本文整理汇总了C++中ace_asynch_connect::Result::act方法的典型用法代码示例。如果您正苦于以下问题:C++ Result::act方法的具体用法?C++ Result::act怎么用?C++ Result::act使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ace_asynch_connect::Result
的用法示例。
在下文中一共展示了Result::act方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: validate_connection
int CProAsynchConnect::validate_connection(const ACE_Asynch_Connect::Result& result, const ACE_INET_Addr& remote, const ACE_INET_Addr& local)
{
//异步检验链接是否有效,如果有效
int nError = result.error();
int nRet = result.success ();
ACE_HANDLE h = result.connect_handle();
if (!nRet || h == ACE_INVALID_HANDLE)
{
SetConnectState(false);
_ProConnectState_Info* pProConnectStateInfo = static_cast<_ProConnectState_Info* >(const_cast<void*>(result.act()));
if(NULL != pProConnectStateInfo)
{
m_nServerID = pProConnectStateInfo->m_nServerID;
SAFE_DELETE(pProConnectStateInfo);
}
ACE_INET_Addr remoteaddr = App_ClientProConnectManager::instance()->GetServerAddr(m_nServerID);
App_ClientProConnectManager::instance()->SetServerConnectState(m_nServerID, SERVER_CONNECT_FAIL);
OUR_DEBUG((LM_ERROR, "[CProAsynchConnect::validate_connection](%s:%d) connection fails,error=%d(ServerID=%d).\n", remoteaddr.get_host_addr(), remoteaddr.get_port_number(), nError, m_nServerID));
m_nServerID = 0;
return 1;
}
_ProConnectState_Info* pProConnectStateInfo = static_cast<_ProConnectState_Info* >(const_cast<void*>(result.act()));
if(NULL != pProConnectStateInfo)
{
m_nServerID = pProConnectStateInfo->m_nServerID;
SAFE_DELETE(pProConnectStateInfo);
}
//OUR_DEBUG((LM_ERROR, "[CProAsynchConnect::validate_connection]Connect IP=%s,Port=%d OK.\n", remote.get_host_addr(), remote.get_port_number()));
return 0;
}
示例2:
template <class HANDLER> void
ACE_Asynch_Connector<HANDLER>::handle_connect (const ACE_Asynch_Connect::Result &result)
{
// Variable for error tracking
int error = 0;
// If the asynchronous connect fails.
if (!result.success () ||
result.connect_handle () == ACE_INVALID_HANDLE)
{
error = 1;
}
if (result.error () != 0)
{
error = 1;
}
// set blocking mode
if (!error &&
ACE::clr_flags
(result.connect_handle (), ACE_NONBLOCK) != 0)
{
error = 1;
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Asynch_Connector::handle_connect : Set blocking mode")));
}
// Parse the addresses.
ACE_INET_Addr local_address;
ACE_INET_Addr remote_address;
if (!error &&
(this->validate_new_connection_ || this->pass_addresses_))
this->parse_address (result,
remote_address,
local_address);
// Call validate_connection even if there was an error - it's the only
// way the application can learn the connect disposition.
if (this->validate_new_connection_ &&
this->validate_connection (result, remote_address, local_address) == -1)
{
error = 1;
}
HANDLER *new_handler = 0;
if (!error)
{
// The Template method
new_handler = this->make_handler ();
if (new_handler == 0)
{
error = 1;
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Asynch_Connector::handle_connect : Making of new handler failed")));
}
}
// If no errors
if (!error)
{
// Update the Proactor.
new_handler->proactor (this->proactor ());
// Pass the addresses
if (this->pass_addresses_)
new_handler->addresses (remote_address,
local_address);
// Pass the ACT
if (result.act () != 0)
new_handler->act (result.act ());
// Set up the handler's new handle value
new_handler->handle (result.connect_handle ());
ACE_Message_Block mb;
// Initiate the handler with empty message block;
new_handler->open (result.connect_handle (), mb);
}
// On failure, no choice but to close the socket
if (error &&
result.connect_handle() != ACE_INVALID_HANDLE)
ACE_OS::closesocket (result.connect_handle ());
}