmsg.cpp

示例13: if

void Registry::Interface::_parseWidgets(Json::Value& value,
                                        const Engine::Object& loader) {
  unsigned int index = _spans.size() - 1;
  for (Json::Value::iterator it = value["widgets"].begin();
        it != value["widgets"].end();
        ++it) {
    if ((*it).isObject()) {
      if ((*it).isMember("widget")) {
        _spans[index]++;
        const char* widget_name = (*it)["widget"].asCString();

        const Registry::Widget& widget = loader.loadWidget(widget_name);
        Apsis::World::Object& object = *(new Apsis::World::Object);

        if ((*it).isMember("properties")) {
          Json::Value::Members members = (*it)["properties"].getMemberNames();
          for (Json::Value::Members::iterator property_it = members.begin();
                property_it != members.end();
                ++property_it) {
            const char* name = (*property_it).c_str();
            unsigned int property_id = Apsis::Registry::Property::id(name);

            if ((*it)["properties"][name].isDouble()) {
              object.set(property_id, (*it)["properties"][name].asDouble());
            }
            else if ((*it)["properties"][name].isString()) {
              object.set(property_id, (*it)["properties"][name].asCString());
            }
            else if ((*it)["properties"][name].isIntegral()) {
              object.set(property_id, (long)(*it)["properties"][name].asInt());
            }
          }
        }

        // Defaults
        for (unsigned int i = 0; i < widget.propertyCount(); i++) {
          const char* name = widget.propertyName(i);
          const char* def  = widget.propertyDefault(i);

          if (!object.has(name)) {
            object.set(name, def);
          }
        }

        // Push to tree
        _widgets.push_back(&widget);
        _objects.push_back(&object);

        // Child windows
        _spans.push_back(0);
        if ((*it).isMember("widgets")) {
          _parseWidgets(*it, loader);
        }
      }
    }
    else {
      throw "Interface file's 'widgets' section is malformed.";
    }
  }
}
开发者ID:wilkie,项目名称:apsis,代码行数:60,代码来源:interface.cpp

示例14: SetupRegisteredUsers

  void Configuration::SetupRegisteredUsers(MongooseServer& httpServer)
  {
    boost::mutex::scoped_lock lock(globalMutex_);

    httpServer.ClearUsers();

    if (!configuration_.isMember("RegisteredUsers"))
    {
      return;
    }

    const Json::Value& users = configuration_["RegisteredUsers"];
    if (users.type() != Json::objectValue)
    {
      LOG(ERROR) << "Badly formatted list of users";
      throw OrthancException(ErrorCode_BadFileFormat);
    }

    Json::Value::Members usernames = users.getMemberNames();
    for (size_t i = 0; i < usernames.size(); i++)
    {
      const std::string& username = usernames[i];
      std::string password = users[username].asString();
      httpServer.RegisterUser(username.c_str(), password.c_str());
    }
  }
开发者ID:milhcbt,项目名称:OrthancMirror,代码行数:26,代码来源:OrthancInitialization.cpp

示例15: RegisterUserContentType

  static void RegisterUserContentType()
  {
    if (configuration_.isMember("UserContentType"))
    {
      const Json::Value& parameter = configuration_["UserContentType"];

      Json::Value::Members members = parameter.getMemberNames();
      for (size_t i = 0; i < members.size(); i++)
      {
        std::string info = "\"" + members[i] + "\" = " + parameter[members[i]].toStyledString();
        LOG(INFO) << "Registering user-defined attachment type: " << info;

        if (!parameter[members[i]].asBool())
        {
          LOG(ERROR) << "Not a number in this user-defined attachment type: " << info;
          throw OrthancException(ErrorCode_BadParameterType);
        }

        int contentType = parameter[members[i]].asInt();

        try
        {
          RegisterUserContentType(contentType, members[i]);
        }
        catch (OrthancException&)
        {
          LOG(ERROR) << "Cannot register this user-defined attachment type: " << info;
          throw;
        }
      }
    }
  }
开发者ID:milhcbt,项目名称:OrthancMirror,代码行数:32,代码来源:OrthancInitialization.cpp


注:本文中的json::value::Members类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。