本文整理汇总了C++中actionlib::SimpleActionServer::setAborted方法的典型用法代码示例。如果您正苦于以下问题:C++ SimpleActionServer::setAborted方法的具体用法?C++ SimpleActionServer::setAborted怎么用?C++ SimpleActionServer::setAborted使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类actionlib::SimpleActionServer
的用法示例。
在下文中一共展示了SimpleActionServer::setAborted方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: executeCB
/*!
* \brief Executes the callback from the actionlib
*
* Set the current goal to aborted after receiving a new goal and write new goal to a member variable. Wait for the goal to finish and set actionlib status to succeeded.
* \param goal JointTrajectoryGoal
*/
void executeCB(const pr2_controllers_msgs::JointTrajectoryGoalConstPtr &goal)
{
ROS_INFO("sdh: executeCB");
if (!isInitialized_)
{
ROS_ERROR("%s: Rejected, sdh not initialized", action_name_.c_str());
as_.setAborted();
return;
}
while (hasNewGoal_ == true ) usleep(10000);
// \todo TODO: use joint_names for assigning values
targetAngles_.resize(DOF_);
targetAngles_[0] = goal->trajectory.points[0].positions[2]*180.0/pi_; // sdh_knuckle_joint
targetAngles_[1] = goal->trajectory.points[0].positions[5]*180.0/pi_; // sdh_finger22_joint
targetAngles_[2] = goal->trajectory.points[0].positions[6]*180.0/pi_; // sdh_finger23_joint
targetAngles_[3] = goal->trajectory.points[0].positions[0]*180.0/pi_; // sdh_thumb2_joint
targetAngles_[4] = goal->trajectory.points[0].positions[1]*180.0/pi_; // sdh_thumb3_joint
targetAngles_[5] = goal->trajectory.points[0].positions[3]*180.0/pi_; // sdh_finger12_joint
targetAngles_[6] = goal->trajectory.points[0].positions[4]*180.0/pi_; // sdh_finger13_joint
ROS_INFO("received new position goal: [['sdh_thumb_2_joint', 'sdh_thumb_3_joint', 'sdh_knuckle_joint', 'sdh_finger_12_joint', 'sdh_finger_13_joint', 'sdh_finger_22_joint', 'sdh_finger_23_joint']] = [%f,%f,%f,%f,%f,%f,%f,%f]",goal->trajectory.points[0].positions[0],goal->trajectory.points[0].positions[1],goal->trajectory.points[0].positions[2],goal->trajectory.points[0].positions[3],goal->trajectory.points[0].positions[4],goal->trajectory.points[0].positions[5],goal->trajectory.points[0].positions[6]);
hasNewGoal_ = true;
usleep(500000); // needed sleep until sdh starts to change status from idle to moving
bool finished = false;
while(finished == false)
{
if (as_.isNewGoalAvailable())
{
ROS_WARN("%s: Aborted", action_name_.c_str());
as_.setAborted();
return;
}
for ( size_t i = 0; i < state_.size(); i++ )
{
ROS_DEBUG("state[%d] = %d",i,state_[i]);
if (state_[i] == 0)
{
finished = true;
}
else
{
finished = false;
}
}
usleep(10000);
//feedback_ =
//as_.send feedback_
}
// set the action state to succeeded
ROS_INFO("%s: Succeeded", action_name_.c_str());
//result_.result.data = "succesfully received new goal";
//result_.success = 1;
//as_.setSucceeded(result_);
as_.setSucceeded();
}
示例2: executeCB
void Navigator::executeCB(const actionlib::SimpleActionServer<navigator::navigatorAction>::GoalConstPtr& goal) {
int destination_id = goal->location_code;
geometry_msgs::PoseStamped destination_pose;
int navigation_status;
if (destination_id==navigator::navigatorGoal::COORDS) {
destination_pose=goal->desired_pose;
}
switch(destination_id) {
case navigator::navigatorGoal::HOME:
//specialized function to navigate to pre-defined HOME coords
navigation_status = navigate_home();
if (navigation_status==navigator::navigatorResult::DESIRED_POSE_ACHIEVED) {
ROS_INFO("reached home");
result_.return_code = navigator::navigatorResult::DESIRED_POSE_ACHIEVED;
navigator_as_.setSucceeded(result_);
}
else {
ROS_WARN("could not navigate home!");
navigator_as_.setAborted(result_);
}
break;
case navigator::navigatorGoal::TABLE:
//specialized function to navigate to pre-defined TABLE coords
navigation_status = navigate_to_table();
if (navigation_status==navigator::navigatorResult::DESIRED_POSE_ACHIEVED) {
ROS_INFO("reached table");
result_.return_code = navigator::navigatorResult::DESIRED_POSE_ACHIEVED;
navigator_as_.setSucceeded(result_);
}
else {
ROS_WARN("could not navigate to table!");
navigator_as_.setAborted(result_);
}
break;
case navigator::navigatorGoal::COORDS:
//more general function to navigate to specified pose:
destination_pose=goal->desired_pose;
navigation_status = navigate_to_pose(destination_pose);
if (navigation_status==navigator::navigatorResult::DESIRED_POSE_ACHIEVED) {
ROS_INFO("reached desired pose");
result_.return_code = navigator::navigatorResult::DESIRED_POSE_ACHIEVED;
navigator_as_.setSucceeded(result_);
}
else {
ROS_WARN("could not navigate to desired pose!");
navigator_as_.setAborted(result_);
}
break;
default:
ROS_WARN("this location ID is not implemented");
result_.return_code = navigator::navigatorResult::DESTINATION_CODE_UNRECOGNIZED;
navigator_as_.setAborted(result_);
}
}
示例3: executeCB
/*!
* \brief Executes the callback from the actionlib.
*
* Set the current goal to aborted after receiving a new goal and write new goal to a member variable. Wait for the goal to finish and set actionlib status to succeeded.
* \param goal JointTrajectoryGoal
*/
void executeCB(const pr2_controllers_msgs::JointTrajectoryGoalConstPtr &goal)
{
ROS_INFO("Received new goal trajectory with %d points",goal->trajectory.points.size());
if (!isInitialized_)
{
ROS_ERROR("%s: Rejected, powercubes not initialized", action_name_.c_str());
as_.setAborted();
return;
}
// saving goal into local variables
traj_ = goal->trajectory;
traj_point_nr_ = 0;
traj_point_ = traj_.points[traj_point_nr_];
finished_ = false;
// stoping arm to prepare for new trajectory
std::vector<double> VelZero;
VelZero.resize(ModIds_param_.size());
PCube_->MoveVel(VelZero);
// check that preempt has not been requested by the client
if (as_.isPreemptRequested())
{
ROS_INFO("%s: Preempted", action_name_.c_str());
// set the action state to preempted
as_.setPreempted();
}
usleep(500000); // needed sleep until powercubes starts to change status from idle to moving
while(finished_ == false)
{
if (as_.isNewGoalAvailable())
{
ROS_WARN("%s: Aborted", action_name_.c_str());
as_.setAborted();
return;
}
usleep(10000);
//feedback_ =
//as_.send feedback_
}
// set the action state to succeed
//result_.result.data = "executing trajectory";
ROS_INFO("%s: Succeeded", action_name_.c_str());
// set the action state to succeeded
as_.setSucceeded(result_);
}
示例4: setJointsCB
void setJointsCB( const staubliTX60::SetJointsGoalConstPtr &goal ) {
//staubli.ResetMotion();
ros::Rate rate(10);
bool success = true;
ROS_INFO("Set Joints Action Cmd received \n");
if( staubli.MoveJoints(goal->j,
goal->params.movementType,
goal->params.jointVelocity,
goal->params.jointAcc,
goal->params.jointDec,
goal->params.endEffectorMaxTranslationVel,
goal->params.endEffectorMaxRotationalVel,
goal->params.distBlendPrev,
goal->params.distBlendNext
) )
{
ROS_INFO("Cmd received, moving to desired joint angles.");
while(true){
if (as_.isPreemptRequested() || !ros::ok()) {
ROS_INFO("%s: Preempted", action_name_.c_str());
// set the action state to preempted
staubli.ResetMotion();
as_.setPreempted();
success = false;
break;
}
if( polling(goal->j) ) break;
rate.sleep();
}
if(success) as_.setSucceeded(result_);
}else {
as_.setAborted();
ROS_ERROR("Cannot move to specified joints' configuration.");
}
}
示例5: executeCB
//executeCB implementation: this is a member method that will get registered with the action server
// argument type is very long. Meaning:
// actionlib is the package for action servers
// SimpleActionServer is a templated class in this package (defined in the "actionlib" ROS package)
// <example_action_server::demoAction> customizes the simple action server to use our own "action" message
// defined in our package, "example_action_server", in the subdirectory "action", called "demo.action"
// The name "demo" is prepended to other message types created automatically during compilation.
// e.g., "demoAction" is auto-generated from (our) base name "demo" and generic name "Action"
void ExampleActionServer::executeCB(const actionlib::SimpleActionServer<example_action_server::demoAction>::GoalConstPtr& goal) {
//ROS_INFO("in executeCB");
//ROS_INFO("goal input is: %d", goal->input);
//do work here: this is where your interesting code goes
//....
// for illustration, populate the "result" message with two numbers:
// the "input" is the message count, copied from goal->input (as sent by the client)
// the "goal_stamp" is the server's count of how many goals it has serviced so far
// if there is only one client, and if it is never restarted, then these two numbers SHOULD be identical...
// unless some communication got dropped, indicating an error
// send the result message back with the status of "success"
g_count++; // keep track of total number of goals serviced since this server was started
result_.output = g_count; // we'll use the member variable result_, defined in our class
result_.goal_stamp = goal->input;
// the class owns the action server, so we can use its member methods here
// DEBUG: if client and server remain in sync, all is well--else whine and complain and quit
// NOTE: this is NOT generically useful code; server should be happy to accept new clients at any time, and
// no client should need to know how many goals the server has serviced to date
if (g_count != goal->input) {
ROS_WARN("hey--mismatch!");
ROS_INFO("g_count = %d; goal_stamp = %d", g_count, result_.goal_stamp);
g_count_failure = true; //set a flag to commit suicide
ROS_WARN("informing client of aborted goal");
as_.setAborted(result_); // tell the client we have given up on this goal; send the result message as well
}
else {
as_.setSucceeded(result_); // tell the client that we were successful acting on the request, and return the "result" message
}
}
示例6: executeCB
//executeCB implementation: this is a member method that will get registered with the action server
// argument type is very long. Meaning:
// actionlib is the package for action servers
// SimpleActionServer is a templated class in this package (defined in the "actionlib" ROS package)
// <Action_Server::gazebo.action> customizes the simple action server to use our own "action" message
// defined in our package, "Action_Server", in the subdirectory "action", called "Action.action"
// The name "Action" is prepended to other message types created automatically during compilation.
// e.g., "gazebo.action" is auto-generated from (our) base name "Action" and generic name "Action"
void ExampleActionServer::executeCB(const actionlib::SimpleActionServer<Action_Server::gazebo.action>::GoalConstPtr& goal) {
ROS_INFO("in executeCB");
ROS_INFO("goal input is: %d", goal->input);
//do work here: this is where your interesting code goes
ros::Rate timer(1.0); // 1Hz timer
countdown_val_ = goal->input;
//implement a simple timer, which counts down from provided countdown_val to 0, in seconds
while (countdown_val_>0) {
ROS_INFO("countdown = %d",countdown_val_);
// each iteration, check if cancellation has been ordered
if (as_.isPreemptRequested()){
ROS_WARN("goal cancelled!");
result_.output = countdown_val_;
as_.setAborted(result_); // tell the client we have given up on this goal; send the result message as well
return; // done with callback
}
//if here, then goal is still valid; provide some feedback
feedback_.fdbk = countdown_val_; // populate feedback message with current countdown value
as_.publishFeedback(feedback_); // send feedback to the action client that requested this goal
countdown_val_--; //decrement the timer countdown
timer.sleep(); //wait 1 sec between loop iterations of this timer
}
//if we survive to here, then the goal was successfully accomplished; inform the client
result_.output = countdown_val_; //value should be zero, if completed countdown
as_.setSucceeded(result_); // return the "result" message to client, along with "success" status
}
示例7: executeCB
void TaskActionServer::executeCB(const actionlib::SimpleActionServer<coordinator::ManipTaskAction>::GoalConstPtr& goal) {
ROS_INFO("in executeCB: received manipulation task");
ROS_INFO("object code is: %d", goal->object_code);
ROS_INFO("perception_source is: %d", goal->perception_source);
g_status_code = 0; //coordinator::ManipTaskFeedback::RECEIVED_NEW_TASK;
g_action_code = 1; //start with perceptual processing
//do work here: this is where your interesting code goes
while ((g_status_code != SUCCESS)&&(g_status_code != ABORTED)) { //coordinator::ManipTaskResult::MANIP_SUCCESS) {
feedback_.feedback_status = g_status_code;
as_.publishFeedback(feedback_);
//ros::Duration(0.1).sleep();
ROS_INFO("executeCB: g_status_code = %d",g_status_code);
// each iteration, check if cancellation has been ordered
if (as_.isPreemptRequested()) {
ROS_WARN("goal cancelled!");
result_.manip_return_code = coordinator::ManipTaskResult::ABORTED;
g_action_code = 0;
g_status_code = 0;
as_.setAborted(result_); // tell the client we have given up on this goal; send the result message as well
return; // done with callback
}
//here is where we step through states:
switch (g_action_code) {
case 1:
ROS_INFO("starting new task; should call object finder");
g_status_code = 1; //
ROS_INFO("executeCB: g_action_code, status_code = %d, %d",g_action_code,g_status_code);
ros::Duration(2.0).sleep();
g_action_code = 2;
break;
case 2: // also do nothing...but maybe comment on status? set a watchdog?
g_status_code = 2;
ROS_INFO("executeCB: g_action_code, status_code = %d, %d",g_action_code,g_status_code);
ros::Duration(2.0).sleep();
g_action_code = 3;
break;
case 3:
g_status_code = SUCCESS; //coordinator::ManipTaskResult::MANIP_SUCCESS; //code 0
ROS_INFO("executeCB: g_action_code, status_code = %d, %d",g_action_code,g_status_code);
g_action_code = 0; // back to waiting state--regardless
break;
default:
ROS_WARN("executeCB: error--case not recognized");
break;
}
ros::Duration(0.5).sleep();
}
ROS_INFO("executeCB: manip success; returning success");
//if we survive to here, then the goal was successfully accomplished; inform the client
result_.manip_return_code = coordinator::ManipTaskResult::MANIP_SUCCESS;
as_.setSucceeded(result_); // return the "result" message to client, along with "success" status
g_action_code = 0;
g_status_code = 0;
return;
}
示例8: ControlDoneCB
void ControlDoneCB(const actionlib::SimpleClientGoalState& state, const oea_controller::controlPlatformResultConstPtr &result)
{
controlling_ = false;
ROS_DEBUG_STREAM_NAMED(logger_name_, "Control Action finished: " << state.toString());
move_result_.result_state = result->result_state;
move_result_.error_string = result->error_string;
if (move_result_.result_state)
{
as_.setSucceeded(move_result_);
ROS_INFO_NAMED(logger_name_, "Goal was successful :)");
}
else
{
ROS_WARN_NAMED(logger_name_, "Goal was NOT successful :)");
// if is preempted => as_ was already set, cannot set again
if (state.toString() != "PREEMPTED")
{
as_.setAborted(move_result_);
ROS_DEBUG_NAMED(logger_name_, "Goal was Aborted");
}
else
{
if (set_terminal_state_)
{
as_.setPreempted(move_result_);
ROS_DEBUG_NAMED(logger_name_, "Goal was Preempted");
}
}
}
}
示例9: executeCB
//void executeCB(const pr2_controllers_msgs::JointTrajectoryGoalConstPtr &goal) {
void executeCB(const control_msgs::FollowJointTrajectoryGoalConstPtr &goal) {
if(isInitialized_) {
ROS_INFO("Received new goal trajectory with %d points",goal->trajectory.points.size());
// saving goal into local variables
traj_ = goal->trajectory;
traj_point_nr_ = 0;
traj_point_ = traj_.points[traj_point_nr_];
GoalPos_ = traj_point_.positions[0];
finished_ = false;
// stoping axis to prepare for new trajectory
CamAxis_->Stop();
// check that preempt has not been requested by the client
if (as_.isPreemptRequested())
{
ROS_INFO("%s: Preempted", action_name_.c_str());
// set the action state to preempted
as_.setPreempted();
}
usleep(2000000); // needed sleep until drive starts to change status from idle to moving
while (not finished_)
{
if (as_.isNewGoalAvailable())
{
ROS_WARN("%s: Aborted", action_name_.c_str());
as_.setAborted();
return;
}
usleep(10000);
//feedback_ =
//as_.send feedback_
}
// set the action state to succeed
//result_.result.data = "executing trajectory";
ROS_INFO("%s: Succeeded", action_name_.c_str());
// set the action state to succeeded
as_.setSucceeded(result_);
} else {
as_.setAborted();
ROS_WARN("Camera_axis not initialized yet!");
}
}
示例10: executeFollowTrajectory
void executeFollowTrajectory(const control_msgs::FollowJointTrajectoryGoalConstPtr &goal)
{
ROS_INFO("Received new goal trajectory with %lu points",goal->trajectory.points.size());
spawnTrajector(goal->trajectory);
// only set to succeeded if component could reach position. this is currently not the care for e.g. by emergency stop, hardware error or exceeds limit.
if(rejected_)
as_follow_.setAborted(); //setRejected not implemented in simpleactionserver ?
else
{
if(failure_)
as_follow_.setAborted();
else
as_follow_.setSucceeded();
}
rejected_ = false;
failure_ = false;
}
示例11: doneMovingCb
/**
* @brief Done callback for the move_base client, checks for errors and aborts exploration task if necessary
* @param state State from the move_base client
* @param result Result from the move_base client
*/
void doneMovingCb(const actionlib::SimpleClientGoalState& state, const move_base_msgs::MoveBaseResultConstPtr& result){
if (state == actionlib::SimpleClientGoalState::ABORTED){
ROS_ERROR("Failed to move");
as_.setAborted();
}else if(state == actionlib::SimpleClientGoalState::SUCCEEDED){
moving_ = false;
}
}
示例12: goalCallback
/***********************************Callback**************************************************/
void goalCallback(const control_msgs::FollowJointTrajectoryGoalConstPtr &goal) {
std::vector<std::string> jointNames = goal->trajectory.joint_names;
if (checkIfValid(jointNames)) {
size_t commandSize = goal->trajectory.points.size();
for (int i = 0; i < commandSize - 1; ++i) {
sensor_msgs::JointState command;
command.name = goal->trajectory.joint_names;
command.position = goal->trajectory.points[i].positions;
command.velocity = goal->trajectory.points[i].velocities;
command.effort = goal->trajectory.points[i].effort;
_jointCommand.publish(command);
ROS_INFO_STREAM(goal->trajectory.points[i]);
clrFeedback();
_feedback.joint_names = jointNames;
_feedback.desired.effort = goal->trajectory.points[i].effort;
_feedback.desired.velocities = goal->trajectory.points[i].velocities;
_feedback.desired.positions = goal->trajectory.points[i].positions;
waitForExecution();
}
sensor_msgs::JointState command;
command.name = goal->trajectory.joint_names;
command.position = goal->trajectory.points[commandSize - 1].positions;
for(int i = 0; i < command.name.size(); ++i)
{
command.velocity.push_back(0.2);
}
command.effort = goal->trajectory.points[commandSize - 1].effort;
rosInfo("Last");
_jointCommand.publish(command);
clrFeedback();
_feedback.joint_names = jointNames;
_feedback.desired.effort = goal->trajectory.points[commandSize - 1].effort;
_feedback.desired.velocities = goal->trajectory.points[commandSize - 1].velocities;
_feedback.desired.positions = goal->trajectory.points[commandSize - 1].positions;
waitForExecution();
_result.error_code = control_msgs::FollowJointTrajectoryResult::SUCCESSFUL;
_result.error_string = "Cool";
_actionServer.setSucceeded(_result);
}
else {
_result.error_code = control_msgs::FollowJointTrajectoryResult::INVALID_JOINTS;
_result.error_string = "Not cool";
_actionServer.setAborted(_result);
}
}
示例13: planningDoneCB
void planningDoneCB(const actionlib::SimpleClientGoalState& state, const oea_planner::planResultConstPtr &result)
{
planning_ = false;
ROS_DEBUG_STREAM_NAMED(logger_name_, "Plan Action finished: " << state.toString());
move_result_.result_state = result->result_state;
if (move_result_.result_state) //if plan OK
{
planned_path_goal_.plan_goal = result->planned_path; // goal for the controller is result of the planner
if (ctrl_state_sub.getNumPublishers()==0)
{
ROS_WARN_STREAM_NAMED(logger_name_, "Goal #" << move_goal_.nav_goal.header.seq << " not sent - Controller is down");
controlling_ = false;
move_result_.result_state = 0;
move_result_.error_string = "Controller is down!!!";
as_.setAborted(move_result_);
}
else
{
ac_control_.sendGoal(planned_path_goal_, boost::bind(&MovePlatformAction::ControlDoneCB, this, _1, _2),
actionlib::SimpleActionClient<oea_controller::controlPlatformAction>::SimpleActiveCallback(),
actionlib::SimpleActionClient<oea_controller::controlPlatformAction>::SimpleFeedbackCallback()); //boost::bind(&MovePlatformAction::ControlFeedbackCB, this,_1));
controlling_ = true;
ROS_DEBUG_STREAM_NAMED(logger_name_,"Goal #" << move_goal_.nav_goal.header.seq << " sent to Controller");
}
}
else //if plan NOT OK
{
ac_control_.cancelGoalsAtAndBeforeTime(ros::Time::now());
move_result_.error_string = "Planning Failed: " + result->error_string;
ROS_WARN_STREAM_NAMED(logger_name_, "Aborting because " << move_result_.error_string);
as_.setAborted(move_result_);
}
return;
}
示例14: goalCB
void goalCB()
{
// accept the new goal
feedback_.forward_distance = 0.0;
feedback_.turn_distance = 0.0;
result_.forward_distance = 0.0;
result_.turn_distance = 0.0;
goal_ = as_.acceptNewGoal();
if (!turnOdom(goal_->turn_distance))
{
as_.setAborted(result_);
return;
}
if (driveForwardOdom(goal_->forward_distance))
as_.setSucceeded(result_);
else
as_.setAborted(result_);
}
示例15: action_execute_stop_callback
void action_execute_stop_callback(const s8_motor_controller::StopGoalConstPtr & goal) {
ROS_INFO("STOP");
if(is_stopping) {
ROS_FATAL("Stop action callback executed but is already stopping");
}
stop();
is_stopping = true;
const int timeout = 10; // 10 seconds.
const int rate_hz = 10;
ros::Rate rate(rate_hz);
const int encoder_callback_ticks_treshold = 10;
int ticks = 0;
while(!is_still && ticks <= timeout * rate_hz && ticks_since_last_encoder_callback < encoder_callback_ticks_treshold) {
rate.sleep();
ticks++;
ticks_since_last_encoder_callback++;
}
if(ticks_since_last_encoder_callback >= encoder_callback_ticks_treshold) {
ROS_INFO("No encoder callback in %d ticks. Assuming still.", ticks_since_last_encoder_callback);
is_still = true;
}
if(!is_still) {
ROS_WARN("Unable to stop. Stop action failed.");
s8_motor_controller::StopResult stop_action_result;
stop_action_result.stopped = false;
stop_action.setAborted(stop_action_result);
} else {
s8_motor_controller::StopResult stop_action_result;
stop_action_result.stopped = true;
stop_action.setSucceeded(stop_action_result);
ROS_INFO("Stop action succeeded");
}
is_stopping = false;
ignore_twist = true;
ignored_twist_cnt = 0;
}
开发者ID:group-8-robotics-of-destruction,项目名称:s8_motor_controller,代码行数:46,代码来源:motor_controller_node.cpp