本文整理汇总了C++中core::FileIconProvider::registerIconOverlayForMimeType方法的典型用法代码示例。如果您正苦于以下问题:C++ FileIconProvider::registerIconOverlayForMimeType方法的具体用法?C++ FileIconProvider::registerIconOverlayForMimeType怎么用?C++ FileIconProvider::registerIconOverlayForMimeType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类core::FileIconProvider
的用法示例。
在下文中一共展示了FileIconProvider::registerIconOverlayForMimeType方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
CppEditorFactory::CppEditorFactory(CppPlugin *owner) :
m_owner(owner)
{
m_mimeTypes << QLatin1String(CppEditor::Constants::C_SOURCE_MIMETYPE)
<< QLatin1String(CppEditor::Constants::C_HEADER_MIMETYPE)
<< QLatin1String(CppEditor::Constants::CPP_SOURCE_MIMETYPE)
<< QLatin1String(CppEditor::Constants::CPP_HEADER_MIMETYPE);
if (!Utils::HostOsInfo::isMacHost() && !Utils::HostOsInfo::isWindowsHost()) {
Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance();
Core::MimeDatabase *mimeDatabase = Core::ICore::mimeDatabase();
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_cpp.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::CPP_SOURCE_MIMETYPE)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_c.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::C_SOURCE_MIMETYPE)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_h.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::CPP_HEADER_MIMETYPE)));
}
}
示例2:
CppEditorFactory::CppEditorFactory(CppPlugin *owner) :
m_owner(owner)
{
m_mimeTypes << QLatin1String(CppEditor::Constants::C_SOURCE_MIMETYPE)
<< QLatin1String(CppEditor::Constants::C_HEADER_MIMETYPE)
<< QLatin1String(CppEditor::Constants::CPP_SOURCE_MIMETYPE)
<< QLatin1String(CppEditor::Constants::CPP_HEADER_MIMETYPE);
#if !defined(Q_WS_MAC) && !defined(Q_WS_WIN)
Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance();
Core::MimeDatabase *mimeDatabase = Core::ICore::instance()->mimeDatabase();
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_cpp.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::CPP_SOURCE_MIMETYPE)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_c.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::C_SOURCE_MIMETYPE)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/cppeditor/images/qt_h.png")),
mimeDatabase->findByType(QLatin1String(CppEditor::Constants::CPP_HEADER_MIMETYPE)));
#endif
}
示例3: initialize
bool GLSLEditorPlugin::initialize(const QStringList & /*arguments*/, QString *error_message)
{
Core::ICore *core = Core::ICore::instance();
if (!core->mimeDatabase()->addMimeTypes(QLatin1String(":/glsleditor/GLSLEditor.mimetypes.xml"), error_message))
return false;
parseGlslFile(QLatin1String("glsl_120.frag"), &m_glsl_120_frag);
parseGlslFile(QLatin1String("glsl_120.vert"), &m_glsl_120_vert);
parseGlslFile(QLatin1String("glsl_120_common.glsl"), &m_glsl_120_common);
parseGlslFile(QLatin1String("glsl_es_100.frag"), &m_glsl_es_100_frag);
parseGlslFile(QLatin1String("glsl_es_100.vert"), &m_glsl_es_100_vert);
parseGlslFile(QLatin1String("glsl_es_100_common.glsl"), &m_glsl_es_100_common);
// m_modelManager = new ModelManager(this);
// addAutoReleasedObject(m_modelManager);
addAutoReleasedObject(new GLSLHoverHandler(this));
Core::Context context(GLSLEditor::Constants::C_GLSLEDITOR_ID);
m_editor = new GLSLEditorFactory(this);
addObject(m_editor);
addAutoReleasedObject(new GLSLCompletionAssistProvider);
m_actionHandler = new TextEditor::TextEditorActionHandler(GLSLEditor::Constants::C_GLSLEDITOR_ID,
TextEditor::TextEditorActionHandler::Format
| TextEditor::TextEditorActionHandler::UnCommentSelection
| TextEditor::TextEditorActionHandler::UnCollapseAll);
m_actionHandler->initializeActions();
Core::ActionManager *am = core->actionManager();
Core::ActionContainer *contextMenu = am->createMenu(GLSLEditor::Constants::M_CONTEXT);
Core::ActionContainer *glslToolsMenu = am->createMenu(Core::Id(Constants::M_TOOLS_GLSL));
glslToolsMenu->setOnAllDisabledBehavior(Core::ActionContainer::Hide);
QMenu *menu = glslToolsMenu->menu();
//: GLSL sub-menu in the Tools menu
menu->setTitle(tr("GLSL"));
am->actionContainer(Core::Constants::M_TOOLS)->addMenu(glslToolsMenu);
Core::Command *cmd = 0;
// Insert marker for "Refactoring" menu:
Core::Context globalContext(Core::Constants::C_GLOBAL);
Core::Command *sep = createSeparator(am, this, globalContext,
Constants::SEPARATOR1);
sep->action()->setObjectName(Constants::M_REFACTORING_MENU_INSERTION_POINT);
contextMenu->addAction(sep);
contextMenu->addAction(createSeparator(am, this, globalContext,
Constants::SEPARATOR2));
cmd = am->command(TextEditor::Constants::UN_COMMENT_SELECTION);
contextMenu->addAction(cmd);
error_message->clear();
Core::FileIconProvider *iconProvider = Core::FileIconProvider::instance();
Core::MimeDatabase *mimeDatabase = Core::ICore::instance()->mimeDatabase();
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")),
mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")),
mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_VERT)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")),
mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_FRAG)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")),
mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_VERT_ES)));
iconProvider->registerIconOverlayForMimeType(QIcon(QLatin1String(":/glsleditor/images/glslfile.png")),
mimeDatabase->findByType(QLatin1String(GLSLEditor::Constants::GLSL_MIMETYPE_FRAG_ES)));
Core::BaseFileWizardParameters fragWizardParameters(Core::IWizard::FileWizard);
fragWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
fragWizardParameters.setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
fragWizardParameters.setDescription
(tr("Creates a fragment shader in the OpenGL/ES 2.0 Shading "
"Language (GLSL/ES). Fragment shaders generate the final "
"pixel colors for triangles, points and lines rendered "
"with OpenGL."));
fragWizardParameters.setDisplayName(tr("Fragment Shader (OpenGL/ES 2.0)"));
fragWizardParameters.setId(QLatin1String("F.GLSL"));
addAutoReleasedObject(new GLSLFileWizard(fragWizardParameters, GLSLFileWizard::FragmentShaderES, core));
Core::BaseFileWizardParameters vertWizardParameters(Core::IWizard::FileWizard);
vertWizardParameters.setCategory(QLatin1String(Constants::WIZARD_CATEGORY_GLSL));
vertWizardParameters.setDisplayCategory(QCoreApplication::translate("GLSLEditor", Constants::WIZARD_TR_CATEGORY_GLSL));
vertWizardParameters.setDescription
(tr("Creates a vertex shader in the OpenGL/ES 2.0 Shading "
"Language (GLSL/ES). Vertex shaders transform the "
"positions, normals and texture co-ordinates of "
"triangles, points and lines rendered with OpenGL."));
vertWizardParameters.setDisplayName(tr("Vertex Shader (OpenGL/ES 2.0)"));
vertWizardParameters.setId(QLatin1String("G.GLSL"));
addAutoReleasedObject(new GLSLFileWizard(vertWizardParameters, GLSLFileWizard::VertexShaderES, core));
fragWizardParameters.setDescription
(tr("Creates a fragment shader in the Desktop OpenGL Shading "
"Language (GLSL). Fragment shaders generate the final "
"pixel colors for triangles, points and lines rendered "
"with OpenGL."));
fragWizardParameters.setDisplayName(tr("Fragment Shader (Desktop OpenGL)"));
//.........这里部分代码省略.........