本文整理汇总了C++中inlineasm::ConstraintInfoVector类的典型用法代码示例。如果您正苦于以下问题:C++ ConstraintInfoVector类的具体用法?C++ ConstraintInfoVector怎么用?C++ ConstraintInfoVector使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ConstraintInfoVector类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: asmClobbersCTR
// Loop through the inline asm constraints and look for something that clobbers
// ctr.
static bool asmClobbersCTR(InlineAsm *IA) {
InlineAsm::ConstraintInfoVector CIV = IA->ParseConstraints();
for (unsigned i = 0, ie = CIV.size(); i < ie; ++i) {
InlineAsm::ConstraintInfo &C = CIV[i];
if (C.Type != InlineAsm::isInput)
for (unsigned j = 0, je = C.Codes.size(); j < je; ++j)
if (StringRef(C.Codes[j]).equals_lower("{ctr}"))
return true;
}
return false;
}
示例2:
/// hasInlineAsmMemConstraint - Return true if the inline asm instruction being
/// processed uses a memory 'm' constraint.
bool
llvm::hasInlineAsmMemConstraint(InlineAsm::ConstraintInfoVector &CInfos,
const TargetLowering &TLI) {
for (unsigned i = 0, e = CInfos.size(); i != e; ++i) {
InlineAsm::ConstraintInfo &CI = CInfos[i];
for (unsigned j = 0, ee = CI.Codes.size(); j != ee; ++j) {
TargetLowering::ConstraintType CType = TLI.getConstraintType(CI.Codes[j]);
if (CType == TargetLowering::C_Memory)
return true;
}
// Indirect operand accesses access memory.
if (CI.isIndirect)
return true;
}
return false;
}
示例3: mightUseCTR
bool PPCCTRLoops::mightUseCTR(const Triple &TT, BasicBlock *BB) {
for (BasicBlock::iterator J = BB->begin(), JE = BB->end();
J != JE; ++J) {
if (CallInst *CI = dyn_cast<CallInst>(J)) {
if (InlineAsm *IA = dyn_cast<InlineAsm>(CI->getCalledValue())) {
// Inline ASM is okay, unless it clobbers the ctr register.
InlineAsm::ConstraintInfoVector CIV = IA->ParseConstraints();
for (unsigned i = 0, ie = CIV.size(); i < ie; ++i) {
InlineAsm::ConstraintInfo &C = CIV[i];
if (C.Type != InlineAsm::isInput)
for (unsigned j = 0, je = C.Codes.size(); j < je; ++j)
if (StringRef(C.Codes[j]).equals_lower("{ctr}"))
return true;
}
continue;
}
if (!TM)
return true;
const TargetLowering *TLI = TM->getTargetLowering();
if (Function *F = CI->getCalledFunction()) {
// Most intrinsics don't become function calls, but some might.
// sin, cos, exp and log are always calls.
unsigned Opcode;
if (F->getIntrinsicID() != Intrinsic::not_intrinsic) {
switch (F->getIntrinsicID()) {
default: continue;
// VisualStudio defines setjmp as _setjmp
#if defined(_MSC_VER) && defined(setjmp) && \
!defined(setjmp_undefined_for_msvc)
# pragma push_macro("setjmp")
# undef setjmp
# define setjmp_undefined_for_msvc
#endif
case Intrinsic::setjmp:
#if defined(_MSC_VER) && defined(setjmp_undefined_for_msvc)
// let's return it to _setjmp state
# pragma pop_macro("setjmp")
# undef setjmp_undefined_for_msvc
#endif
case Intrinsic::longjmp:
// Exclude eh_sjlj_setjmp; we don't need to exclude eh_sjlj_longjmp
// because, although it does clobber the counter register, the
// control can't then return to inside the loop unless there is also
// an eh_sjlj_setjmp.
case Intrinsic::eh_sjlj_setjmp:
case Intrinsic::memcpy:
case Intrinsic::memmove:
case Intrinsic::memset:
case Intrinsic::powi:
case Intrinsic::log:
case Intrinsic::log2:
case Intrinsic::log10:
case Intrinsic::exp:
case Intrinsic::exp2:
case Intrinsic::pow:
case Intrinsic::sin:
case Intrinsic::cos:
return true;
case Intrinsic::copysign:
if (CI->getArgOperand(0)->getType()->getScalarType()->
isPPC_FP128Ty())
return true;
else
continue; // ISD::FCOPYSIGN is never a library call.
case Intrinsic::sqrt: Opcode = ISD::FSQRT; break;
case Intrinsic::floor: Opcode = ISD::FFLOOR; break;
case Intrinsic::ceil: Opcode = ISD::FCEIL; break;
case Intrinsic::trunc: Opcode = ISD::FTRUNC; break;
case Intrinsic::rint: Opcode = ISD::FRINT; break;
case Intrinsic::nearbyint: Opcode = ISD::FNEARBYINT; break;
case Intrinsic::round: Opcode = ISD::FROUND; break;
}
}
// PowerPC does not use [US]DIVREM or other library calls for
// operations on regular types which are not otherwise library calls
// (i.e. soft float or atomics). If adapting for targets that do,
// additional care is required here.
LibFunc::Func Func;
if (!F->hasLocalLinkage() && F->hasName() && LibInfo &&
LibInfo->getLibFunc(F->getName(), Func) &&
LibInfo->hasOptimizedCodeGen(Func)) {
// Non-read-only functions are never treated as intrinsics.
if (!CI->onlyReadsMemory())
return true;
// Conversion happens only for FP calls.
if (!CI->getArgOperand(0)->getType()->isFloatingPointTy())
return true;
//.........这里部分代码省略.........
示例4: if
/// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
/// fields in this structure. If the constraint string is not understood,
/// return true, otherwise return false.
bool InlineAsm::ConstraintInfo::Parse(StringRef Str,
InlineAsm::ConstraintInfoVector &ConstraintsSoFar) {
StringRef::iterator I = Str.begin(), E = Str.end();
unsigned multipleAlternativeCount = Str.count('|') + 1;
unsigned multipleAlternativeIndex = 0;
ConstraintCodeVector *pCodes = &Codes;
// Initialize
isMultipleAlternative = multipleAlternativeCount > 1;
if (isMultipleAlternative) {
multipleAlternatives.resize(multipleAlternativeCount);
pCodes = &multipleAlternatives[0].Codes;
}
Type = isInput;
isEarlyClobber = false;
MatchingInput = -1;
isCommutative = false;
isIndirect = false;
currentAlternativeIndex = 0;
// Parse prefixes.
if (*I == '~') {
Type = isClobber;
++I;
// '{' must immediately follow '~'.
if (I != E && *I != '{')
return true;
} else if (*I == '=') {
++I;
Type = isOutput;
}
if (*I == '*') {
isIndirect = true;
++I;
}
if (I == E) return true; // Just a prefix, like "==" or "~".
// Parse the modifiers.
bool DoneWithModifiers = false;
while (!DoneWithModifiers) {
switch (*I) {
default:
DoneWithModifiers = true;
break;
case '&': // Early clobber.
if (Type != isOutput || // Cannot early clobber anything but output.
isEarlyClobber) // Reject &&&&&&
return true;
isEarlyClobber = true;
break;
case '%': // Commutative.
if (Type == isClobber || // Cannot commute clobbers.
isCommutative) // Reject %%%%%
return true;
isCommutative = true;
break;
case '#': // Comment.
case '*': // Register preferencing.
return true; // Not supported.
}
if (!DoneWithModifiers) {
++I;
if (I == E) return true; // Just prefixes and modifiers!
}
}
// Parse the various constraints.
while (I != E) {
if (*I == '{') { // Physical register reference.
// Find the end of the register name.
StringRef::iterator ConstraintEnd = std::find(I+1, E, '}');
if (ConstraintEnd == E) return true; // "{foo"
pCodes->push_back(std::string(I, ConstraintEnd+1));
I = ConstraintEnd+1;
} else if (isdigit(static_cast<unsigned char>(*I))) { // Matching Constraint
// Maximal munch numbers.
StringRef::iterator NumStart = I;
while (I != E && isdigit(static_cast<unsigned char>(*I)))
++I;
pCodes->push_back(std::string(NumStart, I));
unsigned N = atoi(pCodes->back().c_str());
// Check that this is a valid matching constraint!
if (N >= ConstraintsSoFar.size() || ConstraintsSoFar[N].Type != isOutput||
Type != isInput)
return true; // Invalid constraint number.
// If Operand N already has a matching input, reject this. An output
// can't be constrained to the same value as multiple inputs.
if (isMultipleAlternative) {
if (multipleAlternativeIndex >=
ConstraintsSoFar[N].multipleAlternatives.size())
return true;
InlineAsm::SubConstraintInfo &scInfo =
//.........这里部分代码省略.........