本文整理汇总了C++中cg::BasicBlockBuilder::CreateCall2方法的典型用法代码示例。如果您正苦于以下问题:C++ BasicBlockBuilder::CreateCall2方法的具体用法?C++ BasicBlockBuilder::CreateCall2怎么用?C++ BasicBlockBuilder::CreateCall2使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cg::BasicBlockBuilder
的用法示例。
在下文中一共展示了BasicBlockBuilder::CreateCall2方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: buildExprValue
CG::ExprValue CreateValueCache::buildExprValue( CG::BasicBlockBuilder &basicBlockBuilder, CG::Usage usage, std::string const &lValueErrorDesc ) const
{
if ( usage == CG::USAGE_LVALUE )
throw Exception( "cannot be used as l-values" );
RC::Handle<CG::Context> context = basicBlockBuilder.getContext();
llvm::LLVMContext &llvmContext = context->getLLVMContext();
CG::ExprType inputExprType = m_input->getExprType( basicBlockBuilder );
if ( !RT::isValueProducer( inputExprType.getAdapter()->getType() ) )
throw CG::Error( getLocation(), "input must be a value producer" );
RC::ConstHandle<CG::ValueProducerAdapter> valueProducerAdapter = RC::ConstHandle<CG::ValueProducerAdapter>::StaticCast( inputExprType.getAdapter() );
RC::ConstHandle<CG::Adapter> valueAdapter = valueProducerAdapter->getValueAdapter();
CG::ExprValue inputExprRValue = m_input->buildExprValue( basicBlockBuilder, CG::USAGE_RVALUE, lValueErrorDesc );
llvm::Value *resultLValue = valueProducerAdapter->llvmAlloca( basicBlockBuilder, "result" );
valueProducerAdapter->llvmInit( basicBlockBuilder, resultLValue );
basicBlockBuilder.getScope().put(
CG::VariableSymbol::Create(
CG::ExprValue(
valueProducerAdapter,
CG::USAGE_LVALUE,
context,
resultLValue
)
)
);
std::vector<llvm::Type const *> argTypes;
argTypes.push_back( valueProducerAdapter->llvmLType( context ) );
argTypes.push_back( valueProducerAdapter->llvmLType( context ) );
llvm::FunctionType const *funcType = llvm::FunctionType::get( llvm::Type::getVoidTy( llvmContext ), argTypes, false );
llvm::Constant *func = basicBlockBuilder.getModuleBuilder()->getOrInsertFunction( "__MR_CreateValueCache", funcType );
basicBlockBuilder->CreateCall2(
func,
inputExprRValue.getValue(),
resultLValue
);
return CG::ExprValue(
valueProducerAdapter,
CG::USAGE_RVALUE,
context,
valueProducerAdapter->llvmLValueToRValue( basicBlockBuilder, resultLValue )
);
}