本文整理汇总了C++中common::File::readStream方法的典型用法代码示例。如果您正苦于以下问题:C++ File::readStream方法的具体用法?C++ File::readStream怎么用?C++ File::readStream使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类common::File
的用法示例。
在下文中一共展示了File::readStream方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: loadFile
/**
* Opens a file and loads a sound effect.
*
* @param fileName Sfx filename
*
* @returns True is everything is OK, False otherwise
*/
bool FPSfx::loadFile(const char *fileName) {
if (!_soundSupported)
return true;
SoundCodecs codec = FPCODEC_UNKNOWN;
Common::File file;
if (file.open(fileName))
codec = FPCODEC_ADPCM;
else if (file.open(setExtension(fileName, ".MP3")))
codec = FPCODEC_MP3;
else if (file.open(setExtension(fileName, ".OGG")))
codec = FPCODEC_OGG;
else if (file.open(setExtension(fileName, ".FLA")))
codec = FPCODEC_FLAC;
else {
warning("FPSfx::LoadFile(): Cannot open sfx file!");
return false;
}
Common::SeekableReadStream *buffer;
switch (codec) {
case FPCODEC_ADPCM: {
if (file.readUint32BE() != MKTAG('A', 'D', 'P', 0x10)) {
warning("FPSfx::LoadFile(): Invalid ADP header!");
return false;
}
uint32 rate = file.readUint32LE();
uint32 channels = file.readUint32LE();
buffer = file.readStream(file.size() - file.pos());
_rewindableStream = Audio::makeADPCMStream(buffer, DisposeAfterUse::YES, 0, Audio::kADPCMDVI, rate, channels);
}
break;
case FPCODEC_MP3:
#ifdef USE_MAD
buffer = file.readStream(file.size());
_rewindableStream = Audio::makeMP3Stream(buffer, DisposeAfterUse::YES);
#endif
break;
case FPCODEC_OGG:
#ifdef USE_VORBIS
buffer = file.readStream(file.size());
_rewindableStream = Audio::makeVorbisStream(buffer, DisposeAfterUse::YES);
#endif
break;
case FPCODEC_FLAC:
buffer = file.readStream(file.size());
#ifdef USE_FLAC
_rewindableStream = Audio::makeFLACStream(buffer, DisposeAfterUse::YES);
#endif
break;
default:
return false;
}
_fileLoaded = true;
return true;
}
示例2: play
uint SoundChannel::play(uint soundNum, uint repeats, uint notify) {
stop();
if (repeats == 0)
return 1;
// Find a sound of the given name
Audio::AudioStream *stream;
Common::File f;
Common::String nameSnd = Common::String::format("sound%u.snd", soundNum);
Common::String nameWav = Common::String::format("sound%u.wav", soundNum);
Common::String nameAiff = Common::String::format("sound%u.aiff", soundNum);
#ifdef USE_MAD
Common::String nameMp3 = Common::String::format("sound%u.mp3", soundNum);
#endif
if (f.exists(nameSnd) && f.open(nameSnd)) {
if (f.readUint16BE() != (f.size() - 2))
error("Invalid sound filesize");
repeats = f.readByte();
f.skip(1);
uint freq = f.readUint16BE();
f.skip(2);
uint size = f.readUint16BE();
Common::SeekableReadStream *s = f.readStream(size);
stream = Audio::makeRawStream(s, freq, Audio::FLAG_UNSIGNED);
#ifdef USE_MAD
} else if (f.exists(nameMp3) && f.open(nameMp3)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeMP3Stream(s, DisposeAfterUse::YES);
#endif
} else if (f.exists(nameWav) && f.open(nameWav)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeWAVStream(s, DisposeAfterUse::YES);
} else if (f.exists(nameAiff) && f.open(nameAiff)) {
Common::SeekableReadStream *s = f.readStream(f.size());
stream = Audio::makeAIFFStream(s, DisposeAfterUse::YES);
} else {
warning("Could not find sound %u", soundNum);
return 1;
}
_soundNum = soundNum;
_notify = notify;
// Set up a repeat if multiple repeats are specified
if (repeats > 1) {
Audio::RewindableAudioStream *rwStream = dynamic_cast<Audio::RewindableAudioStream *>(stream);
assert(rwStream);
stream = new Audio::LoopingAudioStream(rwStream, repeats, DisposeAfterUse::YES);
}
// Start playing the audio
g_vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, stream);
return 0;
}
示例3: SeekableSubReadStream
Common::SeekableReadStream *MADSResourceManager::loadResource(const char *resourceName, bool loadFlag) {
Common::File hagFile;
uint32 offset = 0, size = 0;
// If the first character is a '@' then look for an external file
if (*resourceName == '@') {
++resourceName;
hagFile.open(resourceName);
if (loadFlag)
return hagFile.readStream(hagFile.size());
else
return new Common::SeekableSubReadStream(&hagFile, 0, hagFile.size());
}
// If the first character is the wildcard (resource indicator), skip over it
if (*resourceName == '*')
++resourceName;
char resName[20];
strcpy(resName, resourceName);
str_upper(resName);
hagFile.open(getResourceFilename(resName));
// Validate hag file header
char headerBuffer[16];
if ((hagFile.read(headerBuffer, 16) != 16) || (strncmp(headerBuffer, madsConcatString, 10) != 0))
error("Invalid HAG file opened");
int numEntries = hagFile.readUint16LE();
int resIndex = -1;
while (++resIndex < numEntries) {
// Read in the details of the next resource
char resourceBuffer[14];
offset = hagFile.readUint32LE();
size = hagFile.readUint32LE();
hagFile.read(resourceBuffer, 14);
if (!strcmp(resName, resourceBuffer))
break;
}
if (resIndex == numEntries)
error("Invalid resource '%s' specified", resourceName);
// Get the resource, either loading it in it's entirely or getting a stream reference
if (loadFlag) {
hagFile.seek(offset);
return hagFile.readStream(size);
} else {
return new Common::SeekableSubReadStream(&hagFile, offset, offset + size);
}
}
示例4: readSoundData
void MoviePlayerDXA::readSoundData(Common::SeekableReadStream *stream) {
uint32 tag = stream->readUint32BE();
if (tag == MKTAG('W','A','V','E')) {
uint32 size = stream->readUint32BE();
if (_sequenceNum) {
Common::File in;
stream->skip(size);
in.open("audio.wav");
if (!in.isOpen()) {
error("Can't read offset file 'audio.wav'");
}
in.seek(_sequenceNum * 8, SEEK_SET);
uint32 offset = in.readUint32LE();
size = in.readUint32LE();
in.seek(offset, SEEK_SET);
_bgSoundStream = Audio::makeWAVStream(in.readStream(size), DisposeAfterUse::YES);
in.close();
} else {
_bgSoundStream = Audio::makeWAVStream(stream->readStream(size), DisposeAfterUse::YES);
}
} else {
_bgSoundStream = Audio::SeekableAudioStream::openStreamFile(baseName);
}
}
示例5: load
Common::SeekableReadStream *Resources::load(const Common::String &filename) {
// First check if the file is directly in the cache
if (_cache.isCached(filename))
return _cache.get(filename);
// Secondly, iterate through any loaded library file looking for a resource
// that has the same name
for (LibraryIndexes::iterator i = _indexes.begin(); i != _indexes.end(); ++i) {
if (i->_value.contains(filename)) {
// Get a stream reference to the given library file
Common::SeekableReadStream *stream = load(i->_key);
LibraryEntry &entry = i->_value[filename];
_resourceIndex = entry._index;
stream->seek(entry._offset);
Common::SeekableReadStream *resStream = stream->readStream(entry._size);
decompressIfNecessary(resStream);
delete stream;
return resStream;
}
}
// At this point, fall back on a physical file with the given name
Common::File f;
if (!f.open(filename))
error("Could not load file - %s", filename.c_str());
Common::SeekableReadStream *stream = f.readStream(f.size());
f.close();
decompressIfNecessary(stream);
return stream;
}
示例6: startSound
void MoviePlayerDXA::startSound() {
uint32 offset, size;
if (getSoundTag() == MKID_BE('WAVE')) {
size = _fileStream->readUint32BE();
if (_sequenceNum) {
Common::File in;
_fileStream->seek(size, SEEK_CUR);
in.open((const char *)"audio.wav");
if (!in.isOpen()) {
error("Can't read offset file 'audio.wav'");
}
in.seek(_sequenceNum * 8, SEEK_SET);
offset = in.readUint32LE();
size = in.readUint32LE();
in.seek(offset, SEEK_SET);
_bgSoundStream = Audio::makeWAVStream(in.readStream(size), DisposeAfterUse::YES);
in.close();
} else {
_bgSoundStream = Audio::makeWAVStream(_fileStream->readStream(size), DisposeAfterUse::YES);
}
} else {
_bgSoundStream = Audio::SeekableAudioStream::openStreamFile(baseName);
}
if (_bgSoundStream != NULL) {
_vm->_mixer->stopHandle(_bgSound);
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_bgSound, _bgSoundStream);
}
}
示例7: loadVoiceFromVDB
bool FPSfx::loadVoiceFromVDB(Common::File &vdbFP) {
if (!_soundSupported)
return true;
switch (g_vm->_vdbCodec) {
case FPCODEC_ADPCM: {
uint32 size = vdbFP.readUint32LE();
uint32 rate = vdbFP.readUint32LE();
_rewindableStream = Audio::makeADPCMStream(vdbFP.readStream(size), DisposeAfterUse::YES, 0, Audio::kADPCMDVI, rate, 1);
}
break;
case FPCODEC_MP3 : {
#ifdef USE_MAD
uint32 size = vdbFP.readUint32LE();
_rewindableStream = Audio::makeMP3Stream(vdbFP.readStream(size), DisposeAfterUse::YES);
#else
return false;
#endif
}
break;
case FPCODEC_OGG : {
#ifdef USE_VORBIS
uint32 size = vdbFP.readUint32LE();
_rewindableStream = Audio::makeVorbisStream(vdbFP.readStream(size), DisposeAfterUse::YES);
#else
return false;
#endif
}
break;
case FPCODEC_FLAC : {
#ifdef USE_FLAC
uint32 size = vdbFP.readUint32LE();
_rewindableStream = Audio::makeFLACStream(vdbFP.readStream(size), DisposeAfterUse::YES);
#else
return false;
#endif
}
break;
default:
return false;
}
_isVoice = true;
_fileLoaded = true;
setVolume(62);
return true;
}
示例8: startVOCPlay
void SoundManager::startVOCPlay(const Common::String &filename) {
Common::File f;
if (!f.open(filename))
error("Could not find voc file - %s", filename.c_str());
Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(f.readStream(f.size()),
Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
audioStream->seek(Audio::Timestamp(_vocOffset * 1000, 11025));
}
示例9:
Common::SeekableReadStream *Blorb::createReadStreamForMember(const Common::String &name) const {
for (uint idx = 0; idx < _chunks.size(); ++idx) {
if (_chunks[idx]._filename.equalsIgnoreCase(name)) {
Common::File f;
if (!f.open(_filename))
error("Reading failed");
f.seek(_chunks[idx]._offset);
Common::SeekableReadStream *result = f.readStream(_chunks[idx]._size);
f.close();
return result;
}
}
return nullptr;
}
示例10: loadBorder
void Gui::loadBorder(Graphics::MacWindow *target, Common::String filename, bool active) {
Common::File borderfile;
if (!borderfile.open(filename)) {
debug(1, "Cannot open border file");
return;
}
Image::BitmapDecoder bmpDecoder;
Common::SeekableReadStream *stream = borderfile.readStream(borderfile.size());
if (stream) {
target->loadBorder(*stream, active, 10, 10, 1, 1);
borderfile.close();
delete stream;
}
}
示例11: MemoryReadStream
Common::SeekableReadStream *NDSFile::getResource(uint32 index) const {
const IResource &res = getIResource(index);
if (res.size == 0)
return new Common::MemoryReadStream(0, 0);
Common::File nds;
open(nds);
if (!nds.seek(res.offset))
throw Common::Exception(Common::kSeekError);
Common::SeekableReadStream *resStream = nds.readStream(res.size);
if (!resStream || (((uint32) resStream->size()) != res.size)) {
delete resStream;
throw Common::Exception(Common::kReadError);
}
return resStream;
}
示例12: MemoryReadStream
Common::SeekableReadStream *InstallShieldCabinet::createReadStreamForMember(const Common::String &name) const {
if (!_map.contains(name))
return 0;
const FileEntry &entry = _map[name];
Common::File archiveFile;
archiveFile.open(_installShieldFilename);
archiveFile.seek(entry.offset);
if (!(entry.flags & 0x04)) {
// Not compressed
return archiveFile.readStream(entry.uncompressedSize);
}
#ifdef USE_ZLIB
byte *src = (byte *)malloc(entry.compressedSize);
byte *dst = (byte *)malloc(entry.uncompressedSize);
archiveFile.read(src, entry.compressedSize);
bool result = Common::inflateZlibHeaderless(dst, entry.uncompressedSize, src, entry.compressedSize);
free(src);
if (!result) {
warning("failed to inflate CAB file '%s'", name.c_str());
free(dst);
return 0;
}
return new Common::MemoryReadStream(dst, entry.uncompressedSize, DisposeAfterUse::YES);
#else
warning("zlib required to extract compressed CAB file '%s'", name.c_str());
return 0;
#endif
}