本文整理汇总了C++中cameramaptype::iterator::getSource方法的典型用法代码示例。如果您正苦于以下问题:C++ iterator::getSource方法的具体用法?C++ iterator::getSource怎么用?C++ iterator::getSource使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cameramaptype::iterator
的用法示例。
在下文中一共展示了iterator::getSource方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Visit
void PacketBroadcaster::Visit(CameraMapType& m)
{
for (CameraMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
if (_dist && !_source.IsWithinDist(iter->getSource()->GetBody(), _dist))
continue;
BroadcastPacketTo(iter->getSource()->GetOwner());
}
}
示例2: Visit
void ObjectMessageDistDeliverer::Visit(CameraMapType& m)
{
for (CameraMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
if (!i_dist || iter->getSource()->GetBody()->IsWithinDist(&i_object, i_dist))
{
if (WorldSession* session = iter->getSource()->GetOwner()->GetSession())
session->SendPacket(i_message);
}
}
}
示例3: Visit
void ObjectMessageDeliverer::Visit(CameraMapType& m)
{
for (CameraMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
if (!iter->getSource()->GetBody()->InSamePhase(i_phaseMask))
continue;
if (WorldSession* session = iter->getSource()->GetOwner()->GetSession())
session->SendPacket(i_message);
}
}
示例4: Visit
void MessageDelivererExcept::Visit(CameraMapType &m)
{
for(CameraMapType::iterator it = m.begin(); it!= m.end(); ++it)
{
Player* player = it->getSource()->getOwner();
if(!player->InSamePhase(i_phaseMask) || player == i_skipped_receiver)
continue;
if (WorldSession* session = player->GetSession())
session->SendPacket(i_message);
}
}