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C++ OptRect::roundOutwards方法代码示例

本文整理汇总了C++中geom::OptRect::roundOutwards方法的典型用法代码示例。如果您正苦于以下问题:C++ OptRect::roundOutwards方法的具体用法?C++ OptRect::roundOutwards怎么用?C++ OptRect::roundOutwards使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在geom::OptRect的用法示例。


在下文中一共展示了OptRect::roundOutwards方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _updateItem

unsigned DrawingGlyphs::_updateItem(Geom::IntRect const &/*area*/, UpdateContext const &ctx, unsigned /*flags*/, unsigned /*reset*/)
{
    DrawingText *ggroup = dynamic_cast<DrawingText *>(_parent);
    if (!ggroup) {
        throw InvalidItemException();
    }

    if (!_font || !ggroup->_style) {
        return STATE_ALL;
    }

    _pick_bbox = Geom::IntRect();
    _bbox = Geom::IntRect();

    Geom::OptRect b = bounds_exact_transformed(*_font->PathVector(_glyph), ctx.ctm);
    if (b && (ggroup->_nrstyle.stroke.type != NRStyle::PAINT_NONE)) {
        float width, scale;
        scale = ctx.ctm.descrim();
        if (_transform) {
            scale /= _transform->descrim(); // FIXME temporary hack
        }
        width = MAX(0.125, ggroup->_nrstyle.stroke_width * scale);
        if ( fabs(ggroup->_nrstyle.stroke_width * scale) > 0.01 ) { // FIXME: this is always true
            b->expandBy(0.5 * width);
        }
        // save bbox without miters for picking
        _pick_bbox = b->roundOutwards();

        float miterMax = width * ggroup->_nrstyle.miter_limit;
        if ( miterMax > 0.01 ) {
            // grunt mode. we should compute the various miters instead
            // (one for each point on the curve)
            b->expandBy(miterMax);
        }
        _bbox = b->roundOutwards();
    } else if (b) {
        _bbox = b->roundOutwards();
        _pick_bbox = *_bbox;
    }

    return STATE_ALL;
}
开发者ID:Spin0za,项目名称:inkscape,代码行数:42,代码来源:drawing-text.cpp

示例2: child_ctx

/**
 * Update derived data before operations.
 * The purpose of this call is to recompute internal data which depends
 * on the attributes of the object, but is not directly settable by the user.
 * Precomputing this data speeds up later rendering, because some items
 * can be omitted.
 *
 * Currently this method handles updating the visual and geometric bounding boxes
 * in pixels, storing the total transformation from item space to the screen
 * and cache invalidation.
 *
 * @param area Area to which the update should be restricted. Only takes effect
 *             if the bounding box is known.
 * @param ctx A structure to store cascading state.
 * @param flags Which internal data should be recomputed. This can be any combination
 *              of StateFlags.
 * @param reset State fields that should be reset before processing them. This is
 *              a means to force a recomputation of internal data even if the item
 *              considers it up to date. Mainly for internal use, such as
 *              propagating bounding box recomputation to children when the item's
 *              transform changes.
 */
void
DrawingItem::update(Geom::IntRect const &area, UpdateContext const &ctx, unsigned flags, unsigned reset)
{
    bool render_filters = _drawing.renderFilters();
    bool outline = _drawing.outline();

    // Set reset flags according to propagation status
    reset |= _propagate_state;
    _propagate_state = 0;

    _state &= ~reset; // reset state of this item

    if ((~_state & flags) == 0) return;  // nothing to do

    // TODO this might be wrong
    if (_state & STATE_BBOX) {
        // we have up-to-date bbox
        if (!area.intersects(outline ? _bbox : _drawbox)) return;
    }

    // compute which elements need an update
    unsigned to_update = _state ^ flags;

    // this needs to be called before we recurse into children
    if (to_update & STATE_BACKGROUND) {
        _background_accumulate = _background_new;
        if (_child_type == CHILD_NORMAL && _parent->_background_accumulate)
            _background_accumulate = true;
    }

    UpdateContext child_ctx(ctx);
    if (_transform) {
        child_ctx.ctm = *_transform * ctx.ctm;
    }
    /* Remember the transformation matrix */
    Geom::Affine ctm_change = _ctm.inverse() * child_ctx.ctm;
    _ctm = child_ctx.ctm;

    // update _bbox and call this function for children
    _state = _updateItem(area, child_ctx, flags, reset);

    if (to_update & STATE_BBOX) {
        // compute drawbox
        if (_filter && render_filters) {
            Geom::OptRect enlarged = _filter->filter_effect_area(_item_bbox);
            if (enlarged) {
                *enlarged *= ctm();
                _drawbox = enlarged->roundOutwards();
            } else {
                _drawbox = Geom::OptIntRect();
            }
        } else {
            _drawbox = _bbox;
        }

        // Clipping
        if (_clip) {
            _clip->update(area, child_ctx, flags, reset);
            if (outline) {
                _bbox.unionWith(_clip->_bbox);
            } else {
                _drawbox.intersectWith(_clip->_bbox);
            }
        }
        // Masking
        if (_mask) {
            _mask->update(area, child_ctx, flags, reset);
            if (outline) {
                _bbox.unionWith(_mask->_bbox);
            } else {
                // for masking, we need full drawbox of mask
                _drawbox.intersectWith(_mask->_drawbox);
            }
        }
    }

    if (to_update & STATE_CACHE) {
        // Update cache score for this item
//.........这里部分代码省略.........
开发者ID:AakashDabas,项目名称:inkscape,代码行数:101,代码来源:drawing-item.cpp


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