当前位置: 首页>>代码示例>>C++>>正文


C++ s3eWwiseFuncs类代码示例

本文整理汇总了C++中s3eWwiseFuncs的典型用法代码示例。如果您正苦于以下问题:C++ s3eWwiseFuncs类的具体用法?C++ s3eWwiseFuncs怎么用?C++ s3eWwiseFuncs使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了s3eWwiseFuncs类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: IwTrace

s3eWwiseResult s3eWwiseSoundEngineSetActiveListeners(s3eWwiseGameObjectID in_GameObjectID, uint32 in_uListenerMask)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[17] func: s3eWwiseSoundEngineSetActiveListeners"));

    if (!_extLoad())
        return s3eWwise_NotImplemented;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    s3eWwiseResult ret = g_Ext.m_s3eWwiseSoundEngineSetActiveListeners(in_GameObjectID, in_uListenerMask);

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return ret;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例2: s3eWwiseMusicEngineTerm

void s3eWwiseMusicEngineTerm()
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[41] func: s3eWwiseMusicEngineTerm"));

    if (!_extLoad())
        return;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    g_Ext.m_s3eWwiseMusicEngineTerm();

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例3: s3eWwiseMusicEngineGetDefaultInitSettings

void s3eWwiseMusicEngineGetDefaultInitSettings(s3eWwiseMusicSettings* out_settings)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[40] func: s3eWwiseMusicEngineGetDefaultInitSettings"));

    if (!_extLoad())
        return;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    g_Ext.m_s3eWwiseMusicEngineGetDefaultInitSettings(out_settings);

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例4: s3eWwiseSoundEngineStopAll

void s3eWwiseSoundEngineStopAll(s3eWwiseGameObjectID in_gameObjectID)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[15] func: s3eWwiseSoundEngineStopAll"));

    if (!_extLoad())
        return;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    g_Ext.m_s3eWwiseSoundEngineStopAll(in_gameObjectID);

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例5: s3eWwiseSoundEngineStopPlayingID

void s3eWwiseSoundEngineStopPlayingID(s3eWwisePlayingID in_playingID, s3eWwiseTimeMs in_uTransitionDuration, s3eWwiseCurveInterpolation in_eFadeCurve)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[16] func: s3eWwiseSoundEngineStopPlayingID"));

    if (!_extLoad())
        return;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    g_Ext.m_s3eWwiseSoundEngineStopPlayingID(in_playingID, in_uTransitionDuration, in_eFadeCurve);

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例6: s3eWwiseStreamMgrDestroy

void s3eWwiseStreamMgrDestroy(s3eWwiseStreamMgr* streamMgr)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[4] func: s3eWwiseStreamMgrDestroy"));

    if (!_extLoad())
        return;

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    g_Ext.m_s3eWwiseStreamMgrDestroy(streamMgr);

#ifdef LOADER_CALL_LOCK
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return;
}
开发者ID:dblstallion,项目名称:s3eWwise,代码行数:19,代码来源:s3eWwise_interface.cpp

示例7: IwTrace

s3eWwiseResult s3eWwiseSoundEngineUnloadBankWithID(s3eWwiseBankID in_bankID, s3eWwiseMemPoolId* out_memPoolId)
{
    IwTrace(WWISE_VERBOSE, ("calling s3eWwise[37] func: s3eWwiseSoundEngineUnloadBankWithID"));

    if (!_extLoad())
        return s3eWwise_NotImplemented;

#ifdef __mips
    // For MIPs platform we do not have asm code for stack switching
    // implemented. So we make LoaderCallStart call manually to set GlobalLock
    s3eDeviceLoaderCallStart(S3E_TRUE, NULL);
#endif

    s3eWwiseResult ret = g_Ext.m_s3eWwiseSoundEngineUnloadBankWithID(in_bankID, out_memPoolId);

#ifdef __mips
    s3eDeviceLoaderCallDone(S3E_TRUE, NULL);
#endif

    return ret;
}
开发者ID:marmalade,项目名称:s3eWwise,代码行数:21,代码来源:s3eWwise_interface.cpp


注:本文中的s3eWwiseFuncs类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。