本文整理汇总了C++中object_pool::acquire方法的典型用法代码示例。如果您正苦于以下问题:C++ object_pool::acquire方法的具体用法?C++ object_pool::acquire怎么用?C++ object_pool::acquire使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类object_pool
的用法示例。
在下文中一共展示了object_pool::acquire方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: srate
FreeSurround::FreeSurround(uint srate, bool moviemode, SurroundMode smode) :
srate(srate),
open_(false),
initialized_(false),
bufs(NULL),
decoder(0),
in_count(0),
out_count(0),
processed(true),
processed_size(0),
surround_mode(smode),
latency_frames(0)
{
LOG(VB_AUDIO, LOG_DEBUG,
QString("FreeSurround::FreeSurround rate %1 moviemode %2")
.arg(srate).arg(moviemode));
if (moviemode)
{
params.phasemode = 1;
params.center_width = 25;
params.dimension = 0.5;
}
else
{
params.center_width = 65;
params.dimension = 0.3;
}
switch (surround_mode)
{
case SurroundModeActiveSimple:
params.steering = 0;
break;
case SurroundModeActiveLinear:
params.steering = 1;
latency_frames = block_size/2;
break;
default:
break;
}
bufs = (buffers*)bp.acquire((void*)1);
open();
#ifdef SPEAKERTEST
channel_select++;
if (channel_select>=6)
channel_select = 0;
LOG(VB_AUDIO, LOG_DEBUG,
QString("FreeSurround::FreeSurround channel_select %1")
.arg(channel_select));
#endif
LOG(VB_AUDIO, LOG_DEBUG, QString("FreeSurround::FreeSurround done"));
}
示例2: open
// load the lib and initialize the interface
void FreeSurround::open()
{
if (!decoder)
{
decoder = (fsurround_decoder*)dp.acquire((void*)1);
decoder->flush();
if (bufs)
bufs->clear();
decoder->sample_rate(srate);
}
SetParams();
}