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C++ gui::Fixed类代码示例

本文整理汇总了C++中gui::Fixed的典型用法代码示例。如果您正苦于以下问题:C++ Fixed类的具体用法?C++ Fixed怎么用?C++ Fixed使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Fixed类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DialogMainLoop

void GameLoaderSaver::DialogMainLoop()
{
	Gui::Fixed *background = new Gui::Fixed(float(Gui::Screen::GetWidth()), float(Gui::Screen::GetHeight()));
	background->SetTransparency(false);
	background->SetBgColor(0,0,0,1.0);

	Gui::Fixed *outer = new Gui::Fixed(410, 410);
	outer->SetTransparency(false);
	background->Add(outer, 195, 45);

	Gui::Fixed *inner = new Gui::Fixed(400, 400);
	outer->Add(inner, 5, 5);

	FileSelectorWidget *fileSelector = new FileSelectorWidget(m_type, m_title);
	inner->Add(fileSelector, 0, 0);

	fileSelector->onClickAction.connect(sigc::mem_fun(this, &GameLoaderSaver::OnClickLoad));
	fileSelector->onClickCancel.connect(sigc::mem_fun(this, &GameLoaderSaver::OnClickBack));

	Gui::Screen::AddBaseWidget(background, 0, 0);
	background->ShowAll();

	m_done = false;
	while (!m_done)
		Gui::MainLoopIteration();

	Gui::Screen::RemoveBaseWidget(background);
	delete background;
}
开发者ID:jbuck,项目名称:pioneer,代码行数:29,代码来源:GameLoaderSaver.cpp

示例2: FileDialog

	LoadDialogView() {
		SetTransparency(false);
		SetBgColor(0,0,0,1.0);

		Gui::Fixed *f2 = new Gui::Fixed(410, 410);
		f2->SetTransparency(false);
		Add(f2, 195, 45);
		Gui::Fixed *f = new Gui::Fixed(400, 400);
		f2->Add(f, 5, 5);
		m_fileDialog = new FileDialog(FileDialog::LOAD, Lang::SELECT_FILENAME_TO_LOAD);
		f->Add(m_fileDialog, 0, 0);

		m_fileDialog->onClickCancel.connect(sigc::mem_fun(this, &LoadDialogView::OnClickBack));
		m_fileDialog->onClickAction.connect(sigc::mem_fun(this, &LoadDialogView::OnClickLoad));
	}
开发者ID:johnuk89,项目名称:pioneer,代码行数:15,代码来源:GameMenuView.cpp

示例3: ShowBadError

void Screen::ShowBadError(const char *msg)
{
    // to make things simple for ourselves, we want to hide all the existing widgets
    // however, if we do it through baseContainer->HideChildren() then we lose track of
    // which widgets should be shown again when the red-screen is cleared.
    // So to avoid this problem we don't hide anything, we just temporarily swap to
    // a different base container which is just used for this red-screen

    Gui::Fixed *oldBaseContainer = Screen::baseContainer;
    Screen::baseContainer = new Gui::Fixed();
    Screen::baseContainer->SetSize(float(Screen::width), float(Screen::height));
    Screen::baseContainer->Show();

    Gui::Fixed *f = new Gui::Fixed(6*GetWidth()/8.0f, 6*GetHeight()/8.0f);
    Gui::Screen::AddBaseWidget(f, GetWidth()/8, GetHeight()/8);
    f->SetTransparency(false);
    f->SetBgColor(0.4f,0,0,1.0f);
    f->Add(new Gui::Label(msg, TextLayout::ColourMarkupNone), 10, 10);

    Gui::Button *okButton = new Gui::LabelButton(new Gui::Label("Ok"));
    okButton->SetShortcut(SDLK_RETURN, KMOD_NONE);
    f->Add(okButton, 10.0f, 6*GetHeight()/8.0f - 32);
    f->ShowAll();
    f->Show();

    do {
        Gui::MainLoopIteration();
        SDL_Delay(10);
    } while (!okButton->IsPressed());

    delete f; // Gui::Fixed does a horrible thing and calls Gui::Screen::RemoveBaseWidget(this) in its destructor
    delete Screen::baseContainer;
    Screen::baseContainer = oldBaseContainer;
}
开发者ID:skapusniak,项目名称:pioneer,代码行数:34,代码来源:GuiScreen.cpp

示例4: ShowBadError

void Screen::ShowBadError(const char *msg)
{
	fprintf(stderr, "%s", msg);
	baseContainer->HideChildren();
	
	Gui::Fixed *f = new Gui::Fixed(6*GetWidth()/8, 6*GetHeight()/8);
	Gui::Screen::AddBaseWidget(f, GetWidth()/8, GetHeight()/8);
	f->SetTransparency(false);
	f->SetBgColor(0.4,0,0,1.0);
	f->Add(new Gui::Label(msg), 10, 10);

	Gui::Button *okButton = new Gui::LabelButton(new Gui::Label("Ok"));
	okButton->SetShortcut(SDLK_RETURN, KMOD_NONE);
	f->Add(okButton, 10, 6*GetHeight()/8 - 32);
	f->ShowAll();
	f->Show();

	do {
		Gui::MainLoopIteration();
		SDL_Delay(10);
	} while (!okButton->IsPressed());

	Gui::Screen::RemoveBaseWidget(f);
	delete f;
	baseContainer->ShowAll();
}
开发者ID:Snaar,项目名称:pioneer,代码行数:26,代码来源:GuiScreen.cpp

示例5: PickModel

void Viewer::PickModel()
{
	Gui::Fixed *f = new Gui::Fixed();
	f->SetSizeRequest(Gui::Screen::GetWidth()*0.5f, Gui::Screen::GetHeight()*0.5);
	Gui::Screen::AddBaseWidget(f, Gui::Screen::GetWidth()*0.25f, Gui::Screen::GetHeight()*0.25f);

	f->Add(new Gui::Label("Enter the name of the model you want to view:"), 0, 0);

	Gui::Label *errormsg = new Gui::Label("");
	f->Add(errormsg, 0, 64);

	Gui::TextEntry *entry = new Gui::TextEntry();
	entry->onKeyPress.connect(sigc::bind(sigc::mem_fun(this, &Viewer::TryModel), entry, errormsg));
	entry->Show();
	f->Add(entry, 0, 32);

	m_model = 0;

	while (!m_model) {
		this->Hide();
		f->ShowAll();
		PollEvents();
		Render::PrepareFrame();
		glClearColor(0,0,0,0);
		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
		Render::PostProcess();
		Gui::Draw();
		glError();
		Render::SwapBuffers();
	}
	Gui::Screen::RemoveBaseWidget(f);
	delete f;
	this->Show();
}
开发者ID:Snaar,项目名称:pioneer,代码行数:34,代码来源:LuaModelViewer.cpp

示例6: UpdateShipList

void StationShipMarketForm::UpdateShipList()
{
	m_shiplistBox->DeleteAllChildren();

	float line_height = Gui::Screen::GetFontHeight();

	std::vector<ShipFlavour> &ships = m_station->GetShipsOnSale();

	int num = 0;
	for (std::vector<ShipFlavour>::iterator i = ships.begin(); i!=ships.end(); ++i) {
		Gui::Fixed *f = new Gui::Fixed(450, line_height*1.5f);

		Gui::Label *l = new Gui::Label(ShipType::types[(*i).type].name);
		f->Add(l,0,0);
		f->Add(new Gui::Label(format_money((*i).price)), 200, 0);
		f->Add(new Gui::Label(format_money((*i).price - Pi::player->GetFlavour()->price) ), 275, 0);
		f->Add(new Gui::Label(stringf(Lang::NUMBER_TONNES, formatarg("mass", ShipType::types[(*i).type].capacity))), 370, 0);
		
		Gui::SolidButton *sb = new Gui::SolidButton();
		sb->onClick.connect(sigc::bind(sigc::mem_fun(this, &StationShipMarketForm::ViewShip), num));
		f->Add(sb, 430, 0);

		m_shiplistBox->PackEnd(f);

		num++;
	}
}
开发者ID:ChromeSkull,项目名称:pioneer,代码行数:27,代码来源:StationShipMarketForm.cpp

示例7: FaceForm

StationShipMarketForm::StationShipMarketForm(FormController *controller) : FaceForm(controller)
{
	m_station = Pi::player->GetDockedWith();

	SetTitle(stringf(Lang::SOMEWHERE_SHIP_MARKET, formatarg("station", m_station->GetLabel())));

	Gui::VScrollBar *scroll = new Gui::VScrollBar();
	Gui::VScrollPortal *portal = new Gui::VScrollPortal(450);
	scroll->SetAdjustment(&portal->vscrollAdjust);

	float line_height = Gui::Screen::GetFontHeight();

	m_shiplistBox = new Gui::VBox();
	m_shiplistBox->SetSpacing(line_height*0.5f);
	UpdateShipList();
	m_shiplistBox->ShowAll();

	portal->Add(m_shiplistBox);
	portal->ShowAll();

	Gui::VBox *outerbox = new Gui::VBox();
	outerbox->SetSpacing(line_height);

	Gui::Fixed *heading = new Gui::Fixed(470, Gui::Screen::GetFontHeight());
	const float *col = Gui::Theme::Colors::tableHeading;
	heading->Add((new Gui::Label(Lang::SHIP))->Color(col), 0, 0);
	heading->Add((new Gui::Label(Lang::PRICE))->Color(col), 200, 0);
	heading->Add((new Gui::Label(Lang::PART_EX))->Color(col), 275, 0);
	heading->Add((new Gui::Label(Lang::CAPACITY))->Color(col), 370, 0);
	heading->Add((new Gui::Label(Lang::VIEW))->Color(col), 430, 0);
	outerbox->PackEnd(heading);

	Gui::HBox *body = new Gui::HBox();
	body->PackEnd(portal);
	body->PackEnd(scroll);
	outerbox->PackEnd(body);

	Add(outerbox, 0, 0);
	ShowAll();

	m_onShipsForSaleChangedConnection = m_station->onShipsForSaleChanged.connect(sigc::mem_fun(this, &StationShipMarketForm::OnShipsForSaleChanged));
}
开发者ID:ChromeSkull,项目名称:pioneer,代码行数:42,代码来源:StationShipMarketForm.cpp

示例8: float

	Viewer(): Gui::Fixed(float(g_width), float(g_height)) {
		m_model = 0;
		m_cmesh = 0;
		m_geom = 0;
		m_space = new CollisionSpace();
		m_showBoundingRadius = false;
		Gui::Screen::AddBaseWidget(this, 0, 0);
		SetTransparency(true);

		m_trisReadout = new Gui::Label("");
		Add(m_trisReadout, 500, 0);
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_c, KMOD_NONE);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnClickChangeView));
			Add(b, 10, 10);
			Add(new Gui::Label("[c] Change view (normal, collision mesh"), 30, 10);
		} 
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_r, KMOD_NONE);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnResetAdjustments));
			Add(b, 10, 30);
			Add(new Gui::Label("[r] Reset thruster and anim sliders"), 30, 30);
		} 
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_m, KMOD_NONE);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnClickRebuildCollMesh));
			Add(b, 10, 50);
			Add(new Gui::Label("[m] Rebuild collision mesh"), 30, 50);
		} 
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_p, KMOD_NONE);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnClickToggleBenchmark));
			Add(b, 10, 70);
			Add(new Gui::Label("[p] Toggle performance test (renders models 1000 times per frame)"), 30, 70);
		}
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_b, KMOD_LSHIFT);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnToggleBoundingRadius));
			Add(b, 10, 90);
			Add(new Gui::Label("[shift-b] Visualize bounding radius"), 30, 90);
		}
#if 0
		{
			Gui::Button *b = new Gui::SolidButton();
			b->SetShortcut(SDLK_g, KMOD_NONE);
			b->onClick.connect(sigc::mem_fun(*this, &Viewer::OnToggleGearState));
			Add(b, 10, 30);
			Add(new Gui::Label("[g] Toggle gear state"), 30, 30);
		}
#endif /* 0 */	
		{
			Add(new Gui::Label("Linear thrust"), 0, Gui::Screen::GetHeight()-140.0f);
			for (int i=0; i<3; i++) {
				m_linthrust[i] = new Gui::Adjustment();
				m_linthrust[i]->SetValue(0.5);
				Gui::VScrollBar *v = new Gui::VScrollBar();
				v->SetAdjustment(m_linthrust[i]);
				Add(v, float(i*25), Gui::Screen::GetHeight()-120.0f);
			}
			
			Add(new Gui::Label("Angular thrust"), 100, Gui::Screen::GetHeight()-140.0f);
			for (int i=0; i<3; i++) {
				m_angthrust[i] = new Gui::Adjustment();
				m_angthrust[i]->SetValue(0.5);
				Gui::VScrollBar *v = new Gui::VScrollBar();
				v->SetAdjustment(m_angthrust[i]);
				Add(v, float(100 + i*25), Gui::Screen::GetHeight()-120.0f);
			}
			
			Add(new Gui::Label("Animations (0 gear, 1-4 are time - ignore them comrade)"),
					200, Gui::Screen::GetHeight()-140.0f);
			for (int i=0; i<LMR_ARG_MAX; i++) {
				Gui::Fixed *box = new Gui::Fixed(32.0f, 120.0f);
				Add(box, float(200 + i*25), Gui::Screen::GetHeight()-120.0f);

				m_anim[i] = new Gui::Adjustment();
				m_anim[i]->SetValue(0);
				Gui::VScrollBar *v = new Gui::VScrollBar();
				v->SetAdjustment(m_anim[i]);
				box->Add(v, 0, 42.0f);
				char buf[32];
				snprintf(buf, sizeof(buf), "%d", i);
				box->Add(new Gui::Label(buf), 0, 0);

				m_animEntry[i] = new Gui::TextEntry();
				box->Add(m_animEntry[i], 0, 16.0f);
				m_anim[i]->onValueChanged.connect(sigc::bind(sigc::mem_fun(this, &Viewer::OnAnimChange), m_anim[i], m_animEntry[i]));
				OnAnimChange(m_anim[i], m_animEntry[i]);
			}
		}

		ShowAll();
		Show();
	}
开发者ID:Sunsetjoy,项目名称:pioneer,代码行数:99,代码来源:LuaModelViewer.cpp

示例9: Start

void Pi::Start()
{
	WorldView *view = new WorldView();
	
	Gui::Fixed *splash = new Gui::Fixed(Gui::Screen::GetWidth(), Gui::Screen::GetHeight());
	Gui::Screen::AddBaseWidget(splash, 0, 0);
	splash->SetTransparency(true);

	const float w = Gui::Screen::GetWidth() / 2;
	const float h = Gui::Screen::GetHeight() / 2;
	const int OPTS = 5;
	Gui::ToggleButton *opts[OPTS];
	opts[0] = new Gui::ToggleButton(); opts[0]->SetShortcut(SDLK_1, KMOD_NONE);
	opts[1] = new Gui::ToggleButton(); opts[1]->SetShortcut(SDLK_2, KMOD_NONE);
	opts[2] = new Gui::ToggleButton(); opts[2]->SetShortcut(SDLK_3, KMOD_NONE);
	opts[3] = new Gui::ToggleButton(); opts[3]->SetShortcut(SDLK_4, KMOD_NONE);
	opts[4] = new Gui::ToggleButton(); opts[4]->SetShortcut(SDLK_5, KMOD_NONE);
	splash->Add(opts[0], w, h-64);
	splash->Add(new Gui::Label("New game starting on Earth"), w+32, h-64);
	splash->Add(opts[1], w, h-32);
	splash->Add(new Gui::Label("New game starting on Epsilon Eridani"), w+32, h-32);
	splash->Add(opts[2], w, h);
	splash->Add(new Gui::Label("New game starting on debug point"), w+32, h);
	splash->Add(opts[3], w, h+32);
	splash->Add(new Gui::Label("Load a saved game"), w+32, h+32);
	splash->Add(opts[4], w, h+64);
	splash->Add(new Gui::Label("Quit"), w+32, h+64);

	splash->ShowAll();

	int choice = 0;
	Uint32 last_time = SDL_GetTicks();
	float _time = 0;
	do {
		Pi::HandleEvents();

		Render::PrepareFrame();
		glMatrixMode(GL_PROJECTION);
		glLoadIdentity();
		float fracH = 1.0 / Pi::GetScrAspect();
		glFrustum(-1, 1, -fracH, fracH, 1.0f, 10000.0f);
		glMatrixMode(GL_MODELVIEW);
		glLoadIdentity();
		glClearColor(0,0,0,0);
		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
		SDL_ShowCursor(1);
		SDL_WM_GrabInput(SDL_GRAB_OFF);

		draw_intro(view, _time);
		Render::PostProcess();
		Gui::Draw();
		Render::SwapBuffers();
		
		Pi::frameTime = 0.001*(SDL_GetTicks() - last_time);
		_time += Pi::frameTime;
		last_time = SDL_GetTicks();

		// poll ui instead of using callbacks :-J
		for (int i=0; i<OPTS; i++) if (opts[i]->GetPressed()) choice = i+1;
	} while (!choice);
	splash->HideAll();
	
	Gui::Screen::RemoveBaseWidget(splash);
	delete splash;
	delete view;
	
	InitGame();


	if (choice == 1) {
		/* Earth start point */
		SBodyPath path(0,0,0);
		Space::DoHyperspaceTo(&path);
		//Frame *pframe = *(++(++(Space::rootFrame->m_children.begin())));
		//player->SetFrame(pframe);
		// XXX there isn't a sensible way to find stations for a planet.
		SpaceStation *station = 0;
		for (Space::bodiesIter_t i = Space::bodies.begin(); i!=Space::bodies.end(); i++) {
			if ((*i)->IsType(Object::SPACESTATION)) { station = (SpaceStation*)*i; break; }
		}
		assert(station);
		player->SetPosition(vector3d(0,0,0));
		player->SetFrame(station->GetFrame());
		player->SetDockedWith(station, 0);
		MainLoop();
	} else if (choice == 2) {
		/* Epsilon Eridani start point */
		SBodyPath path(1,0,2);
		Space::DoHyperspaceTo(&path);
		// XXX there isn't a sensible way to find stations for a planet.
		SpaceStation *station = 0;
		for (Space::bodiesIter_t i = Space::bodies.begin(); i!=Space::bodies.end(); i++) {
			if ((*i)->IsType(Object::SPACESTATION)) {
				station = (SpaceStation*)*i;
				if (!station->IsGroundStation()) break;
			}
		}
		assert(station);
		player->SetPosition(vector3d(0,0,0));
		player->SetFrame(station->GetFrame());
//.........这里部分代码省略.........
开发者ID:Snaar,项目名称:pioneer,代码行数:101,代码来源:Pi.cpp

示例10: OnBodyViewed

void SystemInfoView::OnBodyViewed(SystemBody *b)
{
	std::string desc, data;

	m_infoBox->DeleteAllChildren();

	Gui::Fixed *outer = new Gui::Fixed(600, 200);
	m_infoBox->PackStart(outer);
	Gui::VBox *col1 = new Gui::VBox();
	Gui::VBox *col2 = new Gui::VBox();
	outer->Add(col1, 0, 0);
	outer->Add(col2, 300, 0);

#define _add_label_and_value(label, value) { \
	Gui::Label *l = (new Gui::Label(label))->Color(255,255,0); \
	col1->PackEnd(l); \
	l = (new Gui::Label(value))->Color(255,255,0); \
	col2->PackEnd(l); \
}

	bool multiple = (b->GetSuperType() == SystemBody::SUPERTYPE_STAR &&
					 b->GetParent() && b->GetParent()->GetType() == SystemBody::TYPE_GRAVPOINT && b->GetParent()->GetParent());
	{
		Gui::Label *l = new Gui::Label(b->GetName() + ": " + b->GetAstroDescription() +
			(multiple ? (std::string(" (")+b->GetParent()->GetName() + ")") : ""));
		l->Color(255,255,0);
		m_infoBox->PackStart(l);
	}

	_add_label_and_value(Lang::MASS, stringf(Lang::N_WHATEVER_MASSES, formatarg("mass", b->GetMassAsFixed().ToDouble()),
		formatarg("units", std::string(b->GetSuperType() == SystemBody::SUPERTYPE_STAR ? Lang::SOLAR : Lang::EARTH))));

	_add_label_and_value(Lang::RADIUS, stringf(Lang::N_WHATEVER_RADII, formatarg("radius", b->GetRadiusAsFixed().ToDouble()),
		formatarg("units", std::string(b->GetSuperType() == SystemBody::SUPERTYPE_STAR ? Lang::SOLAR : Lang::EARTH)),
		formatarg("radkm", b->GetRadius() / 1000.0)));

	if (b->GetSuperType() == SystemBody::SUPERTYPE_STAR) {
		_add_label_and_value(Lang::EQUATORIAL_RADIUS_TO_POLAR_RADIUS_RATIO, stringf("%0{f.3}", b->GetAspectRatio()));
	}

	if (b->GetType() != SystemBody::TYPE_STARPORT_ORBITAL) {
		_add_label_and_value(Lang::SURFACE_TEMPERATURE, stringf(Lang::N_CELSIUS, formatarg("temperature", b->GetAverageTemp()-273)));
		_add_label_and_value(Lang::SURFACE_GRAVITY, stringf("%0{f.3} m/s^2", b->CalcSurfaceGravity()));
	}

	if (b->GetParent()) {
		float days = float(b->GetOrbit().Period()) / float(60*60*24);
		if (days > 1000) {
			data = stringf(Lang::N_YEARS, formatarg("years", days/365));
		} else {
			data = stringf(Lang::N_DAYS, formatarg("days", b->GetOrbit().Period() / (60*60*24)));
		}
		if (multiple) {
			float pdays = float(b->GetParent()->GetOrbit().Period()) /float(60*60*24);
			data += " (" + (pdays > 1000 ? stringf(Lang::N_YEARS, formatarg("years", pdays/365))
										 : stringf(Lang::N_DAYS, formatarg("days", b->GetParent()->GetOrbit().Period() / (60*60*24)))) + ")";
		}
		_add_label_and_value(Lang::ORBITAL_PERIOD, data);
		_add_label_and_value(Lang::PERIAPSIS_DISTANCE, format_distance(b->GetOrbMin()*AU, 3) +
			(multiple ? (std::string(" (") + format_distance(b->GetParent()->GetOrbMin()*AU, 3)+ ")") : ""));
		_add_label_and_value(Lang::APOAPSIS_DISTANCE, format_distance(b->GetOrbMax()*AU, 3) +
			(multiple ? (std::string(" (") + format_distance(b->GetParent()->GetOrbMax()*AU, 3)+ ")") : ""));
		_add_label_and_value(Lang::ECCENTRICITY, stringf("%0{f.2}", b->GetOrbit().GetEccentricity()) +
			(multiple ? (std::string(" (") + stringf("%0{f.2}", b->GetParent()->GetOrbit().GetEccentricity()) + ")") : ""));
		if (b->GetType() != SystemBody::TYPE_STARPORT_ORBITAL) {
			_add_label_and_value(Lang::AXIAL_TILT, stringf(Lang::N_DEGREES, formatarg("angle", b->GetAxialTilt() * (180.0/M_PI))));
			if (b->IsRotating()) {
				_add_label_and_value(
					std::string(Lang::DAY_LENGTH)+std::string(Lang::ROTATIONAL_PERIOD),
					stringf(Lang::N_EARTH_DAYS, formatarg("days", b->GetRotationPeriodInDays())));
			}
		}
		int numSurfaceStarports = 0;
		std::string nameList;
		for (const SystemBody* kid : b->GetChildren()) {
			if (kid->GetType() == SystemBody::TYPE_STARPORT_SURFACE) {
				nameList += (numSurfaceStarports ? ", " : "") + kid->GetName();
				numSurfaceStarports++;
			}
		}
		if (numSurfaceStarports) {
			_add_label_and_value(Lang::STARPORTS, nameList);
		}
	}

	m_infoBox->ShowAll();
	m_infoBox->ResizeRequest();
}
开发者ID:Wuzzy2,项目名称:pioneer,代码行数:88,代码来源:SystemInfoView.cpp

示例11: UpdateInfo

	virtual void UpdateInfo() {
		const float YSEP = Gui::Screen::GetFontHeight() * 1.5f;
		DeleteAllChildren();

		Gui::Label *l = new Gui::Label(Lang::MISSIONS);
		Add(l, 20, 20);

		l = new Gui::Label(Lang::TYPE);
		Add(l, 20, 20+YSEP*2);
		
		l = new Gui::Label(Lang::CLIENT);
		Add(l, 100, 20+YSEP*2);
		
		l = new Gui::Label(Lang::LOCATION);
		Add(l, 260, 20+YSEP*2);
		
		l = new Gui::Label(Lang::DUE);
		Add(l, 420, 20+YSEP*2);
		
		l = new Gui::Label(Lang::REWARD);
		Add(l, 580, 20+YSEP*2);

		l = new Gui::Label(Lang::STATUS);
		Add(l, 680, 20+YSEP*2);

		ShowChildren();

		Gui::VScrollBar *scroll = new Gui::VScrollBar();
		Gui::VScrollPortal *portal = new Gui::VScrollPortal(760);
		scroll->SetAdjustment(&portal->vscrollAdjust);

		const std::list<const Mission*> &missions = Pi::player->missions.GetAll();
		Gui::Fixed *innerbox = new Gui::Fixed(760, YSEP*3 * missions.size());

		float ypos = 0;
		for (std::list<const Mission*>::const_iterator i = missions.begin(); i != missions.end(); ++i) {
			SystemPath path = (*i)->location;
			StarSystem *s = StarSystem::GetCached(path);
			SBody *sbody = s->GetBodyByPath(&path);

			l = new Gui::Label((*i)->type);
			innerbox->Add(l, 0, ypos);
			
			l = new Gui::Label((*i)->client);
			innerbox->Add(l, 80, ypos);
			
			l = new Gui::Label(stringf("%0,\n%1 [%2{d},%3{d},%4{d}]", sbody->name.c_str(), s->GetName().c_str(), path.sectorX, path.sectorY, path.sectorZ));
			innerbox->Add(l, 240, ypos);
			
			l = new Gui::Label(format_date((*i)->due));
			innerbox->Add(l, 400, ypos);

			l = new Gui::Label(format_money((*i)->reward));
			innerbox->Add(l, 560, ypos);

			switch ((*i)->status) {
                case Mission::FAILED: l = new Gui::Label(std::string("#f00")+std::string(Lang::FAILED)); break;
                case Mission::COMPLETED: l = new Gui::Label(std::string("#ff0")+std::string(Lang::COMPLETED)); break;
				default:
                case Mission::ACTIVE: l = new Gui::Label(std::string("#0f0")+std::string(Lang::ACTIVE)); break;
			}
			innerbox->Add(l, 660, ypos);

			ypos += YSEP*3;
		}
		Add(portal, 20, 20 + YSEP*3);
		Add(scroll, 780, 20 + YSEP*3);
		scroll->ShowAll();
		portal->Add(innerbox);
		portal->ShowAll();
	}
开发者ID:GAlexx,项目名称:pioneer,代码行数:71,代码来源:InfoView.cpp

示例12: OnBodyViewed

void SystemInfoView::OnBodyViewed(SBody *b)
{
	std::string desc, data;

	m_infoBox->DeleteAllChildren();
	
	Gui::Fixed *outer = new Gui::Fixed(600, 200);
	m_infoBox->PackStart(outer);
	Gui::VBox *col1 = new Gui::VBox();
	Gui::VBox *col2 = new Gui::VBox();
	outer->Add(col1, 0, 0);
	outer->Add(col2, 300, 0);

#define _add_label_and_value(label, value) { \
	Gui::Label *l = (new Gui::Label(label))->Color(1.0f,1.0f,0.0f); \
	col1->PackEnd(l); \
	l = (new Gui::Label(value))->Color(1.0f,1.0f,0.0f); \
	col2->PackEnd(l); \
}

	{
		Gui::Label *l = new Gui::Label(b->name + ": " + b->GetAstroDescription());
		l->Color(1,1,0);
		m_infoBox->PackStart(l);
	}

	_add_label_and_value(Lang::MASS, stringf(Lang::N_WHATEVER_MASSES, formatarg("mass", b->mass.ToDouble()), 
		formatarg("units", std::string(b->GetSuperType() == SBody::SUPERTYPE_STAR ? Lang::SOLAR : Lang::EARTH))));

	if (b->type != SBody::TYPE_STARPORT_ORBITAL) {
		_add_label_and_value(Lang::SURFACE_TEMPERATURE, stringf(Lang::N_CELSIUS, formatarg("temperature", b->averageTemp-273)));
		_add_label_and_value(Lang::SURFACE_GRAVITY, stringf("%0{f.3} m/s^2", b->CalcSurfaceGravity()));
	}

	if (b->parent) {
		float days = float(b->orbit.period) / float(60*60*24);
		if (days > 1000) {
			data = stringf(Lang::N_YEARS, formatarg("years", days/365));
		} else {
			data = stringf(Lang::N_DAYS, formatarg("days", b->orbit.period / (60*60*24)));
		}
		_add_label_and_value(Lang::ORBITAL_PERIOD, data);
		_add_label_and_value(Lang::PERIAPSIS_DISTANCE, stringf("%0{f.3} AU", b->orbMin.ToDouble()));
		_add_label_and_value(Lang::APOAPSIS_DISTANCE, stringf("%0{f.3} AU", b->orbMax.ToDouble()));
		_add_label_and_value(Lang::ECCENTRICITY, stringf("%0{f.2}", b->orbit.eccentricity));
		if (b->type != SBody::TYPE_STARPORT_ORBITAL) {
			_add_label_and_value(Lang::AXIAL_TILT, stringf(Lang::N_DEGREES, formatarg("angle", b->axialTilt.ToDouble() * (180.0/M_PI))));
			if (b->rotationPeriod != 0) {
				_add_label_and_value(
					std::string(Lang::DAY_LENGTH)+std::string(Lang::ROTATIONAL_PERIOD),
					stringf(Lang::N_EARTH_DAYS, formatarg("days", b->rotationPeriod.ToDouble())));
			}
		}
		int numSurfaceStarports = 0;
		std::string nameList;
		for (std::vector<SBody*>::iterator i = b->children.begin(); i != b->children.end(); ++i) {
			if ((*i)->type == SBody::TYPE_STARPORT_SURFACE) {
				nameList += (numSurfaceStarports ? ", " : "") + (*i)->name;
				numSurfaceStarports++;
			}
		}
		if (numSurfaceStarports) {
			_add_label_and_value(Lang::STARPORTS, nameList);
		}
	}

	m_infoBox->ShowAll();
	m_infoBox->ResizeRequest();
}
开发者ID:AaronSenese,项目名称:pioneer,代码行数:69,代码来源:SystemInfoView.cpp

示例13: SystemChanged

void SystemInfoView::SystemChanged(const SystemPath &path)
{
	DeleteAllChildren();
	m_tabs = 0;
	m_bodyIcons.clear();

	if (!path.HasValidSystem())
		return;

	m_system = StarSystemCache::GetCached(path);

	m_sbodyInfoTab = new Gui::Fixed(float(Gui::Screen::GetWidth()), float(Gui::Screen::GetHeight()-100));

	if (m_system->GetUnexplored()) {
		Add(m_sbodyInfoTab, 0, 0);

		std::string _info =
			Lang::UNEXPLORED_SYSTEM_STAR_INFO_ONLY;

		Gui::Label *l = (new Gui::Label(_info))->Color(255,255,0);
		m_sbodyInfoTab->Add(l, 35, 300);
		m_selectedBodyPath = SystemPath();

		ShowAll();
		return;
	}

	m_econInfoTab = new Gui::Fixed(float(Gui::Screen::GetWidth()), float(Gui::Screen::GetHeight()-100));
	Gui::Fixed *demographicsTab = new Gui::Fixed();

	m_tabs = new Gui::Tabbed();
	m_tabs->AddPage(new Gui::Label(Lang::PLANETARY_INFO), m_sbodyInfoTab);
	m_tabs->AddPage(new Gui::Label(Lang::ECONOMIC_INFO), m_econInfoTab);
	m_tabs->AddPage(new Gui::Label(Lang::DEMOGRAPHICS), demographicsTab);
	Add(m_tabs, 0, 0);

	m_sbodyInfoTab->onMouseButtonEvent.connect(sigc::mem_fun(this, &SystemInfoView::OnClickBackground));

	int majorBodies, starports, onSurface;
	{
		float pos[2] = { 0, 0 };
		float psize = -1;
		majorBodies = starports = onSurface = 0;
		PutBodies(m_system->GetRootBody().Get(), m_econInfoTab, 1, pos, majorBodies, starports, onSurface, psize);

		majorBodies = starports = onSurface = 0;
		pos[0] = pos[1] = 0;
		psize = -1;
		PutBodies(m_system->GetRootBody().Get(), m_sbodyInfoTab, 1, pos, majorBodies, starports, onSurface, psize);

		majorBodies = starports = onSurface = 0;
		pos[0] = pos[1] = 0;
		psize = -1;
		PutBodies(m_system->GetRootBody().Get(), demographicsTab, 1, pos, majorBodies, starports, onSurface, psize);
	}

	std::string _info = stringf(
		Lang::STABLE_SYSTEM_WITH_N_MAJOR_BODIES_STARPORTS,
		formatarg("bodycount", majorBodies),
		formatarg("body(s)", std::string(majorBodies == 1 ? Lang::BODY : Lang::BODIES)),
		formatarg("portcount", starports),
		formatarg("starport(s)", std::string(starports == 1 ? Lang::STARPORT : Lang::COUNT_STARPORTS)));
	if (starports > 0)
		_info += stringf(Lang::COUNT_ON_SURFACE, formatarg("surfacecount", onSurface));
	_info += ".\n\n";
	_info += m_system->GetLongDescription();

	{
		// astronomical body info tab
		m_infoBox = new Gui::VBox();

		Gui::HBox *scrollBox = new Gui::HBox();
		scrollBox->SetSpacing(5);
		m_sbodyInfoTab->Add(scrollBox, 35, 250);

		Gui::VScrollBar *scroll = new Gui::VScrollBar();
		Gui::VScrollPortal *portal = new Gui::VScrollPortal(730);
		scroll->SetAdjustment(&portal->vscrollAdjust);

		Gui::Label *l = (new Gui::Label(_info))->Color(255,255,0);
		m_infoBox->PackStart(l);
		portal->Add(m_infoBox);
		scrollBox->PackStart(scroll);
		scrollBox->PackStart(portal);
	}

	{
		// economy tab
		Gui::HBox *scrollBox2 = new Gui::HBox();
		scrollBox2->SetSpacing(5);
		m_econInfoTab->Add(scrollBox2, 35, 300);
		Gui::VScrollBar *scroll2 = new Gui::VScrollBar();
		Gui::VScrollPortal *portal2 = new Gui::VScrollPortal(730);
		scroll2->SetAdjustment(&portal2->vscrollAdjust);
		scrollBox2->PackStart(scroll2);
		scrollBox2->PackStart(portal2);

		m_econInfo = new Gui::Label("");
		m_econInfoTab->Add(m_econInfo, 35, 250);

//.........这里部分代码省略.........
开发者ID:Wuzzy2,项目名称:pioneer,代码行数:101,代码来源:SystemInfoView.cpp

示例14: SystemChanged

void SystemInfoView::SystemChanged(const SystemPath &path)
{
	DeleteAllChildren();
	m_tabs = 0;
	m_bodyIcons.clear();

	if (!path.HasValidSystem())
		return;

	m_system = StarSystem::cache->GetCached(path);

	m_sbodyInfoTab = new Gui::Fixed(float(Gui::Screen::GetWidth()), float(Gui::Screen::GetHeight()-100));

	if (m_system->GetUnexplored()) {
		Add(m_sbodyInfoTab, 0, 0);

		std::string _info =
			Lang::UNEXPLORED_SYSTEM_STAR_INFO_ONLY;

		Gui::Label *l = (new Gui::Label(_info))->Color(255,255,0);
		m_sbodyInfoTab->Add(l, 35, 300);
		m_selectedBodyPath = SystemPath();

		ShowAll();
		return;
	}

	Gui::Fixed *demographicsTab = new Gui::Fixed();

	m_tabs = new Gui::Tabbed();
	m_tabs->AddPage(new Gui::Label(Lang::PLANETARY_INFO), m_sbodyInfoTab);
	m_tabs->AddPage(new Gui::Label(Lang::DEMOGRAPHICS), demographicsTab);
	Add(m_tabs, 0, 0);

	m_sbodyInfoTab->onMouseButtonEvent.connect(sigc::mem_fun(this, &SystemInfoView::OnClickBackground));

	int majorBodies, starports, onSurface;
	{
		float pos[2] = { 0, 0 };
		float psize = -1;

		majorBodies = starports = onSurface = 0;
		pos[0] = pos[1] = 0;
		psize = -1;
		PutBodies(m_system->GetRootBody().Get(), m_sbodyInfoTab, 1, pos, majorBodies, starports, onSurface, psize);

		majorBodies = starports = onSurface = 0;
		pos[0] = pos[1] = 0;
		psize = -1;
		PutBodies(m_system->GetRootBody().Get(), demographicsTab, 1, pos, majorBodies, starports, onSurface, psize);
	}

	std::string _info = stringf(
		Lang::STABLE_SYSTEM_WITH_N_MAJOR_BODIES_STARPORTS,
		formatarg("bodycount", majorBodies),
		formatarg("body(s)", std::string(majorBodies == 1 ? Lang::BODY : Lang::BODIES)),
		formatarg("portcount", starports),
		formatarg("starport(s)", std::string(starports == 1 ? Lang::STARPORT : Lang::COUNT_STARPORTS)));
	if (starports > 0)
		_info += stringf(Lang::COUNT_ON_SURFACE, formatarg("surfacecount", onSurface));
	_info += ".\n\n";
	_info += m_system->GetLongDescription();

	{
		// astronomical body info tab
		m_infoBox = new Gui::VBox();

		Gui::HBox *scrollBox = new Gui::HBox();
		scrollBox->SetSpacing(5);
		m_sbodyInfoTab->Add(scrollBox, 35, 250);

		Gui::VScrollBar *scroll = new Gui::VScrollBar();
		Gui::VScrollPortal *portal = new Gui::VScrollPortal(730);
		scroll->SetAdjustment(&portal->vscrollAdjust);

		Gui::Label *l = (new Gui::Label(_info))->Color(255,255,0);
		m_infoBox->PackStart(l);
		portal->Add(m_infoBox);
		scrollBox->PackStart(scroll);
		scrollBox->PackStart(portal);
	}

	{
		Gui::Fixed *col1 = new Gui::Fixed();
		demographicsTab->Add(col1, 200, 300);
		Gui::Fixed *col2 = new Gui::Fixed();
		demographicsTab->Add(col2, 400, 300);

		const float YSEP = Gui::Screen::GetFontHeight() * 1.2f;

		col1->Add((new Gui::Label(Lang::SYSTEM_TYPE))->Color(255,255,0), 0, 0);

		col1->Add((new Gui::Label(Lang::SECTOR_COORDINATES))->Color(255,255,0), 0, 6*YSEP);
		col2->Add(new Gui::Label(stringf("%0{d}, %1{d}, %2{d}", path.sectorX, path.sectorY, path.sectorZ)), 0, 6*YSEP);

		col1->Add((new Gui::Label(Lang::SYSTEM_NUMBER))->Color(255,255,0), 0, 7*YSEP);
		col2->Add(new Gui::Label(stringf("%0", path.systemIndex)), 0, 7*YSEP);
	}

	UpdateIconSelections();
//.........这里部分代码省略.........
开发者ID:starmoth,项目名称:starmoth,代码行数:101,代码来源:SystemInfoView.cpp

示例15: ShowAll

void CommodityTradeWidget::ShowAll()
{
	DeleteAllChildren();
	m_stockLabels.clear();
	m_cargoLabels.clear();

	SetTransparency(true);

	Gui::VScrollBar *scroll = new Gui::VScrollBar();
	Gui::VScrollPortal *portal = new Gui::VScrollPortal(450);
	scroll->SetAdjustment(&portal->vscrollAdjust);
	//int GetStock(Equip::Type t) const { return m_equipmentStock[t]; }

	int NUM_ITEMS = 0;
	const float YSEP = floor(Gui::Screen::GetFontHeight() * 2.5f);
	for (int i=Equip::FIRST_COMMODITY; i<=Equip::LAST_COMMODITY; i++) {
		assert(Equip::types[i].slot == Equip::SLOT_CARGO);

		if (m_seller->DoesSell(Equip::Type(i))) {
				NUM_ITEMS++;
		}
	}
	Gui::Fixed *innerbox = new Gui::Fixed(450, NUM_ITEMS*YSEP);
	innerbox->SetTransparency(true);

	const float iconOffset = 8.0f;
	for (int i=Equip::FIRST_COMMODITY, num=0; i<=Equip::LAST_COMMODITY; i++) {
		assert(Equip::types[i].slot == Equip::SLOT_CARGO);

		if (!m_seller->DoesSell(Equip::Type(i))) continue;
		int stock = m_seller->GetStock(static_cast<Equip::Type>(i));

        std::map<Equip::Type,std::string>::iterator icon_iter = s_iconMap.find(Equip::Type(i));
		if (icon_iter != s_iconMap.end()) {
			Gui::Image *icon = new Gui::Image(("icons/goods/" + (*icon_iter).second + ".png").c_str());
			// this forces the on-screen rendering to fit within (rescale) to these dimensions
			icon->SetRenderDimensions(38.0f, 32.0f);
			innerbox->Add(icon, 0, num*YSEP);
		}

		Gui::Label *l = new Gui::Label(Equip::types[i].name);
		if (Equip::types[i].description)
			l->SetToolTip(Equip::types[i].description);
		innerbox->Add(l,42,num*YSEP+iconOffset);
		Gui::RepeaterButton *b = new Gui::RepeaterButton(RBUTTON_DELAY, RBUTTON_REPEAT);
		sigc::slot<void> func = sigc::bind(sigc::mem_fun(this, &CommodityTradeWidget::OnClickBuy), i);
		b->onClick.connect(sigc::bind(sigc::mem_fun(this, &CommodityTradeWidget::ManageRButton), b, func));
		innerbox->Add(b, 380, num*YSEP+iconOffset);
		b = new Gui::RepeaterButton(RBUTTON_DELAY, RBUTTON_REPEAT);
		func = sigc::bind(sigc::mem_fun(this, &CommodityTradeWidget::OnClickSell), i);
		b->onClick.connect(sigc::bind(sigc::mem_fun(this, &CommodityTradeWidget::ManageRButton), b, func));
		innerbox->Add(b, 415, num*YSEP+iconOffset);
		char buf[128];
		innerbox->Add(new Gui::Label(
					format_money(m_seller->GetPrice(static_cast<Equip::Type>(i)))
					), 200, num*YSEP+iconOffset);

		snprintf(buf, sizeof(buf), "%dt", stock*Equip::types[i].mass);
		Gui::Label *stocklabel = new Gui::Label(buf);
		m_stockLabels[i] = stocklabel;
		innerbox->Add(stocklabel, 275, num*YSEP+iconOffset);

		snprintf(buf, sizeof(buf), "%dt", Pi::player->m_equipment.Count(Equip::SLOT_CARGO, static_cast<Equip::Type>(i))*Equip::types[i].mass);
		Gui::Label *cargolabel = new Gui::Label(buf);
		m_cargoLabels[i] = cargolabel;
		innerbox->Add(cargolabel, 325, num*YSEP+iconOffset);
		num++;
	}
	innerbox->ShowAll();

	portal->Add(innerbox);
	portal->ShowAll();

	Gui::Fixed *heading = new Gui::Fixed(470, Gui::Screen::GetFontHeight());
	const Color &col = Gui::Theme::Colors::tableHeading;
	heading->Add((new Gui::Label(Lang::ITEM))->Color(col), 0, 0);
	heading->Add((new Gui::Label(Lang::PRICE))->Color(col), 200, 0);
	heading->Add((new Gui::Label(Lang::BUY))->Color(col), 380, 0);
	heading->Add((new Gui::Label(Lang::SELL))->Color(col), 415, 0);
	heading->Add((new Gui::Label(Lang::STOCK))->Color(col), 275, 0);
	heading->Add((new Gui::Label(Lang::CARGO))->Color(col), 325, 0);
	PackEnd(heading);

	Gui::HBox *body = new Gui::HBox();
	body->PackEnd(portal);
	body->PackEnd(scroll);
	PackEnd(body);

	SetSpacing(YSEP-Gui::Screen::GetFontHeight());

	Gui::VBox::ShowAll();
}
开发者ID:Faiva78,项目名称:pioneer,代码行数:92,代码来源:CommodityTradeWidget.cpp


注:本文中的gui::Fixed类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。