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C++ Pointer::getPointer方法代码示例

本文整理汇总了C++中int32arraytype::Pointer::getPointer方法的典型用法代码示例。如果您正苦于以下问题:C++ Pointer::getPointer方法的具体用法?C++ Pointer::getPointer怎么用?C++ Pointer::getPointer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在int32arraytype::Pointer的用法示例。


在下文中一共展示了Pointer::getPointer方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: assign_points

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void RegularGridSampleSurfaceMesh::assign_points(Int32ArrayType::Pointer iArray)
{
  int32_t* ids = iArray->getPointer(0);
  for (int64_t i = 0; i < (m_XPoints * m_YPoints * m_ZPoints); i++)
  {
    m_FeatureIds[i] = ids[i];
  }
}
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:11,代码来源:RegularGridSampleSurfaceMesh.cpp

示例2: assign_badpoints

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void RemoveFlaggedFeatures::assign_badpoints()
{
  DataContainer::Pointer m = getDataContainerArray()->getDataContainer(m_FeatureIdsArrayPath.getDataContainerName());

  size_t totalPoints = m_FeatureIdsPtr.lock()->getNumberOfTuples();
  size_t udims[3] = {0, 0, 0};
  m->getGeometryAs<ImageGeom>()->getDimensions(udims);
#if (CMP_SIZEOF_SIZE_T == 4)
  typedef int32_t DimType;
#else
  typedef int64_t DimType;
#endif
  DimType dims[3] =
  {
    static_cast<DimType>(udims[0]),
    static_cast<DimType>(udims[1]),
    static_cast<DimType>(udims[2]),
  };

  Int32ArrayType::Pointer neighborsPtr = Int32ArrayType::CreateArray(totalPoints, "_INTERNAL_USE_ONLY_Neighbors");
  m_Neighbors = neighborsPtr->getPointer(0);
  neighborsPtr->initializeWithValue(-1);

  int32_t good = 1;
  int32_t current = 0;
  int32_t most = 0;
  int64_t neighpoint = 0;

  DimType neighpoints[6];
  neighpoints[0] = -dims[0] * dims[1];
  neighpoints[1] = -dims[0];
  neighpoints[2] = -1;
  neighpoints[3] = 1;
  neighpoints[4] = dims[0];
  neighpoints[5] = dims[0] * dims[1];

  size_t counter = 1;
  int64_t count = 0;
  int64_t kstride = 0, jstride = 0;
  int32_t featurename, feature;
  int32_t neighbor;
  QVector<int32_t> n(m_FlaggedFeaturesPtr.lock()->getNumberOfTuples(), 0);
  while (counter != 0)
  {
    counter = 0;
    for (DimType k = 0; k < dims[2]; k++)
    {
      kstride = dims[0] * dims[1] * k;
      for (DimType j = 0; j < dims[1]; j++)
      {
        jstride = dims[0] * j;
        for (DimType i = 0; i < dims[0]; i++)
        {
          count = kstride + jstride + i;
          featurename = m_FeatureIds[count];
          if (featurename < 0)
          {
            counter++;
            current = 0;
            most = 0;
            for (int32_t l = 0; l < 6; l++)
            {
              good = 1;
              neighpoint = count + neighpoints[l];
              if (l == 0 && k == 0) { good = 0; }
              if (l == 5 && k == (dims[2] - 1)) { good = 0; }
              if (l == 1 && j == 0) { good = 0; }
              if (l == 4 && j == (dims[1] - 1)) { good = 0; }
              if (l == 2 && i == 0) { good = 0; }
              if (l == 3 && i == (dims[0] - 1)) { good = 0; }
              if (good == 1)
              {
                feature = m_FeatureIds[neighpoint];
                if (feature >= 0)
                {
                  n[feature]++;
                  current = n[feature];
                  if (current > most)
                  {
                    most = current;
                    m_Neighbors[count] = neighpoint;
                  }
                }
              }
            }
            for (int32_t l = 0; l < 6; l++)
            {
              good = 1;
              neighpoint = count + neighpoints[l];
              if (l == 0 && k == 0) { good = 0; }
              if (l == 5 && k == (dims[2] - 1)) { good = 0; }
              if (l == 1 && j == 0) { good = 0; }
              if (l == 4 && j == (dims[1] - 1)) { good = 0; }
              if (l == 2 && i == 0) { good = 0; }
              if (l == 3 && i == (dims[0] - 1)) { good = 0; }
              if (good == 1)
              {
//.........这里部分代码省略.........
开发者ID:kglowins,项目名称:DREAM3D,代码行数:101,代码来源:RemoveFlaggedFeatures.cpp

示例3: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void ErodeDilateBadData::execute()
{
  setErrorCondition(0);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer m = getDataContainerArray()->getDataContainer(getFeatureIdsArrayPath().getDataContainerName());
  size_t totalPoints = m_FeatureIdsPtr.lock()->getNumberOfTuples();

  Int32ArrayType::Pointer neighborsPtr = Int32ArrayType::CreateArray(totalPoints, "_INTERNAL_USE_ONLY_Neighbors");
  m_Neighbors = neighborsPtr->getPointer(0);
  neighborsPtr->initializeWithValue(-1);

  size_t udims[3] = {0, 0, 0};
  m->getGeometryAs<ImageGeom>()->getDimensions(udims);
#if (CMP_SIZEOF_SIZE_T == 4)
  typedef int32_t DimType;
#else
  typedef int64_t DimType;
#endif
  DimType dims[3] =
  {
    static_cast<DimType>(udims[0]),
    static_cast<DimType>(udims[1]),
    static_cast<DimType>(udims[2]),
  };

  int32_t good = 1;
  int64_t count = 0;
  int64_t kstride = 0, jstride = 0;
  int32_t featurename = 0, feature = 0;
  int32_t current = 0;
  int32_t most = 0;
  int64_t neighpoint = 0;
  size_t numfeatures = 0;

  for (size_t i = 0; i < totalPoints; i++)
  {
    featurename = m_FeatureIds[i];
    if (featurename > numfeatures) { numfeatures = featurename; }
  }

  DimType neighpoints[6] = { 0, 0, 0, 0, 0, 0 };
  neighpoints[0] = -dims[0] * dims[1];
  neighpoints[1] = -dims[0];
  neighpoints[2] = -1;
  neighpoints[3] = 1;
  neighpoints[4] = dims[0];
  neighpoints[5] = dims[0] * dims[1];

  QVector<int32_t> n(numfeatures + 1, 0);

  for (int32_t iteration = 0; iteration < m_NumIterations; iteration++)
  {
    for (DimType k = 0; k < dims[2]; k++)
    {
      kstride = dims[0] * dims[1] * k;
      for (DimType j = 0; j < dims[1]; j++)
      {
        jstride = dims[0] * j;
        for (DimType i = 0; i < dims[0]; i++)
        {
          count = kstride + jstride + i;
          featurename = m_FeatureIds[count];
          if (featurename == 0)
          {
            current = 0;
            most = 0;
            for (int32_t l = 0; l < 6; l++)
            {
              good = 1;
              neighpoint = count + neighpoints[l];
              if (l == 0 && (k == 0 || m_ZDirOn == false)) { good = 0; }
              else if (l == 5 && (k == (dims[2] - 1) || m_ZDirOn == false)) { good = 0; }
              else if (l == 1 && (j == 0 || m_YDirOn == false)) { good = 0; }
              else if (l == 4 && (j == (dims[1] - 1) || m_YDirOn == false)) { good = 0; }
              else if (l == 2 && (i == 0 || m_XDirOn == false)) { good = 0; }
              else if (l == 3 && (i == (dims[0] - 1) || m_XDirOn == false)) { good = 0; }
              if (good == 1)
              {
                feature = m_FeatureIds[neighpoint];
                if (m_Direction == 0 && feature > 0)
                {
                  m_Neighbors[neighpoint] = count;
                }
                if (feature > 0 && m_Direction == 1)
                {
                  n[feature]++;
                  current = n[feature];
                  if (current > most)
                  {
                    most = current;
                    m_Neighbors[count] = neighpoint;
                  }
                }
              }
            }
//.........这里部分代码省略.........
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:101,代码来源:ErodeDilateBadData.cpp

示例4: find_shifts

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void AlignSectionsMutualInformation::find_shifts(std::vector<int64_t>& xshifts, std::vector<int64_t>& yshifts)
{
  DataContainer::Pointer m = getDataContainerArray()->getDataContainer(getDataContainerName());

  int64_t totalPoints = m->getAttributeMatrix(getCellAttributeMatrixName())->getNumTuples();
  Int32ArrayType::Pointer p = Int32ArrayType::CreateArray((totalPoints * 1), "_INTERNAL_USE_ONLY_MIFeatureIds");
  m_FeatureIds = p->getPointer(0);

  std::ofstream outFile;
  if (getWriteAlignmentShifts() == true)
  {
    outFile.open(getAlignmentShiftFileName().toLatin1().data());
  }

  size_t udims[3] = { 0, 0, 0 };
  m->getGeometryAs<ImageGeom>()->getDimensions(udims);
#if (CMP_SIZEOF_SIZE_T == 4)
  typedef int32_t DimType;
#else
  typedef int64_t DimType;
#endif
  DimType dims[3] =
  {
    static_cast<DimType>(udims[0]),
    static_cast<DimType>(udims[1]),
    static_cast<DimType>(udims[2]),
  };

  float disorientation = 0.0f;
  float mindisorientation = std::numeric_limits<float>::max();
  float** mutualinfo12 = NULL;
  float* mutualinfo1 = NULL;
  float* mutualinfo2 = NULL;
  int32_t featurecount1 = 0, featurecount2 = 0;
  int64_t newxshift = 0;
  int64_t newyshift = 0;
  int64_t oldxshift = 0;
  int64_t oldyshift = 0;
  float count = 0.0f;
  DimType slice = 0;

  int32_t refgnum = 0, curgnum = 0;
  DimType refposition = 0;
  DimType curposition = 0;

  form_features_sections();

  std::vector<std::vector<float> >  misorients;
  misorients.resize(dims[0]);
  for (DimType a = 0; a < dims[0]; a++)
  {
    misorients[a].assign(dims[1], 0.0f);
  }

  for (DimType iter = 1; iter < dims[2]; iter++)
  {
    QString ss = QObject::tr("Aligning Sections || Determining Shifts || %1% Complete").arg(((float)iter / dims[2]) * 100);
    notifyStatusMessage(getMessagePrefix(), getHumanLabel(), ss);
    mindisorientation = std::numeric_limits<float>::max();
    slice = (dims[2] - 1) - iter;
    featurecount1 = featurecounts[slice];
    featurecount2 = featurecounts[slice + 1];
    mutualinfo12 = new float *[featurecount1];
    mutualinfo1 = new float[featurecount1];
    mutualinfo2 = new float[featurecount2];

    for (int32_t a = 0; a < featurecount1; a++)
    {
      mutualinfo1[a] = 0.0f;
      mutualinfo12[a] = new float[featurecount2];
      for (int32_t b = 0; b < featurecount2; b++)
      {
        mutualinfo12[a][b] = 0.0f;
        mutualinfo2[b] = 0.0f;
      }
    }
    oldxshift = -1;
    oldyshift = -1;
    newxshift = 0;
    newyshift = 0;
    for (DimType a = 0; a < dims[0]; a++)
    {
      for (DimType b = 0; b < dims[1]; b++)
      {
        misorients[a][b] = 0;
      }
    }
    while (newxshift != oldxshift || newyshift != oldyshift)
    {
      oldxshift = newxshift;
      oldyshift = newyshift;
      for (int32_t j = -3; j < 4; j++)
      {
        for (int32_t k = -3; k < 4; k++)
        {
          disorientation = 0;
          count = 0;
//.........这里部分代码省略.........
开发者ID:ravishivaraman,项目名称:DREAM3D,代码行数:101,代码来源:AlignSectionsMutualInformation.cpp

示例5: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void VisualizeGBCDGMT::execute()
{
  setErrorCondition(0);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(getGBCDArrayPath().getDataContainerName());

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  QFileInfo fi(getOutputFile());

  QDir dir(fi.path());
  if (!dir.mkpath("."))
  {
    QString ss;
    ss = QObject::tr("Error creating parent path '%1'").arg(dir.path());
    setErrorCondition(-1);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  QFile file(getOutputFile());
  if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
  {
    QString ss = QObject::tr("Error opening output file '%1'").arg(getOutputFile());
    setErrorCondition(-100);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  FloatArrayType::Pointer gbcdDeltasArray = FloatArrayType::CreateArray(5, "GBCDDeltas");
  gbcdDeltasArray->initializeWithZeros();

  FloatArrayType::Pointer gbcdLimitsArray = FloatArrayType::CreateArray(10, "GBCDLimits");
  gbcdLimitsArray->initializeWithZeros();

  Int32ArrayType::Pointer gbcdSizesArray = Int32ArrayType::CreateArray(5, "GBCDSizes");
  gbcdSizesArray->initializeWithZeros();

  float* gbcdDeltas = gbcdDeltasArray->getPointer(0);
  int32_t* gbcdSizes = gbcdSizesArray->getPointer(0);
  float* gbcdLimits = gbcdLimitsArray->getPointer(0);

  // Original Ranges from Dave R.
  //m_GBCDlimits[0] = 0.0f;
  //m_GBCDlimits[1] = cosf(1.0f*m_pi);
  //m_GBCDlimits[2] = 0.0f;
  //m_GBCDlimits[3] = 0.0f;
  //m_GBCDlimits[4] = cosf(1.0f*m_pi);
  //m_GBCDlimits[5] = 2.0f*m_pi;
  //m_GBCDlimits[6] = cosf(0.0f);
  //m_GBCDlimits[7] = 2.0f*m_pi;
  //m_GBCDlimits[8] = 2.0f*m_pi;
  //m_GBCDlimits[9] = cosf(0.0f);

  // Greg R. Ranges
  gbcdLimits[0] = 0.0f;
  gbcdLimits[1] = 0.0f;
  gbcdLimits[2] = 0.0f;
  gbcdLimits[3] = -sqrtf(SIMPLib::Constants::k_Pi / 2.0f);
  gbcdLimits[4] = -sqrtf(SIMPLib::Constants::k_Pi / 2.0f);
  gbcdLimits[5] = SIMPLib::Constants::k_Pi / 2.0f;
  gbcdLimits[6] = 1.0f;
  gbcdLimits[7] = SIMPLib::Constants::k_Pi / 2.0f;
  gbcdLimits[8] = sqrtf(SIMPLib::Constants::k_Pi / 2.0f);
  gbcdLimits[9] = sqrtf(SIMPLib::Constants::k_Pi / 2.0f);

  // get num components of GBCD
  QVector<size_t> cDims = m_GBCDPtr.lock()->getComponentDimensions();

  gbcdSizes[0] = cDims[0];
  gbcdSizes[1] = cDims[1];
  gbcdSizes[2] = cDims[2];
  gbcdSizes[3] = cDims[3];
  gbcdSizes[4] = cDims[4];

  gbcdDeltas[0] = (gbcdLimits[5] - gbcdLimits[0]) / float(gbcdSizes[0]);
  gbcdDeltas[1] = (gbcdLimits[6] - gbcdLimits[1]) / float(gbcdSizes[1]);
  gbcdDeltas[2] = (gbcdLimits[7] - gbcdLimits[2]) / float(gbcdSizes[2]);
  gbcdDeltas[3] = (gbcdLimits[8] - gbcdLimits[3]) / float(gbcdSizes[3]);
  gbcdDeltas[4] = (gbcdLimits[9] - gbcdLimits[4]) / float(gbcdSizes[4]);

  float vec[3] = { 0.0f, 0.0f, 0.0f };
  float vec2[3] = { 0.0f, 0.0f, 0.0f };
  float rotNormal[3] = { 0.0f, 0.0f, 0.0f };
  float rotNormal2[3] = { 0.0f, 0.0f, 0.0f };
  float sqCoord[2] = { 0.0f, 0.0f };
  float dg[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dgt[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dg1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dg2[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float sym1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float sym2[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float sym2t[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float mis_euler1[3] = { 0.0f, 0.0f, 0.0f };

//.........这里部分代码省略.........
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:101,代码来源:VisualizeGBCDGMT.cpp

示例6: removeInactiveObjects

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
bool AttributeMatrix::removeInactiveObjects(QVector<bool> activeObjects, Int32ArrayType::Pointer Ids)
{
    bool acceptableMatrix = false;
    //Only valid for feature or ensemble type matrices
    if(m_Type == DREAM3D::AttributeMatrixType::VertexFeature || m_Type == DREAM3D::AttributeMatrixType::VertexEnsemble ||
            m_Type == DREAM3D::AttributeMatrixType::EdgeFeature || m_Type == DREAM3D::AttributeMatrixType::EdgeEnsemble ||
            m_Type == DREAM3D::AttributeMatrixType::FaceFeature || m_Type == DREAM3D::AttributeMatrixType::FaceEnsemble ||
            m_Type == DREAM3D::AttributeMatrixType::CellFeature || m_Type == DREAM3D::AttributeMatrixType::CellEnsemble)
    {
        acceptableMatrix = true;
    }
    size_t totalTuples = getNumTuples();
    if( static_cast<size_t>(activeObjects.size()) == totalTuples && acceptableMatrix == true)
    {
        size_t goodcount = 1;
        QVector<size_t> NewNames(totalTuples, 0);
        QVector<size_t> RemoveList;

        for(qint32 i = 1; i < activeObjects.size(); i++)
        {
            if(activeObjects[i] == false)
            {
                RemoveList.push_back(i);
                NewNames[i] = 0;
            }
            else
            {
                NewNames[i] = goodcount;
                goodcount++;
            }
        }

        if(RemoveList.size() > 0)
        {
            QList<QString> headers = getAttributeArrayNames();
            for (QList<QString>::iterator iter = headers.begin(); iter != headers.end(); ++iter)
            {
                IDataArray::Pointer p = getAttributeArray(*iter);
                QString type = p->getTypeAsString();
                if(type.compare("NeighborList<T>") == 0)
                {
                    removeAttributeArray(*iter);
                }
                else
                {
                    p->eraseTuples(RemoveList);
                }
            }
            QVector<size_t> tDims(1, (totalTuples - RemoveList.size()));
            setTupleDimensions(tDims);

            // Loop over all the points and correct all the feature names
            size_t totalPoints = Ids->getNumberOfTuples();
            int32_t* id = Ids->getPointer(0);
            for (size_t i = 0; i < totalPoints; i++)
            {
                if(id[i] >= 0 && id[i] < NewNames.size())
                {
                    id[i] = static_cast<int32_t>( NewNames[id[i]] );
                }
            }
        }
    }
    else
    {
        return false;
    }
    return true;
}
开发者ID:BlueQuartzSoftware,项目名称:SIMPL,代码行数:72,代码来源:AttributeMatrix.cpp

示例7: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void ErodeDilateCoordinationNumber::execute()
{
  setErrorCondition(0);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer m = getDataContainerArray()->getDataContainer(getFeatureIdsArrayPath().getDataContainerName());
  size_t totalPoints = m_FeatureIdsPtr.lock()->getNumberOfTuples();

  Int32ArrayType::Pointer neighborsPtr = Int32ArrayType::CreateArray(totalPoints, "Neighbors");
  m_Neighbors = neighborsPtr->getPointer(0);
  neighborsPtr->initializeWithValue(-1);

  size_t udims[3] = {0, 0, 0};
  m->getGeometryAs<ImageGeom>()->getDimensions(udims);

  int64_t dims[3] =
  {
    static_cast<int64_t>(udims[0]),
    static_cast<int64_t>(udims[1]),
    static_cast<int64_t>(udims[2]),
  };

  int32_t good = 1;
  int64_t point = 0;
  int64_t kstride = 0, jstride = 0;
  int32_t featurename = 0, feature = 0;
  int32_t coordination = 0;
  int32_t current = 0;
  int32_t most = 0;
  int64_t neighpoint = 0;
  size_t numfeatures = 0;

  for(size_t i = 0; i < totalPoints; i++)
  {
    featurename = m_FeatureIds[i];
    if (featurename > numfeatures) { numfeatures = featurename; }
  }

  int64_t neighpoints[6] = { 0, 0, 0, 0, 0, 0 };
  neighpoints[0] = -dims[0] * dims[1];
  neighpoints[1] = -dims[0];
  neighpoints[2] = -1;
  neighpoints[3] = 1;
  neighpoints[4] = dims[0];
  neighpoints[5] = dims[0] * dims[1];

  QString attrMatName = m_FeatureIdsArrayPath.getAttributeMatrixName();
  QList<QString> voxelArrayNames = m->getAttributeMatrix(attrMatName)->getAttributeArrayNames();

  QVector<int32_t> n(numfeatures + 1, 0);
  QVector<int32_t> coordinationNumber(totalPoints, 0);
  bool keepgoing = true;
  int32_t counter = 1;

  while (counter > 0 && keepgoing == true)
  {
    counter = 0;
    if (m_Loop == false) { keepgoing = false; }

    for (int64_t k = 0; k < dims[2]; k++)
    {
      kstride = dims[0] * dims[1] * k;
      for (int64_t j = 0; j < dims[1]; j++)
      {
        jstride = dims[0] * j;
        for (int64_t i = 0; i < dims[0]; i++)
        {
          point = kstride + jstride + i;
          featurename = m_FeatureIds[point];
          coordination = 0;
          current = 0;
          most = 0;
          for (int32_t l = 0; l < 6; l++)
          {
            good = 1;
            neighpoint = point + neighpoints[l];
            if (l == 0 && k == 0) { good = 0; }
            if (l == 5 && k == (dims[2] - 1)) { good = 0; }
            if (l == 1 && j == 0) { good = 0; }
            if (l == 4 && j == (dims[1] - 1)) { good = 0; }
            if (l == 2 && i == 0) { good = 0; }
            if (l == 3 && i == (dims[0] - 1)) { good = 0; }
            if (good == 1)
            {
              feature = m_FeatureIds[neighpoint];
              if ((featurename > 0 && feature == 0) || (featurename == 0 && feature > 0))
              {
                coordination = coordination + 1;
                n[feature]++;
                current = n[feature];
                if (current > most)
                {
                  most = current;
                  m_Neighbors[point] = neighpoint;
                }
              }
//.........这里部分代码省略.........
开发者ID:BlueQuartzSoftware,项目名称:DREAM3D,代码行数:101,代码来源:ErodeDilateCoordinationNumber.cpp

示例8: TestDataArray

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
  void TestDataArray()
  {
    int32_t* ptr = NULL;
    {
      Int32ArrayType::Pointer d = Int32ArrayType::CreateArray(0, "Test7");
      DREAM3D_REQUIRE_EQUAL(0, d->getSize());
      DREAM3D_REQUIRE_EQUAL(0, d->getNumberOfTuples());
      ptr = d->getPointer(0);
      DREAM3D_REQUIRE_EQUAL(ptr, 0);
      DREAM3D_REQUIRE_EQUAL(d->isAllocated(), false);
    }

    {
      QVector<size_t> dims(1, NUM_COMPONENTS);
      Int32ArrayType::Pointer int32Array = Int32ArrayType::CreateArray(NUM_ELEMENTS, dims, "Test8");
      ptr = int32Array->getPointer(0);
      DREAM3D_REQUIRE_EQUAL(int32Array->isAllocated(), true);
      DREAM3D_REQUIRE_EQUAL(NUM_ELEMENTS, int32Array->getNumberOfTuples());
      DREAM3D_REQUIRE_EQUAL(NUM_ELEMENTS * NUM_COMPONENTS, int32Array->getSize());

      for (int i = 0; i < NUM_TUPLES; ++i)
      {
        for (int c = 0; c < NUM_COMPONENTS; ++c)
        {
          int32Array->setComponent(i, c, i + c);
        }
      }

      // Resize Larger
      int32Array->resize(NUM_TUPLES_2);
      DREAM3D_REQUIRE_EQUAL(NUM_TUPLES_2, int32Array->getNumberOfTuples());
      DREAM3D_REQUIRE_EQUAL(NUM_ELEMENTS_2, int32Array->getSize());
      DREAM3D_REQUIRE_EQUAL(int32Array->isAllocated(), true);

      // This should have saved our data so lets look at the data and compare it
      for (int i = 0; i < NUM_TUPLES; ++i)
      {
        for (int c = 0; c < NUM_COMPONENTS; ++c)
        {
          DREAM3D_REQUIRE_EQUAL( (int32Array->getComponent(i, c)), (i + c))
        }
      }

      // Resize Smaller - Which should have still saved some of our data
      int32Array->resize(NUM_TUPLES_3);
      DREAM3D_REQUIRE_EQUAL(NUM_TUPLES_3, int32Array->getNumberOfTuples());
      DREAM3D_REQUIRE_EQUAL(NUM_ELEMENTS_3, int32Array->getSize());
      DREAM3D_REQUIRE_EQUAL(int32Array->isAllocated(), true);

      // This should have saved our data so lets look at the data and compare it
      for (int i = 0; i < NUM_TUPLES; ++i)
      {
        for (int c = 0; c < NUM_COMPONENTS; ++c)
        {
          DREAM3D_REQUIRE_EQUAL( (int32Array->getComponent(i, c)), (i + c))
        }
      }

      // Change number of components
      //    dims[0] = NUM_COMPONENTS_4;
      //    int32Array->setDims(dims);
      //    DREAM3D_REQUIRE_EQUAL(NUM_TUPLES_4, int32Array->getNumberOfTuples());
      //    DREAM3D_REQUIRE_EQUAL(NUM_ELEMENTS_4, int32Array->getSize());

      double temp = 9999;
      int32Array->initializeTuple(0, temp );
      for (int c = 0; c < NUM_COMPONENTS; ++c)
      {
        DREAM3D_REQUIRE_EQUAL( (int32Array->getComponent(0, c)), (9999))
      }


      ptr = int32Array->getPointer(0);
    }

  }
开发者ID:thewtex,项目名称:DREAM3D,代码行数:79,代码来源:DataArrayTest.cpp

示例9: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void VisualizeGBCDPoleFigure::execute()
{
  setErrorCondition(0);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  // Make sure any directory path is also available as the user may have just typed
  // in a path without actually creating the full path
  QFileInfo fi(getOutputFile());

  QDir dir(fi.path());
  if(!dir.mkpath("."))
  {
    QString ss;
    ss = QObject::tr("Error creating parent path '%1'").arg(dir.path());
    setErrorCondition(-1);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  QFile file(getOutputFile());
  if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
  {
    QString ss = QObject::tr("Error opening output file '%1'").arg(getOutputFile());
    setErrorCondition(-100);
    notifyErrorMessage(getHumanLabel(), ss, getErrorCondition());
    return;
  }

  FloatArrayType::Pointer gbcdDeltasArray = FloatArrayType::CreateArray(5, "GBCDDeltas");
  gbcdDeltasArray->initializeWithZeros();

  FloatArrayType::Pointer gbcdLimitsArray = FloatArrayType::CreateArray(10, "GBCDLimits");
  gbcdLimitsArray->initializeWithZeros();

  Int32ArrayType::Pointer gbcdSizesArray = Int32ArrayType::CreateArray(5, "GBCDSizes");
  gbcdSizesArray->initializeWithZeros();

  float* gbcdDeltas = gbcdDeltasArray->getPointer(0);
  int* gbcdSizes = gbcdSizesArray->getPointer(0);
  float* gbcdLimits = gbcdLimitsArray->getPointer(0);

  // Original Ranges from Dave R.
  //m_GBCDlimits[0] = 0.0f;
  //m_GBCDlimits[1] = cosf(1.0f*m_pi);
  //m_GBCDlimits[2] = 0.0f;
  //m_GBCDlimits[3] = 0.0f;
  //m_GBCDlimits[4] = cosf(1.0f*m_pi);
  //m_GBCDlimits[5] = 2.0f*m_pi;
  //m_GBCDlimits[6] = cosf(0.0f);
  //m_GBCDlimits[7] = 2.0f*m_pi;
  //m_GBCDlimits[8] = 2.0f*m_pi;
  //m_GBCDlimits[9] = cosf(0.0f);

  // Greg R. Ranges
  gbcdLimits[0] = 0.0f;
  gbcdLimits[1] = 0.0f;
  gbcdLimits[2] = 0.0f;
  gbcdLimits[3] = 0.0f;
  gbcdLimits[4] = 0.0f;
  gbcdLimits[5] = SIMPLib::Constants::k_PiOver2;
  gbcdLimits[6] = 1.0f;
  gbcdLimits[7] = SIMPLib::Constants::k_PiOver2;
  gbcdLimits[8] = 1.0f;
  gbcdLimits[9] = SIMPLib::Constants::k_2Pi;

  // reset the 3rd and 4th dimensions using the square grid approach
  gbcdLimits[3] = -sqrtf(SIMPLib::Constants::k_PiOver2);
  gbcdLimits[4] = -sqrtf(SIMPLib::Constants::k_PiOver2);
  gbcdLimits[8] = sqrtf(SIMPLib::Constants::k_PiOver2);
  gbcdLimits[9] = sqrtf(SIMPLib::Constants::k_PiOver2);

  // get num components of GBCD
  QVector<size_t> cDims = m_GBCDPtr.lock()->getComponentDimensions();

  gbcdSizes[0] = cDims[0];
  gbcdSizes[1] = cDims[1];
  gbcdSizes[2] = cDims[2];
  gbcdSizes[3] = cDims[3];
  gbcdSizes[4] = cDims[4];

  gbcdDeltas[0] = (gbcdLimits[5] - gbcdLimits[0]) / float(gbcdSizes[0]);
  gbcdDeltas[1] = (gbcdLimits[6] - gbcdLimits[1]) / float(gbcdSizes[1]);
  gbcdDeltas[2] = (gbcdLimits[7] - gbcdLimits[2]) / float(gbcdSizes[2]);
  gbcdDeltas[3] = (gbcdLimits[8] - gbcdLimits[3]) / float(gbcdSizes[3]);
  gbcdDeltas[4] = (gbcdLimits[9] - gbcdLimits[4]) / float(gbcdSizes[4]);

  float vec[3] = { 0.0f, 0.0f, 0.0f };
  float vec2[3] = { 0.0f, 0.0f, 0.0f };
  float rotNormal[3] = { 0.0f, 0.0f, 0.0f };
  float rotNormal2[3] = { 0.0f, 0.0f, 0.0f };
  float sqCoord[2] = { 0.0f, 0.0f };
  float dg[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dgt[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dg1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float dg2[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
  float sym1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
//.........这里部分代码省略.........
开发者ID:BlueQuartzSoftware,项目名称:DREAM3D,代码行数:101,代码来源:VisualizeGBCDPoleFigure.cpp

示例10: generate

    void generate(size_t start, size_t end) const
    {

      // We want to work with the raw pointers for speed so get those pointers.
      float* m_GBCDdeltas = m_GbcdDeltasArray->getPointer(0);
      float* m_GBCDlimits = m_GbcdLimitsArray->getPointer(0);
      int* m_GBCDsizes = m_GbcdSizesArray->getPointer(0);
      int32_t* m_Bins = m_GbcdBinsArray->getPointer(0);
      bool* m_HemiCheck = m_GbcdHemiCheckArray->getPointer(0);

      int32_t* m_Labels = m_LabelsArray->getPointer(0);
      double* m_Normals = m_NormalsArray->getPointer(0);
      int32_t* m_Phases = m_PhasesArray->getPointer(0);
      float* m_Eulers = m_EulersArray->getPointer(0);
      uint32_t* m_CrystalStructures = m_CrystalStructuresArray->getPointer(0);


      int32_t j = 0;//, j4;
      int32_t k = 0;//, k4;
      int32_t m = 0;
      int32_t temp = 0;
      //bool gbcd_indices_good;
      int32_t feature1 = 0, feature2 = 0;
      int32_t inversion = 1;
      float g1ea[3] = { 0.0f, 0.0f, 0.0f }, g2ea[3] = { 0.0f, 0.0f, 0.0f };
      float g1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } }, g2[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
      float g1s[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } }, g2s[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
      float sym1[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } }, sym2[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
      float g2t[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } }, dg[3][3] = { { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
      float euler_mis[3] = { 0.0f, 0.0f, 0.0f };
      float normal[3] = { 0.0f, 0.0f, 0.0f };
      float xstl1_norm1[3] = { 0.0f, 0.0f, 0.0f };
      int32_t gbcd_index = 0;
      float sqCoord[2] = { 0.0f, 0.0f }, sqCoordInv[2] = { 0.0f, 0.0f };
      bool nhCheck = false, nhCheckInv = true;
      int32_t SYMcounter = 0;
      int64_t TRIcounter = static_cast<int64_t>(start - startOffset);
      int64_t TRIcounterShift = 0;

      for (size_t i = start; i < end; i++)
      {
        SYMcounter = 0;
        feature1 = m_Labels[2 * i];
        feature2 = m_Labels[2 * i + 1];
        normal[0] = m_Normals[3 * i];
        normal[1] = m_Normals[3 * i + 1];
        normal[2] = m_Normals[3 * i + 2];

        if (feature1 < 0 || feature2 < 0) { continue; }

        if (m_Phases[feature1] == m_Phases[feature2] && m_Phases[feature1] > 0)
        {
          TRIcounterShift = (TRIcounter * numEntriesPerTri);
          uint32_t cryst = m_CrystalStructures[m_Phases[feature1]];
          for (int32_t q = 0; q < 2; q++)
          {
            if (q == 1)
            {
              temp = feature1;
              feature1 = feature2;
              feature2 = temp;
              normal[0] = -normal[0];
              normal[1] = -normal[1];
              normal[2] = -normal[2];
            }
            for (m = 0; m < 3; m++)
            {
              g1ea[m] = m_Eulers[3 * feature1 + m];
              g2ea[m] = m_Eulers[3 * feature2 + m];
            }

            FOrientArrayType om(9, 0.0f);
            FOrientTransformsType::eu2om(FOrientArrayType(g1ea, 3), om);
            om.toGMatrix(g1);

            FOrientTransformsType::eu2om(FOrientArrayType(g2ea, 3), om);
            om.toGMatrix(g2);

            int32_t nsym = m_OrientationOps[cryst]->getNumSymOps();
            for (j = 0; j < nsym; j++)
            {
              // rotate g1 by symOp
              m_OrientationOps[cryst]->getMatSymOp(j, sym1);
              MatrixMath::Multiply3x3with3x3(sym1, g1, g1s);
              // get the crystal directions along the triangle normals
              MatrixMath::Multiply3x3with3x1(g1s, normal, xstl1_norm1);
              // get coordinates in square projection of crystal normal parallel to boundary normal
              nhCheck = getSquareCoord(xstl1_norm1, sqCoord);
              if (inversion == 1)
              {
                sqCoordInv[0] = -sqCoord[0];
                sqCoordInv[1] = -sqCoord[1];
                if (nhCheck == false) { nhCheckInv = true; }
                else { nhCheckInv = false; }
              }

              for (k = 0; k < nsym; k++)
              {
                // calculate the symmetric misorienation
                m_OrientationOps[cryst]->getMatSymOp(k, sym2);
//.........这里部分代码省略.........
开发者ID:BlueQuartzSoftware,项目名称:DREAM3D,代码行数:101,代码来源:FindGBCD.cpp

示例11: CalculateCubicODFData

    static void CalculateCubicODFData(T* e1s, T* e2s, T* e3s,
                                      T* weights, T* sigmas,
                                      bool normalize, T* odf, size_t numEntries)
    {
      SIMPL_RANDOMNG_NEW()
      CubicOps ops;
      Int32ArrayType::Pointer textureBins = Int32ArrayType::CreateArray(numEntries, "TextureBins");
      int32_t* TextureBins = textureBins->getPointer(0);

      float addweight = 0;
      float totaladdweight = 0;
      float totalweight = float(ops.getODFSize());
      int bin, addbin;
      int bin1, bin2, bin3;
      int addbin1, addbin2, addbin3;
      float dist, fraction;

      for (size_t i = 0; i < numEntries; i++)
      {
        FOrientArrayType eu(e1s[i], e2s[i], e3s[i]);
        FOrientArrayType rod(4);
        OrientationTransforms<FOrientArrayType, float>::eu2ro(eu, rod);

        rod = ops.getODFFZRod(rod);
        bin = ops.getOdfBin(rod);
        TextureBins[i] = static_cast<int>(bin);
      }

      for (int i = 0; i < ops.getODFSize(); i++)
      {
        odf[i] = 0;
      }
      for (size_t i = 0; i < numEntries; i++)
      {
        bin = TextureBins[i];
        bin1 = bin % 18;
        bin2 = (bin / 18) % 18;
        bin3 = bin / (18 * 18);
        for (int j = -sigmas[i]; j <= sigmas[i]; j++)
        {
          int jsqrd = j * j;
          for (int k = -sigmas[i]; k <= sigmas[i]; k++)
          {
            int ksqrd = k * k;
            for (int l = -sigmas[i]; l <= sigmas[i]; l++)
            {
              int lsqrd = l * l;
              addbin1 = bin1 + int(j);
              addbin2 = bin2 + int(k);
              addbin3 = bin3 + int(l);
              //if(addbin1 < 0) addbin1 = addbin1 + 18;
              //if(addbin1 >= 18) addbin1 = addbin1 - 18;
              //if(addbin2 < 0) addbin2 = addbin2 + 18;
              //if(addbin2 >= 18) addbin2 = addbin2 - 18;
              //if(addbin3 < 0) addbin3 = addbin3 + 18;
              //if(addbin3 >= 18) addbin3 = addbin3 - 18;
              int good = 1;
              if(addbin1 < 0) { good = 0; }
              if(addbin1 >= 18) { good = 0; }
              if(addbin2 < 0) { good = 0; }
              if(addbin2 >= 18) { good = 0; }
              if(addbin3 < 0) { good = 0; }
              if(addbin3 >= 18) { good = 0; }
              addbin = (addbin3 * 18 * 18) + (addbin2 * 18) + (addbin1);
              dist = powf((jsqrd + ksqrd + lsqrd), 0.5);
              fraction = 1.0 - (double(dist / int(sigmas[i])) * double(dist / int(sigmas[i])));
              if(dist <= int(sigmas[i]) && good == 1)
              {
                addweight = (weights[i] * fraction);
                if(sigmas[i] == 0.0) { addweight = weights[i]; }
                odf[addbin] = odf[addbin] + addweight;
                totaladdweight = totaladdweight + addweight;
              }
            }
          }
        }
      }
      if(totaladdweight > totalweight)
      {
        float scale = (totaladdweight / totalweight);
        for (int i = 0; i < ops.getODFSize(); i++)
        {
          odf[i] = odf[i] / scale;
        }
      }
      else
      {
        float remainingweight = totalweight - totaladdweight;
        float background = remainingweight / static_cast<float>(ops.getODFSize());
        for (int i = 0; i < ops.getODFSize(); i++)
        {
          odf[i] += background;
        }
      }
      if (normalize == true)
      {
        // Normalize the odf
        for (int i = 0; i < ops.getODFSize(); i++)
        {
          odf[i] = odf[i] / totalweight;
//.........这里部分代码省略.........
开发者ID:ricortiz,项目名称:DREAM3D,代码行数:101,代码来源:Texture.hpp

示例12: execute

// -----------------------------------------------------------------------------
//
// -----------------------------------------------------------------------------
void SampleSurfaceMesh::execute()
{
  setErrorCondition(0);
  dataCheck();
  if(getErrorCondition() < 0) { return; }

  DataContainer::Pointer sm = getDataContainerArray()->getDataContainer(m_SurfaceMeshFaceLabelsArrayPath.getDataContainerName());
  SIMPL_RANDOMNG_NEW()

#ifdef SIMPLib_USE_PARALLEL_ALGORITHMS
  tbb::task_scheduler_init init;
  bool doParallel = true;
#endif

  TriangleGeom::Pointer triangleGeom = sm->getGeometryAs<TriangleGeom>();

  // pull down faces
  int64_t numFaces = m_SurfaceMeshFaceLabelsPtr.lock()->getNumberOfTuples();

  // create array to hold bounding vertices for each face
  FloatArrayType::Pointer llPtr = FloatArrayType::CreateArray(3, "_INTERNAL_USE_ONLY_Lower_Left");
  FloatArrayType::Pointer urPtr = FloatArrayType::CreateArray(3, "_INTERNAL_USE_ONLY_Upper_Right");
  float* ll = llPtr->getPointer(0);
  float* ur = urPtr->getPointer(0);
  VertexGeom::Pointer faceBBs = VertexGeom::CreateGeometry(2 * numFaces, "_INTERNAL_USE_ONLY_faceBBs");

  // walk through faces to see how many features there are
  int32_t g1 = 0, g2 = 0;
  int32_t maxFeatureId = 0;
  for (int64_t i = 0; i < numFaces; i++)
  {
    g1 = m_SurfaceMeshFaceLabels[2 * i];
    g2 = m_SurfaceMeshFaceLabels[2 * i + 1];
    if (g1 > maxFeatureId) { maxFeatureId = g1; }
    if (g2 > maxFeatureId) { maxFeatureId = g2; }
  }
  // add one to account for feature 0
  int32_t numFeatures = maxFeatureId + 1;

  // create a dynamic list array to hold face lists
  Int32Int32DynamicListArray::Pointer faceLists = Int32Int32DynamicListArray::New();
  std::vector<int32_t> linkCount(numFeatures, 0);

  // fill out lists with number of references to cells
  typedef boost::shared_array<int32_t> SharedInt32Array_t;
  SharedInt32Array_t linkLocPtr(new int32_t[numFaces]);
  int32_t* linkLoc = linkLocPtr.get();

  ::memset(linkLoc, 0, numFaces * sizeof(int32_t));

  // traverse data to determine number of faces belonging to each feature
  for (int64_t i = 0; i < numFaces; i++)
  {
    g1 = m_SurfaceMeshFaceLabels[2 * i];
    g2 = m_SurfaceMeshFaceLabels[2 * i + 1];
    if (g1 > 0) { linkCount[g1]++; }
    if (g2 > 0) { linkCount[g2]++; }
  }

  // now allocate storage for the faces
  faceLists->allocateLists(linkCount);

  // traverse data again to get the faces belonging to each feature
  for (int64_t i = 0; i < numFaces; i++)
  {
    g1 = m_SurfaceMeshFaceLabels[2 * i];
    g2 = m_SurfaceMeshFaceLabels[2 * i + 1];
    if (g1 > 0) { faceLists->insertCellReference(g1, (linkLoc[g1])++, i); }
    if (g2 > 0) { faceLists->insertCellReference(g2, (linkLoc[g2])++, i); }
    // find bounding box for each face
    GeometryMath::FindBoundingBoxOfFace(triangleGeom, i, ll, ur);
    faceBBs->setCoords(2 * i, ll);
    faceBBs->setCoords(2 * i + 1, ur);
  }

  // generate the list of sampling points from subclass
  VertexGeom::Pointer points = generate_points();
  if(getErrorCondition() < 0 || NULL == points.get()) { return; }
  int64_t numPoints = points->getNumberOfVertices();

  // create array to hold which polyhedron (feature) each point falls in
  Int32ArrayType::Pointer iArray = Int32ArrayType::NullPointer();
  iArray = Int32ArrayType::CreateArray(numPoints, "_INTERNAL_USE_ONLY_polyhedronIds");
  iArray->initializeWithZeros();
  int32_t* polyIds = iArray->getPointer(0);

#ifdef SIMPLib_USE_PARALLEL_ALGORITHMS
  if (doParallel == true)
  {
    tbb::parallel_for(tbb::blocked_range<size_t>(0, numFeatures),
                      SampleSurfaceMeshImpl(triangleGeom, faceLists, faceBBs, points, polyIds), tbb::auto_partitioner());
  }
  else
#endif
  {
    SampleSurfaceMeshImpl serial(triangleGeom, faceLists, faceBBs, points, polyIds);
    serial.checkPoints(0, numFeatures);
//.........这里部分代码省略.........
开发者ID:kglowins,项目名称:DREAM3D,代码行数:101,代码来源:SampleSurfaceMesh.cpp


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