本文整理汇总了C++中basicblock::const_iterator::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ const_iterator::getType方法的具体用法?C++ const_iterator::getType怎么用?C++ const_iterator::getType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类basicblock::const_iterator
的用法示例。
在下文中一共展示了const_iterator::getType方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: incorporateFunction
void ValueEnumerator::incorporateFunction(const Function &F) {
InstructionCount = 0;
NumModuleValues = Values.size();
NumModuleMDs = MDs.size();
// Adding function arguments to the value table.
for (Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end();
I != E; ++I)
EnumerateValue(I);
FirstFuncConstantID = Values.size();
// Add all function-level constants to the value table.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I)
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) ||
isa<InlineAsm>(*OI))
EnumerateValue(*OI);
}
BasicBlocks.push_back(BB);
ValueMap[BB] = BasicBlocks.size();
}
// Optimize the constant layout.
OptimizeConstants(FirstFuncConstantID, Values.size());
// Add the function's parameter attributes so they are available for use in
// the function's instruction.
EnumerateAttributes(F.getAttributes());
FirstInstID = Values.size();
SmallVector<LocalAsMetadata *, 8> FnLocalMDVector;
// Add all of the instructions.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (auto *MD = dyn_cast<MetadataAsValue>(&*OI))
if (auto *Local = dyn_cast<LocalAsMetadata>(MD->getMetadata()))
// Enumerate metadata after the instructions they might refer to.
FnLocalMDVector.push_back(Local);
}
if (!I->getType()->isVoidTy())
EnumerateValue(I);
}
}
// Add all of the function-local metadata.
for (unsigned i = 0, e = FnLocalMDVector.size(); i != e; ++i)
EnumerateFunctionLocalMetadata(FnLocalMDVector[i]);
}
示例2: incorporateFunction
void NaClValueEnumerator::incorporateFunction(const Function &F) {
InstructionCount = 0;
NumModuleValues = Values.size();
// Make sure no insertions outside of a function.
assert(FnForwardTypeRefs.empty());
// Adding function arguments to the value table.
for (Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end();
I != E; ++I)
EnumerateValue(I);
FirstFuncConstantID = Values.size();
// Add all function-level constants to the value table.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
if (const SwitchInst *SI = dyn_cast<SwitchInst>(I)) {
// Handle switch instruction specially, so that we don't write
// out unnecessary vector/array constants used to model case selectors.
if (isa<Constant>(SI->getCondition())) {
EnumerateValue(SI->getCondition());
}
} else {
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) ||
isa<InlineAsm>(*OI))
EnumerateValue(*OI);
}
}
}
BasicBlocks.push_back(BB);
ValueMap[BB] = BasicBlocks.size();
}
// Optimize the constant layout.
OptimizeConstants(FirstFuncConstantID, Values.size());
FirstInstID = Values.size();
// Add all of the instructions.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
if (!I->getType()->isVoidTy())
EnumerateValue(I);
}
}
}
示例3: printBasicBlock
/**
* Print the given basic block.
*
* @param block the basic block
*/
void JVMWriter::printBasicBlock(const BasicBlock *block) {
printLabel(getLabelName(block));
if (trace) {
if (block->hasName()) {
std::string n = block->getName();
printTrc(n + ":");
}
}
for(BasicBlock::const_iterator i = block->begin(), e = block->end();
i != e; i++) {
instNum++;
if (trace)
printSimpleInstruction(".line", utostr(trcLineNum+1));
else if(debug >= 1)
printSimpleInstruction(".line", utostr(instNum));
if(debug >= 3 || trace) {
// print current instruction as comment
// note that this block of code significantly increases
// code generation time
std::string str;
raw_string_ostream ss(str); ss << *i;
ss.flush();
if (trace)
printTrc(str);
if (debug >= 3) {
std::string::size_type pos = 0;
while((pos = str.find("\n", pos)) != std::string::npos)
str.replace(pos++, 1, "\n;");
out << ';' << str << '\n';
}
}
if(i->getOpcode() == Instruction::PHI)
// don't handle phi instruction in current block
continue;
printInstruction(i);
if(i->getType() != Type::getVoidTy(block->getContext())
&& i->getOpcode() != Instruction::Invoke)
// instruction doesn't return anything, or is an invoke instruction
// which handles storing the return value itself
printValueStore(i);
}
}
示例4: incorporateFunction
void ValueEnumerator::incorporateFunction(const Function &F) {
NumModuleValues = Values.size();
// Adding function arguments to the value table.
for(Function::const_arg_iterator I = F.arg_begin(), E = F.arg_end();
I != E; ++I)
EnumerateValue(I);
FirstFuncConstantID = Values.size();
// Add all function-level constants to the value table.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I)
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if ((isa<Constant>(*OI) && !isa<GlobalValue>(*OI)) ||
isa<InlineAsm>(*OI))
EnumerateValue(*OI);
}
BasicBlocks.push_back(BB);
ValueMap[BB] = BasicBlocks.size();
}
// Optimize the constant layout.
OptimizeConstants(FirstFuncConstantID, Values.size());
// Add the function's parameter attributes so they are available for use in
// the function's instruction.
EnumerateAttributes(F.getAttributes());
FirstInstID = Values.size();
// Add all of the instructions.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) {
if (I->getType() != Type::getVoidTy(F.getContext()))
EnumerateValue(I);
}
}
}
示例5: WriteFunction
/// WriteFunction - Emit a function body to the module stream.
static void WriteFunction(const Function &F, NaClValueEnumerator &VE,
NaClBitstreamWriter &Stream) {
Stream.EnterSubblock(naclbitc::FUNCTION_BLOCK_ID);
VE.incorporateFunction(F);
SmallVector<unsigned, 64> Vals;
// Emit the number of basic blocks, so the reader can create them ahead of
// time.
Vals.push_back(VE.getBasicBlocks().size());
Stream.EmitRecord(naclbitc::FUNC_CODE_DECLAREBLOCKS, Vals);
Vals.clear();
// If there are function-local constants, emit them now.
unsigned CstStart, CstEnd;
VE.getFunctionConstantRange(CstStart, CstEnd);
WriteConstants(CstStart, CstEnd, VE, Stream);
// Keep a running idea of what the instruction ID is.
unsigned InstID = CstEnd;
// Finally, emit all the instructions, in order.
for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
I != E; ++I) {
if (WriteInstruction(*I, InstID, VE, Stream, Vals) &&
!I->getType()->isVoidTy())
++InstID;
}
// Emit names for instructions etc.
if (PNaClAllowLocalSymbolTables)
WriteValueSymbolTable(F.getValueSymbolTable(), VE, Stream);
VE.purgeFunction();
Stream.ExitBlock();
}
示例6: analyzeBasicBlock
/// analyzeBasicBlock - Fill in the current structure with information gleaned
/// from the specified block.
void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB,
const DataLayout *TD) {
++NumBlocks;
unsigned NumInstsBeforeThisBB = NumInsts;
for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
II != E; ++II) {
if (isInstructionFree(II, TD))
continue;
// Special handling for calls.
if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
ImmutableCallSite CS(cast<Instruction>(II));
if (const Function *F = CS.getCalledFunction()) {
// If a function is both internal and has a single use, then it is
// extremely likely to get inlined in the future (it was probably
// exposed by an interleaved devirtualization pass).
if (!CS.isNoInline() && F->hasInternalLinkage() && F->hasOneUse())
++NumInlineCandidates;
// If this call is to function itself, then the function is recursive.
// Inlining it into other functions is a bad idea, because this is
// basically just a form of loop peeling, and our metrics aren't useful
// for that case.
if (F == BB->getParent())
isRecursive = true;
}
if (!callIsSmall(CS)) {
// Each argument to a call takes on average one instruction to set up.
NumInsts += CS.arg_size();
// We don't want inline asm to count as a call - that would prevent loop
// unrolling. The argument setup cost is still real, though.
if (!isa<InlineAsm>(CS.getCalledValue()))
++NumCalls;
}
}
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (!AI->isStaticAlloca())
this->usesDynamicAlloca = true;
}
if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy())
++NumVectorInsts;
if (const CallInst *CI = dyn_cast<CallInst>(II))
if (CI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
if (const InvokeInst *InvI = dyn_cast<InvokeInst>(II))
if (InvI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
++NumInsts;
}
if (isa<ReturnInst>(BB->getTerminator()))
++NumRets;
// We never want to inline functions that contain an indirectbr. This is
// incorrect because all the blockaddress's (in static global initializers
// for example) would be referring to the original function, and this indirect
// jump would jump from the inlined copy of the function into the original
// function which is extremely undefined behavior.
// FIXME: This logic isn't really right; we can safely inline functions
// with indirectbr's as long as no other function or global references the
// blockaddress of a block within the current function. And as a QOI issue,
// if someone is using a blockaddress without an indirectbr, and that
// reference somehow ends up in another function or global, we probably
// don't want to inline this function.
notDuplicatable |= isa<IndirectBrInst>(BB->getTerminator());
// Remember NumInsts for this BB.
NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB;
}
示例7: EnumerateValue
/// NaClValueEnumerator - Enumerate module-level information.
NaClValueEnumerator::NaClValueEnumerator(const Module *M) {
// Create map for counting frequency of types, and set field
// TypeCountMap accordingly. Note: Pointer field TypeCountMap is
// used to deal with the fact that types are added through various
// method calls in this routine. Rather than pass it as an argument,
// we use a field. The field is a pointer so that the memory
// footprint of count_map can be garbage collected when this
// constructor completes.
TypeCountMapType count_map;
TypeCountMap = &count_map;
IntPtrType = IntegerType::get(M->getContext(), PNaClIntPtrTypeBitSize);
// Enumerate the functions. Note: We do this before global
// variables, so that global variable initializations can refer to
// the functions without a forward reference.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
}
// Enumerate the global variables.
FirstGlobalVarID = Values.size();
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
NumGlobalVarIDs = Values.size() - FirstGlobalVarID;
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Skip global variable initializers since they are handled within
// WriteGlobalVars of file NaClBitcodeWriter.cpp.
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
// Don't generate types for elided pointer casts!
if (IsElidedCast(I))
continue;
if (const SwitchInst *SI = dyn_cast<SwitchInst>(I)) {
// Handle switch instruction specially, so that we don't
// write out unnecessary vector/array types used to model case
// selectors.
EnumerateOperandType(SI->getCondition());
} else {
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
EnumerateOperandType(*OI);
}
}
EnumerateType(I->getType());
}
}
// Optimized type indicies to put "common" expected types in with small
// indices.
OptimizeTypes(M);
TypeCountMap = NULL;
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例8: if
/// analyzeFunction - Fill in the current structure with information gleaned
/// from the specified function.
void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F) {
unsigned NumInsts = 0, NumBlocks = 0, NumVectorInsts = 0;
// Look at the size of the callee. Each basic block counts as 20 units, and
// each instruction counts as 5.
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
II != E; ++II) {
if (isa<PHINode>(II)) continue; // PHI nodes don't count.
// Special handling for calls.
if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
if (isa<DbgInfoIntrinsic>(II))
continue; // Debug intrinsics don't count as size.
CallSite CS = CallSite::get(const_cast<Instruction*>(&*II));
// If this function contains a call to setjmp or _setjmp, never inline
// it. This is a hack because we depend on the user marking their local
// variables as volatile if they are live across a setjmp call, and they
// probably won't do this in callers.
if (Function *F = CS.getCalledFunction())
if (F->isDeclaration() &&
(F->isName("setjmp") || F->isName("_setjmp"))) {
NeverInline = true;
return;
}
// Calls often compile into many machine instructions. Bump up their
// cost to reflect this.
if (!isa<IntrinsicInst>(II))
NumInsts += 5;
}
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (!AI->isStaticAlloca())
this->usesDynamicAlloca = true;
}
if (isa<ExtractElementInst>(II) || isa<VectorType>(II->getType()))
++NumVectorInsts;
// Noop casts, including ptr <-> int, don't count.
if (const CastInst *CI = dyn_cast<CastInst>(II)) {
if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) ||
isa<PtrToIntInst>(CI))
continue;
} else if (const GetElementPtrInst *GEPI =
dyn_cast<GetElementPtrInst>(II)) {
// If a GEP has all constant indices, it will probably be folded with
// a load/store.
bool AllConstant = true;
for (unsigned i = 1, e = GEPI->getNumOperands(); i != e; ++i)
if (!isa<ConstantInt>(GEPI->getOperand(i))) {
AllConstant = false;
break;
}
if (AllConstant) continue;
}
++NumInsts;
}
++NumBlocks;
}
this->NumBlocks = NumBlocks;
this->NumInsts = NumInsts;
this->NumVectorInsts = NumVectorInsts;
// Check out all of the arguments to the function, figuring out how much
// code can be eliminated if one of the arguments is a constant.
for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
ArgumentWeights.push_back(ArgInfo(CountCodeReductionForConstant(I),
CountCodeReductionForAlloca(I)));
}
示例9: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例10: ReduceInsts
static Error ReduceInsts(BugDriver &BD,
bool (*TestFn)(const BugDriver &, Module *)) {
// Attempt to delete instructions using bisection. This should help out nasty
// cases with large basic blocks where the problem is at one end.
if (!BugpointIsInterrupted) {
std::vector<const Instruction *> Insts;
for (const Function &F : *BD.getProgram())
for (const BasicBlock &BB : F)
for (const Instruction &I : BB)
if (!isa<TerminatorInst>(&I))
Insts.push_back(&I);
Expected<bool> Result =
ReduceCrashingInstructions(BD, TestFn).reduceList(Insts);
if (Error E = Result.takeError())
return E;
}
unsigned Simplification = 2;
do {
if (BugpointIsInterrupted)
// TODO: Should we distinguish this with an "interrupted error"?
return Error::success();
--Simplification;
outs() << "\n*** Attempting to reduce testcase by deleting instruc"
<< "tions: Simplification Level #" << Simplification << '\n';
// Now that we have deleted the functions that are unnecessary for the
// program, try to remove instructions that are not necessary to cause the
// crash. To do this, we loop through all of the instructions in the
// remaining functions, deleting them (replacing any values produced with
// nulls), and then running ADCE and SimplifyCFG. If the transformed input
// still triggers failure, keep deleting until we cannot trigger failure
// anymore.
//
unsigned InstructionsToSkipBeforeDeleting = 0;
TryAgain:
// Loop over all of the (non-terminator) instructions remaining in the
// function, attempting to delete them.
unsigned CurInstructionNum = 0;
for (Module::const_iterator FI = BD.getProgram()->begin(),
E = BD.getProgram()->end();
FI != E; ++FI)
if (!FI->isDeclaration())
for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E;
++BI)
for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end();
I != E; ++I, ++CurInstructionNum) {
if (InstructionsToSkipBeforeDeleting) {
--InstructionsToSkipBeforeDeleting;
} else {
if (BugpointIsInterrupted)
// TODO: Should this be some kind of interrupted error?
return Error::success();
if (I->isEHPad() || I->getType()->isTokenTy())
continue;
outs() << "Checking instruction: " << *I;
std::unique_ptr<Module> M =
BD.deleteInstructionFromProgram(&*I, Simplification);
// Find out if the pass still crashes on this pass...
if (TestFn(BD, M.get())) {
// Yup, it does, we delete the old module, and continue trying
// to reduce the testcase...
BD.setNewProgram(M.release());
InstructionsToSkipBeforeDeleting = CurInstructionNum;
goto TryAgain; // I wish I had a multi-level break here!
}
}
}
if (InstructionsToSkipBeforeDeleting) {
InstructionsToSkipBeforeDeleting = 0;
goto TryAgain;
}
} while (Simplification);
BD.EmitProgressBitcode(BD.getProgram(), "reduced-instructions");
return Error::success();
}
示例11: analyzeBasicBlock
/// analyzeBasicBlock - Fill in the current structure with information gleaned
/// from the specified block.
void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB) {
++NumBlocks;
unsigned NumInstsBeforeThisBB = NumInsts;
for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
II != E; ++II) {
if (isa<PHINode>(II)) continue; // PHI nodes don't count.
// Special handling for calls.
if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
if (isa<DbgInfoIntrinsic>(II))
continue; // Debug intrinsics don't count as size.
ImmutableCallSite CS(cast<Instruction>(II));
// If this function contains a call to setjmp or _setjmp, never inline
// it. This is a hack because we depend on the user marking their local
// variables as volatile if they are live across a setjmp call, and they
// probably won't do this in callers.
if (const Function *F = CS.getCalledFunction()) {
// If a function is both internal and has a single use, then it is
// extremely likely to get inlined in the future (it was probably
// exposed by an interleaved devirtualization pass).
if (F->hasInternalLinkage() && F->hasOneUse())
++NumInlineCandidates;
if (F->isDeclaration() &&
(F->getName() == "setjmp" || F->getName() == "_setjmp"))
callsSetJmp = true;
// If this call is to function itself, then the function is recursive.
// Inlining it into other functions is a bad idea, because this is
// basically just a form of loop peeling, and our metrics aren't useful
// for that case.
if (F == BB->getParent())
isRecursive = true;
}
if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) {
// Each argument to a call takes on average one instruction to set up.
NumInsts += CS.arg_size();
// We don't want inline asm to count as a call - that would prevent loop
// unrolling. The argument setup cost is still real, though.
if (!isa<InlineAsm>(CS.getCalledValue()))
++NumCalls;
}
}
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (!AI->isStaticAlloca())
this->usesDynamicAlloca = true;
}
if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy())
++NumVectorInsts;
if (const CastInst *CI = dyn_cast<CastInst>(II)) {
// Noop casts, including ptr <-> int, don't count.
if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) ||
isa<PtrToIntInst>(CI))
continue;
// Result of a cmp instruction is often extended (to be used by other
// cmp instructions, logical or return instructions). These are usually
// nop on most sane targets.
if (isa<CmpInst>(CI->getOperand(0)))
continue;
} else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){
// If a GEP has all constant indices, it will probably be folded with
// a load/store.
if (GEPI->hasAllConstantIndices())
continue;
}
++NumInsts;
}
if (isa<ReturnInst>(BB->getTerminator()))
++NumRets;
// We never want to inline functions that contain an indirectbr. This is
// incorrect because all the blockaddress's (in static global initializers
// for example) would be referring to the original function, and this indirect
// jump would jump from the inlined copy of the function into the original
// function which is extremely undefined behavior.
if (isa<IndirectBrInst>(BB->getTerminator()))
containsIndirectBr = true;
// Remember NumInsts for this BB.
NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB;
}
示例12: if
/// NaClValueEnumerator - Enumerate module-level information.
NaClValueEnumerator::NaClValueEnumerator(const Module *M) {
// Create map for counting frequency of types, and set field
// TypeCountMap accordingly. Note: Pointer field TypeCountMap is
// used to deal with the fact that types are added through various
// method calls in this routine. Rather than pass it as an argument,
// we use a field. The field is a pointer so that the memory
// footprint of count_map can be garbage collected when this
// constructor completes.
TypeCountMapType count_map;
TypeCountMap = &count_map;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimized type indicies to put "common" expected types in with small
// indices.
OptimizeTypes(M);
TypeCountMap = NULL;
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
}
示例13: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
InstructionCount = 0;
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
MetadataContext &TheMetadata = F->getContext().getMetadata();
typedef SmallVector<std::pair<unsigned, TrackingVH<MDNode> >, 2> MDMapTy;
MDMapTy MDs;
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
TheMetadata.getMDs(I, MDs);
for (MDMapTy::const_iterator MI = MDs.begin(), ME = MDs.end(); MI != ME;
++MI)
EnumerateMetadata(MI->second);
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the single-value types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isSingleValueType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}
示例14: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateParamAttrs(cast<Function>(I)->getParamAttrs());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI)
EnumerateOperandType(*OI);
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateParamAttrs(CI->getParamAttrs());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateParamAttrs(II->getParamAttrs());
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the first-class types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isFirstClassType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}
示例15: if
/// ValueEnumerator - Enumerate module-level information.
ValueEnumerator::ValueEnumerator(const Module *M) {
// Enumerate the global variables.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
EnumerateValue(I);
// Enumerate the functions.
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
EnumerateValue(I);
EnumerateAttributes(cast<Function>(I)->getAttributes());
}
// Enumerate the aliases.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I);
// Remember what is the cutoff between globalvalue's and other constants.
unsigned FirstConstant = Values.size();
// Enumerate the global variable initializers.
for (Module::const_global_iterator I = M->global_begin(),
E = M->global_end(); I != E; ++I)
if (I->hasInitializer())
EnumerateValue(I->getInitializer());
// Enumerate the aliasees.
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I)
EnumerateValue(I->getAliasee());
// Enumerate types used by the type symbol table.
EnumerateTypeSymbolTable(M->getTypeSymbolTable());
// Insert constants and metadata that are named at module level into the slot
// pool so that the module symbol table can refer to them...
EnumerateValueSymbolTable(M->getValueSymbolTable());
EnumerateNamedMetadata(M);
SmallVector<std::pair<unsigned, MDNode*>, 8> MDs;
// Enumerate types used by function bodies and argument lists.
for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) {
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; ++I)
EnumerateType(I->getType());
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){
for (User::const_op_iterator OI = I->op_begin(), E = I->op_end();
OI != E; ++OI) {
if (MDNode *MD = dyn_cast<MDNode>(*OI))
if (MD->isFunctionLocal() && MD->getFunction())
// These will get enumerated during function-incorporation.
continue;
EnumerateOperandType(*OI);
}
EnumerateType(I->getType());
if (const CallInst *CI = dyn_cast<CallInst>(I))
EnumerateAttributes(CI->getAttributes());
else if (const InvokeInst *II = dyn_cast<InvokeInst>(I))
EnumerateAttributes(II->getAttributes());
// Enumerate metadata attached with this instruction.
MDs.clear();
I->getAllMetadataOtherThanDebugLoc(MDs);
for (unsigned i = 0, e = MDs.size(); i != e; ++i)
EnumerateMetadata(MDs[i].second);
if (!I->getDebugLoc().isUnknown()) {
MDNode *Scope, *IA;
I->getDebugLoc().getScopeAndInlinedAt(Scope, IA, I->getContext());
if (Scope) EnumerateMetadata(Scope);
if (IA) EnumerateMetadata(IA);
}
}
}
// Optimize constant ordering.
OptimizeConstants(FirstConstant, Values.size());
// Sort the type table by frequency so that most commonly used types are early
// in the table (have low bit-width).
std::stable_sort(Types.begin(), Types.end(), CompareByFrequency);
// Partition the Type ID's so that the single-value types occur before the
// aggregate types. This allows the aggregate types to be dropped from the
// type table after parsing the global variable initializers.
std::partition(Types.begin(), Types.end(), isSingleValueType);
// Now that we rearranged the type table, rebuild TypeMap.
for (unsigned i = 0, e = Types.size(); i != e; ++i)
TypeMap[Types[i].first] = i+1;
}