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C++ unit_map::begin方法代码示例

本文整理汇总了C++中unit_map::begin方法的典型用法代码示例。如果您正苦于以下问题:C++ unit_map::begin方法的具体用法?C++ unit_map::begin怎么用?C++ unit_map::begin使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在unit_map的用法示例。


在下文中一共展示了unit_map::begin方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: verify

static void verify(const unit_map& units, const config& cfg) {
	std::stringstream errbuf;
	LOG_REPLAY << "verifying unit structure...\n";

	const size_t nunits = cfg["num_units"].to_size_t();
	if(nunits != units.size()) {
		errbuf << "SYNC VERIFICATION FAILED: number of units from data source differ: "
			   << nunits << " according to data source. " << units.size() << " locally\n";

		std::set<map_location> locs;
		BOOST_FOREACH(const config &u, cfg.child_range("unit"))
		{
			const map_location loc(u);
			locs.insert(loc);

			if(units.count(loc) == 0) {
				errbuf << "data source says there is a unit at "
					   << loc << " but none found locally\n";
			}
		}

		for(unit_map::const_iterator j = units.begin(); j != units.end(); ++j) {
			if (locs.count(j->get_location()) == 0) {
				errbuf << "local unit at " << j->get_location()
					   << " but none in data source\n";
			}
		}
		replay::process_error(errbuf.str());
		errbuf.clear();
	}
开发者ID:nguyenducnhaty,项目名称:wesnoth,代码行数:30,代码来源:replay.cpp

示例2:

unit_map::unit_map(const unit_map& that)
	: umap_()
	, lmap_()
{
	for (const_unit_iterator i = that.begin(); i != that.end(); ++i) {
		add(i->get_location(), *i);
	}
}
开发者ID:niegenug,项目名称:wesnoth,代码行数:8,代码来源:unit_map.cpp

示例3:

unit_map::unit_map(const unit_map& that) :
	/* Initialize to silence compiler warnings. */
	map_(),
	lmap_(),
	num_iters_(0),
	num_invalid_(0)
{
	for (const_unit_iterator i = that.begin(); i != that.end(); i++) {
		add(i->first, i->second);
	}
}
开发者ID:oys0317,项目名称:opensanguo,代码行数:11,代码来源:unit_map.cpp

示例4: create_list

		//-----------------------------------------------------------------//
		unit_map_its create_list(const std::string& root)
		{
			unit_map_its list;
			if(unit_map_.empty()) {
				list.clear();
				return list;
			}

			if(root.empty()) {
				list.resize(unit_map_.size());
				list.clear();
				for(unit_map_it it = unit_map_.begin(); it != unit_map_.end(); ++it) {
					list.push_back(it);
				}
			} else {
				auto fpath = create_full_path(root);
				if(fpath.empty()) {
					list.clear();
					return list;
				}

				unit_map_it it = unit_map_.find(fpath);
				if(it != unit_map_.end()) {
					const typename unit_t::childs& ch = it->second.get_childs();
					list.resize(ch.size());
					list.clear();
					for(const auto& s : ch) {
						auto path = create_full_path(s);
						if(!path.empty()) {
							it = unit_map_.find(path);
							if(it != unit_map_.end()) {
								list.push_back(it);
							}
						}
					}
				} else {
					list.clear();
				}
			}

			std::sort(list.begin(), list.end(), [] (unit_map_it l, unit_map_it r) {
				return l->first < r->first; }
			);

			return list;
		}
开发者ID:hirakuni45,项目名称:glfw3_app,代码行数:47,代码来源:tree_unit.hpp

示例5: fill_object_list

void tmkwin_theme::fill_object_list(const unit_map& units)
{
	tlistbox* list = dynamic_cast<tlistbox*>(get_object("object-list"));
	list->clear();

	const map_location& selected_hex = controller_.selected_hex();
	std::stringstream ss;
	int index = 0;
	int cursel = 0;
	for (unit_map::const_iterator it = units.begin(); it != units.end(); ++ it) {
		unit& u = *dynamic_cast<unit*>(&*it);
		if (u.type() != unit::WIDGET) {
			continue;
		}
		if (u.get_location() == selected_hex) {
			cursel = index;
		}
		string_map list_item;
		std::map<std::string, string_map> list_item_item;

		list_item["label"] = str_cast(index ++);
		list_item_item.insert(std::make_pair("number", list_item));

		list_item["label"] = u.cell().id;
		list_item_item.insert(std::make_pair("id", list_item));

		ss.str("");
		const SDL_Rect& rect = u.get_rect();
		// ss << rect.x << "," << rect.y << "," << rect.w << "," << rect.h;
		ss << rect.x << "," << rect.y;
		list_item["label"] = ss.str();
		list_item_item.insert(std::make_pair("rect", list_item));

		list->add_row(list_item_item);

		tgrid* grid = list->get_row_grid(list->get_item_count() - 1);
		grid->set_cookie(reinterpret_cast<void*>(&u));
	}
	if (list->get_item_count()) {
		list->select_row(cursel);
	}
	list->invalidate_layout(true);
	// window.invalidate_layout();
}
开发者ID:hyrio,项目名称:War-Of-Kingdom,代码行数:44,代码来源:mkwin_theme.cpp

示例6: evaluate

void move_candidate_action::evaluate(ai::formula_ai* ai, unit_map& units)
{
	score_ = 0;

	candidate_action_filters::const_iterator me_filter = filter_map_.find("me");

	std::vector<variant> unit_vector;

	for(unit_map::unit_iterator i = units.begin() ; i != units.end() ; ++i)
	{
		if (i->side() == ai->get_side() && i->movement_left() > 0) {
			unit_vector.push_back(variant(new unit_callable(*i)));
		}
	}

	variant my_units(&unit_vector);

	variant filtered_units;
	try {
		if(me_filter != filter_map_.end() )
			filtered_units = do_filtering(ai, my_units, me_filter->second);
		else
			filtered_units=my_units;
	}
	catch(formula_error& e) {
		ai->handle_exception(e, "Error while executing filter formula for '" + get_name() + "' Candidate Action");
		return;
	}

	for(variant_iterator i = filtered_units.begin() ; i != filtered_units.end() ; ++i)
	{
			game_logic::map_formula_callable callable(static_cast<const formula_callable*>(ai));
			callable.add("me", *i);

			int res = execute_formula(eval_, callable, ai);

			if(res > score_) {
				score_ = res;
				my_unit_ = *i;
			}
	}
}
开发者ID:shikadilord,项目名称:wesnoth,代码行数:42,代码来源:candidates.cpp

示例7: verify

static void verify(const unit_map& units, const config& cfg) {
	std::stringstream errbuf;
	LOG_REPLAY << "verifying unit structure...\n";

	const size_t nunits = cfg["num_units"].to_size_t();
	if(nunits != units.size()) {
		errbuf << "SYNC VERIFICATION FAILED: number of units from data source differ: "
			   << nunits << " according to data source. " << units.size() << " locally\n";

		std::set<map_location> locs;
		for (const config &u : cfg.child_range("unit"))
		{
			const map_location loc(u);
			locs.insert(loc);

			if(units.count(loc) == 0) {
				errbuf << "data source says there is a unit at "
					   << loc << " but none found locally\n";
			}
		}

		for(unit_map::const_iterator j = units.begin(); j != units.end(); ++j) {
			if (locs.count(j->get_location()) == 0) {
				errbuf << "local unit at " << j->get_location()
					   << " but none in data source\n";
			}
		}
		replay::process_error(errbuf.str());
		errbuf.clear();
	}

	for (const config &un : cfg.child_range("unit"))
	{
		const map_location loc(un);
		const unit_map::const_iterator u = units.find(loc);
		if(u == units.end()) {
			errbuf << "SYNC VERIFICATION FAILED: data source says there is a '"
				   << un["type"] << "' (side " << un["side"] << ") at "
				   << loc << " but there is no local record of it\n";
			replay::process_error(errbuf.str());
			errbuf.clear();
		}

		config u_cfg;
		u->write(u_cfg);

		bool is_ok = true;
		static const std::string fields[] = {"type","hitpoints","experience","side",""};
		for(const std::string* str = fields; str->empty() == false; ++str) {
			if (u_cfg[*str] != un[*str]) {
				errbuf << "ERROR IN FIELD '" << *str << "' for unit at "
					   << loc << " data source: '" << un[*str]
					   << "' local: '" << u_cfg[*str] << "'\n";
				is_ok = false;
			}
		}

		if(!is_ok) {
			errbuf << "(SYNC VERIFICATION FAILED)\n";
			replay::process_error(errbuf.str());
			errbuf.clear();
		}
	}

	LOG_REPLAY << "verification passed\n";
}
开发者ID:Wedge009,项目名称:wesnoth,代码行数:66,代码来源:replay.cpp


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