当前位置: 首页>>代码示例>>C++>>正文


C++ wxIdleEvent::Skip方法代码示例

本文整理汇总了C++中wxIdleEvent::Skip方法的典型用法代码示例。如果您正苦于以下问题:C++ wxIdleEvent::Skip方法的具体用法?C++ wxIdleEvent::Skip怎么用?C++ wxIdleEvent::Skip使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在wxIdleEvent的用法示例。


在下文中一共展示了wxIdleEvent::Skip方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnIdle

void TTrackball::OnIdle(wxIdleEvent& event)
{
    long elapsed = wxGetElapsedTime(false);

    // 'elapsed' can be less than 'previous' if the timer gets reset somewhere else.
    if (elapsed < previous) {
        previous = elapsed;
    }

    // Animate the shader if at least one millisecond has elapsed.
    else if (elapsed - previous > 0) {
        canvas->Animate(elapsed - previous);
        previous = elapsed;
    }

    //
    // When not showing frames per second, wait enough between frames to not exceed a maximum frame rate.
    // The proper way of doing this is wait-for-vertical-sync, accessible via the display applet.
    // (Some older 3Dlabs products do not support the wglSwapControl extension.)
    //

    // If wglSwapInterval isn't available, wait for some time to elapse.
    if (wxGetApp().CapFps() && !wglSwapIntervalEXT) {
        if (!inertiaTheta || elapsed < Delay) {
            event.RequestMore();
            event.Skip();
            return;
        }

        // Reset timer.
        wxGetElapsedTime(true);
        previous = 0;
    } else {
        // Recalculate the fps every second.
        if (elapsed > 1000) {
            // Reset timer.
            wxGetElapsedTime(true);
            previous = 0;

            // Update the fps display counter on the status bar.
            wxGetApp().UpdateFps((float) frames * 1000.0f / (float) elapsed);
            frames = 0;
        }
        ++frames;
    }

    // Continue spinning the model.
    glLoadIdentity();
    vec3 offset = wxGetApp().Frame()->GetCenter();
    glTranslate(offset);
    glRotatef(-inertiaTheta, inertiaAxis.x, inertiaAxis.y, inertiaAxis.z);
    glTranslate(-offset);
    glMultMatrixf((float*) &xform);
    glGetFloatv(GL_MODELVIEW_MATRIX, (float*) &xform);
    canvas->Update();
    event.Skip();
}
开发者ID:astojilj,项目名称:astoj_oolongengine,代码行数:57,代码来源:Trackball.cpp

示例2: OnIdle

void wxMDIChildFrame::OnIdle(wxIdleEvent& event)
{
    // wxMSW prior to 2.5.3 created MDI child frames as visible, which resulted
    // in flicker e.g. when the frame contained controls with non-trivial
    // layout. Since 2.5.3, the frame is created hidden as all other top level
    // windows. In order to maintain backward compatibility, the frame is shown
    // in OnIdle, unless Show(false) was called by the programmer before.
    if ( m_needsInitialShow )
    {
        Show(true);
    }

    // MDI child frames get their WM_SIZE when they're constructed but at this
    // moment they don't have any children yet so all child windows will be
    // positioned incorrectly when they are added later - to fix this, we
    // generate an artificial size event here
    if ( m_needsResize )
    {
        m_needsResize = false; // avoid any possibility of recursion

        SendSizeEvent();
    }

    event.Skip();
}
开发者ID:HackLinux,项目名称:chandler-1,代码行数:25,代码来源:mdi.cpp

示例3: OnAppIdle

 void OnAppIdle(wxIdleEvent& ev)
 {
     ev.Skip();
     // Only respond to setting changes if we've been triggered once already.
     if (m_state != State::Inactive)
         UpdateState();
 }
开发者ID:Tinob,项目名称:Ishiiruka,代码行数:7,代码来源:ISOProperties.cpp

示例4: OnIdle

/*!
    \brief Idle time processing.

    OnIdle time here originates from the CodeBlocks message loop itself. The mcu plugin
    passes it to the mcu manager, which in turn passes it to us.

    \param event wxIdleEvent object.
*/
void OpenOCDDriver::OnIdle(wxIdleEvent& event)
{
    if (m_pProcess && ((PipedProcess*)m_pProcess)->HasInput())
        event.RequestMore();
    else
        event.Skip();
}
开发者ID:BackupTheBerlios,项目名称:cbmcu,代码行数:15,代码来源:openocd.cpp

示例5: OnIdle

void MyFrame::OnIdle(wxIdleEvent& event)
{
#if wxUSE_STATUSBAR
    if ( m_treeCtrl )
    {
        wxTreeItemId idRoot = m_treeCtrl->GetRootItem();
        wxString status;
        if (idRoot.IsOk())
        {
            wxTreeItemId idLast = m_treeCtrl->GetLastChild(idRoot);
            status = wxString::Format(
                _T("Root/last item is %svisible/%svisible"),
                m_treeCtrl->IsVisible(idRoot) ? _T("") : _T("not "),
                idLast.IsOk() && m_treeCtrl->IsVisible(idLast)
                    ? _T("") : _T("not "));
        }
        else
            status = _T("No root item");

        SetStatusText(status, 1);
    }
#endif // wxUSE_STATUSBAR

    event.Skip();
}
开发者ID:Bluehorn,项目名称:wxPython,代码行数:25,代码来源:treetest.cpp

示例6: OnIdle

void ModeSelectorCanvas::OnIdle(wxIdleEvent &event) {
	if (mouseTracker.mouseInView()) {
		Refresh();
	} else {
		event.Skip();
	}
}
开发者ID:ctcat2008,项目名称:CubicSDR,代码行数:7,代码来源:ModeSelectorCanvas.cpp

示例7: OnIdle

void wxPopupTransientWindow::OnIdle(wxIdleEvent& event)
{
    event.Skip();

    if (IsShown() && m_child)
    {
        // Store the last mouse position to minimize the number of calls to
        // wxFindWindowAtPoint() which are quite expensive.
        static wxPoint s_posLast;
        const wxPoint pos = wxGetMousePosition();
        if ( pos != s_posLast )
        {
            s_posLast = pos;

            wxWindow* const winUnderMouse = wxFindWindowAtPoint(pos);

            // We release the mouse capture while the mouse is inside the popup
            // itself to allow using it normally with the controls inside it.
            if ( wxGetTopLevelParent(winUnderMouse) == this )
            {
                if ( m_child->HasCapture() )
                {
                    m_child->ReleaseMouse();
                }
            }
            else // And we reacquire it as soon as the mouse goes outside.
            {
                if ( !m_child->HasCapture() )
                {
                    m_child->CaptureMouse();
                }
            }
        }
    }
}
开发者ID:lanurmi,项目名称:wxWidgets,代码行数:35,代码来源:popupcmn.cpp

示例8: OnIdle

void wxRichTextStyleComboCtrl::OnIdle(wxIdleEvent& event)
{
    event.Skip();

    if ( !m_stylePopup )
        return;

    wxRichTextCtrl * const richtext = GetRichTextCtrl();
    if ( !richtext )
        return;

    if ( !IsPopupShown() && IsShownOnScreen() && wxWindow::FindFocus() != this )
    {
        wxString styleName =
            wxRichTextStyleListBox::GetStyleToShowInIdleTime(richtext, m_stylePopup->GetStyleType());

        wxString currentValue = GetValue();
        if (!styleName.IsEmpty())
        {
            // Don't do the selection if it's already set
            if (currentValue == styleName)
                return;

            SetValue(styleName);
        }
        else if (!currentValue.IsEmpty())
            SetValue(wxEmptyString);
    }
}
开发者ID:3v1n0,项目名称:wxWidgets,代码行数:29,代码来源:richtextstyles.cpp

示例9: OnIdle

void vtFrame::OnIdle(wxIdleEvent& event)
{
	// Check if we were requested to close on the next Idle event.
	if (m_bCloseOnIdle)
		Close();
	else
		event.Skip();
}
开发者ID:kamalsirsa,项目名称:vtp,代码行数:8,代码来源:frame.cpp

示例10: OnIdle

//when program idle, read the output
void CscopePlugin::OnIdle(wxIdleEvent& event)
{
  if ( m_pProcess && m_pProcess->ReadProcessOutput() )
  {
    event.RequestMore();
  }
  event.Skip();
}
开发者ID:jenslody,项目名称:codeblocks,代码行数:9,代码来源:CscopePlugin.cpp

示例11: OnIdle

void hvApp::OnIdle(wxIdleEvent& event)
{
    if (m_exitIfNoMainWindow && !GetTopWindow())
        ExitMainLoop();

    event.Skip();
    event.RequestMore();
}
开发者ID:EdgarTx,项目名称:wx,代码行数:8,代码来源:helpview.cpp

示例12: OnIdle

void wxFrameView::OnIdle( wxIdleEvent& event)
{
    event.Skip();

    if ( mDoToolUpdates )
    {
        // TBD::
    }
}
开发者ID:nealey,项目名称:vera,代码行数:9,代码来源:frmview.cpp

示例13: OnIdle

void MyStatusBar::OnIdle(wxIdleEvent& event)
{
    SetStatusText(numlockIndicators[wxGetKeyState(WXK_NUMLOCK)],
                  Field_NumLockIndicator);
    SetStatusText(capslockIndicators[wxGetKeyState(WXK_CAPITAL)],
                  Field_CapsLockIndicator);

    event.Skip();
}
开发者ID:emutavchi,项目名称:pxCore,代码行数:9,代码来源:statbar.cpp

示例14: onIdle

void gcFrame::onIdle( wxIdleEvent& event )
{
	if (m_bEnableIdealSize && !(this->GetWindowStyle() & wxRESIZE_BORDER))
	{
		if (GetSize() != m_IdealSize)
			SetSize(m_IdealSize);
	}

	event.Skip();
}
开发者ID:Alasaad,项目名称:Desurium,代码行数:10,代码来源:gcFrame.cpp

示例15: OnIdle

void OpenWindowsPanel::OnIdle(wxIdleEvent& event)
{
    event.Skip();
    static bool once = false;
    if(!once && m_initDone && m_mgr->GetPageCount() && m_dvListCtrl->GetItemCount() == 0) {
        // populate the control
        once = true;
        PopulateView();
    }
}
开发者ID:eranif,项目名称:codelite,代码行数:10,代码来源:openwindowspanel.cpp


注:本文中的wxIdleEvent::Skip方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。