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C++ EdgeSet::empty方法代码示例

本文整理汇总了C++中hypergraph::EdgeSet::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ EdgeSet::empty方法的具体用法?C++ EdgeSet::empty怎么用?C++ EdgeSet::empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在hypergraph::EdgeSet的用法示例。


在下文中一共展示了EdgeSet::empty方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: computeSimpleStars

  void computeSimpleStars(StarSet& stars,
			  SparseOptimizer* optimizer,
			  EdgeLabeler* labeler,
			  EdgeCreator* creator,
			  OptimizableGraph::Vertex* gauge_,
			  std::string edgeTag,
			  std::string vertexTag,
			  int level,
			  int step,
			  int backboneIterations,
			  int starIterations,
			  double rejectionThreshold,
			  bool debug){

    cerr << "preforming the tree actions" << endl;
    HyperDijkstra d(optimizer);
    // compute a spanning tree based on the types of edges and vertices in the pool
    EdgeTypesCostFunction f(edgeTag, vertexTag, level);
    d.shortestPaths(gauge_,
        &f,
        std::numeric_limits< double >::max(),
        1e-6,
        false,
        std::numeric_limits< double >::max()/2);

    HyperDijkstra::computeTree(d.adjacencyMap());
    // constructs the stars on the backbone

    BackBoneTreeAction bact(optimizer, vertexTag, level, step);
    bact.init();

    cerr << "free edges size " << bact.freeEdges().size() << endl;

    // perform breadth-first visit of the visit tree and create the stars on the backbone
    d.visitAdjacencyMap(d.adjacencyMap(),&bact,true);
    stars.clear();

    for (VertexStarMultimap::iterator it=bact.vertexStarMultiMap().begin();
        it!=bact.vertexStarMultiMap().end(); it++){
      stars.insert(it->second);
    }
    cerr << "stars.size: " << stars.size() << endl;
    cerr << "size: " << bact.vertexStarMultiMap().size() << endl;


    //  for each star

    //    for all vertices in the backbone, select all edges leading/leaving from that vertex
    //    that are contained in freeEdges.

    //      mark the corresponding "open" vertices and add them to a multimap (vertex->star)

    //    select a gauge in the backbone

    //    push all vertices on the backbone

    //    compute an initial guess on the backbone

    //    one round of optimization backbone

    //    lock all vertices in the backbone

    //    push all "open" vertices

    //    for each open vertex,
    //      compute an initial guess given the backbone
    //      do some rounds of solveDirect
    //      if (fail)
    //        - remove the vertex and the edges in that vertex from the star
    //   - make the structures consistent

    //    pop all "open" vertices
    //    pop all "vertices" in the backbone
    //    unfix the vertices in the backbone

    int starNum=0;
    for (StarSet::iterator it=stars.begin(); it!=stars.end(); it++){
      Star* s =*it;
      HyperGraph::VertexSet backboneVertices = s->_lowLevelVertices;
      HyperGraph::EdgeSet backboneEdges = s->_lowLevelEdges;
      if (backboneEdges.empty())
	continue;


      // cerr << "optimizing backbone" << endl;
      // one of these  should be the gauge, to be simple we select the fisrt one in the backbone
      OptimizableGraph::VertexSet gauge;
      gauge.insert(*backboneVertices.begin());
      s->gauge()=gauge;
      s->optimizer()->push(backboneVertices);
      s->optimizer()->setFixed(gauge,true);
      s->optimizer()->initializeOptimization(backboneEdges);
      s->optimizer()->computeInitialGuess();
      s->optimizer()->optimize(backboneIterations);
      s->optimizer()->setFixed(backboneVertices, true);

      // cerr << "assignind edges.vertices not in bbone" << endl;
      HyperGraph::EdgeSet otherEdges;
      HyperGraph::VertexSet otherVertices;
      std::multimap<HyperGraph::Vertex*, HyperGraph::Edge*> vemap;
//.........这里部分代码省略.........
开发者ID:MichaelRuhnke,项目名称:g2o,代码行数:101,代码来源:simple_star_ops.cpp


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