当前位置: 首页>>代码示例>>C++>>正文


C++ ofFloatPixels::getHeight方法代码示例

本文整理汇总了C++中ofFloatPixels::getHeight方法的典型用法代码示例。如果您正苦于以下问题:C++ ofFloatPixels::getHeight方法的具体用法?C++ ofFloatPixels::getHeight怎么用?C++ ofFloatPixels::getHeight使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ofFloatPixels的用法示例。


在下文中一共展示了ofFloatPixels::getHeight方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadData

//----------------------------------------------------------
void ofTexture::loadData(const ofFloatPixels & pix, int glFormat){
	if(!isAllocated()){
		allocate(pix.getWidth(), pix.getHeight(), ofGetGlInternalFormat(pix), ofGetUsingArbTex(), glFormat, ofGetGlType(pix));
	}
	ofSetPixelStoreiAlignment(GL_UNPACK_ALIGNMENT,pix.getWidth(),pix.getBytesPerChannel(),ofGetNumChannelsFromGLFormat(glFormat));
	loadData(pix.getData(), pix.getWidth(), pix.getHeight(), glFormat, ofGetGlType(pix));
}
开发者ID:jvcleave,项目名称:compare,代码行数:8,代码来源:ofTexture.cpp

示例2: allocate

//----------------------------------------------------------
void ofTexture::allocate(const ofFloatPixels& pix, bool bUseARBExtention){
	allocate(pix.getWidth(), pix.getHeight(), ofGetGlInternalFormat(pix), bUseARBExtention, ofGetGlFormat(pix), ofGetGlType(pix));
	if((pix.getPixelFormat()==OF_PIXELS_GRAY || pix.getPixelFormat()==OF_PIXELS_GRAY_ALPHA) && ofIsGLProgrammableRenderer()){
		setRGToRGBASwizzles(true);
	}
	loadData(pix);
}
开发者ID:jvcleave,项目名称:compare,代码行数:8,代码来源:ofTexture.cpp

示例3: toPixels

		// get float pixels from a fbo or texture
	void ftUtil::toPixels(ofTexture& _tex, ofFloatPixels& _pixels) {
		ofTextureData& texData = _tex.getTextureData();
		int format = texData.glInternalFormat;
		int readFormat, numChannels;
		
		switch(format){
			case GL_R32F: 		readFormat = GL_RED, 	numChannels = 1; break; // or is it GL_R
			case GL_RG32F: 		readFormat = GL_RG, 	numChannels = 2; break;
			case GL_RGB32F: 	readFormat = GL_RGB, 	numChannels = 3; break;
			case GL_RGBA32F:	readFormat = GL_RGBA,	numChannels = 4; break;
			default:
				ofLogWarning("ftUtil") << "toPixels: " << "can only read float textures to ofFloatPixels";
				return;
		}
		if (_pixels.getWidth() != texData.width || _pixels.getHeight() != texData.height || _pixels.getNumChannels() != numChannels) {
			_pixels.allocate(texData.width, texData.height, numChannels);
		}
		ofSetPixelStoreiAlignment(GL_PACK_ALIGNMENT, texData.width, 4, numChannels);
		glBindTexture(texData.textureTarget, texData.textureID);
		glGetTexImage(texData.textureTarget, 0, readFormat, GL_FLOAT, _pixels.getData());
		glBindTexture(texData.textureTarget, 0);
	}
开发者ID:bossacorp,项目名称:ofxFlowTools,代码行数:23,代码来源:ftUtil.cpp

示例4: loadData

void ofxTexture3d::loadData(ofFloatPixels & pix, int d, int xOffset, int yOffset, int zOffset)
{
    loadData(pix.getData(), pix.getWidth(), pix.getHeight(), d, xOffset, yOffset, zOffset, ofGetGlFormat(pix));
}
开发者ID:timscaffidi,项目名称:ofxVolumetrics,代码行数:4,代码来源:ofxTexture3d.cpp

示例5: loadData

//----------------------------------------------------------
void ofTexture::loadData(const ofFloatPixels & pix, int glFormat){
	ofSetPixelStorei(pix.getWidth(),pix.getBytesPerChannel(),ofGetNumChannelsFromGLFormat(glFormat));
	loadData(pix.getPixels(), pix.getWidth(), pix.getHeight(), glFormat, ofGetGlType(pix));
}
开发者ID:Robertoq7,项目名称:openFrameworks,代码行数:5,代码来源:ofTexture.cpp

示例6: allocate

//----------------------------------------------------------
void ofTexture::allocate(const ofFloatPixels& pix, bool bUseARBExtention){
	allocate(pix.getWidth(), pix.getHeight(), ofGetGlInternalFormat(pix), bUseARBExtention, ofGetGlFormat(pix), ofGetGlType(pix));
}
开发者ID:Robertoq7,项目名称:openFrameworks,代码行数:4,代码来源:ofTexture.cpp

示例7: loadData

//----------------------------------------------------------
void ofTexture::loadData(const ofFloatPixels & pix){
	loadData(pix.getPixels(), pix.getWidth(), pix.getHeight(), ofGetGlFormat(pix));
}
开发者ID:3snail,项目名称:openFrameworks,代码行数:4,代码来源:ofTexture.cpp

示例8: loadData

//----------------------------------------------------------
void ofTexture::loadData(const ofFloatPixels & pix, int glFormat){
	ofSetPixelStoreiAlignment(GL_UNPACK_ALIGNMENT,pix.getWidth(),pix.getBytesPerChannel(),ofGetNumChannelsFromGLFormat(glFormat));
	loadData(pix.getData(), pix.getWidth(), pix.getHeight(), glFormat, ofGetGlType(pix));
}
开发者ID:Bolvangar,项目名称:openFrameworks,代码行数:5,代码来源:ofTexture.cpp


注:本文中的ofFloatPixels::getHeight方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。