本文整理汇总了C++中android::sp::amountHandled方法的典型用法代码示例。如果您正苦于以下问题:C++ sp::amountHandled方法的具体用法?C++ sp::amountHandled怎么用?C++ sp::amountHandled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android::sp
的用法示例。
在下文中一共展示了sp::amountHandled方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: doPlaybackOrRecord
bool AudioPlaybackLocal::doPlaybackOrRecord(android::sp<Buffer>& buffer)
{
if (buffer->amountToHandle() < (size_t)mSizes) {
mSizes = buffer->amountToHandle();
}
if (pcm_write(mPcmHandle, buffer->getUnhanledData(), mSizes)) {
LOGE("AudioPlaybackLocal error %s", pcm_get_error(mPcmHandle));
return false;
}
buffer->increaseHandled(mSizes);
LOGV("AudioPlaybackLocal::doPlaybackOrRecord %d", buffer->amountHandled());
return true;
}
示例2: doPlaybackOrRecord
bool AudioRecordingLocal::doPlaybackOrRecord(android::sp<Buffer>& buffer)
{
int toRead = mSizes;
if (buffer->amountToHandle() < (size_t)mSizes) {
toRead = buffer->amountToHandle();
}
LOGD("recording will read %d", toRead);
while (toRead > 0) {
int readSize = (toRead > mBufferSize) ? mBufferSize : toRead;
if (pcm_read(mPcmHandle, buffer->getUnhanledData(), readSize)) {
LOGE("AudioRecordingLocal error %s", pcm_get_error(mPcmHandle));
return false;
}
buffer->increaseHandled(readSize);
toRead -= readSize;
}
LOGV("AudioRecordingLocal::doPlaybackOrRecord %d", buffer->amountHandled());
return true;
}