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C++ Affine::inverse方法代码示例

本文整理汇总了C++中geom::Affine::inverse方法的典型用法代码示例。如果您正苦于以下问题:C++ Affine::inverse方法的具体用法?C++ Affine::inverse怎么用?C++ Affine::inverse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在geom::Affine的用法示例。


在下文中一共展示了Affine::inverse方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: spdc_create_single_dot

void spdc_create_single_dot(ToolBase *ec, Geom::Point const &pt, char const *tool, guint event_state) {
    g_return_if_fail(!strcmp(tool, "/tools/freehand/pen") || !strcmp(tool, "/tools/freehand/pencil"));
    Glib::ustring tool_path = tool;

    SPDesktop *desktop = ec->desktop;
    Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
    Inkscape::XML::Node *repr = xml_doc->createElement("svg:path");
    repr->setAttribute("sodipodi:type", "arc");
    SPItem *item = SP_ITEM(desktop->currentLayer()->appendChildRepr(repr));
    Inkscape::GC::release(repr);

    // apply the tool's current style
    sp_desktop_apply_style_tool(desktop, repr, tool, false);

    // find out stroke width (TODO: is there an easier way??)
    double stroke_width = 3.0;
    gchar const *style_str = repr->attribute("style");
    if (style_str) {
        SPStyle style(SP_ACTIVE_DOCUMENT);
        style.mergeString(style_str);
        stroke_width = style.stroke_width.computed;
    }

    // unset stroke and set fill color to former stroke color
    gchar * str;
    str = g_strdup_printf("fill:#%06x;stroke:none;", sp_desktop_get_color_tool(desktop, tool, false) >> 8);
    repr->setAttribute("style", str);
    g_free(str);

    // put the circle where the mouse click occurred and set the diameter to the
    // current stroke width, multiplied by the amount specified in the preferences
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();

    Geom::Affine const i2d (item->i2dt_affine ());
    Geom::Point pp = pt * i2d.inverse();
    double rad = 0.5 * prefs->getDouble(tool_path + "/dot-size", 3.0);
    if (event_state & GDK_MOD1_MASK) {
        // TODO: We vary the dot size between 0.5*rad and 1.5*rad, where rad is the dot size
        // as specified in prefs. Very simple, but it might be sufficient in practice. If not,
        // we need to devise something more sophisticated.
        double s = g_random_double_range(-0.5, 0.5);
        rad *= (1 + s);
    }
    if (event_state & GDK_SHIFT_MASK) {
        // double the point size
        rad *= 2;
    }

    sp_repr_set_svg_double (repr, "sodipodi:cx", pp[Geom::X]);
    sp_repr_set_svg_double (repr, "sodipodi:cy", pp[Geom::Y]);
    sp_repr_set_svg_double (repr, "sodipodi:rx", rad * stroke_width);
    sp_repr_set_svg_double (repr, "sodipodi:ry", rad * stroke_width);
    item->updateRepr();

    desktop->getSelection()->set(item);

    desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Creating single dot"));
    DocumentUndo::done(desktop->getDocument(), SP_VERB_NONE, _("Create single dot"));
}
开发者ID:AakashDabas,项目名称:inkscape,代码行数:59,代码来源:freehand-base.cpp

示例2:

void
sp_gradient_set_gs2d_matrix(SPGradient *gr, Geom::Affine const &ctm,
                            Geom::Rect const &bbox, Geom::Affine const &gs2d)
{
    gr->gradientTransform = gs2d * ctm.inverse();
    if (gr->getUnits() == SP_GRADIENT_UNITS_OBJECTBOUNDINGBOX ) {
        gr->gradientTransform = ( gr->gradientTransform
                                  * Geom::Translate(-bbox.min())
                                  * Geom::Scale(bbox.dimensions()).inverse() );
    }
    gr->gradientTransform_set = TRUE;

    gr->requestModified(SP_OBJECT_MODIFIED_FLAG);
}
开发者ID:AakashDabas,项目名称:inkscape,代码行数:14,代码来源:sp-gradient.cpp

示例3: move_compensate

/**
 * Sensing a movement of the original, this function attempts to compensate for it in such a way
 * that the clone stays unmoved or moves in parallel (depending on user setting) regardless of the
 * clone's transform.
 */
void SPUse::move_compensate(Geom::Affine const *mp) {
    // the clone is orphaned; or this is not a real use, but a clone of another use;
    // we skip it, otherwise duplicate compensation will occur
    if (this->cloned) {
        return;
    }

    // never compensate uses which are used in flowtext
    if (this->parent && SP_IS_FLOWREGION(this->parent)) {
        return;
    }

    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);
    // user wants no compensation
    if (mode == SP_CLONE_COMPENSATION_NONE)
        return;

    Geom::Affine m(*mp);

    // this is not a simple move, do not try to compensate
    if (!(m.isTranslation()))
        return;

    // restore item->transform field from the repr, in case it was changed by seltrans
    this->readAttr ("transform");

    Geom::Affine t = this->get_parent_transform();
    Geom::Affine clone_move = t.inverse() * m * t;

    // calculate the compensation matrix and the advertized movement matrix
    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        clone_move = clone_move.inverse() * m;
        advertized_move = m;
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        clone_move = clone_move.inverse();
        advertized_move.setIdentity();
    } else {
        g_assert_not_reached();
    }

    // commit the compensation
    this->transform *= clone_move;
    this->doWriteTransform(this->getRepr(), this->transform, &advertized_move);
    this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
开发者ID:tik0,项目名称:inkscapeGrid,代码行数:52,代码来源:sp-use.cpp

示例4:

Geom::Point
KnotHolderEntity::snap_knot_position(Geom::Point const &p, guint state)
{
    if (state & GDK_SHIFT_MASK) { // Don't snap when shift-key is held
        return p;
    }

    Geom::Affine const i2dt (item->i2dt_affine());
    Geom::Point s = p * i2dt;

    SnapManager &m = desktop->namedview->snap_manager;
    m.setup(desktop, true, item);
    m.freeSnapReturnByRef(s, Inkscape::SNAPSOURCE_NODE_HANDLE);
    m.unSetup();

    return s * i2dt.inverse();
}
开发者ID:Spin0za,项目名称:inkscape,代码行数:17,代码来源:knot-holder-entity.cpp

示例5: m

static void
sp_usepath_move_compensate(Geom::Affine const *mp, SPItem *original, SPUsePath *self)
{
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);
    if (mode == SP_CLONE_COMPENSATION_NONE) {
        return;
    }
    SPItem *item = SP_ITEM(self->owner);

// TODO kill naughty naughty #if 0
#if 0
    Geom::Affine m(*mp);
    if (!(m.is_translation())) {
        return;
    }
    Geom::Affine const t(item->transform);
    Geom::Affine clone_move = t.inverse() * m * t;

    // Calculate the compensation matrix and the advertized movement matrix.
    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        //clone_move = clone_move.inverse();
        advertized_move.set_identity();
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        clone_move = clone_move.inverse() * m;
        advertized_move = m;
    } else {
        g_assert_not_reached();
    }

    // Commit the compensation.
    item->transform *= clone_move;
    sp_item_write_transform(item, item->getRepr(), item->transform, &advertized_move);
#else
    (void)mp;
    (void)original;
#endif

    self->sourceDirty = true;
    item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
开发者ID:AakashDabas,项目名称:inkscape,代码行数:42,代码来源:sp-use-reference.cpp

示例6: sp_offset_move_compensate

static void sp_offset_move_compensate(Geom::Affine const *mp, SPItem */*original*/, SPOffset *self)
{
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);

    Geom::Affine m(*mp);

    if (!(m.isTranslation()) || mode == SP_CLONE_COMPENSATION_NONE) {
        self->sourceDirty=true;
        self->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        return;
    }

    // calculate the compensation matrix and the advertized movement matrix
    self->readAttr("transform");

    Geom::Affine t = self->transform;
    Geom::Affine offset_move = t.inverse() * m * t;

    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        offset_move = offset_move.inverse() * m;
        advertized_move = m;
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        offset_move = offset_move.inverse();
        advertized_move.setIdentity();
    } else {
        g_assert_not_reached();
    }

    self->sourceDirty=true;

    // commit the compensation
    self->transform *= offset_move;
    self->doWriteTransform(self->getRepr(), self->transform, &advertized_move);
    self->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
开发者ID:NotBrianZach,项目名称:modalComposableProgrammableFuzzySearchingVectorGraphicEditing,代码行数:37,代码来源:sp-offset.cpp

示例7: move_compensate

/**
 * Sensing a movement of the original, this function attempts to compensate for it in such a way
 * that the clone stays unmoved or moves in parallel (depending on user setting) regardless of the
 * clone's transform.
 */
void SPUse::move_compensate(Geom::Affine const *mp) {
    // the clone is orphaned; or this is not a real use, but a clone of another use;
    // we skip it, otherwise duplicate compensation will occur
    if (this->cloned) {
        return;
    }

    // never compensate uses which are used in flowtext
    if (parent && dynamic_cast<SPFlowregion *>(parent)) {
        return;
    }

    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);
    // user wants no compensation
    if (mode == SP_CLONE_COMPENSATION_NONE)
        return;

    Geom::Affine m(*mp);
    Geom::Affine t = this->get_parent_transform();
    Geom::Affine clone_move = t.inverse() * m * t;

    // this is not a simple move, do not try to compensate
    if (!(m.isTranslation())){
    	//BUT move clippaths accordingly.
        //if clone has a clippath, move it accordingly
        if(clip_ref->getObject()){
            SPObject *clip = clip_ref->getObject()->firstChild() ;
            while(clip){
            	SPItem *item = (SPItem*) clip;
            	if(item){
                    item->transform *= m;
                    Geom::Affine identity;
                    item->doWriteTransform(clip->getRepr(),item->transform, &identity);
            	}
                clip = clip->getNext();
            }
        }
        if(mask_ref->getObject()){
            SPObject *mask = mask_ref->getObject()->firstChild() ;
            while(mask){
            	SPItem *item = (SPItem*) mask;
            	if(item){
                    item->transform *= m;
                    Geom::Affine identity;
                    item->doWriteTransform(mask->getRepr(),item->transform, &identity);
            	}
                mask = mask->getNext();
            }
        }
        return;
    }

    // restore item->transform field from the repr, in case it was changed by seltrans
    this->readAttr ("transform");


    // calculate the compensation matrix and the advertized movement matrix
    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        clone_move = clone_move.inverse() * m;
        advertized_move = m;
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        clone_move = clone_move.inverse();
        advertized_move.setIdentity();
    } else {
        g_assert_not_reached();
    }

    //if clone has a clippath, move it accordingly
    if(clip_ref->getObject()){
        SPObject *clip = clip_ref->getObject()->firstChild() ;
        while(clip){
        	SPItem *item = (SPItem*) clip;
        	if(item){
                item->transform *= clone_move.inverse();
                Geom::Affine identity;
                item->doWriteTransform(clip->getRepr(),item->transform, &identity);
        	}
            clip = clip->getNext();
        }
    }
    if(mask_ref->getObject()){
        SPObject *mask = mask_ref->getObject()->firstChild() ;
        while(mask){
        	SPItem *item = (SPItem*) mask;
        	if(item){
                item->transform *= clone_move.inverse();
                Geom::Affine identity;
                item->doWriteTransform(mask->getRepr(),item->transform, &identity);
        	}
            mask = mask->getNext();
        }
    }

//.........这里部分代码省略.........
开发者ID:AakashDabas,项目名称:inkscape,代码行数:101,代码来源:sp-use.cpp

示例8: g

void
sp_item_group_ungroup (SPGroup *group, GSList **children, bool do_done)
{
    g_return_if_fail (group != NULL);
    g_return_if_fail (SP_IS_GROUP (group));

    SPDocument *doc = group->document;
    SPRoot *root = doc->getRoot();
    SPObject *defs = root->defs;

    SPItem *gitem = group;
    Inkscape::XML::Node *grepr = gitem->getRepr();

    g_return_if_fail (!strcmp (grepr->name(), "svg:g") || !strcmp (grepr->name(), "svg:a") || !strcmp (grepr->name(), "svg:switch"));

    // this converts the gradient/pattern fill/stroke on the group, if any, to userSpaceOnUse
    gitem->adjust_paint_recursive (Geom::identity(), Geom::identity(), false);

    SPItem *pitem = SP_ITEM(gitem->parent);
    Inkscape::XML::Node *prepr = pitem->getRepr();

	if (SP_IS_BOX3D(gitem)) {
		group = box3d_convert_to_group(SP_BOX3D(gitem));
		gitem = group;
	}

	sp_lpe_item_remove_all_path_effects(SP_LPE_ITEM(group), false);

    /* Step 1 - generate lists of children objects */
    GSList *items = NULL;
    GSList *objects = NULL;
    for (SPObject *child = group->firstChild() ; child; child = child->getNext() ) {

        if (SP_IS_ITEM (child)) {

            SPItem *citem = SP_ITEM (child);

            /* Merging of style */
            // this converts the gradient/pattern fill/stroke, if any, to userSpaceOnUse; we need to do
            // it here _before_ the new transform is set, so as to use the pre-transform bbox
            citem->adjust_paint_recursive (Geom::identity(), Geom::identity(), false);

            sp_style_merge_from_dying_parent(child->style, gitem->style);
            /*
             * fixme: We currently make no allowance for the case where child is cloned
             * and the group has any style settings.
             *
             * (This should never occur with documents created solely with the current
             * version of inkscape without using the XML editor: we usually apply group
             * style changes to children rather than to the group itself.)
             *
             * If the group has no style settings, then
             * sp_style_merge_from_dying_parent should be a no-op.  Otherwise (i.e. if
             * we change the child's style to compensate for its parent going away)
             * then those changes will typically be reflected in any clones of child,
             * whereas we'd prefer for Ungroup not to affect the visual appearance.
             *
             * The only way of preserving styling appearance in general is for child to
             * be put into a new group -- a somewhat surprising response to an Ungroup
             * command.  We could add a new groupmode:transparent that would mostly
             * hide the existence of such groups from the user (i.e. editing behaves as
             * if the transparent group's children weren't in a group), though that's
             * extra complication & maintenance burden and this case is rare.
             */

            child->updateRepr();

            Inkscape::XML::Node *nrepr = child->getRepr()->duplicate(prepr->document());

            // Merging transform
            Geom::Affine ctrans;
            Geom::Affine const g(gitem->transform);
            if (SP_IS_USE(citem) && sp_use_get_original (SP_USE(citem)) &&
                sp_use_get_original( SP_USE(citem) )->parent == SP_OBJECT(group)) {
                // make sure a clone's effective transform is the same as was under group
                ctrans = g.inverse() * citem->transform * g;
            } else {
                // We should not apply the group's transformation to both a linked offset AND to its source
                if (SP_IS_OFFSET(citem)) { // Do we have an offset at hand (whether it's dynamic or linked)?
                    SPItem *source = sp_offset_get_source(SP_OFFSET(citem));
                    // When dealing with a chain of linked offsets, the transformation of an offset will be
                    // tied to the transformation of the top-most source, not to any of the intermediate
                    // offsets. So let's find the top-most source
                    while (source != NULL && SP_IS_OFFSET(source)) {
                        source = sp_offset_get_source(SP_OFFSET(source));
                    }
                    if (source != NULL && // If true then we must be dealing with a linked offset ...
                        group->isAncestorOf(source) == false) { // ... of which the source is not in the same group
                        ctrans = citem->transform * g; // then we should apply the transformation of the group to the offset
                    } else {
                        ctrans = citem->transform;
                    }
                } else {
                    ctrans = citem->transform * g;
                }
            }

            // FIXME: constructing a transform that would fully preserve the appearance of a
            // textpath if it is ungrouped with its path seems to be impossible in general
            // case. E.g. if the group was squeezed, to keep the ungrouped textpath squeezed
//.........这里部分代码省略.........
开发者ID:Spin0za,项目名称:inkscape,代码行数:101,代码来源:sp-item-group.cpp


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