本文整理汇总了C++中cv::OutputArray::create方法的典型用法代码示例。如果您正苦于以下问题:C++ OutputArray::create方法的具体用法?C++ OutputArray::create怎么用?C++ OutputArray::create使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cv::OutputArray
的用法示例。
在下文中一共展示了OutputArray::create方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: compute_derivative_kernels
/**
* @brief Compute derivative kernels for sizes different than 3
* @param _kx Horizontal kernel ues
* @param _ky Vertical kernel values
* @param dx Derivative order in X-direction (horizontal)
* @param dy Derivative order in Y-direction (vertical)
* @param scale_ Scale factor or derivative size
*/
void compute_derivative_kernels(cv::OutputArray _kx, cv::OutputArray _ky, int dx, int dy, int scale) {
int ksize = 3 + 2 * (scale - 1);
// The standard Scharr kernel
if (scale == 1) {
getDerivKernels(_kx, _ky, dx, dy, 0, true, CV_32F);
return;
}
_kx.create(ksize, 1, CV_32F, -1, true);
_ky.create(ksize, 1, CV_32F, -1, true);
Mat kx = _kx.getMat();
Mat ky = _ky.getMat();
float w = 10.0f / 3.0f;
float norm = 1.0f / (2.0f*scale*(w + 2.0f));
for (int k = 0; k < 2; k++) {
Mat* kernel = k == 0 ? &kx : &ky;
int order = k == 0 ? dx : dy;
std::vector<float> kerI(ksize, 0.0f);
if (order == 0) {
kerI[0] = norm, kerI[ksize / 2] = w*norm, kerI[ksize - 1] = norm;
}
else if (order == 1) {
kerI[0] = -1, kerI[ksize / 2] = 0, kerI[ksize - 1] = 1;
}
Mat temp(kernel->rows, kernel->cols, CV_32F, &kerI[0]);
temp.copyTo(*kernel);
}
}
示例2: stereoRectify
void stereo::stereoRectify(cv::InputArray _K1, cv::InputArray _K2, cv::InputArray _R, cv::InputArray _T,
cv::OutputArray _R1, cv::OutputArray _R2, cv::OutputArray _P1, cv::OutputArray _P2)
{
Mat K1 = _K1.getMat(), K2 = _K2.getMat(), R = _R.getMat(), T = _T.getMat();
_R1.create(3, 3, CV_32F);
_R2.create(3, 3, CV_32F);
Mat R1 = _R1.getMat();
Mat R2 = _R2.getMat();
_P1.create(3, 4, CV_32F);
_P2.create(3, 4, CV_32F);
Mat P1 = _P1.getMat();
Mat P2 = _P2.getMat();
if(K1.type()!=CV_32F)
K1.convertTo(K1,CV_32F);
if(K2.type()!=CV_32F)
K2.convertTo(K2,CV_32F);
if(R.type()!=CV_32F)
R.convertTo(R,CV_32F);
if(T.type()!=CV_32F)
T.convertTo(T,CV_32F);
if(T.rows != 3)
T = T.t();
// R and T is the transformation from the first to the second camera
// Get the transformation from the second to the first camera
Mat R_inv = R.t();
Mat T_inv = -R.t()*T;
Mat e1, e2, e3;
e1 = T_inv.t() / norm(T_inv);
/*Mat z = (Mat_<float>(1, 3) << 0.0,0.0,-1.0);
e2 = e1.cross(z);
e2 = e2 / norm(e2);*/
e2 = (Mat_<float>(1,3) << T_inv.at<float>(1)*-1, T_inv.at<float>(0), 0.0 );
e2 = e2 / (sqrt(e2.at<float>(0)*e2.at<float>(0) + e2.at<float>(1)*e2.at<float>(1)));
e3 = e1.cross(e2);
e3 = e3 / norm(e3);
e1.copyTo(R1.row(0));
e2.copyTo(R1.row(1));
e3.copyTo(R1.row(2));
R2 = R_inv * R1;
P1.setTo(Scalar(0));
R1.copyTo(P1.colRange(0, 3));
P1 = K1 * P1;
P2.setTo(Scalar(0));
R2.copyTo(P2.colRange(0, 3));
P2 = K2 * P2;
}
示例3: operator
void BackgroundSubtractorMedian::operator()(cv::InputArray _image, cv::OutputArray _fgmask, double learningRate)
{
framecount++;
cv::Mat image = _image.getMat();
if (image.channels() > 1) {
cvtColor(image,image,CV_BGR2GRAY);
}
if (image.cols == 0 || image.rows == 0) {
return;
}
_fgmask.create(image.size(), CV_8U);
cv::Mat fgmask = _fgmask.getMat();
if (!init)
{
init = true;
bgmodel = cv::Mat(image.size(), CV_8U);
}
//printf("(%d,%d)(%d) ",image.cols,image.rows,image.type());
//printf("(%d,%d)(%d)\n",bgmodel.cols,bgmodel.rows,bgmodel.type());
cv::Mat cmpArr = cv::Mat(image.size(),CV_8U);
cv::compare(image, bgmodel, cmpArr, CV_CMP_GT);
cv::bitwise_and(cmpArr, 1, cmpArr);
cv::add(bgmodel, cmpArr, bgmodel);
cmpArr = cv::Mat(image.size(),CV_8U);
cv::compare(image, bgmodel, cmpArr, CV_CMP_LT);
cv::bitwise_and(cmpArr, 1, cmpArr);
cv::subtract(bgmodel, cmpArr, bgmodel);
cv::absdiff(image, bgmodel,fgmask);
cv::threshold(fgmask,fgmask,fg_threshold,255,CV_THRESH_TOZERO);
cv::medianBlur(fgmask,fgmask,median_filter_level);
}
示例4: calcLut
static bool calcLut(cv::InputArray _src, cv::OutputArray _dst,
const int tilesX, const int tilesY, const cv::Size tileSize,
const int clipLimit, const float lutScale)
{
cv::ocl::Kernel k("calcLut", cv::ocl::imgproc::clahe_oclsrc);
if(k.empty())
return false;
cv::UMat src = _src.getUMat();
_dst.create(tilesX * tilesY, 256, CV_8UC1);
cv::UMat dst = _dst.getUMat();
int tile_size[2];
tile_size[0] = tileSize.width;
tile_size[1] = tileSize.height;
size_t localThreads[3] = { 32, 8, 1 };
size_t globalThreads[3] = { tilesX * localThreads[0], tilesY * localThreads[1], 1 };
int idx = 0;
idx = k.set(idx, cv::ocl::KernelArg::ReadOnlyNoSize(src));
idx = k.set(idx, cv::ocl::KernelArg::WriteOnlyNoSize(dst));
idx = k.set(idx, tile_size);
idx = k.set(idx, tilesX);
idx = k.set(idx, clipLimit);
k.set(idx, lutScale);
return k.run(2, globalThreads, localThreads, false);
}
示例5: illuminationChange
void illuminationChange(cv::InputArray _src,
cv::InputArray _mask,
cv::OutputArray _dst,
float a,
float b)
{
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
float alpha = a;
float beta = b;
Mat gray = Mat::zeros(mask.size(), CV_8UC1);
if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY);
else
gray = mask;
Mat cs_mask = Mat::zeros(src.size(), CV_8UC3);
src.copyTo(cs_mask, gray);
Cloning obj;
obj.illum_change(src, cs_mask, gray, blend, alpha, beta);
}
示例6: glAssert
void EdgeDetector_<ParallelUtils::eGLSL>::getLatestEdgeMask(cv::OutputArray _oLastEdgeMask) {
_oLastEdgeMask.create(m_oFrameSize,CV_8UC1);
cv::Mat oLastEdgeMask = _oLastEdgeMask.getMat();
if(!GLImageProcAlgo::m_bFetchingOutput)
glAssert(GLImageProcAlgo::setOutputFetching(true))
GLImageProcAlgo::fetchLastOutput(oLastEdgeMask);
}
示例7: glAssert
void BackgroundSubtractorLOBSTER_<ParallelUtils::eGLSL>::getBackgroundDescriptorsImage(cv::OutputArray oBGDescImg) const {
lvDbgExceptionWatch;
CV_Assert(m_bInitialized);
glAssert(m_bGLInitialized && !m_vnBGModelData.empty());
CV_Assert(LBSP::DESC_SIZE==2);
oBGDescImg.create(m_oFrameSize,CV_16UC(int(m_nImgChannels)));
cv::Mat oOutputImg = oBGDescImg.getMatRef();
glBindBuffer(GL_SHADER_STORAGE_BUFFER,getSSBOId(BackgroundSubtractorLOBSTER_::eLOBSTERStorageBuffer_BGModelBinding));
glGetBufferSubData(GL_SHADER_STORAGE_BUFFER,0,m_nBGModelSize*sizeof(uint),(void*)m_vnBGModelData.data());
glErrorCheck;
for(size_t nRowIdx=0; nRowIdx<(size_t)m_oFrameSize.height; ++nRowIdx) {
const size_t nModelRowOffset = nRowIdx*m_nRowStepSize;
const size_t nImgRowOffset = nRowIdx*oOutputImg.step.p[0];
for(size_t nColIdx=0; nColIdx<(size_t)m_oFrameSize.width; ++nColIdx) {
const size_t nModelColOffset = nColIdx*m_nColStepSize+nModelRowOffset;
const size_t nImgColOffset = nColIdx*oOutputImg.step.p[1]+nImgRowOffset;
std::array<float,4> afCurrPxSum = {0.0f,0.0f,0.0f,0.0f};
for(size_t nSampleIdx=0; nSampleIdx<m_nBGSamples; ++nSampleIdx) {
const size_t nModelPxOffset_color = nSampleIdx*m_nSampleStepSize+nModelColOffset;
const size_t nModelPxOffset_desc = nModelPxOffset_color+(m_nBGSamples*m_nSampleStepSize);
for(size_t nChannelIdx=0; nChannelIdx<m_nImgChannels; ++nChannelIdx) {
const size_t nModelTotOffset = nChannelIdx+nModelPxOffset_desc;
afCurrPxSum[nChannelIdx] += m_vnBGModelData[nModelTotOffset];
}
}
for(size_t nChannelIdx=0; nChannelIdx<m_nImgChannels; ++nChannelIdx) {
const size_t nSampleChannelIdx = ((nChannelIdx==3||m_nImgChannels==1)?nChannelIdx:2-nChannelIdx);
const size_t nImgTotOffset = nSampleChannelIdx*2+nImgColOffset;
*(ushort*)(oOutputImg.data+nImgTotOffset) = (ushort)(afCurrPxSum[nChannelIdx]/m_nBGSamples);
}
}
}
}
示例8: colorChange
void colorChange(cv::InputArray _src,
cv::InputArray _mask,
cv::OutputArray _dst,
float r,
float g,
float b)
{
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
float red = r;
float green = g;
float blue = b;
Mat gray = Mat::zeros(mask.size(), CV_8UC1);
if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY);
else
gray = mask;
Mat cs_mask = Mat::zeros(src.size(), CV_8UC3);
src.copyTo(cs_mask, gray);
Cloning obj;
obj.local_color_change(src, cs_mask, gray, blend, red, green, blue);
}
示例9: transform
static bool transform(cv::InputArray _src, cv::OutputArray _dst, cv::InputArray _lut,
const int tilesX, const int tilesY, const cv::Size & tileSize)
{
cv::ocl::Kernel k("transform", cv::ocl::imgproc::clahe_oclsrc);
if(k.empty())
return false;
int tile_size[2];
tile_size[0] = tileSize.width;
tile_size[1] = tileSize.height;
cv::UMat src = _src.getUMat();
_dst.create(src.size(), src.type());
cv::UMat dst = _dst.getUMat();
cv::UMat lut = _lut.getUMat();
size_t localThreads[3] = { 32, 8, 1 };
size_t globalThreads[3] = { (size_t)src.cols, (size_t)src.rows, 1 };
int idx = 0;
idx = k.set(idx, cv::ocl::KernelArg::ReadOnlyNoSize(src));
idx = k.set(idx, cv::ocl::KernelArg::WriteOnlyNoSize(dst));
idx = k.set(idx, cv::ocl::KernelArg::ReadOnlyNoSize(lut));
idx = k.set(idx, src.cols);
idx = k.set(idx, src.rows);
idx = k.set(idx, tile_size);
idx = k.set(idx, tilesX);
k.set(idx, tilesY);
return k.run(2, globalThreads, localThreads, false);
}
示例10: textureFlattening
void textureFlattening(cv::InputArray _src,
cv::InputArray _mask,
cv::OutputArray _dst,
double low_threshold,
double high_threshold,
int kernel_size)
{
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
Mat gray = Mat::zeros(mask.size(), CV_8UC1);
if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY);
else
gray = mask;
Mat cs_mask = Mat::zeros(src.size(), CV_8UC3);
src.copyTo(cs_mask, gray);
Cloning obj;
obj.texture_flatten(src, cs_mask, gray, low_threshold, high_threshold, kernel_size, blend);
}
示例11: stereo_disparity_normal
void stereo_disparity_normal(cv::InputArray left_image, cv::InputArray right_image, cv::OutputArray disp_,
int max_dis_level, int scale, float sigma) {
cv::Mat imL = left_image.getMat();
cv::Mat imR = right_image.getMat();
CV_Assert(imL.size() == imR.size());
CV_Assert(imL.type() == CV_8UC3 && imR.type() == CV_8UC3);
cv::Size imageSize = imL.size();
disp_.create(imageSize, CV_8U);
cv::Mat disp = disp_.getMat();
CDisparityHelper dispHelper;
//step 1: cost initialization
cv::Mat costVol = dispHelper.GetMatchingCost(imL, imR, max_dis_level);
//step 2: cost aggregation
CSegmentTree stree;
CColorWeight cWeight(imL);
stree.BuildSegmentTree(imL.size(), sigma, TAU, cWeight);
stree.Filter(costVol, max_dis_level);
//step 3: disparity computation
cv::Mat disparity = dispHelper.GetDisparity_WTA((float*)costVol.data,
imageSize.width, imageSize.height, max_dis_level);
MeanFilter(disparity, disparity, 3);
disparity *= scale;
disparity.copyTo(disp);
}
示例12:
bool OpenNI2Grabber::grabFrame(cv::OutputArray _color) {
if (_color.kind() != cv::_InputArray::MAT)
BOOST_THROW_EXCEPTION(GrabberException("Grabbing only into cv::Mat"));
_color.create(p->color_image_resolution.height, p->color_image_resolution.width, CV_8UC3);
cv::Mat color = _color.getMat();
return p->grabFrame(color);
}
示例13: undistort
void UndistorterPTAM::undistort(const cv::Mat& image, cv::OutputArray result) const
{
if (!valid)
{
result.getMatRef() = image;
return;
}
if (image.rows != in_height || image.cols != in_width)
{
printf("UndistorterPTAM: input image size differs from expected input size! Not undistorting.\n");
result.getMatRef() = image;
return;
}
if (in_height == out_height && in_width == out_width && inputCalibration[4] == 0)
{
// No transformation if neither distortion nor resize
result.getMatRef() = image;
return;
}
result.create(out_height, out_width, CV_8U);
cv::Mat resultMat = result.getMatRef();
assert(result.getMatRef().isContinuous());
assert(image.isContinuous());
uchar* data = resultMat.data;
for(int idx = out_width*out_height-1;idx>=0;idx--)
{
// get interp. values
float xx = remapX[idx];
float yy = remapY[idx];
if(xx<0)
data[idx] = 0;
else
{
// get integer and rational parts
int xxi = xx;
int yyi = yy;
xx -= xxi;
yy -= yyi;
float xxyy = xx*yy;
// get array base pointer
const uchar* src = (uchar*)image.data + xxi + yyi * in_width;
// interpolate (bilinear)
data[idx] = xxyy * src[1+in_width]
+ (yy-xxyy) * src[in_width]
+ (xx-xxyy) * src[1]
+ (1-xx-yy+xxyy) * src[0];
}
}
}
示例14: getLatestForegroundMask
void IBackgroundSubtractor_GLSL::getLatestForegroundMask(cv::OutputArray _oLastFGMask) {
_oLastFGMask.create(m_oImgSize,CV_8UC1);
cv::Mat oLastFGMask = _oLastFGMask.getMat();
glAssert(GLImageProcAlgo::m_bFetchingOutput || GLImageProcAlgo::setOutputFetching(true))
if(GLImageProcAlgo::m_nInternalFrameIdx>0)
GLImageProcAlgo::fetchLastOutput(oLastFGMask);
else
oLastFGMask = cv::Scalar_<uchar>(0);
}
示例15:
void Eular2Rotation(const double pitch, const double roll, const double yaw, cv::OutputArray dest)
{
dest.create(3, 3, CV_64F);
Mat a = Mat::eye(3, 3, CV_64F); a.copyTo(dest);
rotYaw(dest, dest, yaw);
rotPitch(dest, dest, pitch);
rotPitch(dest, dest, roll);
}