当前位置: 首页>>代码示例>>C++>>正文


C++ const_arg_iterator::getName方法代码示例

本文整理汇总了C++中function::const_arg_iterator::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ const_arg_iterator::getName方法的具体用法?C++ const_arg_iterator::getName怎么用?C++ const_arg_iterator::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在function::const_arg_iterator的用法示例。


在下文中一共展示了const_arg_iterator::getName方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setFuncVariable

void  ProgramCFG::setFuncVariable(const Function *F,string func, CFG* cfg, bool initial){
	for (Function::const_arg_iterator it = F->arg_begin(), E = F->arg_end();it != E; ++it) {
		Type *Ty = it->getType();
		if(initial){
			string varNum = it->getName();
			string varName = func+"_"+varNum;
			
			if(Ty->isPointerTy()){
				Type *ETy = Ty->getPointerElementType();
				int ID = cfg->counter_variable++;
				Variable var(varName, ID, PTR);
				cfg->variableList.push_back(var);
				
				InstParser::setVariable(cfg, NULL, ETy, varName, true);
				
			}
			else{
                VarType type;
                if(Ty->isIntegerTy())
                    type = INT;
                else if(Ty->isFloatingPointTy())
                    type = FP;
                else
                    errs()<<"0:programCFG.type error\n";
				int ID = cfg->counter_variable++;
				Variable var(varName, ID, type);
				cfg->variableList.push_back(var);
				cfg->mainInput.push_back(ID);
			}
		}
		else{
			int ID = cfg->counter_variable++;
			string varNum = it->getName();
			string varName = func+"_"+varNum;
			
            VarType type;
			if(Ty->isPointerTy())
				type = PTR;
			else if(Ty->isIntegerTy())
                type = INT;
            else if(Ty->isFloatingPointTy())
                type = FP;
            else
                errs()<<"1:programCFG.type error\n";

			if(!cfg->hasVariable(varName)){
				Variable var(varName, ID, type);
				cfg->variableList.push_back(var);
			}
			else
				errs()<<"1:setFuncVariable error 10086!!\t"<<varName<<"\n";
		}
	}
}
开发者ID:YichaoLee,项目名称:Checker,代码行数:54,代码来源:programCFG.cpp

示例2: CloneFunctionInto

/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module.  Also, any references specified
/// in the VMap are changed to refer to their mapped value instead of the
/// original one.  If any of the arguments to the function are in the VMap,
/// the arguments are deleted from the resultant function.  The VMap is
/// updated to include mappings from all of the instructions and basicblocks in
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
                              bool ModuleLevelChanges,
                              ClonedCodeInfo *CodeInfo) {
  std::vector<Type*> ArgTypes;

  // The user might be deleting arguments to the function by specifying them in
  // the VMap.  If so, we need to not add the arguments to the arg ty vector
  //
  for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
       I != E; ++I)
    if (VMap.count(I) == 0)  // Haven't mapped the argument to anything yet?
      ArgTypes.push_back(I->getType());

  // Create a new function type...
  FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
                                    ArgTypes, F->getFunctionType()->isVarArg());

  // Create the new function...
  Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());

  // Loop over the arguments, copying the names of the mapped arguments over...
  Function::arg_iterator DestI = NewF->arg_begin();
  for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
       I != E; ++I)
    if (VMap.count(I) == 0) {   // Is this argument preserved?
      DestI->setName(I->getName()); // Copy the name over...
      VMap[I] = DestI++;        // Add mapping to VMap
    }

  SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
  CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo);
  return NewF;
}
开发者ID:RCSL-HKUST,项目名称:heterosim,代码行数:41,代码来源:CloneFunction.cpp

示例3: copyFunctionBody

void llvm::copyFunctionBody(Function &New, const Function &Orig,
                            ValueToValueMapTy &VMap) {
  if (!Orig.isDeclaration()) {
    Function::arg_iterator DestI = New.arg_begin();
    for (Function::const_arg_iterator J = Orig.arg_begin(); J != Orig.arg_end();
         ++J) {
      DestI->setName(J->getName());
      VMap[J] = DestI++;
    }

    SmallVector<ReturnInst *, 8> Returns; // Ignore returns cloned.
    CloneFunctionInto(&New, &Orig, VMap, /*ModuleLevelChanges=*/true, Returns);
  }
}
开发者ID:A2-Collaboration,项目名称:root,代码行数:14,代码来源:CloneSubModule.cpp

示例4: GlobalVariable

std::unique_ptr<Module> llvm::CloneModule(
    const Module *M, ValueToValueMapTy &VMap,
    std::function<bool(const GlobalValue *)> ShouldCloneDefinition) {
  // First off, we need to create the new module.
  std::unique_ptr<Module> New =
      llvm::make_unique<Module>(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());
   
  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getValueType(),
                                            I->isConstant(), I->getLinkage(),
                                            (Constant*) nullptr, I->getName(),
                                            (GlobalVariable*) nullptr,
                                            I->getThreadLocalMode(),
                                            I->getType()->getAddressSpace());
    GV->copyAttributesFrom(&*I);
    VMap[&*I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
        Function::Create(cast<FunctionType>(I->getValueType()),
                         I->getLinkage(), I->getName(), New.get());
    NF->copyAttributesFrom(&*I);
    VMap[&*I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    if (!ShouldCloneDefinition(&*I)) {
      // An alias cannot act as an external reference, so we need to create
      // either a function or a global variable depending on the value type.
      // FIXME: Once pointee types are gone we can probably pick one or the
      // other.
      GlobalValue *GV;
      if (I->getValueType()->isFunctionTy())
        GV = Function::Create(cast<FunctionType>(I->getValueType()),
                              GlobalValue::ExternalLinkage, I->getName(),
                              New.get());
      else
        GV = new GlobalVariable(
            *New, I->getValueType(), false, GlobalValue::ExternalLinkage,
            (Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
            I->getThreadLocalMode(), I->getType()->getAddressSpace());
      VMap[&*I] = GV;
      // We do not copy attributes (mainly because copying between different
      // kinds of globals is forbidden), but this is generally not required for
      // correctness.
      continue;
    }
    auto *GA = GlobalAlias::create(I->getValueType(),
                                   I->getType()->getPointerAddressSpace(),
                                   I->getLinkage(), I->getName(), New.get());
    GA->copyAttributesFrom(&*I);
    VMap[&*I] = GA;
  }
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
    if (!ShouldCloneDefinition(&*I)) {
      // Skip after setting the correct linkage for an external reference.
      GV->setLinkage(GlobalValue::ExternalLinkage);
      continue;
    }
    if (I->hasInitializer())
      GV->setInitializer(MapValue(I->getInitializer(), VMap));
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[&*I]);
    if (!ShouldCloneDefinition(&*I)) {
      // Skip after setting the correct linkage for an external reference.
      F->setLinkage(GlobalValue::ExternalLinkage);
      // Personality function is not valid on a declaration.
      F->setPersonalityFn(nullptr);
      continue;
    }
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[&*J] = &*DestI++;
//.........这里部分代码省略.........
开发者ID:flyingGH,项目名称:llvm,代码行数:101,代码来源:CloneModule.cpp

示例5: doInitialization

/* ************************************************************************** */
bool RangedAddressSanitizer::doInitialization(Module &M)
{
// Link FastAddressSanitizer functions into the target module
    LLVMContext & context = M.getContext();
    const char * fasanPath = getenv("FASANMODULE");
    
    if (! fasanPath) {
        return false;        
    }
    std::stringstream ss;
    ss << fasanPath;
    SMDiagnostic diag;
    Module * fasanModule = ParseIRFile(ss.str(), diag, context);

    if (!fasanModule) {
    	abort();
    }

#if 0 /* using LLVM linking facilities */
    Linker linker(&M);
    std::string linkErr;
    if (linker.linkInModule(fasanModule, Linker::DestroySource, &linkErr)) {
    	errs() << "[FASAN] Error while linking runtime module: " << fasanModule << "(!!)\n";
    	abort();
    }

#else
    PointerType * voidPtrTy = PointerType::getInt8PtrTy(context, 0);
    IntegerType * boolTy = IntegerType::get(context, 1);
    Type * voidTy = Type::getVoidTy(context);
    FunctionType * touchFunType = FunctionType::get(voidTy, ArrayRef<Type*>(voidPtrTy), false);
    FunctionType * verifyFunType = FunctionType::get(boolTy, ArrayRef<Type*>(voidPtrTy), false);

    ValueToValueMapTy reMap;
    reMap[fasanModule->getFunction("__fasan_touch")] = M.getOrInsertFunction("__fasan_touch", touchFunType);
    reMap[fasanModule->getFunction("__fasan_verify")] = M.getOrInsertFunction("__fasan_verify", verifyFunType);
    
    // migrate check function
    {
        std::string errMsg;
        Function * checkFunc = fasanModule->getFunction("__fasan_check");
        if (!checkFunc) {
                abort();
        }

#if 1
        FunctionType * checkFuncType = checkFunc->getFunctionType();
        Function * targetFunc = dyn_cast<Function>(M.getOrInsertFunction("__fasan_check", checkFuncType));
        assert(targetFunc && "function cast to const by getOrInsertFunc..?");

      // Loop over the arguments, copying the names of the mapped arguments over...
        Function::arg_iterator DestI = targetFunc->arg_begin();
        for (Function::const_arg_iterator I = checkFunc->arg_begin(), E = checkFunc->arg_end();
             I != E; ++I)
           if (reMap.count(I) == 0) {   // Is this argument preserved?
            DestI->setName(I->getName()); // Copy the name over...
            reMap[I] = DestI++;        // Add mapping to VMap
        }
        SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
        CloneFunctionInto(targetFunc, checkFunc, reMap, false, Returns, "", nullptr);

        targetFunc->addAttribute(0,Attribute::SanitizeAddress);

#else
        Function * clonedCheckFunc = CloneFunction(checkFunc, reMap, false, 0);
        assert(!M.getFunction("__fasan_check") && "already exists in module");
        M.getFunctionList().push_back(clonedCheckFunc);

        ReuseFn_ = clonedCheckFunc;
        clonedCheckFunc->setLinkage(GlobalValue::InternalLinkage); // avoid conflicts during linking

        // re-map fake use to local copy
        for (auto & BB : *clonedCheckFunc) {
            for (auto & Inst : BB) {
                RemapInstruction(&Inst, reMap, RF_IgnoreMissingEntries, 0, 0);
            }
        }
#endif
#endif
    }
    delete fasanModule;
    return true;
}
开发者ID:lisqu,项目名称:selective-page-migration-ccnuma,代码行数:84,代码来源:RangedAddressSanitizer.cpp

示例6: Module

Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
  // First off, we need to create the new module.
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());
   
  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getType()->getElementType(),
                                            I->isConstant(), I->getLinkage(),
                                            (Constant*) nullptr, I->getName(),
                                            (GlobalVariable*) nullptr,
                                            I->getThreadLocalMode(),
                                            I->getType()->getAddressSpace());
    GV->copyAttributesFrom(I);
    VMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       I->getLinkage(), I->getName(), New);
    NF->copyAttributesFrom(I);
    VMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    auto *PTy = cast<PointerType>(I->getType());
    auto *GA =
        GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
                            I->getLinkage(), I->getName(), New);
    GA->copyAttributesFrom(I);
    VMap[I] = GA;
  }
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(MapValue(I->getInitializer(), VMap));
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[J] = DestI++;
      }

      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
      CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
    }
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
    if (const Constant *C = I->getAliasee())
      GA->setAliasee(cast<GlobalObject>(MapValue(C, VMap)));
  }

  // And named metadata....
  for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
         E = M->named_metadata_end(); I != E; ++I) {
    const NamedMDNode &NMD = *I;
    NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
      NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
  }

  return New;
}
开发者ID:Drup,项目名称:llvm,代码行数:91,代码来源:CloneModule.cpp

示例7: InlineFunction

// InlineFunction - This function inlines the called function into the basic
// block of the caller.  This returns false if it is not possible to inline this
// call.  The program is still in a well defined state if this occurs though.
//
// Note that this only does one level of inlining.  For example, if the
// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
// exists in the instruction stream.  Similiarly this will inline a recursive
// function by one level.
//
bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
  Instruction *TheCall = CS.getInstruction();
  assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
         "Instruction not in function!");

  const Function *CalledFunc = CS.getCalledFunction();
  if (CalledFunc == 0 ||          // Can't inline external function or indirect
      CalledFunc->isDeclaration() || // call, or call to a vararg function!
      CalledFunc->getFunctionType()->isVarArg()) return false;


  // If the call to the callee is not a tail call, we must clear the 'tail'
  // flags on any calls that we inline.
  bool MustClearTailCallFlags =
    !(isa<CallInst>(TheCall) && cast<CallInst>(TheCall)->isTailCall());

  // If the call to the callee cannot throw, set the 'nounwind' flag on any
  // calls that we inline.
  bool MarkNoUnwind = CS.doesNotThrow();

  BasicBlock *OrigBB = TheCall->getParent();
  Function *Caller = OrigBB->getParent();

  // GC poses two hazards to inlining, which only occur when the callee has GC:
  //  1. If the caller has no GC, then the callee's GC must be propagated to the
  //     caller.
  //  2. If the caller has a differing GC, it is invalid to inline.
  if (CalledFunc->hasGC()) {
    if (!Caller->hasGC())
      Caller->setGC(CalledFunc->getGC());
    else if (CalledFunc->getGC() != Caller->getGC())
      return false;
  }

  // Get an iterator to the last basic block in the function, which will have
  // the new function inlined after it.
  //
  Function::iterator LastBlock = &Caller->back();

  // Make sure to capture all of the return instructions from the cloned
  // function.
  std::vector<ReturnInst*> Returns;
  ClonedCodeInfo InlinedFunctionInfo;
  Function::iterator FirstNewBlock;

  { // Scope to destroy ValueMap after cloning.
    DenseMap<const Value*, Value*> ValueMap;

    assert(CalledFunc->arg_size() == CS.arg_size() &&
           "No varargs calls can be inlined!");

    // Calculate the vector of arguments to pass into the function cloner, which
    // matches up the formal to the actual argument values.
    CallSite::arg_iterator AI = CS.arg_begin();
    unsigned ArgNo = 0;
    for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
         E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
      Value *ActualArg = *AI;

      // When byval arguments actually inlined, we need to make the copy implied
      // by them explicit.  However, we don't do this if the callee is readonly
      // or readnone, because the copy would be unneeded: the callee doesn't
      // modify the struct.
      if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
          !CalledFunc->onlyReadsMemory()) {
        const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
        const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty);

        // Create the alloca.  If we have TargetData, use nice alignment.
        unsigned Align = 1;
        if (TD) Align = TD->getPrefTypeAlignment(AggTy);
        Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(),
                                          Caller->begin()->begin());
        // Emit a memcpy.
        const Type *Tys[] = { Type::Int64Ty };
        Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
                                                       Intrinsic::memcpy, 
                                                       Tys, 1);
        Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
        Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);

        Value *Size;
        if (TD == 0)
          Size = ConstantExpr::getSizeOf(AggTy);
        else
          Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy));

        // Always generate a memcpy of alignment 1 here because we don't know
        // the alignment of the src pointer.  Other optimizations can infer
        // better alignment.
        Value *CallArgs[] = {
//.........这里部分代码省略.........
开发者ID:chrislipa,项目名称:fractalstream,代码行数:101,代码来源:InlineFunction.cpp

示例8: Module

Module *llvm::CloneModule(const Module *M,
                          DenseMap<const Value*, Value*> &ValueMap) {
  // First off, we need to create the new module...
  Module *New = new Module(M->getModuleIdentifier());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());

  // Copy all of the type symbol table entries over.
  const TypeSymbolTable &TST = M->getTypeSymbolTable();
  for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 
       TI != TE; ++TI)
    New->addTypeName(TI->first, TI->second);
  
  // Copy all of the dependent libraries over.
  for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
    New->addLibrary(*I);

  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the ValueMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
                                            false,
                                            GlobalValue::ExternalLinkage, 0,
                                            I->getName(), New);
    GV->setAlignment(I->getAlignment());
    ValueMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       GlobalValue::ExternalLinkage, I->getName(), New);
    NF->copyAttributesFrom(I);
    ValueMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I)
    ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
                                  I->getName(), NULL, New);
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
                                                 ValueMap)));
    GV->setLinkage(I->getLinkage());
    GV->setThreadLocal(I->isThreadLocal());
    GV->setConstant(I->isConstant());
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(ValueMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        ValueMap[J] = DestI++;
      }

      std::vector<ReturnInst*> Returns;  // Ignore returns cloned...
      CloneFunctionInto(F, I, ValueMap, Returns);
    }

    F->setLinkage(I->getLinkage());
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
    GA->setLinkage(I->getLinkage());
    if (const Constant* C = I->getAliasee())
      GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
  }
  
  return New;
}
开发者ID:aosm,项目名称:clang,代码行数:92,代码来源:CloneModule.cpp

示例9: Module

Module *llvm::CloneModule(const Module *M,
                          ValueToValueMapTy &VMap) {
  // First off, we need to create the new module...
  Module *New = new Module(M->getModuleIdentifier(), M->getContext());
  New->setDataLayout(M->getDataLayout());
  New->setTargetTriple(M->getTargetTriple());
  New->setModuleInlineAsm(M->getModuleInlineAsm());

  // Copy all of the type symbol table entries over.
  const TypeSymbolTable &TST = M->getTypeSymbolTable();
  for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 
       TI != TE; ++TI)
    New->addTypeName(TI->first, TI->second);
  
  // Copy all of the dependent libraries over.
  for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
    New->addLibrary(*I);

  // Loop over all of the global variables, making corresponding globals in the
  // new module.  Here we add them to the VMap and to the new Module.  We
  // don't worry about attributes or initializers, they will come later.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = new GlobalVariable(*New, 
                                            I->getType()->getElementType(),
                                            false,
                                            GlobalValue::ExternalLinkage, 0,
                                            I->getName());
    GV->setAlignment(I->getAlignment());
    VMap[I] = GV;
  }

  // Loop over the functions in the module, making external functions as before
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *NF =
      Function::Create(cast<FunctionType>(I->getType()->getElementType()),
                       GlobalValue::ExternalLinkage, I->getName(), New);
    NF->copyAttributesFrom(I);
    VMap[I] = NF;
  }

  // Loop over the aliases in the module
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I)
    VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
                                  I->getName(), NULL, New);
  
  // Now that all of the things that global variable initializer can refer to
  // have been created, loop through and copy the global variable referrers
  // over...  We also set the attributes on the global now.
  //
  for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
       I != E; ++I) {
    GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
    if (I->hasInitializer())
      GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
                                                 VMap)));
    GV->setLinkage(I->getLinkage());
    GV->setThreadLocal(I->isThreadLocal());
    GV->setConstant(I->isConstant());
  }

  // Similarly, copy over function bodies now...
  //
  for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
    Function *F = cast<Function>(VMap[I]);
    if (!I->isDeclaration()) {
      Function::arg_iterator DestI = F->arg_begin();
      for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
           ++J) {
        DestI->setName(J->getName());
        VMap[J] = DestI++;
      }

      SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
      CloneFunctionInto(F, I, VMap, Returns);
    }

    F->setLinkage(I->getLinkage());
  }

  // And aliases
  for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
       I != E; ++I) {
    GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
    GA->setLinkage(I->getLinkage());
    if (const Constant* C = I->getAliasee())
      GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
  }

  // And named metadata....
  for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
         E = M->named_metadata_end(); I != E; ++I) {
    const NamedMDNode &NMD = *I;
    SmallVector<MDNode*, 4> MDs;
    for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
      MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
    NamedMDNode::Create(New->getContext(), NMD.getName(),
                        MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........
开发者ID:AHelper,项目名称:llvm-z80-target,代码行数:101,代码来源:CloneModule.cpp


注:本文中的function::const_arg_iterator::getName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。