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C++ ConfigElementPtr::getID方法代码示例

本文整理汇总了C++中jccl::ConfigElementPtr::getID方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigElementPtr::getID方法的具体用法?C++ ConfigElementPtr::getID怎么用?C++ ConfigElementPtr::getID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在jccl::ConfigElementPtr的用法示例。


在下文中一共展示了ConfigElementPtr::getID方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: configCanHandle

/**
 * Is it a display configuration element?
 *
 * @return true if we have a display config element; false if we don't.
 */
bool DisplayManager::configCanHandle(jccl::ConfigElementPtr element)
{
   return (    (element->getID() == std::string("surfaceDisplay"))
            || (element->getID() == std::string("simDisplay"))
            || (element->getID() == std::string("display_system"))
            || (element->getID() == std::string("display_window"))
           );
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:13,代码来源:DisplayManager.cpp

示例2: configCanHandle

// Return true if:
//  It is recognized device, proxy, or alias.
bool InputManager::configCanHandle(jccl::ConfigElementPtr element)
{           // NEED TO FIX!!!!
   return ( (DeviceFactory::instance()->recognizeDevice(element) &&
             !cluster::ClusterManager::instance()->recognizeRemoteDeviceConfig(element)) ||
            ProxyFactory::instance()->recognizeProxy(element) ||
            recognizeProxyAlias(element) ||
            (element->getID() == std::string("display_system")) ||
            (element->getID() == std::string("input_manager")) ||
            (element->getID() == std::string("gadget_logger"))
          );
}
开发者ID:rpavlik,项目名称:vrjuggler-2.2-debs,代码行数:13,代码来源:InputManager.cpp

示例3: configAddDisplay

/**
 * Adds the element to the configuration.
 *
 * @pre configCanHandle(element) == true
 * @post (display of same name already loaded) ==> old display closed, new one opened<br>
 *       (display is new) ==> (new display is added)<br>
 *       Draw Manager is notified of the display change.
 */
bool DisplayManager::configAddDisplay(jccl::ConfigElementPtr element)
{
   vprASSERT(configCanHandle(element)); // We must be able to handle it first of all

   vprDEBUG_BEGIN(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "------- DisplayManager::configAddDisplay -------\n" << vprDEBUG_FLUSH;

   // Find out if we already have a window of this name
   // If so, then close it before we open a new one of the same name
   // This basically allows re-configuration of a window
   DisplayPtr cur_disp = findDisplayNamed(element->getName());
   if (cur_disp != NULL)                         // We have an old display
   {
      vprDEBUG(vrjDBG_DISP_MGR,vprDBG_CONFIG_LVL) << "Removing old window: " << cur_disp->getName().c_str() << vprDEBUG_FLUSH;
      closeDisplay(cur_disp,true);              // Close the display and notify the draw manager to close the window
   }

   // --- Add a display (of the correct type) ---- //
   if (element->getID() == std::string("display_window"))       // Display window
   {
      DisplayPtr newDisp = Display::create();      // Create the display
      newDisp->config(element);
      addDisplay(newDisp,true);                    // Add it
      vprDEBUG(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "Adding display: " << newDisp->getName().c_str() << std::endl << vprDEBUG_FLUSH;
      vprDEBUG(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "Display: "  << newDisp << std::endl << vprDEBUG_FLUSH;
   }

   vprDEBUG_END(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "------- DisplayManager::configAddDisplay Done. --------\n" << vprDEBUG_FLUSH;
   return true;
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:37,代码来源:DisplayManager.cpp

示例4: depSatisfied

bool ClusterDepChecker::depSatisfied(jccl::ConfigElementPtr element)
{
   if (element->getID() == ClusterNetwork::getClusterNodeElementType())
   {
      // Machine Specific elements should have no dependencies since we are
      // simply inserting the child elements into the pending list. This is
      // to fix errors like the embedded keyboard window in a DisplayWindow
      // would always create a dependancy loop.
      debugOutDependencies( element, vprDBG_WARNING_LVL );
      return true;
   }
   /*
   else if (cluster::ClusterManager::instance()->recognizeRemoteDeviceConfig(element))
   {
      // Remote devices should have no dependencies since we are not actually
      // configuring anything, we are only creating a data structure that we
      // can determine without any other elements.
      // Virtual devices should not have any dependencies.

      // RemoteDeviceConfig has only two dependencies
      //   - deivceHost exists in Active List
      //   - Node exists and is connected
      //   - Remote Device needs to be configured

      bool pass = true;

      jccl::ConfigManager* cfg_mgr = jccl::ConfigManager::instance();

      // device_host exists in active configuration
      std::string device_host = element->getProperty<std::string>( "device_host" );
      gadget::NodePtr node = cluster::ClusterManager::instance()->getNetwork()->getNodeByName( device_host );

      if (!cfg_mgr->isElementInActiveList(device_host) || NULL == node)
      {
         pass = false;
      }
      else if (gadget::Node::DISCONNECTED == node->getStatus())
      {
         pass = false;
         
         node->setStatus( gadget::Node::PENDING );
      }
      else if (gadget::Node::PENDING == node->getStatus() ||
               gadget::Node::NEWCONNECTION == node->getStatus())
      {
         // Wait until we are fully connected.
         pass = false;
      }

      return pass;
   }
   */
   else
   {
      vprDEBUG(gadgetDBG_RIM, vprDBG_CRITICAL_LVL)
         << "ERROR, Something is seriously wrong, we should never get here\n"
         << vprDEBUG_FLUSH;
      return true;
   }
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:60,代码来源:ClusterDepChecker.cpp

示例5: configure

void SignalGrabStrategy::configure(jccl::ConfigElementPtr elt)
{
   vprASSERT(elt->getID() == getElementType());

   const unsigned int req_cfg_version(1);

   // Check for correct version of plugin configuration.
   if ( elt->getVersion() < req_cfg_version )
   {
      std::stringstream msg;
      msg << "Configuration of SignalGrabStrategy failed.  Required config "
          << "element version is " << req_cfg_version << ", but element '"
          << elt->getName() << "' is version " << elt->getVersion();
      throw PluginException(msg.str(), VRKIT_LOCATION);
   }

   const std::string choose_btn_prop("choose_button_nums");
   const std::string grab_btn_prop("grab_button_nums");
   const std::string release_btn_prop("release_button_nums");

   mChooseBtn.configure(elt->getProperty<std::string>(choose_btn_prop),
                        mWandInterface);
   mGrabBtn.configure(elt->getProperty<std::string>(grab_btn_prop),
                      mWandInterface);
   mReleaseBtn.configure(elt->getProperty<std::string>(release_btn_prop),
                         mWandInterface);

   // Determine if grab and release are activated using the same button
   // sequence. This indicates that the grab/release operation is a toggle
   // and must be handled differently than if the two operations are
   // separate.
   mGrabReleaseToggle = mGrabBtn == mReleaseBtn;
}
开发者ID:patrickhartling,项目名称:vrkit,代码行数:33,代码来源:SignalGrabStrategy.cpp

示例6: removeProxyAlias

/**
 * Removes a proxy aliases in config database.
 * @pre none
 * @post (alias not in list) ==> returns = false<br>
 *       (alias is in list) ==> (alias is removed from list) returns true
 */
bool InputManager::removeProxyAlias(jccl::ConfigElementPtr element)
{
vpr::DebugOutputGuard dbg_output(gadgetDBG_INPUT_MGR, vprDBG_STATE_LVL,
                        std::string("gadget::InputManager::removeProxyAlias\n"),
                        std::string("...done removing alias.\n"));

   vprASSERT(element->getID() == "alias");

   std::string alias_name, proxy_name;  // The string of the alias, name of proxy to pt to

   alias_name = element->getName();

   if(mProxyAliases.end() == mProxyAliases.find(alias_name))
   {
      vprDEBUG(vprDBG_ERROR,vprDBG_CRITICAL_LVL)
         << clrOutNORM(clrRED,"ERROR:")
         << "gadget::InputManager::RemoveProxyAlias: Alias: " << alias_name
         << "  cannot find proxy: " << proxy_name.c_str() << std::endl
         << vprDEBUG_FLUSH;
      return false;
   }

   mProxyAliases.erase(alias_name);

   vprDEBUG(gadgetDBG_INPUT_MGR,vprDBG_CONFIG_LVL)
      << "   alias:" << alias_name.c_str() << "   index:"
      << mProxyAliases[proxy_name] << "  has been removed." << std::endl
      << vprDEBUG_FLUSH;

   return true;
}
开发者ID:rpavlik,项目名称:vrjuggler-2.2-debs,代码行数:37,代码来源:InputManager.cpp

示例7: config

bool User::config(jccl::ConfigElementPtr element)
{
   vprASSERT(element.get() != NULL);
   vprASSERT(element->getID() == "user");

   vprDEBUG_BEGIN(vrjDBG_KERNEL, vprDBG_STATE_LVL)
      << "vjUser::config: Creating a new user\n" << vprDEBUG_FLUSH;

   // Assign user id
   mUserId = mNextUserId++;

   // Setup user name
   mName = element->getName();

   // Initialize the head stuff
   std::string head_alias = element->getProperty<std::string>("head_position");
   mHead.init(head_alias);

   // Initialize interocular distance
   mInterocularDist = element->getProperty<float>("interocular_distance");

   if(mInterocularDist == 0.0f)
   {
      vprDEBUG(vrjDBG_KERNEL,vprDBG_CONFIG_LVL) << clrOutNORM(clrRED, "WARNING:") << "User: " << mName << " has interocular distance is set to 0.0f.  This is probably not what you wanted.\n" << vprDEBUG_FLUSH;
   }

   vprDEBUG(vrjDBG_KERNEL,vprDBG_STATE_LVL) << "id: " << mUserId << "   Name:" << mName.c_str()
                           << "   head_positon:" << head_alias.c_str()
                           << "   interocular_distance:" << mInterocularDist
                           << std::endl << vprDEBUG_FLUSH;

   return true;
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:33,代码来源:User.cpp

示例8: configRemove

/**
 * Removes the element from the current configuration.
 * @pre configCanHandle(element) == true
 */
bool DisplayManager::configRemove(jccl::ConfigElementPtr element)
{
   vprASSERT(configCanHandle(element));

   const std::string element_type(element->getID());

   if ( (element_type == std::string("surfaceDisplay")) ||
        (element_type == std::string("simDisplay")) )
   {
      vprDEBUG(vprDBG_ALL, vprDBG_CRITICAL_LVL)
         << "Element of type: " << element_type
         << " is no longer supported.  Use display_window type instead.\n"
         << vprDEBUG_FLUSH;
      return false;
   }
   else if (element_type == std::string("display_window"))
   {
      return configRemoveDisplay(element);
   }
   else if (element_type == std::string("display_system"))
   {
      // XXX: Put signal here to tell draw manager to lookup new stuff
      mDisplaySystemElement.reset();   // Keep track of the display system element
      return true;                     // We successfully configured.
                                       // This tell processPending to remove it to the active config
   }
   else
   {
      return false;
   }

}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:36,代码来源:DisplayManager.cpp

示例9: configure

void MultiObjectGrabStrategy::configure(jccl::ConfigElementPtr elt)
{
   vprASSERT(elt->getID() == getElementType());

   const unsigned int req_cfg_version(1);

   // Check for correct version of plugin configuration.
   if ( elt->getVersion() < req_cfg_version )
   {
      std::stringstream msg;
      msg << "Configuration of MultiObjectGrabStrategy failed.  Required "
          << "config element version is " << req_cfg_version
          << ", but element '" << elt->getName() << "' is version "
          << elt->getVersion();
      throw PluginException(msg.str(), VRKIT_LOCATION);
   }

   const std::string choose_btn_prop("choose_button_nums");
   const std::string grab_btn_prop("grab_button_nums");
   const std::string release_btn_prop("release_button_nums");

   mChooseBtn.configure(elt->getProperty<std::string>(choose_btn_prop),
                        mWandInterface);
   mGrabBtn.configure(elt->getProperty<std::string>(grab_btn_prop),
                      mWandInterface);
   mReleaseBtn.configure(elt->getProperty<std::string>(release_btn_prop),
                         mWandInterface);
}
开发者ID:patrickhartling,项目名称:vrkit,代码行数:28,代码来源:MultiObjectGrabStrategy.cpp

示例10: configRemove

/**
 * Removes the element from the current configuration.
 */
bool InputManager::configRemove(jccl::ConfigElementPtr element)
{
vpr::DebugOutputGuard dbg_output(gadgetDBG_INPUT_MGR, vprDBG_STATE_LVL,
                              std::string("InputManager: Removing config...\n"),
                              std::string("done removing config.\n"));
   vprASSERT(configCanHandle(element));

   bool ret_val = false;      // Flag to return success

   // NEED TO FIX!!!!
   if (cluster::ClusterManager::instance()->recognizeRemoteDeviceConfig(element))
   {
      vprDEBUG(gadgetDBG_INPUT_MGR, vprDBG_CONFIG_LVL)
         << "InputManager can not handle remote devices, we must use Remote Input Manager."
         << vprDEBUG_FLUSH;
      ret_val = false;
   }
   else if(DeviceFactory::instance()->recognizeDevice(element))
   {
      ret_val = removeDevice(element);
   }
   else if(recognizeProxyAlias(element))
   {
      ret_val = removeProxyAlias(element);
   }
   else if(ProxyFactory::instance()->recognizeProxy(element))
   {
      ret_val = removeProxy(element);
   }
   else if(element->getID() == std::string("display_system"))
   {
      mDisplaySystemElement.reset();  // Keep track of the display system element
      ret_val = true;                 // We successfully configured.
                                       // This tell processPending to remove it to the active config
   }
   else
   {
      ret_val = false;
   }

   if(ret_val)
   {
      resetAllDevicesAndProxies();
      updateAllDevices();                             // Update all the input data
      updateAllProxies();                             // Update all the input data
      BaseDeviceInterface::refreshAllInterfaces();      // Refresh all the device interface handles
      vprDEBUG(gadgetDBG_INPUT_MGR,vprDBG_VERB_LVL)
         << "InputManager::configRemove(): Updated all data" << std::endl
         << vprDEBUG_FLUSH;
   }

   return ret_val;         // Return the success flag if we added at all
}
开发者ID:rpavlik,项目名称:vrjuggler-2.2-debs,代码行数:56,代码来源:InputManager.cpp

示例11: findConstructor

int ProxyFactory::findConstructor(jccl::ConfigElementPtr element)
{
   std::string element_type(element->getID());

   for(unsigned i=0;i<mConstructors.size();i++)
   {
      if(mConstructors[i]->getElementType() == element_type)
      {
         return i;
      }
   }

   return -1;
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:14,代码来源:ProxyFactory.cpp

示例12: loadProxy

/**
 * Loads the specified proxy.
 */
ProxyPtr ProxyFactory::loadProxy(jccl::ConfigElementPtr element)
{
   vprASSERT(recognizeProxy(element));

   int index = findConstructor(element);

   boost::shared_ptr<ProxyConstructorBase> constructor = mConstructors[index];

   vprDEBUG(gadgetDBG_INPUT_MGR, vprDBG_STATE_LVL)
      << "[gadget::ProxyFactory::loadProxy] Loading proxy: "
      << element->getID() << "  with: "
      << typeid(*constructor).name() << std::endl << vprDEBUG_FLUSH;

   ProxyPtr new_proxy = constructor->createProxy(element);
   return new_proxy;
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:19,代码来源:ProxyFactory.cpp

示例13: configureProxyAlias

/**
 * Configures proxy aliases in config database.
 * @pre none
 * @post (alias not already in list) ==> Alias is added to proxyAlias list<br>
 *       (alias was already is list) ==> Alias is set to point to the new proxy instead
 */
bool InputManager::configureProxyAlias(jccl::ConfigElementPtr element)
{
vpr::DebugOutputGuard dbg_output(gadgetDBG_INPUT_MGR, vprDBG_STATE_LVL,
                           std::string("gadget::InputManager: Configuring proxy alias\n"),
                           std::string("...done configuring alias.\n"));

   vprASSERT(element->getID() == "alias");

   std::string alias_name, proxy_name;  // The string of the alias, name of proxy to pt to

   alias_name = element->getName();
   proxy_name = element->getProperty<std::string>("proxy");

   addProxyAlias(alias_name, proxy_name);

   return true;
}
开发者ID:rpavlik,项目名称:vrjuggler-2.2-debs,代码行数:23,代码来源:InputManager.cpp

示例14: configRemoveDisplay

/**
 * Removes the element from the current configuration.
 *
 * @pre configCanHandle(element) == true
 * @return success
 */
bool DisplayManager::configRemoveDisplay(jccl::ConfigElementPtr element)
{
   vprASSERT(configCanHandle(element)); // We must be able to handle it first of all

   vprDEBUG_BEGIN(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "------- DisplayManager::configRemoveDisplay -------\n" << vprDEBUG_FLUSH;

   bool success_flag(false);

   if (element->getID() == std::string("display_window"))      // It is a display
   {
      DisplayPtr remove_disp = findDisplayNamed(element->getName());
      if (remove_disp != NULL)
      {
         closeDisplay(remove_disp, true);                            // Remove it
         success_flag = true;
      }
   }

   vprDEBUG_END(vrjDBG_DISP_MGR,vprDBG_STATE_LVL) << "------- DisplayManager::configRemoveDisplay done. --------\n" << vprDEBUG_FLUSH;
   return success_flag;
}
开发者ID:Michael-Lfx,项目名称:vrjuggler,代码行数:27,代码来源:DisplayManager.cpp

示例15: init

GridPtr Grid::init(jccl::ConfigElementPtr cfgElt)
{
   vprASSERT(cfgElt->getID() == std::string("grid"));

   const unsigned int req_cfg_version(1);

   // Check for correct version of plugin configuration.
   if ( cfgElt->getVersion() < req_cfg_version )
   {
      std::ostringstream msg;
      msg << "Failed to configure grid '" << cfgElt->getName()
          << "'. Required config element version is " << req_cfg_version
          << ", but this element is version " << cfgElt->getVersion();
      throw PluginException(msg.str(), VRKIT_LOCATION);
   }

   mName = cfgElt->getName();

   const std::string size_prop("size");
   const std::string granularity_prop("granularity");
   const std::string color_prop("color");
   const std::string corner_prop("corner");
   const std::string corner_pos_prop("corner_position");
   const std::string orient_prop("orientation");

   const OSG::Real32 width  = cfgElt->getProperty<OSG::Real32>(size_prop, 0);
   const OSG::Real32 height = cfgElt->getProperty<OSG::Real32>(size_prop, 1);

   if ( width <= 0.0f || height <= 0.0f )
   {
      std::ostringstream msg_stream;
      msg_stream << "Invalid grid dimensions " << width << "x" << height;
      throw PluginException(msg_stream.str(), VRKIT_LOCATION);
   }

   const float granularity = cfgElt->getProperty<float>(granularity_prop);

   if ( granularity <= 0.0f )
   {
      std::ostringstream msg_stream;
      msg_stream << "Invalid grid cell granularity " << granularity;
      throw PluginException(msg_stream.str(), VRKIT_LOCATION);
   }

   OSG::Real32 red   = cfgElt->getProperty<OSG::Real32>(color_prop, 0);
   OSG::Real32 green = cfgElt->getProperty<OSG::Real32>(color_prop, 1);
   OSG::Real32 blue  = cfgElt->getProperty<OSG::Real32>(color_prop, 2);

   if ( red < 0.0f || red > 1.0f )
   {
      std::cerr << "WARNING: Invalid red color value " << red
                << " in config element '" << cfgElt->getName() << "'"
                << std::endl;
      red = 0.0f;
   }

   if ( green < 0.0f || green > 1.0f )
   {
      std::cerr << "WARNING: Invalid green color value " << green
                << " in config element '" << cfgElt->getName() << "'"
                << std::endl;
      green = 0.0f;
   }

   if ( blue < 0.0f || blue > 1.0f )
   {
      std::cerr << "WARNING: Invalid blue color value " << blue
                << " in config element '" << cfgElt->getName() << "'"
                << std::endl;
      blue = 0.0f;
   }

   unsigned int corner_val = cfgElt->getProperty<unsigned int>(corner_prop);
   Corner corner;

   if ( 0 <= corner_val && corner_val <= 3 )
   {
      corner = static_cast<Corner>(corner_val);
   }
   else
   {
      std::ostringstream msg_stream;
      msg_stream << "Invalid corner value " << corner_val
                 << "; must be one of 0, 1, 2, or 3";
      throw PluginException(msg_stream.str(), VRKIT_LOCATION);
   }

   const OSG::Vec3f corner_pos(
      cfgElt->getProperty<float>(corner_pos_prop, 0),
      cfgElt->getProperty<float>(corner_pos_prop, 1),
      cfgElt->getProperty<float>(corner_pos_prop, 2)
   );
   OSG::Quaternion rot;
   rot.setValue(
      gmtl::Math::deg2Rad(cfgElt->getProperty<float>(orient_prop, 0)),
      gmtl::Math::deg2Rad(cfgElt->getProperty<float>(orient_prop, 1)),
      gmtl::Math::deg2Rad(cfgElt->getProperty<float>(orient_prop, 2))
   );

   initGeometry(width, height, granularity, corner, corner_pos, rot,
//.........这里部分代码省略.........
开发者ID:patrickhartling,项目名称:vrkit,代码行数:101,代码来源:Grid.cpp


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