本文整理汇总了C++中channel::ptr类的典型用法代码示例。如果您正苦于以下问题:C++ ptr类的具体用法?C++ ptr怎么用?C++ ptr使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ptr类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: send_pool_tx
void responder::send_pool_tx(const code& ec, const transaction& tx,
const hash_digest& tx_hash, channel::ptr node)
{
if (ec == error::service_stopped)
return;
if (ec == error::not_found)
{
log::debug(LOG_RESPONDER)
<< "Transaction for [" << node->authority()
<< "] not in mempool [" << encode_hash(tx_hash) << "]";
// It wasn't in the mempool, so relay the request to the blockchain.
blockchain_.fetch_transaction(tx_hash,
std::bind(&responder::send_chain_tx,
this, _1, _2, tx_hash, node));
return;
}
if (ec)
{
log::error(LOG_RESPONDER)
<< "Failure fetching mempool tx data for ["
<< node->authority() << "] " << ec.message();
node->stop(ec);
return;
}
send_tx(tx, tx_hash, node);
}
示例2: handle_is_pending
void session::handle_is_pending(bool pending, channel::ptr channel,
result_handler handle_started)
{
if (pending)
{
log::debug(LOG_NETWORK)
<< "Rejected connection from [" << channel->authority()
<< "] as loopback.";
handle_started(error::accept_failed);
return;
}
const auto version = channel->version();
if (version.value < bc::peer_minimum_version)
{
log::debug(LOG_NETWORK)
<< "Peer version (" << version.value << ") below minimum ("
<< bc::peer_minimum_version << ") ["
<< channel->authority() << "]";
handle_started(error::accept_failed);
return;
}
network_.store(channel, handle_started);
}
示例3: register_channel
// protected:
void session::register_channel(channel::ptr channel,
result_handler handle_started, result_handler handle_stopped)
{
result_handler stop_handler =
BIND_3(do_remove, _1, channel, handle_stopped);
result_handler start_handler =
BIND_4(handle_start, _1, channel, handle_started, stop_handler);
if (stopped())
{
start_handler(error::service_stopped);
return;
}
if (incoming_)
{
handle_pend(error::success, channel, start_handler);
return;
}
channel->set_notify(notify_);
channel->set_nonce(nonzero_pseudo_random());
result_handler unpend_handler =
BIND_3(do_unpend, _1, channel, start_handler);
pending_.store(channel,
BIND_3(handle_pend, _1, channel, unpend_handler));
}
示例4: send_chain_tx
// en.bitcoin.it/wiki/Protocol_documentation#getdata
// getdata can be used to retrieve transactions, but only if they are
// in the memory pool or relay set - arbitrary access to transactions
// in the chain is not allowed to avoid having clients start to depend
// on nodes having full transaction indexes (which modern nodes do not).
void responder::send_chain_tx(const code& ec, const transaction& tx,
const hash_digest& tx_hash, channel::ptr node)
{
if (ec == error::service_stopped)
return;
if (ec == error::not_found)
{
log::debug(LOG_RESPONDER)
<< "Transaction for [" << node->authority()
<< "] not in blockchain [" << encode_hash(tx_hash) << "]";
// It wasn't in the blockchain, so send notfound.
send_tx_not_found(tx_hash, node);
return;
}
if (ec)
{
log::error(LOG_RESPONDER)
<< "Failure fetching blockchain tx data for ["
<< node->authority() << "] " << ec.message();
node->stop(ec);
return;
}
send_tx(tx, tx_hash, node);
}
示例5: receive_get_data
// We don't seem to be getting getdata requests.
void responder::receive_get_data(const code& ec, const get_data& packet,
channel::ptr node)
{
if (ec == error::channel_stopped)
return;
const auto peer = node->authority();
if (ec)
{
log::debug(LOG_RESPONDER)
<< "Failure in receive get data [" << peer << "] " << ec.message();
node->stop(ec);
return;
}
// Resubscribe to serve tx and blocks.
node->subscribe<message::get_data>(
std::bind(&responder::receive_get_data,
this, _1, _2, node));
log::debug(LOG_RESPONDER)
<< "Getdata BEGIN [" << peer << "] "
<< "txs (" << packet.count(inventory_type_id::transaction) << ") "
<< "blocks (" << packet.count(inventory_type_id::block) << ") "
<< "bloom (" << packet.count(inventory_type_id::filtered_block) << ")";
for (const auto& inventory: packet.inventories)
{
switch (inventory.type)
{
case inventory_type_id::transaction:
log::debug(LOG_RESPONDER)
<< "Transaction getdata for [" << peer << "] "
<< encode_hash(inventory.hash);
tx_pool_.fetch(inventory.hash,
std::bind(&responder::send_pool_tx,
this, _1, _2, inventory.hash, node));
break;
case inventory_type_id::block:
log::debug(LOG_RESPONDER)
<< "Block getdata for [" << peer << "] "
<< encode_hash(inventory.hash);
block_fetcher::fetch(blockchain_, inventory.hash,
std::bind(&responder::send_block,
this, _1, _2, inventory.hash, node));
break;
case inventory_type_id::error:
case inventory_type_id::none:
default:
log::debug(LOG_RESPONDER)
<< "Ignoring invalid getdata type for [" << peer << "]";
}
}
log::debug(LOG_RESPONDER)
<< "Getdata END [" << peer << "]";
}
示例6: handle_accept
void session_inbound::handle_accept(const code& ec, channel::ptr channel,
acceptor::ptr accept)
{
if (stopped())
return;
start_accept(error::success, accept);
if (ec)
{
log::debug(LOG_NETWORK)
<< "Failure accepting connection: " << ec.message();
return;
}
if (blacklisted(channel->authority()))
{
log::debug(LOG_NETWORK)
<< "Rejected inbound connection from ["
<< channel->authority() << "] due to blacklisted address.";
return;
}
connection_count(
dispatch_.ordered_delegate(&session_inbound::handle_connection_count,
shared_from_base<session_inbound>(), _1, channel));
}
示例7: handle_accept
void session_inbound::handle_accept(const code& ec, channel::ptr channel,
acceptor::ptr accept)
{
if (stopped())
{
log::debug(LOG_NETWORK)
<< "Suspended inbound connection.";
return;
}
start_accept(error::success, accept);
if (ec)
{
log::debug(LOG_NETWORK)
<< "Failure accepting connection: " << ec.message();
return;
}
if (blacklisted(channel->authority()))
{
log::debug(LOG_NETWORK)
<< "Rejected inbound connection from ["
<< channel->authority() << "] due to blacklisted address.";
return;
}
connection_count(BIND2(handle_connection_count, _1, channel));
}
示例8: start_channel
// protected:
void session::start_channel(channel::ptr channel,
result_handler handle_started)
{
channel->set_notify(notify_on_connect_);
channel->set_nonce(pseudo_random(1, max_uint64));
// The channel starts, invokes the handler, then starts the read cycle.
channel->start(
BIND_3(handle_starting, _1, channel, handle_started));
}
示例9: handle_start
void session::handle_start(const code& ec, channel::ptr channel,
result_handler handle_started, result_handler handle_stopped)
{
// Must either stop or subscribe the channel for stop before returning.
if (ec)
channel->stop(ec);
else
channel->subscribe_stop(handle_stopped);
// This is the end of the registration sequence.
handle_started(ec);
}
示例10: handle_accept
void protocol::handle_accept(const code& ec, channel::ptr node,
acceptor::ptr accept)
{
// Relisten for connections.
start_accept(ec, accept);
if (ec)
{
log_debug(LOG_PROTOCOL)
<< "Failure accepting connection: " << ec.message();
return;
}
if (inbound_connections_.size() >= max_inbound_)
{
log_debug(LOG_PROTOCOL)
<< "Rejected inbound connection due to connection limit";
return;
}
const auto address = node->address();
if (is_blacklisted(node->address()))
{
log_debug(LOG_PROTOCOL)
<< "Rejected inbound connection due to blacklisted address";
return;
}
if (is_loopback(node))
{
log_debug(LOG_PROTOCOL)
<< "Rejected inbound connection from self";
return;
}
// Save the connection as we are now assured of getting stop event.
inbound_connections_.push_back(node);
// Accepted!
log_info(LOG_PROTOCOL)
<< "Accepted connection from [" << address << "] ("
<< inbound_connections_.size() << " total)";
const auto stop_handler =
dispatch_.ordered_delegate(&protocol::inbound_channel_stopped,
this, _1, node, address.to_string());
start_talking(node, stop_handler, relay_);
}
示例11: handle_connect
void session_manual::handle_connect(const code& ec, channel::ptr channel,
const std::string& hostname, uint16_t port, uint32_t remaining,
connector::ptr connector, channel_handler handler)
{
unpend(connector);
if (ec)
{
LOG_WARNING(LOG_NETWORK)
<< "Failure connecting [" << config::endpoint(hostname, port)
<< "] manually: " << ec.message();
// Retry logic.
// The handler invoke is the failure end of the connect sequence.
if (settings_.manual_attempt_limit == 0)
start_connect(hostname, port, 0, handler);
else if (remaining > 0)
start_connect(hostname, port, remaining - 1, handler);
else
handler(ec, nullptr);
return;
}
LOG_INFO(LOG_NETWORK)
<< "Connected manual channel [" << config::endpoint(hostname, port)
<< "] as [" << channel->authority() << "]";
register_channel(channel,
BIND5(handle_channel_start, _1, hostname, port, channel, handler),
BIND3(handle_channel_stop, _1, hostname, port));
}
示例12: handle_handshake
void protocol::handle_handshake(const code& ec, channel::ptr node)
{
if (ec)
{
log_debug(LOG_PROTOCOL) << "Failure in peer handshake ["
<< node->address() << "] " << ec.message();
node->stop(ec);
return;
}
// Attach ping protocol to the new connection (until node stop event).
std::make_shared<protocol_ping>(node, pool_, timeouts_.heartbeat)->start();
// Attach address protocol to the new connection (until node stop event).
std::make_shared<protocol_address>(node, pool_, hosts_, self_)->start();
}
示例13: safe_store
bool pending_channels::safe_store(channel::ptr channel)
{
const auto version_nonce = channel->nonce();
const auto match = [version_nonce](const channel::ptr& entry)
{
return entry->nonce() == version_nonce;
};
// Critical Section
///////////////////////////////////////////////////////////////////////////
mutex_.lock_upgrade();
const auto it = std::find_if(channels_.begin(), channels_.end(), match);
const auto found = it != channels_.end();
if (!found)
{
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
mutex_.unlock_upgrade_and_lock();
channels_.push_back(channel);
mutex_.unlock();
//---------------------------------------------------------------------
return true;
}
mutex_.unlock_upgrade();
///////////////////////////////////////////////////////////////////////////
return false;
}
示例14: do_unpend
void session::do_unpend(const code& ec, channel::ptr channel,
result_handler handle_started)
{
channel->set_nonce(0);
pending_.remove(channel, BIND_1(handle_unpend, _1));
handle_started(ec);
}
示例15: handle_remove
void session::handle_remove(const code& ec, channel::ptr channel)
{
if (ec)
LOG_DEBUG(LOG_NETWORK)
<< "Failed to remove channel [" << channel->authority() << "] "
<< ec.message();
}