本文整理汇总了C++中wxString::MakeUpper方法的典型用法代码示例。如果您正苦于以下问题:C++ wxString::MakeUpper方法的具体用法?C++ wxString::MakeUpper怎么用?C++ wxString::MakeUpper使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wxString
的用法示例。
在下文中一共展示了wxString::MakeUpper方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DataBaseGetName
/*
* Displays a list of filtered components found in libraries for selection,
* Keys is a list of keywords to filter components which do not match these keywords
* If Keys is empty, list components that match BufName mask (with * and?)
*
* Returns the name of the selected component, or an empty string
*/
wxString DataBaseGetName( EDA_DRAW_FRAME* frame, wxString& Keys, wxString& BufName )
{
std::vector<wxArrayString> nameList;
wxString msg;
#ifndef KICAD_KEEPCASE
BufName.MakeUpper();
#endif
Keys.MakeUpper();
/* Review the list of libraries for counting. */
BOOST_FOREACH( CMP_LIBRARY& lib, CMP_LIBRARY::GetLibraryList() )
{
lib.SearchEntryNames( nameList, BufName, Keys );
}
示例2:
bool CDummyRepeaterFrame::processRpt2(wxString& rpt2)
{
if (!rpt2.IsSameAs(UNUSED)) {
rpt2.MakeUpper();
// Check for the right length
size_t len = rpt2.Length();
if (len > LONG_CALLSIGN_LENGTH) {
error(_("The RPT2 callsign is too long"));
return false;
}
// Check for invalid characters
size_t pos = rpt2.find_first_not_of(wxT("ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789/ "));
if (pos != wxString::npos) {
error(_("Invalid character in the RPT2 callsign"));
return false;
}
// Add the RPT2 callsign to the list
int index = m_rpt2->FindString(rpt2);
if (index == wxNOT_FOUND)
m_rpt2->Insert(rpt2, 0U); // Insert at the top
// Replace value with possibly modified versions
m_rpt2->SetValue(rpt2);
}
::wxGetApp().setRpt2(rpt2);
return true;
}
示例3: processYour
bool CDummyRepeaterFrame::processYour(wxString& your)
{
your.MakeUpper();
// Check for the right length
size_t len = your.Length();
if (len > LONG_CALLSIGN_LENGTH) {
error(_("The YOUR callsign is too long"));
return false;
}
// Check for invalid characters
size_t pos = your.find_first_not_of(wxT("ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789/ "));
if (pos != wxString::npos) {
error(_("Invalid character in the YOUR callsign"));
return false;
}
// Add the Your callsign to the list
if (!your.IsSameAs(CQCQCQ)) {
int index = m_your->FindString(your);
if (index == wxNOT_FOUND)
m_your->Insert(your, 0U); // Insert at the top
}
// Replace value with possibly modified versions
m_your->SetValue(your);
::wxGetApp().setYour(your);
return true;
}
示例4: GetVarType
int mxVarWindow::GetVarType (int &line, wxString var_name) {
if (var_name.Contains("[")) var_name=var_name.BeforeFirst('[');
var_name.MakeUpper();
wxTreeItemIdValue cookie;
wxTreeItemId it = tree->GetFirstChild(tree->GetRootItem(),cookie);
while (it.IsOk()) {
range *r=(range*)tree->GetItemData(it);
if (/*r && */line>=r->from && line<=r->to) {
line = r->from;
break;
}
it = tree->GetNextSibling(it);
}
if (!it.IsOk()) return -1;
it = tree->GetFirstChild(it,cookie);
while (it.IsOk()) {
wxString it_text = tree->GetItemText(it);
if (it_text.Contains("[")) {
if (it_text.BeforeFirst('[').Upper()==var_name)
return GetVarType(it);
} else {
if (it_text.Upper()==var_name)
return GetVarType(it);
}
it = tree->GetNextSibling(it);
}
return -1;
}
示例5: ColumnPullDownSearcher
// 10個のプルダウン全て調べる
void WxSQLiteTest::ColumnPullDownSearcher(wxString& dataType, wxString& value)
{
// それぞれのカラムを調べる
if (!dataType.IsEmpty() && !value.IsEmpty()) {
if (!dataType.Cmp(wxT("カラムを作らない")) == 0 && ColumnValidator(value)) {
columnArray->Add(dataType);
columnArray->Add(value.MakeUpper());
wxMessageBox(dataType);
wxMessageBox(value);
}
}
}
示例6: DataBaseGetName
/*
* Displays a list of filtered components found in libraries for selection,
* Keys is a list of keywords to filter components which do not match these keywords
* If Keys is empty, list components that match BufName mask (with * and?)
*
* Returns the name of the selected component, or an empty string
*/
wxString DataBaseGetName( EDA_DRAW_FRAME* frame, wxString& Keys, wxString& BufName )
{
std::vector<wxArrayString> nameList;
wxString msg;
// BufName.MakeUpper();
Keys.MakeUpper();
/* Review the list of libraries for counting. */
BOOST_FOREACH( PART_LIB& lib, PART_LIB::GetLibraryList() )
{
lib.SearchEntryNames( nameList, BufName, Keys );
}
示例7: ParseWeightString
static wxFontWeight ParseWeightString(wxString s)
{
s.MakeUpper();
if (s == "THIN") return wxFONTWEIGHT_THIN;
if (s == "EXTRALIGHT" || s == "ULTRALIGHT") return wxFONTWEIGHT_EXTRALIGHT;
if (s == "LIGHT") return wxFONTWEIGHT_LIGHT;
if (s == "NORMAL") return wxFONTWEIGHT_NORMAL;
if (s == "MEDIUM") return wxFONTWEIGHT_MEDIUM;
if (s == "DEMIBOLD" || s == "SEMIBOLD") return wxFONTWEIGHT_SEMIBOLD;
if (s == "BOLD") return wxFONTWEIGHT_BOLD;
if (s == "EXTRABOLD" || s == "ULTRABOLD") return wxFONTWEIGHT_EXTRABOLD;
if (s == "BLACK" || s == "HEAVY") return wxFONTWEIGHT_HEAVY;
if (s == "EXTRAHEAVY") return wxFONTWEIGHT_EXTRAHEAVY;
return wxFONTWEIGHT_NORMAL;
}
示例8: isKeyword
inline int format::isKeyword(wxString kw) {
kw=kw.MakeUpper();
unsigned int kwlen=kw.Len();
for(int i=0;i<4;i++) {
int keywcount=(int)keyw[i].Count()-1;
for(int j=0;j<keywcount-1;j++) {
//check the lenght of the kw and keyw, if matxhes then
//check first char as well.
if (keyw[i][j].Len()==kwlen) {
if(keyw[i][j].GetChar(0)==kw.GetChar(0)) {
if(keyw[i][j]==kw)
return i+1;
}
}
}
}
return 0;
}
示例9: LoadCheats
// This routine loads cheats from *.pnach files
// Returns number of cheats loaded
// Note: Should be called after InitPatches()
int LoadCheats(wxString name, const wxDirName& folderName, const wxString& friendlyName)
{
int loaded = 0;
int numberFoundCheatsFiles;
wxString filespec = name + L"*.pnach";
loaded += LoadCheatsFiles(folderName, filespec, friendlyName, numberFoundCheatsFiles);
// This message _might_ be buggy. This function (LoadCheats) loads from an explicit folder.
// This folder can be cheats or cheats_ws at either the default location or a custom one.
// This check only tests the default cheats folder, so the message it produces is possibly misleading.
if (folderName.ToString().IsSameAs(PathDefs::GetCheats().ToString()) && numberFoundCheatsFiles == 0) {
wxString pathName = Path::Combine(folderName, name.MakeUpper() + L".pnach");
PatchesCon->WriteLn(Color_Gray, L"Not found %s file: %s", WX_STR(friendlyName), WX_STR(pathName));
}
PatchesCon->WriteLn((loaded ? Color_Green : Color_Gray), L"Overall %d %s loaded", loaded, WX_STR(friendlyName));
return loaded;
}
示例10: LoadCheatsFromZip
// This routine loads cheats from a zip file
// Returns number of cheats loaded
// Note: Should be called after InitPatches()
// Note: only load cheats from the root folder of the zip
int LoadCheatsFromZip(wxString gameCRC, const wxString& cheatsArchiveFilename) {
gameCRC.MakeUpper();
int before = cheatnumber;
std::auto_ptr<wxZipEntry> entry;
wxFFileInputStream in(cheatsArchiveFilename);
wxZipInputStream zip(in);
while (entry.reset(zip.GetNextEntry()), entry.get() != NULL)
{
wxString name = entry->GetName();
name.MakeUpper();
if (name.Find(gameCRC) == 0 && name.Find(L".PNACH")+6u == name.Length()) {
PatchesCon->WriteLn(Color_Green, L"Loading patch '%s' from archive '%s'",
WX_STR(entry->GetName()), WX_STR(cheatsArchiveFilename));
wxTextInputStream pnach(zip);
while (!zip.Eof()) {
inifile_processString(pnach.ReadLine());
}
}
}
return cheatnumber - before;
}
示例11: GetKeyCode
int wxGISAcceleratorTable::GetKeyCode(wxString sKeyCode)
{
sKeyCode.MakeUpper();
int Key;
if(sKeyCode.Len() == 1)
Key = (int)sKeyCode.GetChar(0);
else
{
if(sKeyCode.Find(wxT("WXK_F")) != wxNOT_FOUND)
{
int num = wxAtoi(sKeyCode.Right(sKeyCode.Len() - 5)) - 1;
Key = WXK_F1 + num;
}
else if(sKeyCode == wxString(wxT("WXK_DELETE")))
{
Key = WXK_DELETE;
}
else if(sKeyCode == wxString(wxT("WXK_NUMPAD_DELETE")))
{
Key = WXK_NUMPAD_DELETE;
}
else if(sKeyCode == wxString(wxT("WXK_ESCAPE")))
{
Key = WXK_ESCAPE;
}
else if(sKeyCode == wxString(wxT("WXK_SPACE")))
{
Key = WXK_SPACE;
}
else if(sKeyCode == wxString(wxT("WXK_NUMPAD_SPACE")))
{
Key = WXK_NUMPAD_SPACE;
}
else if(sKeyCode == wxString(wxT("WXK_RETURN")))
{
Key = WXK_RETURN;
}
else if(sKeyCode == wxString(wxT("WXK_EXECUTE")))
{
Key = WXK_EXECUTE;
}
else if(sKeyCode == wxString(wxT("WXK_PAUSE")))
{
Key = WXK_PAUSE;
}
else if(sKeyCode == wxString(wxT("WXK_END")))
{
Key = WXK_END;
}
else if(sKeyCode == wxString(wxT("WXK_NUMPAD_END")))
{
Key = WXK_NUMPAD_END;
}
else if(sKeyCode == wxString(wxT("WXK_HOME")))
{
Key = WXK_HOME;
}
else if(sKeyCode == wxString(wxT("WXK_NUMPAD_HOME")))
{
Key = WXK_NUMPAD_HOME;
}
else if(sKeyCode == wxString(wxT("WXK_INSERT")))
{
Key = WXK_INSERT;
}
else if(sKeyCode == wxString(wxT("WXK_NUMPAD_INSERT")))
{
Key = WXK_NUMPAD_INSERT;
}
}
return Key;
}