本文整理汇总了C++中framework::CStream::Seek方法的典型用法代码示例。如果您正苦于以下问题:C++ CStream::Seek方法的具体用法?C++ CStream::Seek怎么用?C++ CStream::Seek使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类framework::CStream
的用法示例。
在下文中一共展示了CStream::Seek方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Seek
uint32 CIoman::Seek(uint32 handle, uint32 position, uint32 whence)
{
CLog::GetInstance().Print(LOG_NAME, "Seek(handle = %d, position = 0x%X, whence = %d);\r\n",
handle, position, whence);
uint32 result = 0xFFFFFFFF;
try
{
Framework::CStream* stream = GetFileStream(handle);
switch(whence)
{
case SEEK_DIR_SET:
whence = Framework::STREAM_SEEK_SET;
break;
case SEEK_DIR_CUR:
whence = Framework::STREAM_SEEK_CUR;
break;
case SEEK_DIR_END:
whence = Framework::STREAM_SEEK_END;
break;
}
stream->Seek(position, static_cast<Framework::STREAM_SEEK_DIRECTION>(whence));
result = static_cast<uint32>(stream->Tell());
}
catch(const std::exception& except)
{
CLog::GetInstance().Print(LOG_NAME, "%s: Error occured while trying to seek file : %s\r\n", __FUNCTION__, except.what());
}
return result;
}
示例2: ReadDialogTemplate
CDialog::DIALOGTEMPLATE CDialog::ReadDialogTemplate(Framework::CStream& stream)
{
DIALOGTEMPLATE dialog;
dialog.dlgVer = stream.Read16();
dialog.signature = stream.Read16();
assert(dialog.dlgVer == 1);
assert(dialog.signature == 0xFFFF);
dialog.helpID = stream.Read32();
dialog.exStyle = stream.Read32();
dialog.style = stream.Read32();
dialog.cDlgItems = stream.Read16();
dialog.x = stream.Read16();
dialog.y = stream.Read16();
dialog.cx = stream.Read16();
dialog.cy = stream.Read16();
assert((stream.Tell() & 0x01) == 0);
dialog.menu = ReadSzOrOrd(stream);
assert((stream.Tell() & 0x01) == 0);
dialog.windowClass = ReadSzOrOrd(stream);
assert((stream.Tell() & 0x01) == 0);
dialog.title = ReadString(stream);
dialog.pointsize = stream.Read16();
dialog.weight = stream.Read16();
dialog.italic = stream.Read8();
dialog.charset = stream.Read8();
assert((stream.Tell() & 0x01) == 0);
dialog.typeface = ReadString(stream);
//Struct has padding for alignment to DWORD boundary (only if there's other items to read)
if(stream.GetRemainingLength() != 0)
{
auto currentBytePos = stream.Tell() & 0x3;
if(currentBytePos != 0)
{
stream.Seek(4 - currentBytePos, Framework::STREAM_SEEK_CUR);
}
assert((stream.Tell() & 0x03) == 0);
}
uint32 itemDataLength = static_cast<uint32>(stream.GetRemainingLength());
if(itemDataLength != 0)
{
dialog.dialogItemData.resize(itemDataLength);
stream.Read(&dialog.dialogItemData[0], itemDataLength);
}
return dialog;
}
示例3: LoadChildren
void CContainerChunk::LoadChildren(Framework::CStream& inputStream)
{
for(uint32 i = 0; i < m_childrenCount; i++)
{
uint64 baseOffset = inputStream.Tell();
auto chunk = CChunkLoader::Load(shared_from_this(), inputStream);
AddChild(chunk);
uint64 nextOffset = baseOffset + chunk->GetNextChunkOffset();
inputStream.Seek(nextOffset, Framework::STREAM_SEEK_SET);
}
}
示例4:
CPathTableRecord::CPathTableRecord(Framework::CStream& stream)
{
m_nameLength = stream.Read8();
m_exLength = stream.Read8();
m_location = stream.Read32();
m_parentDir = stream.Read16();
m_directory = stream.ReadString(m_nameLength);
if(m_nameLength & 1)
{
stream.Seek(1, Framework::STREAM_SEEK_CUR);
}
}
示例5: runtime_error
CBspFile::CBspFile(Framework::CStream& inputStream)
{
uint8 signature[4];
inputStream.Read(signature, 4);
if(memcmp(signature, "IBSP", 4))
{
throw std::runtime_error("Invalid BSP. Bad signature.");
}
uint32 version = inputStream.Read32();
assert(version == 0x2E);
DIRENTRY dirEntries[DIRENTRY_COUNT];
for(unsigned int i = 0; i < DIRENTRY_COUNT; i++)
{
dirEntries[i].offset = inputStream.Read32();
dirEntries[i].length = inputStream.Read32();
}
ReadLumpData(inputStream, dirEntries[LUMP_ENTITIES], m_entities);
ReadLumpData(inputStream, dirEntries[LUMP_PLANES], m_planes);
ReadLumpData(inputStream, dirEntries[LUMP_NODES], m_nodes);
ReadLumpData(inputStream, dirEntries[LUMP_LEAVES], m_leaves);
ReadLumpData(inputStream, dirEntries[LUMP_LEAFFACES], m_leafFaces);
ReadLumpData(inputStream, dirEntries[LUMP_TEXTURES], m_textures);
ReadLumpData(inputStream, dirEntries[LUMP_VERTICES], m_vertices);
ReadLumpData(inputStream, dirEntries[LUMP_MESHVERTICES], m_meshVertices);
ReadLumpData(inputStream, dirEntries[LUMP_EFFECTS], m_effects);
ReadLumpData(inputStream, dirEntries[LUMP_FACES], m_faces);
ReadLumpData(inputStream, dirEntries[LUMP_LIGHTMAPS], m_lightMaps);
//Read VISDATA
{
inputStream.Seek(dirEntries[LUMP_VISDATA].offset, Framework::STREAM_SEEK_SET);
m_visData.vectorCount = inputStream.Read32();
m_visData.vectorSize = inputStream.Read32();
uint32 visDataSize = m_visData.vectorCount * m_visData.vectorSize;
m_visData.vectors.resize(visDataSize);
inputStream.Read(&m_visData.vectors[0], visDataSize);
}
}
示例6: ExecuteETRY
void CPatchFile::ExecuteETRY(Framework::CStream& inputStream)
{
uint32 pathSize = inputStream.Read32_MSBF();
std::vector<char> pathData(pathSize);
inputStream.Read(pathData.data(), pathSize);
std::string path(std::begin(pathData), std::end(pathData));
auto fullFilePath = m_gameLocationPath / path;
auto fullFileDirectory = fullFilePath;
fullFileDirectory.remove_leaf();
fullFileDirectory.make_preferred();
fullFilePath.make_preferred();
if(!boost::filesystem::exists(fullFileDirectory))
{
m_result.messages.push_back(string_format("Warning: Directory '%s' doesn't exist. Creating.",
fullFileDirectory.string().c_str()
));
boost::filesystem::create_directories(fullFileDirectory);
}
if(!boost::filesystem::exists(fullFilePath))
{
m_result.messages.push_back(string_format("Warning: File '%s' doesn't exist. Creating.", fullFilePath.string().c_str()));
}
uint32 itemCount = inputStream.Read32_MSBF();
for(unsigned int i = 0; i < itemCount; i++)
{
//0x41 = last hash, 0x44 = first hash, 0x4D = both hashes?
uint32 hashMode = inputStream.Read32();
assert(hashMode == 0x41 || hashMode == 0x44 || hashMode == 0x4D);
uint8 srcFileHash[0x14];
uint8 dstFileHash[0x14];
inputStream.Read(srcFileHash, sizeof(srcFileHash));
inputStream.Read(dstFileHash, sizeof(dstFileHash));
//4E is no compression
//5A is zlib compression
uint32 compressionMode = inputStream.Read32();
assert((compressionMode == 0x4E) || (compressionMode == 0x5A));
uint32 compressedFileSize = inputStream.Read32_MSBF();
uint32 previousFileSize = inputStream.Read32_MSBF();
uint32 newFileSize = inputStream.Read32_MSBF();
if(i != (itemCount - 1))
{
assert(compressedFileSize == 0);
}
if(compressedFileSize == 0) continue;
//Data starts here
{
//Retrying here because explorer.exe can sometimes open the ffxiv*.exe files to load
//the icons making the open operation fail if we need to patch it again.
auto outputStream = CreateOutputStdStreamWithRetry(fullFilePath.native());
if(compressionMode == 0x4E)
{
ExtractUncompressed(outputStream, inputStream, compressedFileSize);
}
else if(compressionMode == 0x5A)
{
ExtractCompressed(outputStream, inputStream, compressedFileSize);
}
else
{
throw std::runtime_error("Unknown compression type.");
}
}
}
inputStream.Seek(0x08, Framework::STREAM_SEEK_CUR);
}
示例7: Read
void CResourceSection::Read(Framework::CStream& inputStream)
{
CBaseSection::Read(inputStream);
SEDBRES_HEADER header = {};
inputStream.Read(&header, sizeof(SEDBRES_HEADER));
std::vector<SEDBRES_ENTRY> entries;
entries.resize(header.resourceCount);
inputStream.Read(entries.data(), header.resourceCount * sizeof(SEDBRES_ENTRY));
uint64 basePosition = inputStream.Tell();
assert(header.resourceCount >= 2);
const auto& resourceTypeEntry = entries[header.resourceCount - 2];
const auto& resourceIdEntry = entries[header.resourceCount - 1];
std::vector<uint32> resourceTypes;
resourceTypes.resize(header.resourceCount);
inputStream.Seek(basePosition + resourceTypeEntry.offset, Framework::STREAM_SEEK_SET);
inputStream.Read(resourceTypes.data(), sizeof(uint32) * header.resourceCount);
//Read resource ids
std::vector<std::string> resourceIds;
for(unsigned int i = 0; i < header.resourceCount; i++)
{
inputStream.Seek(basePosition + resourceIdEntry.offset + (i * 0x10), Framework::STREAM_SEEK_SET);
resourceIds.push_back(inputStream.ReadString());
}
//Read string table
inputStream.Seek(basePosition + header.stringsOffset, Framework::STREAM_SEEK_SET);
std::vector<std::string> strings;
for(unsigned int i = 0; i < header.stringCount; i++)
{
strings.push_back(inputStream.ReadString());
}
for(unsigned int i = 0; i < header.resourceCount; i++)
{
const auto& entry = entries[i];
if(entry.type == 0 || entry.size == 0) continue;
uint32 resourceType = resourceTypes[i];
inputStream.Seek(basePosition + entry.offset, Framework::STREAM_SEEK_SET);
SectionPtr section;
switch(resourceType)
{
case '\0trb':
case '\0bin':
section = std::make_shared<CResourceSection>();
break;
case 'sdrb':
section = std::make_shared<CShaderSection>();
break;
case '\0wrb':
section = std::make_shared<CModelSection>();
break;
case '\0skl':
section = std::make_shared<CSkeletonSection>();
break;
case '\0phb':
section = std::make_shared<CPhbSection>();
break;
case '\0txb':
section = std::make_shared<CTextureSection>();
break;
default:
assert(0);
break;
}
if(section)
{
AddChild(section);
section->Read(inputStream);
section->SetResourceId(resourceIds[i]);
section->SetResourcePath(strings[i]);
}
}
inputStream.Seek(basePosition, Framework::STREAM_SEEK_SET);
}