本文整理汇总了C++中function::const_arg_iterator::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ const_arg_iterator::getName方法的具体用法?C++ const_arg_iterator::getName怎么用?C++ const_arg_iterator::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类function::const_arg_iterator
的用法示例。
在下文中一共展示了const_arg_iterator::getName方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setFuncVariable
void ProgramCFG::setFuncVariable(const Function *F,string func, CFG* cfg, bool initial){
for (Function::const_arg_iterator it = F->arg_begin(), E = F->arg_end();it != E; ++it) {
Type *Ty = it->getType();
if(initial){
string varNum = it->getName();
string varName = func+"_"+varNum;
if(Ty->isPointerTy()){
Type *ETy = Ty->getPointerElementType();
int ID = cfg->counter_variable++;
Variable var(varName, ID, PTR);
cfg->variableList.push_back(var);
InstParser::setVariable(cfg, NULL, ETy, varName, true);
}
else{
VarType type;
if(Ty->isIntegerTy())
type = INT;
else if(Ty->isFloatingPointTy())
type = FP;
else
errs()<<"0:programCFG.type error\n";
int ID = cfg->counter_variable++;
Variable var(varName, ID, type);
cfg->variableList.push_back(var);
cfg->mainInput.push_back(ID);
}
}
else{
int ID = cfg->counter_variable++;
string varNum = it->getName();
string varName = func+"_"+varNum;
VarType type;
if(Ty->isPointerTy())
type = PTR;
else if(Ty->isIntegerTy())
type = INT;
else if(Ty->isFloatingPointTy())
type = FP;
else
errs()<<"1:programCFG.type error\n";
if(!cfg->hasVariable(varName)){
Variable var(varName, ID, type);
cfg->variableList.push_back(var);
}
else
errs()<<"1:setFuncVariable error 10086!!\t"<<varName<<"\n";
}
}
}
示例2: CloneFunctionInto
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// in the VMap are changed to refer to their mapped value instead of the
/// original one. If any of the arguments to the function are in the VMap,
/// the arguments are deleted from the resultant function. The VMap is
/// updated to include mappings from all of the instructions and basicblocks in
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F, ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
ClonedCodeInfo *CodeInfo) {
std::vector<Type*> ArgTypes;
// The user might be deleting arguments to the function by specifying them in
// the VMap. If so, we need to not add the arguments to the arg ty vector
//
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (VMap.count(I) == 0) // Haven't mapped the argument to anything yet?
ArgTypes.push_back(I->getType());
// Create a new function type...
FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
ArgTypes, F->getFunctionType()->isVarArg());
// Create the new function...
Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
// Loop over the arguments, copying the names of the mapped arguments over...
Function::arg_iterator DestI = NewF->arg_begin();
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
if (VMap.count(I) == 0) { // Is this argument preserved?
DestI->setName(I->getName()); // Copy the name over...
VMap[I] = DestI++; // Add mapping to VMap
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(NewF, F, VMap, ModuleLevelChanges, Returns, "", CodeInfo);
return NewF;
}
示例3: copyFunctionBody
void llvm::copyFunctionBody(Function &New, const Function &Orig,
ValueToValueMapTy &VMap) {
if (!Orig.isDeclaration()) {
Function::arg_iterator DestI = New.arg_begin();
for (Function::const_arg_iterator J = Orig.arg_begin(); J != Orig.arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst *, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(&New, &Orig, VMap, /*ModuleLevelChanges=*/true, Returns);
}
}
示例4: GlobalVariable
std::unique_ptr<Module> llvm::CloneModule(
const Module *M, ValueToValueMapTy &VMap,
std::function<bool(const GlobalValue *)> ShouldCloneDefinition) {
// First off, we need to create the new module.
std::unique_ptr<Module> New =
llvm::make_unique<Module>(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getValueType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(&*I);
VMap[&*I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getValueType()),
I->getLinkage(), I->getName(), New.get());
NF->copyAttributesFrom(&*I);
VMap[&*I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
if (!ShouldCloneDefinition(&*I)) {
// An alias cannot act as an external reference, so we need to create
// either a function or a global variable depending on the value type.
// FIXME: Once pointee types are gone we can probably pick one or the
// other.
GlobalValue *GV;
if (I->getValueType()->isFunctionTy())
GV = Function::Create(cast<FunctionType>(I->getValueType()),
GlobalValue::ExternalLinkage, I->getName(),
New.get());
else
GV = new GlobalVariable(
*New, I->getValueType(), false, GlobalValue::ExternalLinkage,
(Constant *)nullptr, I->getName(), (GlobalVariable *)nullptr,
I->getThreadLocalMode(), I->getType()->getAddressSpace());
VMap[&*I] = GV;
// We do not copy attributes (mainly because copying between different
// kinds of globals is forbidden), but this is generally not required for
// correctness.
continue;
}
auto *GA = GlobalAlias::create(I->getValueType(),
I->getType()->getPointerAddressSpace(),
I->getLinkage(), I->getName(), New.get());
GA->copyAttributesFrom(&*I);
VMap[&*I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
GV->setLinkage(GlobalValue::ExternalLinkage);
continue;
}
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
F->setLinkage(GlobalValue::ExternalLinkage);
// Personality function is not valid on a declaration.
F->setPersonalityFn(nullptr);
continue;
}
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[&*J] = &*DestI++;
//.........这里部分代码省略.........
示例5: doInitialization
/* ************************************************************************** */
bool RangedAddressSanitizer::doInitialization(Module &M)
{
// Link FastAddressSanitizer functions into the target module
LLVMContext & context = M.getContext();
const char * fasanPath = getenv("FASANMODULE");
if (! fasanPath) {
return false;
}
std::stringstream ss;
ss << fasanPath;
SMDiagnostic diag;
Module * fasanModule = ParseIRFile(ss.str(), diag, context);
if (!fasanModule) {
abort();
}
#if 0 /* using LLVM linking facilities */
Linker linker(&M);
std::string linkErr;
if (linker.linkInModule(fasanModule, Linker::DestroySource, &linkErr)) {
errs() << "[FASAN] Error while linking runtime module: " << fasanModule << "(!!)\n";
abort();
}
#else
PointerType * voidPtrTy = PointerType::getInt8PtrTy(context, 0);
IntegerType * boolTy = IntegerType::get(context, 1);
Type * voidTy = Type::getVoidTy(context);
FunctionType * touchFunType = FunctionType::get(voidTy, ArrayRef<Type*>(voidPtrTy), false);
FunctionType * verifyFunType = FunctionType::get(boolTy, ArrayRef<Type*>(voidPtrTy), false);
ValueToValueMapTy reMap;
reMap[fasanModule->getFunction("__fasan_touch")] = M.getOrInsertFunction("__fasan_touch", touchFunType);
reMap[fasanModule->getFunction("__fasan_verify")] = M.getOrInsertFunction("__fasan_verify", verifyFunType);
// migrate check function
{
std::string errMsg;
Function * checkFunc = fasanModule->getFunction("__fasan_check");
if (!checkFunc) {
abort();
}
#if 1
FunctionType * checkFuncType = checkFunc->getFunctionType();
Function * targetFunc = dyn_cast<Function>(M.getOrInsertFunction("__fasan_check", checkFuncType));
assert(targetFunc && "function cast to const by getOrInsertFunc..?");
// Loop over the arguments, copying the names of the mapped arguments over...
Function::arg_iterator DestI = targetFunc->arg_begin();
for (Function::const_arg_iterator I = checkFunc->arg_begin(), E = checkFunc->arg_end();
I != E; ++I)
if (reMap.count(I) == 0) { // Is this argument preserved?
DestI->setName(I->getName()); // Copy the name over...
reMap[I] = DestI++; // Add mapping to VMap
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(targetFunc, checkFunc, reMap, false, Returns, "", nullptr);
targetFunc->addAttribute(0,Attribute::SanitizeAddress);
#else
Function * clonedCheckFunc = CloneFunction(checkFunc, reMap, false, 0);
assert(!M.getFunction("__fasan_check") && "already exists in module");
M.getFunctionList().push_back(clonedCheckFunc);
ReuseFn_ = clonedCheckFunc;
clonedCheckFunc->setLinkage(GlobalValue::InternalLinkage); // avoid conflicts during linking
// re-map fake use to local copy
for (auto & BB : *clonedCheckFunc) {
for (auto & Inst : BB) {
RemapInstruction(&Inst, reMap, RF_IgnoreMissingEntries, 0, 0);
}
}
#endif
#endif
}
delete fasanModule;
return true;
}
示例6: Module
Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) {
// First off, we need to create the new module.
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(I);
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
I->getLinkage(), I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
auto *PTy = cast<PointerType>(I->getType());
auto *GA =
GlobalAlias::create(PTy->getElementType(), PTy->getAddressSpace(),
I->getLinkage(), I->getName(), New);
GA->copyAttributesFrom(I);
VMap[I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
}
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
if (const Constant *C = I->getAliasee())
GA->setAliasee(cast<GlobalObject>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
NewNMD->addOperand(MapValue(NMD.getOperand(i), VMap));
}
return New;
}
示例7: InlineFunction
// InlineFunction - This function inlines the called function into the basic
// block of the caller. This returns false if it is not possible to inline this
// call. The program is still in a well defined state if this occurs though.
//
// Note that this only does one level of inlining. For example, if the
// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
// exists in the instruction stream. Similiarly this will inline a recursive
// function by one level.
//
bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
Instruction *TheCall = CS.getInstruction();
assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
"Instruction not in function!");
const Function *CalledFunc = CS.getCalledFunction();
if (CalledFunc == 0 || // Can't inline external function or indirect
CalledFunc->isDeclaration() || // call, or call to a vararg function!
CalledFunc->getFunctionType()->isVarArg()) return false;
// If the call to the callee is not a tail call, we must clear the 'tail'
// flags on any calls that we inline.
bool MustClearTailCallFlags =
!(isa<CallInst>(TheCall) && cast<CallInst>(TheCall)->isTailCall());
// If the call to the callee cannot throw, set the 'nounwind' flag on any
// calls that we inline.
bool MarkNoUnwind = CS.doesNotThrow();
BasicBlock *OrigBB = TheCall->getParent();
Function *Caller = OrigBB->getParent();
// GC poses two hazards to inlining, which only occur when the callee has GC:
// 1. If the caller has no GC, then the callee's GC must be propagated to the
// caller.
// 2. If the caller has a differing GC, it is invalid to inline.
if (CalledFunc->hasGC()) {
if (!Caller->hasGC())
Caller->setGC(CalledFunc->getGC());
else if (CalledFunc->getGC() != Caller->getGC())
return false;
}
// Get an iterator to the last basic block in the function, which will have
// the new function inlined after it.
//
Function::iterator LastBlock = &Caller->back();
// Make sure to capture all of the return instructions from the cloned
// function.
std::vector<ReturnInst*> Returns;
ClonedCodeInfo InlinedFunctionInfo;
Function::iterator FirstNewBlock;
{ // Scope to destroy ValueMap after cloning.
DenseMap<const Value*, Value*> ValueMap;
assert(CalledFunc->arg_size() == CS.arg_size() &&
"No varargs calls can be inlined!");
// Calculate the vector of arguments to pass into the function cloner, which
// matches up the formal to the actual argument values.
CallSite::arg_iterator AI = CS.arg_begin();
unsigned ArgNo = 0;
for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
Value *ActualArg = *AI;
// When byval arguments actually inlined, we need to make the copy implied
// by them explicit. However, we don't do this if the callee is readonly
// or readnone, because the copy would be unneeded: the callee doesn't
// modify the struct.
if (CalledFunc->paramHasAttr(ArgNo+1, Attribute::ByVal) &&
!CalledFunc->onlyReadsMemory()) {
const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty);
// Create the alloca. If we have TargetData, use nice alignment.
unsigned Align = 1;
if (TD) Align = TD->getPrefTypeAlignment(AggTy);
Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(),
Caller->begin()->begin());
// Emit a memcpy.
const Type *Tys[] = { Type::Int64Ty };
Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
Intrinsic::memcpy,
Tys, 1);
Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
Value *Size;
if (TD == 0)
Size = ConstantExpr::getSizeOf(AggTy);
else
Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy));
// Always generate a memcpy of alignment 1 here because we don't know
// the alignment of the src pointer. Other optimizations can infer
// better alignment.
Value *CallArgs[] = {
//.........这里部分代码省略.........
示例8: Module
Module *llvm::CloneModule(const Module *M,
DenseMap<const Value*, Value*> &ValueMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName(), New);
GV->setAlignment(I->getAlignment());
ValueMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
ValueMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
ValueMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(ValueMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
ValueMap[J] = DestI++;
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(F, I, ValueMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, ValueMap)));
}
return New;
}
示例9: Module
Module *llvm::CloneModule(const Module *M,
ValueToValueMapTy &VMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Copy all of the type symbol table entries over.
const TypeSymbolTable &TST = M->getTypeSymbolTable();
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
TI != TE; ++TI)
New->addTypeName(TI->first, TI->second);
// Copy all of the dependent libraries over.
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getType()->getElementType(),
false,
GlobalValue::ExternalLinkage, 0,
I->getName());
GV->setAlignment(I->getAlignment());
VMap[I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *NF =
Function::Create(cast<FunctionType>(I->getType()->getElementType()),
GlobalValue::ExternalLinkage, I->getName(), New);
NF->copyAttributesFrom(I);
VMap[I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
I->getName(), NULL, New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
VMap)));
GV->setLinkage(I->getLinkage());
GV->setThreadLocal(I->isThreadLocal());
GV->setConstant(I->isConstant());
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(VMap[I]);
if (!I->isDeclaration()) {
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
++J) {
DestI->setName(J->getName());
VMap[J] = DestI++;
}
SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, I, VMap, Returns);
}
F->setLinkage(I->getLinkage());
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
GA->setLinkage(I->getLinkage());
if (const Constant* C = I->getAliasee())
GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
SmallVector<MDNode*, 4> MDs;
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
NamedMDNode::Create(New->getContext(), NMD.getName(),
MDs.data(), MDs.size(), New);
//.........这里部分代码省略.........