本文整理汇总了C++中typenameGridRefManager::getSource方法的典型用法代码示例。如果您正苦于以下问题:C++ typenameGridRefManager::getSource方法的具体用法?C++ typenameGridRefManager::getSource怎么用?C++ typenameGridRefManager::getSource使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类typenameGridRefManager
的用法示例。
在下文中一共展示了typenameGridRefManager::getSource方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
template<class T> void ObjectUpdater::Visit(GridRefManager<T> &m) {
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end();
++iter) {
if (iter->getSource()->IsInWorld())
iter->getSource()->Update(i_timeDiff);
}
}
示例2: Visit
void ObjectUpdater::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
if (iter->getSource()->IsInWorld())
{
WorldObject::UpdateHelper helper(iter->getSource());
helper.Update(i_timeDiff);
}
}
}
示例3: while
void
ObjectGridUnloader::Visit(GridRefManager<T>& m)
{
// remove all cross-reference before deleting
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
iter->getSource()->CleanupsBeforeDelete();
while (!m.isEmpty())
{
T* obj = m.getFirst()->getSource();
// if option set then object already saved at this moment
if (!sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
///- object must be out of world before delete
obj->RemoveFromWorld();
///- object will get delinked from the manager when deleted
delete obj;
}
}
示例4:
void
ObjectGridCleaner::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
iter->getSource()->RemoveFromWorld();
}
示例5:
void
ObjectGridCleaner::Visit(GridRefManager<T>& m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
iter->getSource()->CleanupsBeforeDelete();
}
示例6: Visit
void ObjectUpdater::Visit(GridRefManager<T>& m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
iter->getSource()->Update(i_timeDiff);
}