本文整理汇总了C++中wxDC::GetBackgroundMode方法的典型用法代码示例。如果您正苦于以下问题:C++ wxDC::GetBackgroundMode方法的具体用法?C++ wxDC::GetBackgroundMode怎么用?C++ wxDC::GetBackgroundMode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类wxDC
的用法示例。
在下文中一共展示了wxDC::GetBackgroundMode方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: PaintTrackCursor
void AudioDisplay::PaintTrackCursor(wxDC &dc) {
wxDCPenChanger penchanger(dc, wxPen(*wxWHITE));
dc.DrawLine(track_cursor_pos-scroll_left, audio_top, track_cursor_pos-scroll_left, audio_top+audio_height);
if (track_cursor_label.empty()) return;
wxDCFontChanger fc(dc);
wxFont font = dc.GetFont();
font.SetWeight(wxFONTWEIGHT_BOLD);
dc.SetFont(font);
wxSize label_size(dc.GetTextExtent(track_cursor_label));
wxPoint label_pos(track_cursor_pos - scroll_left - label_size.x/2, audio_top + 2);
label_pos.x = mid(2, label_pos.x, GetClientSize().GetWidth() - label_size.x - 2);
int old_bg_mode = dc.GetBackgroundMode();
dc.SetBackgroundMode(wxTRANSPARENT);
// Draw border
dc.SetTextForeground(wxColour(64, 64, 64));
dc.DrawText(track_cursor_label, label_pos.x+1, label_pos.y+1);
dc.DrawText(track_cursor_label, label_pos.x+1, label_pos.y-1);
dc.DrawText(track_cursor_label, label_pos.x-1, label_pos.y+1);
dc.DrawText(track_cursor_label, label_pos.x-1, label_pos.y-1);
// Draw fill
dc.SetTextForeground(*wxWHITE);
dc.DrawText(track_cursor_label, label_pos.x, label_pos.y);
dc.SetBackgroundMode(old_bg_mode);
label_pos.x -= 2;
label_pos.y -= 2;
label_size.IncBy(4, 4);
// If the rendered text changes size we have to draw it an extra time to make sure the entire thing was drawn
bool need_extra_redraw = track_cursor_label_rect.GetSize() != label_size;
track_cursor_label_rect.SetPosition(label_pos);
track_cursor_label_rect.SetSize(label_size);
if (need_extra_redraw)
RefreshRect(track_cursor_label_rect, false);
}
示例2: show_direct
void SeqDNA::show_direct ( wxDC& dc )
{
myass ( itemsperline , "DNA:show_direct_ipl" ) ;
if ( !itemsperline ) return ;
myass ( can , "SeqDNA::show_direct1" ) ;
can->SetFont(*can->font);
dc.SetFont(*can->font);
int a , b , w , h , n , bo = can->border ;
int csgc = can->NumberOfLines() , cbs = can->blocksize ;
int cih = can->isHorizontal() ;
int xa , xb , ya , yb ;
for ( n = 0 ; n < can->seq.GetCount() && can->seq[n] != this ; n++ ) ;
if ( n == can->seq.GetCount() ) return ;
// Setting basic values
int cw = can->charwidth , ch = can->charheight ;
int ox = bo + cw + cw * endnumberlength ;
int oy = n*ch+bo ;
bool isPrimer = false ;
if ( whatsthis().StartsWith ( _T("PRIMER") ) ) isPrimer = true ;
can->MyGetClientSize ( &w , &h ) ;
xb = w ;
yb = h ;
wxColour tbg = dc.GetTextBackground () ;
wxColour tfg = dc.GetTextForeground () ;
int bm = dc.GetBackgroundMode () ;
dc.SetTextForeground ( fontColor ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.GetDeviceOrigin ( &xa , &ya ) ;
xa = -xa ;
xb += xa ;
ya = -ya ;
yb += ya ;
myass ( ch , "SeqDNA::show_direct2a" ) ;
myass ( csgc , "SeqDNA::show_direct2b" ) ;
b = ( ya - ch - oy ) / ( ch * csgc ) * itemsperline ;
for ( a = 0 ; a < b && a < s.length() ; a += itemsperline ) ;
myass ( itemsperline , "SeqDNA::show_direct3" ) ;
myass ( cbs , "SeqDNA::show_direct4" ) ;
for ( a = 0 ; a < s.length() ; a++ )
{
int px = a % itemsperline , py = a / itemsperline ;
bool showNumber = ( px == 0 ) ;
px = px * cw + ( px / cbs ) * ( cw - 1 ) + ox ;
py = py * ch * csgc + oy ;
if ( !can->getDrawAll() )
{
if ( py + ch < ya ) continue ;
if ( py > yb ) break ;
if ( cih )
{
if ( px + cw < xa ) continue ;
if ( px > xb ) continue ;
}
}
int pm = getMark ( a ) ;
char ac = s.GetChar(a) ;
if ( pm == 0 && !showNumber && ac == ' ' ) continue ;
if ( pm == 1 ) // Marked (light gray background)
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxLIGHT_GREY ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
else if ( pm == 2 && can->doOverwrite() ) // Overwrite cursor
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxBLACK ) ;
dc.SetTextForeground ( *wxWHITE ) ;
}
else dc.SetTextForeground ( getHighlightColor ( a , getBaseColor ( ac ) ) ) ;
if ( isPrimer )
{
if ( s.GetChar(a) == vec->getSequenceChar(a) ) dc.SetTextForeground ( *wxBLUE ) ;
else dc.SetTextForeground ( *wxRED ) ;
}
if ( can->isPrinting() && pm == 1 )
{
dc.SetBrush ( *MYBRUSH ( wxColour ( 230 , 230 , 230 ) ) ) ;
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle ( px , py , cw , ch ) ;
}
if ( can->isPrinting() && !can->getPrintToColor() )
{
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
dc.DrawText ( wxString ( (wxChar) ac ) , px , py ) ;
//.........这里部分代码省略.........
示例3: show
void SeqDNA::show ( wxDC& dc )
{
if ( useDirectRoutines() ) { show_direct ( dc ) ; return ; }
dc.SetFont(*can->font);
wxColour tbg = dc.GetTextBackground () ;
wxColour tfg = dc.GetTextForeground () ;
int bm = dc.GetBackgroundMode () ;
int a , b , cnt = offset+1 ;
wxString t ;
char u[100] , valid[256] ;
for ( a = 0 ; a < 256 ; a++ ) valid[a] = 0 ;
valid['A'] = valid['C'] = valid['T'] = valid['G'] = valid[' '] = 1 ;
// dc.SetTextBackground ( *wxWHITE ) ;
dc.SetTextForeground ( fontColor ) ;
// dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
int xa , ya , yb ;
dc.GetDeviceOrigin ( &xa , &ya ) ;
ya = -ya ;
can->MyGetClientSize ( &xa , &yb ) ;
yb += ya ;
for ( a = 0 ; a < pos.p.GetCount() ; a++ )
{
if ( can->hardstop > -1 && a > can->hardstop ) break ;
b = pos.p[a] ;
int tx = pos.r[a].x , ty = pos.r[a].y ;
int tz = ty + can->charheight ;
bool insight = true ; // Meaning "is this part visible"
if ( tz < ya ) insight = false ;
if ( ty > yb ) insight = false ;
if ( can->getDrawAll() ) insight = true ;
if ( !insight && ty > yb ) a = pos.p.GetCount() ;
if ( b > 0 && !insight ) cnt++ ;
if ( b > 0 && insight ) // Character
{
t = s.GetChar(b-1) ;
int pm = getMark ( a ) ;
if ( pm == 1 ) // Marked (light gray background)
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxLIGHT_GREY ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
else if ( pm == 2 && can->doOverwrite() ) // Overwrite cursor
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxBLACK ) ;
}
if ( pm == 2 && can->doOverwrite() ) dc.SetTextForeground ( *wxWHITE ) ;
else dc.SetTextForeground ( getBaseColor ( t.GetChar(0) ) ) ;
if ( can->isPrinting() && pm == 1 )
{
dc.SetBrush ( *MYBRUSH ( wxColour ( 230 , 230 , 230 ) ) ) ;
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle ( tx , ty , can->charwidth , can->charheight ) ;
}
if ( can->isPrinting() && !can->getPrintToColor() )
{
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
dc.DrawText ( t , tx , ty ) ;
if ( pm == 2 && !can->doOverwrite() ) // Insert cursor
{
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine ( tx-1 , ty , tx-1 , tz ) ;
dc.DrawLine ( tx-3 , ty , tx+2 , ty ) ;
dc.DrawLine ( tx-3 , tz , tx+2 , tz ) ;
}
if ( pm > 0 ) // Reverting cursor settings
{
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.SetTextForeground ( fontColor ) ;
}
cnt++ ;
}
else if ( insight ) // Front number
{
if ( showNumbers )
{
//sprintf ( u , "%d" , cnt ) ;
//t = u ;
t = wxString::Format ( _T("%d") , cnt ) ;
while ( t.length() < endnumberlength ) t = _T("0") + t ;
}
else t = alternateName ;
dc.SetTextForeground ( *wxBLACK ) ;
dc.DrawText ( t , pos.r[a].x, pos.r[a].y ) ;
}
}
dc.SetBackgroundMode ( bm ) ;
dc.SetTextBackground ( tbg ) ;
dc.SetTextForeground ( tfg ) ;
}
示例4: show
void SeqAA::show ( wxDC& dc )
{
if ( useDirectRoutines() ) { show_direct ( dc ) ; return ; }
wxMessageBox ( _T("One has to wonder...2") ) ;
int cw2 , ch2 ;
dc.SetFont(*can->smallFont);
dc.GetTextExtent ( _T("A") , &cw2 , &ch2 ) ;
dc.SetFont(*can->font);
wxColour tbg = dc.GetTextBackground () ;
wxColour tfg = dc.GetTextForeground () ;
int bm = dc.GetBackgroundMode () ;
int a = 0 , b , cnt = offset+1 ;
wxString t ;
wxColour bbg ( 150 , 150 , 255 ) ;
dc.SetTextBackground ( *wxWHITE ) ;
if ( primaryMode ) dc.SetTextForeground ( getHighlightColor ( a , *wxBLACK ) ) ;
else dc.SetTextForeground ( myapp()->frame->aa_color ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
int xa , ya , yb ;
dc.GetDeviceOrigin ( &xa , &ya ) ;
ya = -ya ;
can->MyGetClientSize ( &xa , &yb ) ;
yb += ya ;
for ( a = 0 ; a < pos.p.GetCount() ; a++ )
{
if ( can->hardstop > -1 && a > can->hardstop ) break ;
b = pos.p[a] ;
int ty = pos.r[a].y ;
int tz = ty + can->charheight ;
bool insight = true ;
if ( tz < ya ) insight = false ;
if ( ty > yb ) insight = false ;
if ( can->getDrawAll() ) insight = true ;
if ( !insight && ty > yb ) a = pos.p.GetCount() ;
if ( b > 0 && !insight ) cnt++ ;
if ( b > 0 && insight ) // Character
{
if ( getMark ( a ) == 1 )
{
if ( primaryMode )
{
dc.SetTextForeground ( *wxBLACK ) ;
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxLIGHT_GREY ) ;
}
else
{
dc.SetTextForeground ( bbg ) ;
dc.SetTextBackground ( *wxWHITE ) ;
}
}
else if ( getMark ( a ) == 2 && can->doOverwrite() )
{
dc.SetTextForeground ( *wxWHITE ) ;
dc.SetTextBackground ( *wxBLACK ) ;
dc.SetBackgroundMode ( wxSOLID ) ;
}
wxChar ch2 = s.GetChar(b-1) ;
if ( ch2 == '|' ) ch2 = myapp()->frame->stopcodon ;
t = ch2 ;
if ( can->isPrinting() && !can->getPrintToColor() )
{
dc.SetTextForeground ( *wxBLACK ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
}
dc.DrawText ( t, pos.r[a].x, pos.r[a].y ) ;
if ( getMark ( a ) == 2 && !can->doOverwrite() )
{
int tx = pos.r[a].x , ty = pos.r[a].y ;
int tz = ty + can->charheight ;
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine ( tx-1 , ty , tx-1 , tz ) ;
dc.DrawLine ( tx-3 , ty , tx+2 , ty ) ;
dc.DrawLine ( tx-3 , tz , tx+2 , tz ) ;
}
if ( getMark ( a ) > 0 )
{
dc.SetTextBackground ( *wxWHITE ) ;
if ( primaryMode ) dc.SetTextForeground ( getHighlightColor ( a , *wxBLACK ) ) ;
else dc.SetTextForeground ( myapp()->frame->aa_color ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
}
// Protease cuts
for ( int q = 0 ; q < pc.GetCount() ; q++ )
{
if ( b == pc[q]->cut )
{
int qx = pos.r[a].x - 2 ;
int qy = pos.r[a].y ;
if ( !pc[q]->left ) qx += can->charwidth + 4 ;
dc.SetTextForeground ( *wxBLACK ) ;
dc.SetPen(*wxGREY_PEN);
dc.DrawLine ( qx , qy + 1 , qx , qy + can->charheight - 2 ) ;
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine ( qx+1 , qy + 1 , qx+1 , qy + can->charheight - 2 ) ;
//.........这里部分代码省略.........
示例5: show_direct
void SeqAA::show_direct ( wxDC& dc )
{
myass ( itemsperline , "AA:show_direct_ipl" ) ;
if ( !itemsperline ) return ;
mylog ( "SeqAA::show_direct" , "0" ) ;
can->SetFont(*can->font);
dc.SetFont(*can->font);
int a , b , w , h , n , bo = can->border ;
int csgc = can->NumberOfLines() , cbs = can->blocksize ;
int cih = can->isHorizontal() ;
int xa , xb , ya , yb ;
for ( n = 0 ; n < csgc && can->seq[n] != this ; n++ ) ;
if ( n == csgc ) return ;
mylog ( "SeqAA::show_direct" , "1" ) ;
// Setting basic values
int cw = can->charwidth , ch = can->charheight ;
int ox = bo + cw + cw * endnumberlength ;
int oy = n*ch+bo ;
can->MyGetClientSize ( &w , &h ) ;
xb = w ;
yb = h ;
wxColour tbg = dc.GetTextBackground () ;
wxColour tfg = dc.GetTextForeground () ;
int bm = dc.GetBackgroundMode () ;
wxColour tf ;
if ( primaryMode ) tf = *wxBLACK ;
else tf = myapp()->frame->aa_color ;; // wxColour ( 130 , 130 , 130 ) ;//*wxLIGHT_GREY ;
dc.SetTextForeground ( tf ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.GetDeviceOrigin ( &xa , &ya ) ;
xa = -xa ;
xb += xa ;
ya = -ya ;
yb += ya ;
mylog ( "SeqAA::show_direct" , "2" ) ;
b = ( ya - ch - oy ) / ( ch * csgc ) * itemsperline ;
mylog ( "SeqAA::show_direct" , "3" ) ;
for ( a = 0 ; a < b && a < s.length() ; a += itemsperline ) ;
for ( ; a < s.length() ; a++ )
{
int px = a % itemsperline , py = a / itemsperline ;
bool showNumber = ( px == 0 ) ;
px = px * cw + ( px / cbs ) * ( cw - 1 ) + ox ;
py = py * ch * csgc + oy ;
if ( !can->getDrawAll() )
{
if ( py + ch < ya ) continue ;
if ( py > yb ) break ;
if ( cih )
{
if ( px + cw < xa ) continue ;
if ( px > xb ) continue ;
}
}
int pm = getMark ( a ) ;
if ( pm == 1 ) // Marked (light gray background)
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxLIGHT_GREY ) ;
dc.SetTextForeground ( getHighlightColor ( a , tf ) ) ;
}
else if ( pm == 2 && can->doOverwrite() ) // Overwrite cursor
{
dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetTextBackground ( *wxBLACK ) ;
}
if ( pm == 2 && can->doOverwrite() ) dc.SetTextForeground ( *wxWHITE ) ;
else dc.SetTextForeground ( getHighlightColor ( a , tf ) ) ;
if ( can->isPrinting() && pm == 1 )
{
dc.SetBrush ( *MYBRUSH ( wxColour ( 230 , 230 , 230 ) ) ) ;
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle ( px , py , cw , ch ) ;
}
if ( can->isPrinting() && !can->getPrintToColor() )
{
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
// Show the char
wxChar ch2 = s.GetChar(a) ;
if ( ch2 == '|' ) ch2 = myapp()->frame->stopcodon ;
dc.DrawText ( wxString ( ch2 ) , px , py ) ;
int pz = py + ch ;
if ( pm == 2 && !can->doOverwrite() ) // Insert cursor
{
dc.SetPen(*wxBLACK_PEN);
//.........这里部分代码省略.........
示例6: show
void SeqPlot::show ( wxDC& dc )
{
if ( s.IsEmpty() ) return ;
mylog ( "SeqPlot::show" , "1" ) ;
dc.SetFont(*can->font);
wxColour tbg = dc.GetTextBackground () ;
wxColour tfg = dc.GetTextForeground () ;
int bm = dc.GetBackgroundMode () ;
int a , b , cnt = offset+1 ;
wxString t ;
char u[100] , valid[256] ;
for ( a = 0 ; a < 256 ; a++ ) valid[a] = 0 ;
valid['A'] = valid['C'] = valid['T'] = valid['G'] = valid[' '] = 1 ;
// dc.SetTextBackground ( *wxWHITE ) ;
dc.SetTextForeground ( fontColor ) ;
// dc.SetBackgroundMode ( wxSOLID ) ;
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
int xa , xb , ya , yb ;
dc.GetDeviceOrigin ( &xa , &ya ) ;
ya = -ya ;
xa = -xa ;
can->MyGetClientSize ( &xb , &yb ) ;
yb += ya ;
xb += xa ;
int lx = 0 ;
startOfLine = true ;
mylog ( "SeqPlot::show" , "2" ) ;
for ( a = 0 ; a < pos.p.GetCount() ; a++ )
{
mylog ( "SeqPlot::show" , "2a" ) ;
if ( can->hardstop > -1 && a > can->hardstop ) break ;
mylog ( "SeqPlot::show" , "2b" ) ;
b = pos.p[a] ;
int tx = pos.r[a].x , ty = pos.r[a].y ;
int tz = ty + can->charheight * lines ;
bool insight = true ; // Meaning "is this part visible"
if ( tz < ya ) insight = false ;
if ( ty > yb ) insight = false ;
if ( tx + can->charwidth < xa ) insight = false ;
if ( tx > xb ) insight = false ;
if ( can->getDrawAll() ) insight = true ;
if ( !insight && ty > yb ) a = pos.p.GetCount() ;
if ( b > 0 && !insight ) cnt++ ;
mylog ( "SeqPlot::show" , "2c" ) ;
if ( b > 0 && insight ) // Character
{
if ( lx == 0 ) lx = tx ;
t = s.GetChar(b-1) ;
if ( can->isPrinting() )
{
if (getMark ( a ) == 1 )
{
dc.SetBrush ( *MYBRUSH ( wxColour ( 230 , 230 , 230 ) ) ) ;
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle ( tx , ty , can->charwidth , can->charheight ) ;
}
mylog ( "SeqPlot::show" , "2c1" ) ;
if ( !can->getPrintToColor() )
{
dc.SetBackgroundMode ( wxTRANSPARENT ) ;
dc.SetTextForeground ( *wxBLACK ) ;
}
}
mylog ( "SeqPlot::show" , wxString::Format ( _T("2c2 (type %d)") , type ) ) ;
switch ( type )
{
case CHOU_FASMAN : showChouFasman ( dc , b-1 , tx , ty , lx ) ; break ;
case COILED_COIL : showChouFasman ( dc , b-1 , tx , ty , lx ) ; break ;
case M_W : showMW ( dc , b-1 , tx , ty , lx ) ; break ;
case P_I : showPI ( dc , b-1 , tx , ty , lx ) ; break ;
case H_P : showHP ( dc , b-1 , tx , ty , lx ) ; break ;
}
lx = tx + can->charwidth ;
cnt++ ;
startOfLine = false ;
mylog ( "SeqPlot::show" , "2c3" ) ;
}
else if ( insight ) // Front
{
mylog ( "SeqPlot::show" , "2d1" ) ;
lx = 0 ;
startOfLine = true ;
if ( !can->isMiniDisplay() ) continue ;
mylog ( "SeqPlot::show" , "2d2" ) ;
dc.SetFont(*can->smallFont);
if ( type == CHOU_FASMAN ) t = _T("Chou-Fasman") ;
if ( type == COILED_COIL ) t = _T("Coiled-coil") ;
else if ( type == M_W ) t = _T("MW") ;
else if ( type == P_I ) t = _T("pI") ;
else if ( type == H_P )
{
t = _T("t_method_") ;
t += hp_method ;
t = txt(t) ;
t += wxString::Format( _T(" [%d]") , hp_window ) ;
}
mylog ( "SeqPlot::show" , "2d3" ) ;
dc.SetTextForeground ( *wxBLACK ) ;
int tw , th ;
//.........这里部分代码省略.........
示例7: Draw
void wxHtmlWordCell::Draw(wxDC& dc, int x, int y,
int WXUNUSED(view_y1), int WXUNUSED(view_y2),
wxHtmlRenderingInfo& info)
{
#if 0 // useful for debugging
dc.SetPen(*wxBLACK_PEN);
dc.DrawRectangle(x+m_PosX,y+m_PosY,m_Width /* VZ: +1? */ ,m_Height);
#endif
bool drawSelectionAfterCell = false;
if ( info.GetState().GetSelectionState() == wxHTML_SEL_CHANGING )
{
// Selection changing, we must draw the word piecewise:
wxHtmlSelection *s = info.GetSelection();
wxString txt;
int w, h;
int ofs = 0;
wxPoint priv = (this == s->GetFromCell()) ?
s->GetFromPrivPos() : s->GetToPrivPos();
// NB: this is quite a hack: in order to compute selection boundaries
// (in word's characters) we must know current font, which is only
// possible inside rendering code. Therefore we update the
// information here and store it in wxHtmlSelection so that
// ConvertToText can use it later:
if ( priv == wxDefaultPosition )
{
SetSelectionPrivPos(dc, s);
priv = (this == s->GetFromCell()) ?
s->GetFromPrivPos() : s->GetToPrivPos();
}
int part1 = priv.x;
int part2 = priv.y;
if ( part1 > 0 )
{
txt = m_Word.Mid(0, part1);
dc.DrawText(txt, x + m_PosX, y + m_PosY);
dc.GetTextExtent(txt, &w, &h);
ofs += w;
}
SwitchSelState(dc, info, true);
txt = m_Word.Mid(part1, part2-part1);
dc.DrawText(txt, ofs + x + m_PosX, y + m_PosY);
if ( (size_t)part2 < m_Word.length() )
{
dc.GetTextExtent(txt, &w, &h);
ofs += w;
SwitchSelState(dc, info, false);
txt = m_Word.Mid(part2);
dc.DrawText(txt, ofs + x + m_PosX, y + m_PosY);
}
else
drawSelectionAfterCell = true;
}
else
{
wxHtmlSelectionState selstate = info.GetState().GetSelectionState();
// Not changing selection state, draw the word in single mode:
if ( selstate != wxHTML_SEL_OUT &&
dc.GetBackgroundMode() != wxSOLID )
{
SwitchSelState(dc, info, true);
}
else if ( selstate == wxHTML_SEL_OUT &&
dc.GetBackgroundMode() == wxSOLID )
{
SwitchSelState(dc, info, false);
}
dc.DrawText(m_Word, x + m_PosX, y + m_PosY);
drawSelectionAfterCell = (selstate != wxHTML_SEL_OUT);
}
// NB: If the text is justified then there is usually some free space
// between adjacent cells and drawing the selection only onto cells
// would result in ugly unselected spaces. The code below detects
// this special case and renders the selection *outside* the sell,
// too.
if ( m_Parent->GetAlignHor() == wxHTML_ALIGN_JUSTIFY &&
drawSelectionAfterCell )
{
wxHtmlCell *nextCell = m_Next;
while ( nextCell && nextCell->IsFormattingCell() )
nextCell = nextCell->GetNext();
if ( nextCell )
{
int nextX = nextCell->GetPosX();
if ( m_PosX + m_Width < nextX )
{
dc.SetBrush(dc.GetBackground());
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(x + m_PosX + m_Width, y + m_PosY,
nextX - m_PosX - m_Width, m_Height);
}
//.........这里部分代码省略.........