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C++ ofxUIEventArgs::getSlider方法代码示例

本文整理汇总了C++中ofxUIEventArgs::getSlider方法的典型用法代码示例。如果您正苦于以下问题:C++ ofxUIEventArgs::getSlider方法的具体用法?C++ ofxUIEventArgs::getSlider怎么用?C++ ofxUIEventArgs::getSlider使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ofxUIEventArgs的用法示例。


在下文中一共展示了ofxUIEventArgs::getSlider方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: guiEvent

void ofApp::guiEvent(ofxUIEventArgs &e)
{
	string name = e.getName();
	int kind = e.getKind();
	cout << "got event from: " << name << endl;
	
	if(name == "RED")
	{
		ofxUISlider *slider = (ofxUISlider *) e.getSlider();
		cout << "RED " << slider->getScaledValue() << endl;
		red = slider->getScaledValue();
	}
	else if(name == "GREEN")
	{
		ofxUISlider *slider = (ofxUISlider *) e.getSlider();
		cout << "GREEN " << slider->getScaledValue() << endl;
		green = slider->getScaledValue();
	}	
	else if(name == "BLUE")
	{
		ofxUISlider *slider = (ofxUISlider *) e.getSlider();
		cout << "BLUE " << slider->getScaledValue() << endl;
		blue = slider->getScaledValue();
	}
	else if(name == "BUTTON")
	{
		ofxUIButton *button = (ofxUIButton *) e.getButton();
		bdrawGrid = button->getValue();
	}
	else if(name == "TOGGLE")
	{
		ofxUIToggle *toggle = (ofxUIToggle *) e.getToggle();
		bdrawGrid = toggle->getValue();
	}
    else if(name == "TEXT INPUT")
    {
        ofxUITextInput *textinput = (ofxUITextInput *) e.widget;
        if(textinput->getTriggerType() == OFX_UI_TEXTINPUT_ON_ENTER)
        {
            cout << "ON ENTER: ";
        }
        else if(textinput->getTriggerType() == OFX_UI_TEXTINPUT_ON_FOCUS)
        {
            cout << "ON FOCUS: ";
        }
        else if(textinput->getTriggerType() == OFX_UI_TEXTINPUT_ON_UNFOCUS)
        {
            cout << "ON BLUR: ";
        }
        string output = textinput->getTextString();
        cout << output << endl;
    }
}
开发者ID:Aharobot,项目名称:ofxUI,代码行数:53,代码来源:ofApp.cpp

示例2: guiEvent

void testApp::guiEvent(ofxUIEventArgs &e) {
  string name = e.widget->getName();
    
  if ( name == "PLAYHEAD" && videoPlayer.isPlaying() )
    videoPlayer.setPosition( e.getSlider()->getValue() );
  else if ( name == "MUTE" )
    videoPlayer.setVolume( e.getToggle()->getValue() ? 0.0 : 1.0 );
  else if ( name == "USE WEBCAM" ) {
    if ( e.getToggle()->getValue() ) {
      if ( videoSource != &videoGrabber ) {
        cout << "switching back to webcam" << endl;
        videoSource = &videoGrabber;
        vfx1.setVideoSource( videoSource );
        videoPlayer.stop();
      }
    }
    else {
      // if there is no video loaded, we stick with webcam
      if ( !videoPlayer.isLoaded() ) {
        cout << "no video loaded... sticking with webcam" << endl;
        e.getToggle()->setValue( true );
      }
      else {
        // make sure the video player is still playing
        if ( !videoPlayer.isPlaying() ) videoPlayer.play();
        videoSource = &videoPlayer;
        vfx1.setVideoSource( videoSource );
        videoPlayer.play();
      }
    }
        
  }
}
开发者ID:HellicarAndLewis,项目名称:ProjectVictory,代码行数:33,代码来源:testApp.cpp

示例3: guiEvent

//--------------------------------------------------------------
void AnimationWaves::guiEvent(ofxUIEventArgs &e)
{
	Animation::guiEvent(e);

	string name = e.getName();
	if (name == "nbWavePoints")
	{
		m_nbWavePoints = (int) e.getSlider()->getScaledValue();
		updateNbPointsForWaves();
	}
}
开发者ID:v3ga,项目名称:murmur,代码行数:12,代码来源:animationWaves.cpp

示例4: guiEvent

//------------------------------------------------------------------------------------
//GUI STUFF
void ofApp::guiEvent(ofxUIEventArgs &e)
{
	string name = e.getName();
    if(name == "Load Video"){
        videoLoaded = false;
		ofxUIButton *button = (ofxUIButton *) e.getButton();
        if (button->getValue()){
            timeline.stop();
            //pausePlayback = true;
            ofFileDialogResult result = ofSystemLoadDialog("Choose a Video File",false);
            if(result.bSuccess){
                //need to clear old data
                //timeline.removeTrack("Video");
                loadVideo(result.getPath(),result.getName());
            }
        }
	}
    else if (name == "Toggle Min Movement"){
        minMovementBool = e.getToggle()->getValue();
        minMove->setVisible(minMovementBool);
    }
    else if (name == "Toggle Max Movement"){
        maxMovementBool = e.getToggle()->getValue();
        maxMove->setVisible(maxMovementBool);
    }
    else if(name == "Min Movement") {
        minMovementThresh = e.getSlider()->getValue();
    }
    else if(name == "Max Movement") {
        maxMovementThresh = e.getSlider()->getValue();
    }
    else if(name == "Length Range"){
        if(loopLengthSlider->getState() != OFX_UI_STATE_DOWN){
            timeline.stop();
            minPeriod = (int)(fps*minPeriodSecs);
            maxPeriod = (int)(fps*maxPeriodSecs);
        }
    }
}
开发者ID:cyburgee,项目名称:loopFinderTimeLine,代码行数:41,代码来源:ofApp.cpp

示例5: guiEvent

void ofApp::guiEvent(ofxUIEventArgs &e)
{
	string name = e.getName();
	cout << "got event from: " << name << endl;
    if(name == "VAR")
    {
		ofxUISlider *sliderValue = (ofxUISlider *) e.getSlider();
		ofxOscMessage m;
		m.setAddress("/var");
		m.addFloatArg(sliderValue->getValue());
		sender.sendMessage(m);
		
	}
}
开发者ID:wasawi,项目名称:my_examples,代码行数:14,代码来源:ofApp.cpp

示例6: guiEvent

void testApp::guiEvent(ofxUIEventArgs &e)
{
    if(e.getName() == "FULLSCREEN")
    {
        ofxUIToggle *toggle = e.getToggle();
        ofSetFullscreen(toggle->getValue());
    }else if(e.getName() == "Meditation_Level")
    {
        ofxUISlider *slider = e.getSlider();
        meditationLevel = slider->getScaledValue();
    }else if(e.getName() == "camera_distance"){
        ofxUISlider *slider = e.getSlider();
        camDistance = slider->getScaledValue();
    }else if(e.getName() == "background_color"){
        ofxUISlider *slider = e.getSlider();
        ofBackground(slider->getScaledValue());
    }else if(e.getName() == "Whole_Scene_Position_x"){
        ofxUISlider *slider = e.getSlider();
        whole_scene_x = slider->getScaledValue();
    }else if(e.getName() == "Whole_Scene_Position_y"){
        ofxUISlider *slider = e.getSlider();
        whole_scene_y = slider->getScaledValue();
    }else if(e.getName() == "Whole_Scene_Position_z"){
        ofxUISlider *slider = e.getSlider();
        whole_scene_z = slider->getScaledValue();
    }else if(e.getName() == "Whole_Scene_Rotate_x"){
        ofxUISlider *slider = e.getSlider();
        scene_rx = slider->getScaledValue();
    }else if(e.getName() == "Whole_Scene_Rotate_y"){
        ofxUISlider *slider = e.getSlider();
        scene_ry = slider->getScaledValue();
    }else if(e.getName() == "Whole_Scene_Rotate_z"){
        ofxUISlider *slider = e.getSlider();
        scene_rz = slider->getScaledValue();
    }else if(e.getName() == "particle_Size"){
        ofxUISlider *slider = e.getSlider();
        particleSize = slider->getScaledValue();
    }else if(e.getName() == "PlaneX"){
        ofxUISlider *slider = e.getSlider();
        planeX = slider->getScaledValue();
    }else if(e.getName() == "PlaneY"){
        ofxUISlider *slider = e.getSlider();
        planeY = slider->getScaledValue();
    }else if(e.getName() == "PlaneZ"){
        ofxUISlider *slider = e.getSlider();
        planeZ = slider->getScaledValue();
    }else if(e.getName() == "whole_scene_scale"){
        ofxUISlider *slider = e.getSlider();
        whole_scene_scale = slider->getScaledValue();
    }else if(e.getName() == "tv_x"){
        ofxUISlider *slider = e.getSlider();
        tv_x = slider->getScaledValue();
    }else if(e.getName() == "tv_y"){
        ofxUISlider *slider = e.getSlider();
        tv_y = slider->getScaledValue();
    }else if(e.getName() == "tv_z"){
        ofxUISlider *slider = e.getSlider();
        tv_z = slider->getScaledValue();
    }else if(e.getName() == "gif_x"){
        ofxUISlider *slider = e.getSlider();
        image_x = slider->getScaledValue();
    }else if(e.getName() == "gif_y"){
        ofxUISlider *slider = e.getSlider();
        image_y = slider->getScaledValue();
    }else if(e.getName() == "gif_z"){
        ofxUISlider *slider = e.getSlider();
        image_z = slider->getScaledValue();
    }else if(e.getName() == "gif_scale"){
        ofxUISlider *slider = e.getSlider();
        image_scale = slider->getScaledValue();
    }
}
开发者ID:wangyangwang,项目名称:Sukhavati,代码行数:72,代码来源:testApp.cpp

示例7: guiEvent

void Calibration::guiEvent(ofxUIEventArgs &e)
{
    if(e.getName() == "ps3_gain")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setGain(slider->getValue());
        }
    else if(e.getName() == "ps3_brightness")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setBrightness(slider->getValue());
        }
    else if(e.getName() == "ps3_contrast")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setContrast(slider->getValue());
        }
    else if(e.getName() == "ps3_redbalance")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setRedBalance(slider->getValue());
        }
    else if(e.getName() == "ps3_bluebalance")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setBlueBalance(slider->getValue());
        }
    else if(e.getName() == "ps3_exposure")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setExposure(slider->getValue());
        }
    else if(e.getName() == "ps3_hue")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setHue(slider->getValue());
        }
    else if(e.getName() == "ps3_sharpness")
        {
            ofxUIIntSlider *slider =  (ofxUIIntSlider *) e.getSlider();
            ps3eye.setSharpness(slider->getValue());
        }

    else if(e.getName() == "save_camera")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                guihash["1"]->saveSettings("settings/"+guihash["1"]->getName()+"Settings.xml");
        }

    else if(e.getName() == "load_camera")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                guihash["1"]->loadSettings("settings/"+guihash["1"]->getName()+"Settings.xml");
        }


    else if(e.getName() == "save_blobtracker")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                guihash["1"]->saveSettings("settings/"+guihash["1"]->getName()+"Settings.xml");
        }

    else if(e.getName() == "load_blobtracker")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                guihash["2"]->loadSettings("settings/"+guihash["2"]->getName()+"Settings.xml");
        }


    else if(e.getName() == "save_warper")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                warper.save("settings/warper.xml");
        }

    else if(e.getName() == "load_warper")
        {
            ofxUIButton *btn =  (ofxUIButton *) e.getButton();
            if (btn->getValue())
                warper.load("settings/warper.xml");
        }

    else if(e.getName() == "warper_mode")
        {
            ofxUIToggle *tgl =  (ofxUIToggle *) e.getToggle();

            if (tgl->getValue())
                warper.activate();
            else
                warper.deactivate();

        }

//     else if(e.getName() == "FULLSCREEN")
//    {
//.........这里部分代码省略.........
开发者ID:lifepatch,项目名称:BedhilGame,代码行数:101,代码来源:calibration.cpp

示例8: guiEvent

//--------------------------------------------------------------
void testApp::guiEvent(ofxUIEventArgs &e)
{
	string name = e.widget->getName();
	int kind = e.widget->getKind();
    if(kind == OFX_UI_WIDGET_TOGGLE)
    {
        ofxUIToggle *toggle = (ofxUIToggle *) e.widget;
        if (name == "ENEMIES") {
            creatingEnemies = true;
        }
        if (name == "COLLECTABLES") {
            creatingEnemies = false;
        }
    }
    if (name == "Included Patterns") {
        if (patternList->isOpen() == true) {
            cout << "Show Remove Button" << endl;
            removeButton->setVisible(true);
            removeButton->setLabelText("REMOVE");
        }
        else {
            cout << "Hide Remove Button" << endl;
            removeButton->setVisible(false);
        }
    }

    if (name == "Starting") {
        ofxUISlider *speedSlider = (ofxUISlider *) e.getSlider();
        speed = speedSlider->getScaledValue();
        currentSpeed = speed;
    }
    
    if (name == "Multiplier") {
        ofxUISlider *multiSlider = (ofxUISlider *) e.getSlider();
        multiplier = multiSlider->getScaledValue();

    }

    
    if(name == "SIZE")
	{
		ofxUISlider *slider = (ofxUISlider *) e.getSlider();
        pointSize = slider->getScaledValue();
	}
    
    if(name == "clear pattern") {
        buttonCount++;
        if(buttonCount ==2) {
            enemies.clear();
            collectables.clear();
            XML.clear();
        }
    }

    if (name == "save pattern") {
        buttonCount++;
        if (buttonCount == 2) {
            savePattern();
            buttonCount = 0;
        }
    }
    if (name == "add to level") {
        buttonCount++;
        if (buttonCount == 2) {
            patterns.push_back(patternInput->getTextString() + ".xml");
            patternList->addToggle(patternInput->getTextString());
            savePattern();
            buttonCount = 0;
        }
    }
    if (name == "REMOVE PATTERN") {
        buttonCount++;
        if (buttonCount ==2) {
            vector<ofxUIWidget *> &selected = patternList->getSelected();
            for(int i = 0; i < selected.size(); i++)
            {
                cout << "SELECTED: " << selected[i]->getName() << endl;
                patterns.erase(patterns.begin() + i);
                patternList->removeToggle(selected[i]->getName());
            }
            buttonCount = 0;
        }
    }
        
    if (name == "SAVE LEVEL") {
        buttonCount++;
        if (buttonCount == 2) {
            ofxXmlSettings levelXML;

            levelXML.setValue("name", levelInput->getTextString());
            levelXML.setValue("author", authorInput->getTextString());
            levelXML.setValue("complete", completeInput->getTextString());
            levelXML.setValue("speed", speedSlider->getValue());
            levelXML.setValue("multiplier", multiSlider->getValue());
            
            for (int i = 0; i < patterns.size(); i++) {
                levelXML.setValue("file", patterns[i], i);

            }
//.........这里部分代码省略.........
开发者ID:claytical,项目名称:Keep-Your-Edge-Level-Editor,代码行数:101,代码来源:testApp.cpp


注:本文中的ofxUIEventArgs::getSlider方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。